refactor(tess): rename LegacyTess → FallbackTess

The trait isn't deprecating anything — it carries the path entities
take when they're not covered by the truck topology pipeline
(Viewport, Insert, Hatch outline, Ole2Frame). "Fallback" names the
purpose; "Legacy" implied retirement that isn't actually on the
roadmap.

Same rename for LegacyGeometry → FallbackGeometry,
legacy_geometry() → fallback_geometry().

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
Hakan SevenandClaude Opus 4.7 committed 2026-05-23 23:16:57 +03:00
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commit b413fe0efe
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@@ -10,14 +10,13 @@ use glam::Vec3;
use crate::scene::wire_model::{SnapHint, TangentGeom, WireModel};
/// Output of the legacy per-entity geometry path used by entities not
/// (yet) covered by the truck topology pipeline (Viewport, Insert,
/// Hatch outline, Ole2Frame, …). Tuple form preserved to avoid
/// touching every callsite when the dispatcher wraps these into a
/// WireModel.
/// Output of the fallback per-entity geometry path used by entities not
/// covered by the truck topology pipeline (Viewport, Insert, Hatch
/// outline, Ole2Frame). Tuple form preserved to avoid touching every
/// callsite when the dispatcher wraps these into a WireModel.
///
/// Layout: `(points, snap_pts, tangent_geoms, key_vertices)`.
pub type LegacyGeometry = (
pub type FallbackGeometry = (
Vec<[f32; 3]>,
Vec<(Vec3, SnapHint)>,
Vec<TangentGeom>,