feat(commands): expand standard CAD command coverage

Integrate a large batch of standard CAD commands and fix several
name/behaviour mismatches, with no product references in code.

3D solids (reusing the truck B-rep pipeline):
- SLICE, INTERFERE, PRESSPULL, POLYSOLID, PYRAMID, SECTION
- 3DROTATE, 3DMIRROR, 3DALIGN (cached-solid transforms)

Annotation / text:
- ARCTEXT, SPLINEFIT (Catmull-Rom to Bezier), DIMJOGGED, OBJECTSCALE
  (XData markers honoured by the existing geometry-gen / tessellator)

Blocks / misc:
- NCOPY (block-content extraction via explode_entity)
- OPTIONS, SYNCPVIEWPORTS, THICKEN, plus earlier toggles, aliases,
  system variables, and layer/style/view commands

POINTCLOUD/RECAP and UNDERLAYLAYERS/UOSNAP are intentionally left out:
they require a proprietary binary / PDF-layer parser, a GPU point
renderer, and real test files.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Hakan SevenandClaude Opus 4.8 committed 2026-06-29 08:23:58 +03:00
1 parent 76ef544cda
commit c19c18c2f2
24 files changed
+4405 -216

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+31
View File
@@ -391,6 +391,15 @@ impl OpenCADStudio {
}
// ── Named Views (VIEW command) ────────────────────────────────
// PLAN — look straight down at the drawing (top view). The optional
// World/Ucs/Current keyword is accepted; all map to the world top
// view for now.
cmd if cmd == "PLAN" || cmd.starts_with("PLAN ") => {
return Some(Task::done(Message::ViewCubeSnapWorld(
crate::scene::CubeRegion::Face(crate::scene::pipeline::viewcube::FACE_TOP),
)));
}
cmd if cmd == "VIEW" || cmd.starts_with("VIEW ") => {
let parts: Vec<&str> = cmd.splitn(3, ' ').collect();
let sub = parts.get(1).map(|s| s.to_uppercase()).unwrap_or_default();
@@ -451,6 +460,28 @@ impl OpenCADStudio {
}
}
}
// Standard orientation presets — snap the camera to a world
// axis view (these names take precedence over a same-named
// saved view, matching the standard orientation behaviour).
"TOP" | "FRONT" | "BACK" | "LEFT" | "RIGHT" | "BOTTOM" => {
use crate::scene::pipeline::viewcube::{
FACE_BACK, FACE_BOTTOM, FACE_FRONT, FACE_LEFT, FACE_RIGHT, FACE_TOP,
};
let face = match sub.as_str() {
"TOP" => FACE_TOP,
"BOTTOM" => FACE_BOTTOM,
"FRONT" => FACE_FRONT,
"BACK" => FACE_BACK,
"RIGHT" => FACE_RIGHT,
_ => FACE_LEFT,
};
return Some(Task::done(Message::ViewCubeSnapWorld(
crate::scene::CubeRegion::Face(face),
)));
}
"ISO" | "ISOMETRIC" | "SWISO" => {
return Some(Task::done(Message::ViewCubeHome));
}
// VIEW <name> shortcut for restore
_ => {
let name = sub.clone();