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feat(render): add scene environment pipeline
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@@ -349,7 +349,7 @@ impl ImageModel {
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/// Decoded RGBA image shared between the raster pipeline and the
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/// unresolved-reference probe. Cheap to clone — the pixels are `Arc`-shared.
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#[derive(Clone)]
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#[derive(Clone, Debug)]
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pub struct DecodedImage {
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pub pixels: Arc<Vec<u8>>,
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pub width: u32,
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