refactor(scene): rename model_solid to solid_model

Match the `*_model` naming of the sibling render models (wire_model,
hatch_model, mesh_model, image_model). Also realign the related Scene
API for consistency: model_solids → solid_models, add_model_solid →
add_solid_model, register_model_solid → register_solid_model.

No behavior change; build and tests are green.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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Hakan SevenandClaude Opus 4.8 committed 2026-06-16 11:39:31 +03:00
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commit c6152ef705
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@@ -3,5 +3,5 @@ pub mod hatch_model;
pub mod hatch_patterns;
pub mod image_model;
pub mod mesh_model;
pub mod model_solid;
pub mod solid_model;
pub mod object;
File renamed without changes.