refactor(snap): widen key_vertices to f64 (world_offset removal P4)

WireModel/LocalWire/BatchEntry key_vertices are now Vec<[f64; 3]>;
tessellation keeps them in f64 (no f32 cast at offset subtraction),
producers (dimension, leader, multileader) build them from the acadrust
f64 source, the block-cache transform keeps f64, and the face3d Face3D
quad path splits them into the double-single (high, low) pair. Consumers
(snap endpoint/midpoint, xclip) read via f32 at the leaf. Still
offset-relative (inert); endpoint/midpoint snap is no longer f32-capped.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
Hakan SevenandClaude Opus 4.7 committed 2026-06-23 22:23:56 +03:00
1 parent cd1d3bb619
commit cca1086696
10 files changed
+54 -40

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+16 -14
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@@ -213,10 +213,10 @@ pub fn tessellate(
}
let snap_pts = offset_snap_pts(te.snap_pts, world_offset);
let key_vertices: Vec<[f32; 3]> = te
let key_vertices: Vec<[f64; 3]> = te
.key_vertices
.into_iter()
.map(|[x, y, z]| [(x - ox) as f32, (y - oy) as f32, (z - oz) as f32])
.map(|[x, y, z]| [x - ox, y - oy, z - oz])
.collect();
// Empty input (no glyphs) → emit a single empty wire so the
@@ -293,12 +293,10 @@ pub fn tessellate(
let s = 0.1_f32;
let snap_pts = offset_snap_pts(te.snap_pts, world_offset);
let [ox, oy, oz] = world_offset;
let key_vertices: Vec<[f32; 3]> = te
let key_vertices: Vec<[f64; 3]> = te
.key_vertices
.into_iter()
.map(|[kx, ky, kz]| {
[(kx - ox) as f32, (ky - oy) as f32, (kz - oz) as f32]
})
.map(|[kx, ky, kz]| [kx - ox, ky - oy, kz - oz])
.collect();
return vec![WireModel {
name,
@@ -339,10 +337,10 @@ pub fn tessellate(
{
let [ox, oy, oz] = world_offset;
let snap_pts = offset_snap_pts(te.snap_pts, world_offset);
let key_vertices: Vec<[f32; 3]> = te
let key_vertices: Vec<[f64; 3]> = te
.key_vertices
.into_iter()
.map(|[x, y, z]| [(x - ox) as f32, (y - oy) as f32, (z - oz) as f32])
.map(|[x, y, z]| [x - ox, y - oy, z - oz])
.collect();
return vec![WireModel {
name,
@@ -372,10 +370,10 @@ pub fn tessellate(
{
let [ox, oy, oz] = world_offset;
let snap_pts = offset_snap_pts(te.snap_pts, world_offset);
let key_vertices: Vec<[f32; 3]> = te
let key_vertices: Vec<[f64; 3]> = te
.key_vertices
.into_iter()
.map(|[x, y, z]| [(x - ox) as f32, (y - oy) as f32, (z - oz) as f32])
.map(|[x, y, z]| [x - ox, y - oy, z - oz])
.collect();
return vec![WireModel {
name,
@@ -409,10 +407,10 @@ pub fn tessellate(
let [ox, oy, oz] = world_offset;
let (local_pts, local_pts_low) = offset_to_ds(points, world_offset);
let snap_pts = offset_snap_pts(te.snap_pts, world_offset);
let key_vertices: Vec<[f32; 3]> = te
let key_vertices: Vec<[f64; 3]> = te
.key_vertices
.into_iter()
.map(|[x, y, z]| [(x - ox) as f32, (y - oy) as f32, (z - oz) as f32])
.map(|[x, y, z]| [x - ox, y - oy, z - oz])
.collect();
let (fill_tris, fill_tris_low) = offset_to_ds(te.fill_tris, world_offset);
return vec![WireModel {
@@ -440,10 +438,10 @@ pub fn tessellate(
let [ox, oy, oz] = world_offset;
let (local_pts, local_pts_low) = offset_to_ds(points, world_offset);
let snap_pts = offset_snap_pts(te.snap_pts, world_offset);
let key_vertices: Vec<[f32; 3]> = te
let key_vertices: Vec<[f64; 3]> = te
.key_vertices
.into_iter()
.map(|[x, y, z]| [(x - ox) as f32, (y - oy) as f32, (z - oz) as f32])
.map(|[x, y, z]| [x - ox, y - oy, z - oz])
.collect();
return vec![WireModel {
name,
@@ -491,6 +489,10 @@ pub fn tessellate(
// f64 for the WireModel's double-single-era snap buffer.
let snap_pts: Vec<(glam::DVec3, SnapHint)> =
snap_pts.into_iter().map(|(p, h)| (p.as_dvec3(), h)).collect();
let key_vertices: Vec<[f64; 3]> = key_vertices
.into_iter()
.map(|[x, y, z]| [x as f64, y as f64, z as f64])
.collect();
vec![WireModel {
name,
points,