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use acadrust::entities::Insert;
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use acadrust::types::{Transform, Vector3};
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use glam::Vec3;
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use crate::command::EntityTransform;
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use crate::entities::common::{edit_prop as edit, parse_f64, ro_prop as ro, square_grip};
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use crate::entities::traits::{Grippable, PropertyEditable, Transformable};
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use crate::scene::object::{GripApply, GripDef, PropSection};
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fn grips(ins: &Insert) -> Vec<GripDef> {
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let p = Vec3::new(
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ins.insert_point.x as f32,
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ins.insert_point.y as f32,
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ins.insert_point.z as f32,
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);
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vec![square_grip(0, p)]
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}
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fn properties(ins: &Insert) -> PropSection {
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PropSection {
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title: "Geometry".into(),
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props: vec![
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edit("Insert X", "ins_x", ins.insert_point.x),
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edit("Insert Y", "ins_y", ins.insert_point.y),
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edit("Insert Z", "ins_z", ins.insert_point.z),
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edit("Scale X", "x_scale", ins.x_scale()),
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edit("Scale Y", "y_scale", ins.y_scale()),
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edit("Scale Z", "z_scale", ins.z_scale()),
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edit("Rotation", "rotation", ins.rotation.to_degrees()),
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ro("Block", "block", ins.block_name.clone()),
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],
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}
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}
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fn apply_geom_prop(ins: &mut Insert, field: &str, value: &str) {
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let Some(v) = parse_f64(value) else {
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return;
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};
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match field {
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"ins_x" => ins.insert_point.x = v,
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"ins_y" => ins.insert_point.y = v,
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"ins_z" => ins.insert_point.z = v,
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"x_scale" => ins.set_x_scale(v),
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"y_scale" => ins.set_y_scale(v),
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"z_scale" => ins.set_z_scale(v),
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"rotation" => ins.rotation = v.to_radians(),
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_ => {}
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}
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}
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fn apply_grip(ins: &mut Insert, _grip_id: usize, apply: GripApply) {
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match apply {
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GripApply::Absolute(p) => {
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ins.insert_point.x = p.x as f64;
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ins.insert_point.y = p.y as f64;
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ins.insert_point.z = p.z as f64;
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}
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GripApply::Translate(d) => {
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ins.insert_point.x += d.x as f64;
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ins.insert_point.y += d.y as f64;
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ins.insert_point.z += d.z as f64;
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}
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}
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}
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fn apply_transform(ins: &mut Insert, t: &EntityTransform) {
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crate::scene::transform::apply_standard_entity_transform(ins, t, |entity, p1, p2| {
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let dx = (p2.x - p1.x) as f64;
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let dy = (p2.y - p1.y) as f64;
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let len = (dx * dx + dy * dy).sqrt();
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if len < 1e-12 {
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return;
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}
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let ux = dx / len;
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let uy = dy / len;
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let mirror = acadrust::types::Matrix4 {
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m: [
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[2.0 * ux * ux - 1.0, 2.0 * ux * uy, 0.0, 0.0],
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[2.0 * ux * uy, 2.0 * uy * uy - 1.0, 0.0, 0.0],
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[0.0, 0.0, 1.0, 0.0],
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[0.0, 0.0, 0.0, 1.0],
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],
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};
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let t = Transform::from_translation(Vector3::new(-(p1.x as f64), -(p1.y as f64), 0.0))
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.then(&Transform::from_matrix(mirror))
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.then(&Transform::from_translation(Vector3::new(p1.x as f64, p1.y as f64, 0.0)));
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acadrust::Entity::apply_transform(entity, &t);
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});
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}
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impl Grippable for Insert {
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fn grips(&self) -> Vec<GripDef> {
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grips(self)
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}
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fn apply_grip(&mut self, grip_id: usize, apply: GripApply) {
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apply_grip(self, grip_id, apply);
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}
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}
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impl PropertyEditable for Insert {
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fn geometry_properties(&self, _text_style_names: &[String]) -> PropSection {
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properties(self)
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}
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fn apply_geom_prop(&mut self, field: &str, value: &str) {
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apply_geom_prop(self, field, value);
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}
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}
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impl Transformable for Insert {
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fn apply_transform(&mut self, t: &EntityTransform) {
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apply_transform(self, t);
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}
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}
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