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// Explode tool — ribbon definition + command implementation.
//
// Command: EXPLODE (X)
// EXPLODE: Breaks compound objects into their constituent simple entities.
//
// Supported:
// LwPolyline → Lines (straight segments) + Arcs (bulge segments)
//
// Unsupported entity types are skipped silently.
use std::f64::consts::TAU;
use acadrust::entities::EntityCommon;
use acadrust::entities::{Arc as ArcEnt, Circle as CircleEnt, Line as LineEnt, LwPolyline};
use acadrust::types::Vector3;
use acadrust::{CadDocument, EntityType, Handle};
use crate::command::{CadCommand, CmdResult};
use crate::modules::{IconKind, ModuleEvent, ToolDef};
use glam::Vec3;
// ── Ribbon definition ──────────────────────────────────────────────────────
pub fn tool() -> ToolDef {
ToolDef {
id: "EXPLODE",
label: "Explode",
icon: IconKind::Svg(include_bytes!("../../../../assets/icons/explode.svg")),
event: ModuleEvent::Command("EXPLODE".to_string()),
}
}
// ── Geometry helpers ────────────────────────────────────────────────────────
/// Decompose an entity into its constituent simple entities.
/// Returns an empty vec if the entity cannot be exploded.
pub fn explode_entity(entity: &EntityType, document: &CadDocument) -> Vec<EntityType> {
match entity {
EntityType::LwPolyline(p) => explode_lwpolyline(p),
EntityType::Insert(ins) => ins
.explode_from_document(document)
.into_iter()
.map(normalize_insert_entity)
.collect(),
_ => vec![],
}
}
pub fn normalize_insert_entity(mut entity: EntityType) -> EntityType {
match &mut entity {
EntityType::Arc(arc) => {
arc.start_angle = arc.start_angle.to_degrees();
arc.end_angle = arc.end_angle.to_degrees();
}
EntityType::Ellipse(ell) => {
let major_len = ell.major_axis_length();
let full_span = {
let mut span = ell.end_parameter - ell.start_parameter;
if span < 0.0 {
span += std::f64::consts::TAU;
}
(span - std::f64::consts::TAU).abs() < 1e-6
};
if (ell.minor_axis_ratio - 1.0).abs() < 1e-6 && full_span {
let mut circle = CircleEnt::new();
circle.common = ell.common.clone();
circle.center = ell.center;
circle.radius = major_len;
circle.normal = ell.normal;
entity = EntityType::Circle(circle);
}
}
_ => {}
}
entity.common_mut().handle = Handle::NULL;
entity.common_mut().owner_handle = Handle::NULL;
entity
}
pub fn normalize_entity_for_block(mut entity: EntityType) -> EntityType {
if let EntityType::Arc(arc) = &mut entity {
arc.start_angle = arc.start_angle.to_radians();
arc.end_angle = arc.end_angle.to_radians();
}
entity
}
fn explode_lwpolyline(p: &LwPolyline) -> Vec<EntityType> {
let n = p.vertices.len();
if n < 2 {
return vec![];
}
let elevation = p.elevation;
let n_segs = if p.is_closed { n } else { n - 1 };
let mut result = Vec::new();
for i in 0..n_segs {
let v0 = &p.vertices[i];
let v1 = &p.vertices[(i + 1) % n];
let p0 = [v0.location.x, v0.location.y];
let p1 = [v1.location.x, v1.location.y];
if v0.bulge.abs() < 1e-10 {
// Straight segment → Line
let mut common = p.common.clone();
common.handle = Handle::NULL;
let line = LineEnt {
common,
start: Vector3::new(p0[0], p0[1], elevation),
end: Vector3::new(p1[0], p1[1], elevation),
..LineEnt::new()
};
result.push(EntityType::Line(line));
} else {
// Arc segment from bulge
if let Some(arc) = bulge_to_arc(p0, p1, v0.bulge, elevation, &p.common) {
result.push(arc);
}
}
}
result
}
/// Convert a polyline bulge segment to an Arc entity.
/// Arc angles are measured from the +X axis.
fn bulge_to_arc(
p0: [f64; 2],
p1: [f64; 2],
bulge: f64,
elevation: f64,
common_src: &EntityCommon,
) -> Option<EntityType> {
let chord_x = p1[0] - p0[0];
let chord_y = p1[1] - p0[1];
let chord_len = (chord_x * chord_x + chord_y * chord_y).sqrt();
if chord_len < 1e-12 {
return None;
}
// Included angle = 4 * atan(bulge)
let b = bulge;
let b2 = b * b;
// Radius: r = chord * (1 + b²) / (4 * |b|)
let r = chord_len * (1.0 + b2) / (4.0 * b.abs());
// Perpendicular distance from midpoint to center:
// d = r * cos(theta/2), where cos(theta/2) = (1 - b²) / (1 + b²)
let d = r * (1.0 - b2) / (1.0 + b2);
// Midpoint
let mx = (p0[0] + p1[0]) * 0.5;
let my = (p0[1] + p1[1]) * 0.5;
// Left-perpendicular direction (rotate chord 90° CCW)
let perp_x = -chord_y / chord_len;
let perp_y = chord_x / chord_len;
// Positive bulge → center is to the left of chord direction (CCW arc)
let sign = b.signum();
let cx = mx + sign * d * perp_x;
let cy = my + sign * d * perp_y;
// Angles from center to p0 and p1
let a0_rad = (p0[1] - cy).atan2(p0[0] - cx);
let a1_rad = (p1[1] - cy).atan2(p1[0] - cx);
// acadrust arcs are always CCW: positive bulge → CCW from p0 to p1
// Negative bulge → CW from p0 to p1 = CCW from p1 to p0
let (start_deg, end_deg) = if b > 0.0 {
(norm_deg(a0_rad.to_degrees()), norm_deg(a1_rad.to_degrees()))
} else {
(norm_deg(a1_rad.to_degrees()), norm_deg(a0_rad.to_degrees()))
};
let mut common = common_src.clone();
common.handle = Handle::NULL;
let arc = ArcEnt {
common,
center: Vector3::new(cx, cy, elevation),
radius: r,
start_angle: start_deg,
end_angle: end_deg,
..ArcEnt::new()
};
Some(EntityType::Arc(arc))
}
fn norm_deg(a: f64) -> f64 {
let t = TAU.to_degrees();
((a % t) + t) % t
}
// ── Command stub (kept for future interactive selection mode) ───────────────
pub struct ExplodeCommand;
impl ExplodeCommand {
#[allow(dead_code)]
pub fn new() -> Self {
Self
}
}
impl CadCommand for ExplodeCommand {
fn name(&self) -> &'static str {
"EXPLODE"
}
fn prompt(&self) -> String {
"EXPLODE Select objects to explode:".into()
}
fn on_point(&mut self, _pt: Vec3) -> CmdResult {
CmdResult::Cancel
}
fn on_enter(&mut self) -> CmdResult {
CmdResult::Cancel
}
fn on_escape(&mut self) -> CmdResult {
CmdResult::Cancel
}
}