forked from 1b-agent/opencadstudio-upstream
feat(text): parse TEXT via acadrust + extend SDF text to MTEXT
Two related steps for the text pipeline: - TEXT parsing now goes through acadrust's parse_plain_text (like MTEXT uses parse_mtext). text::acad_text_encode parses the value's %% codes — including %%u/%%o underline/overline and %%nnn — and re-encodes to the stroke tessellator's \L/\O + resolved-Unicode grammar, so OCS no longer tokenizes TEXT %% codes itself. (ATTRIB/TOLERANCE/DIMENSION still use the local tokenizer for now.) Bumps the acadrust pin to the commit that completes the TEXT/MTEXT control-code set. - SDF text (OCS_TEXT_SDF) now covers MTEXT and every text-producing entity, not just top-level TEXT. TextStroke carries a GlyphRun (layout params); the collector walks convert()'s TruckObject::Text runs and applies annotation scale exactly as tessellate does for strokes. layout_glyph_quads shares lff::tokenize_run so %% specials resolve and \L/\O decorations are skipped (decoration LINES in SDF are still TODO). Verified: stroke rendering unchanged with the flag off; SDF glyphs render correctly for TEXT and MTEXT with OCS_TEXT_SDF=1. 154 lib tests green. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -292,6 +292,7 @@ fn build_attr_truck(input: AttrTextInputs<'_>, document: &acadrust::CadDocument)
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origin,
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color: None,
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fill_tris,
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run: None,
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});
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}
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let _ = input.line_count; // round-trip only — recomputed above
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