forked from 1b-agent/opencadstudio-upstream
Merge branch 'main' into feature/parametric-constraint-system
Brings in 54 commits from origin/main: a selection-performance overhaul, surface thickening, GPU-native wide/tapered stroke rendering, continued ocs_doc_api evolution, and assorted fixes/polish (block double-click editing, DWG hatch/database repair, clipboard, collapsible Properties sections). Six real conflicts, all where this branch had independently re-applied a fix upstream later revised or already carried natively: - src/app/automation.rs, src/app/command_driver.rs: combined both sides — kept this branch's sketch-constraint/named-parameter loading on "new"/"open", adopted main's Scene::clear()/material_base_dir and its newer rebuild_derived_caches() over the older bump_geometry(). Scene::clear() (src/scene/entity.rs) now also resets sketch_constraints/named_parameters, so every caller gets this for free instead of each call site repeating it. - src/io/mod.rs, src/scene/render_graph.rs: adopted main's design outright (commit973af87d, authored by Hakan directly) — a large MINSERT is no longer purged as "corrupt" at load, only its rendering is bounded, preserving the source data. This branch's own earlier design (reject at load) predates that revision. - src/scene/pipeline/mesh_gpu.rs: adopted main's valid_rgba_size() guard (a real robustness improvement over this branch's version). - src/snap.rs: replaced wholesale with main's version — this branch's copy was an explicit verbatim snapshot from an earlier upstream PR (commit4c264b8c) with zero constraint-system-specific content, and main has since evolved it considerably further. Also removed two now-dead duplicates the merge surfaced without a conflict marker (both branches had independently fixed the same things): the OPTIONS/OP command dispatch/autocomplete entries, and automation.rs's open_finalizes_and_purges_like_the_ui_open_path test (kept main's version, which covers strictly more: solid_models/ material_base_dir reset on "new"). Full workspace suite passes (812 lib tests + this branch's own 24 constraint/persistence integration tests) except the one pre-existing, unrelated font-test failure already present on main. Zero clippy findings in the hand-written merge resolution itself; the ~1,171 warnings clippy reports are pre-existing in the 54 absorbed commits, not introduced here. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
commit
d675244fb8
89 files changed
+5700
-1101
No files matched your search
@@ -11,7 +11,7 @@ use iced::wgpu;
|
||||
#[derive(Copy, Clone, Debug, bytemuck::Pod, bytemuck::Zeroable)]
|
||||
pub struct CircleInstance {
|
||||
pub center_high: [f32; 3],
|
||||
pub _pad0: f32,
|
||||
pub start_width: f32,
|
||||
pub center_low: [f32; 3],
|
||||
pub radius: f32,
|
||||
pub axis_x: [f32; 3],
|
||||
@@ -19,7 +19,7 @@ pub struct CircleInstance {
|
||||
pub axis_y: [f32; 3],
|
||||
pub end_angle: f32,
|
||||
pub color: [f32; 4],
|
||||
/// `[half_width, pattern_length, draw_depth, padding]`
|
||||
/// `[half_width, pattern_length, draw_depth, end_width]`
|
||||
pub params: [f32; 4],
|
||||
pub pat0: [f32; 4],
|
||||
pub pat1: [f32; 4],
|
||||
@@ -145,7 +145,7 @@ pub fn create_pipelines(
|
||||
},
|
||||
depth_stencil: Some(wgpu::DepthStencilState {
|
||||
format: wgpu::TextureFormat::Depth24PlusStencil8,
|
||||
depth_write_enabled: Some(true),
|
||||
depth_write_enabled: Some(false),
|
||||
depth_compare: Some(wgpu::CompareFunction::LessEqual),
|
||||
stencil: content_stencil.clone(),
|
||||
bias: wgpu::DepthBiasState::default(),
|
||||
@@ -204,6 +204,16 @@ pub fn extract_circle_instance_from_geom(
|
||||
geom: &crate::scene::model::wire_model::TangentGeom,
|
||||
wire: &crate::scene::WireModel,
|
||||
draw_depth: f32,
|
||||
) -> Option<CircleInstance> {
|
||||
extract_circle_instance_from_geom_indexed(geom, wire, draw_depth, 0)
|
||||
}
|
||||
|
||||
/// Helper to extract an analytical circle or circular arc instance at a specific segment index.
|
||||
pub fn extract_circle_instance_from_geom_indexed(
|
||||
geom: &crate::scene::model::wire_model::TangentGeom,
|
||||
wire: &crate::scene::WireModel,
|
||||
draw_depth: f32,
|
||||
geom_index: usize,
|
||||
) -> Option<CircleInstance> {
|
||||
let (center, axis_x, axis_y, radius, start_angle, end_angle) = match *geom {
|
||||
crate::scene::model::wire_model::TangentGeom::Circle { center, radius } => (
|
||||
@@ -246,9 +256,25 @@ pub fn extract_circle_instance_from_geom(
|
||||
let pat0 = [wire.pattern[0], wire.pattern[1], wire.pattern[2], wire.pattern[3]];
|
||||
let pat1 = [wire.pattern[4], wire.pattern[5], wire.pattern[6], wire.pattern[7]];
|
||||
|
||||
let (start_width, end_width) = if !wire.taper_widths.is_empty() {
|
||||
if wire.taper_widths.len() >= 2 && wire.tangent_geoms.len() == 1 {
|
||||
(wire.taper_widths[0], wire.taper_widths[1])
|
||||
} else if wire.taper_widths.len() > geom_index {
|
||||
let sw = wire.taper_widths[geom_index];
|
||||
let ew = wire.taper_widths.get(geom_index + 1).copied().unwrap_or(sw);
|
||||
(sw, ew)
|
||||
} else {
|
||||
(wire.world_width, wire.world_width)
|
||||
}
|
||||
} else if wire.world_width > 0.0 {
|
||||
(wire.world_width, wire.world_width)
|
||||
} else {
|
||||
(0.0, 0.0)
|
||||
};
|
||||
|
||||
Some(CircleInstance {
|
||||
center_high: ch,
|
||||
_pad0: 0.0,
|
||||
start_width,
|
||||
center_low: cl,
|
||||
radius: radius as f32,
|
||||
axis_x: [axis_x[0] as f32, axis_x[1] as f32, axis_x[2] as f32],
|
||||
@@ -256,7 +282,7 @@ pub fn extract_circle_instance_from_geom(
|
||||
axis_y: [axis_y[0] as f32, axis_y[1] as f32, axis_y[2] as f32],
|
||||
end_angle,
|
||||
color: wire.color,
|
||||
params: [hw, wire.pattern_length, draw_depth, 0.0],
|
||||
params: [hw, wire.pattern_length, draw_depth, end_width],
|
||||
pat0,
|
||||
pat1,
|
||||
})
|
||||
@@ -265,14 +291,14 @@ pub fn extract_circle_instance_from_geom(
|
||||
/// Helper to extract all analytical circle/arc instances from a `WireModel`.
|
||||
///
|
||||
/// Returns `Some(instances)` if the wire is non-empty, contains solely analytical
|
||||
/// circle/arc tangent geometries, and has no mesh/pick fills, text, or block instance.
|
||||
/// circle/arc tangent geometries, and has no mesh fills, text, or block instance.
|
||||
pub fn extract_circle_instances(
|
||||
wire: &crate::scene::WireModel,
|
||||
draw_depth: f32,
|
||||
) -> Option<Vec<CircleInstance>> {
|
||||
if wire.tangent_geoms.is_empty()
|
||||
|| !wire.fill_tris.is_empty()
|
||||
|| !wire.pick_tris.is_empty()
|
||||
|| wire.fill_is_3d
|
||||
|| !wire.text_verts.is_empty()
|
||||
|| wire.render_instance.is_some()
|
||||
{
|
||||
@@ -280,8 +306,8 @@ pub fn extract_circle_instances(
|
||||
}
|
||||
|
||||
let mut instances = Vec::with_capacity(wire.tangent_geoms.len());
|
||||
for geom in &wire.tangent_geoms {
|
||||
if let Some(inst) = extract_circle_instance_from_geom(geom, wire, draw_depth) {
|
||||
for (i, geom) in wire.tangent_geoms.iter().enumerate() {
|
||||
if let Some(inst) = extract_circle_instance_from_geom_indexed(geom, wire, draw_depth, i) {
|
||||
instances.push(inst);
|
||||
} else {
|
||||
return None;
|
||||
@@ -410,4 +436,100 @@ mod tests {
|
||||
};
|
||||
assert!(extract_circle_instance(&wire, 0.0).is_none());
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn extract_circle_instance_constant_wide_arc() {
|
||||
let mut wire = crate::scene::WireModel::default();
|
||||
wire.tangent_geoms.push(crate::scene::model::wire_model::TangentGeom::Arc {
|
||||
center: [100.0, 50.0, 0.0],
|
||||
axis_x: [1.0, 0.0, 0.0],
|
||||
axis_y: [0.0, 1.0, 0.0],
|
||||
radius: 40.0,
|
||||
start_angle: 0.0,
|
||||
end_angle: std::f64::consts::PI,
|
||||
});
|
||||
wire.world_width = 12.0;
|
||||
wire.color = [1.0, 0.5, 0.0, 1.0];
|
||||
|
||||
let inst = extract_circle_instance(&wire, 0.0).expect("extract constant wide arc");
|
||||
assert_eq!(inst.start_width, 12.0);
|
||||
assert_eq!(inst.params[3], 12.0); // end_width
|
||||
assert_eq!(inst.radius, 40.0);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn extract_circle_instance_tapered_arc() {
|
||||
let mut wire = crate::scene::WireModel::default();
|
||||
wire.tangent_geoms.push(crate::scene::model::wire_model::TangentGeom::Arc {
|
||||
center: [0.0, 0.0, 0.0],
|
||||
axis_x: [1.0, 0.0, 0.0],
|
||||
axis_y: [0.0, 1.0, 0.0],
|
||||
radius: 30.0,
|
||||
start_angle: 0.2,
|
||||
end_angle: 1.8,
|
||||
});
|
||||
wire.world_width = 20.0;
|
||||
wire.taper_widths = vec![4.0, 20.0];
|
||||
wire.color = [0.2, 0.8, 1.0, 1.0];
|
||||
|
||||
let inst = extract_circle_instance(&wire, 0.0).expect("extract tapered arc");
|
||||
assert_eq!(inst.start_width, 4.0);
|
||||
assert_eq!(inst.params[3], 20.0); // end_width
|
||||
assert_eq!(inst.radius, 30.0);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn extract_circle_instance_accepts_pick_tris() {
|
||||
let mut wire = crate::scene::WireModel::default();
|
||||
wire.tangent_geoms.push(crate::scene::model::wire_model::TangentGeom::Circle {
|
||||
center: [5.0, 5.0, 0.0],
|
||||
radius: 15.0,
|
||||
});
|
||||
wire.world_width = 6.0;
|
||||
wire.pick_tris = vec![[0.0, 0.0, 0.0], [1.0, 0.0, 0.0], [0.0, 1.0, 0.0]];
|
||||
wire.pick_tris_low = vec![[0.0; 3]; 3];
|
||||
|
||||
let insts = extract_circle_instances(&wire, 0.0).expect("wide curve with pick_tris should extract");
|
||||
assert_eq!(insts.len(), 1);
|
||||
assert_eq!(insts[0].start_width, 6.0);
|
||||
assert_eq!(insts[0].params[3], 6.0);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_donut_polyline_tessellates_to_analytical_arcs() {
|
||||
use acadrust::CadDocument;
|
||||
let mut doc = CadDocument::new();
|
||||
let donut = crate::modules::draw::draw::donut::make_donut(10.0, 20.0, 0.0, 10.0, 30.0);
|
||||
let h = doc.add_entity(donut).unwrap();
|
||||
let entity = doc.get_entity(h).unwrap();
|
||||
let selected = rustc_hash::FxHashSet::default();
|
||||
let wires = crate::scene::convert::tess::tessellate_entity(
|
||||
&doc,
|
||||
&selected,
|
||||
None,
|
||||
[0.0, 0.0, 0.0, 1.0],
|
||||
1.0,
|
||||
None,
|
||||
entity,
|
||||
None,
|
||||
None,
|
||||
None,
|
||||
false,
|
||||
);
|
||||
assert_eq!(wires.len(), 2, "donut should split into 2 analytical arc wires");
|
||||
for w in &wires {
|
||||
assert_eq!(w.world_width, 20.0);
|
||||
assert_eq!(w.tangent_geoms.len(), 1);
|
||||
assert!(matches!(w.tangent_geoms[0], crate::scene::model::wire_model::TangentGeom::Arc { .. }));
|
||||
}
|
||||
|
||||
let depth_map = rustc_hash::FxHashMap::default();
|
||||
let partitioned = crate::scene::pipeline::wire_arena::partition_wires(&wires, &depth_map);
|
||||
assert_eq!(partitioned.circle_instances.len(), 2);
|
||||
assert_eq!(partitioned.regular.len(), 0);
|
||||
assert_eq!(partitioned.circle_instances[0].start_width, 20.0);
|
||||
assert_eq!(partitioned.circle_instances[0].params[3], 20.0);
|
||||
assert_eq!(partitioned.circle_instances[1].start_width, 20.0);
|
||||
assert_eq!(partitioned.circle_instances[1].params[3], 20.0);
|
||||
}
|
||||
}
|
||||
@@ -145,7 +145,7 @@ pub fn create_pipelines(
|
||||
},
|
||||
depth_stencil: Some(wgpu::DepthStencilState {
|
||||
format: wgpu::TextureFormat::Depth24PlusStencil8,
|
||||
depth_write_enabled: Some(true),
|
||||
depth_write_enabled: Some(false),
|
||||
depth_compare: Some(wgpu::CompareFunction::LessEqual),
|
||||
stencil: content_stencil.clone(),
|
||||
bias: wgpu::DepthBiasState::default(),
|
||||
@@ -254,7 +254,7 @@ pub fn extract_ellipse_instances(
|
||||
) -> Option<Vec<EllipseInstance>> {
|
||||
if wire.tangent_geoms.is_empty()
|
||||
|| !wire.fill_tris.is_empty()
|
||||
|| !wire.pick_tris.is_empty()
|
||||
|| wire.fill_is_3d
|
||||
|| !wire.text_verts.is_empty()
|
||||
|| wire.render_instance.is_some()
|
||||
{
|
||||
|
||||
@@ -521,6 +521,199 @@ fn test_selected_circle_arc_ellipse_highlight_overlay() {
|
||||
device.poll(wgpu::PollType::wait_indefinitely()).unwrap();
|
||||
}
|
||||
|
||||
#[test]
|
||||
#[ignore = "requires a GPU adapter"]
|
||||
fn test_thick_and_tapered_arc_gpu_rendering() {
|
||||
let instance = wgpu::Instance::new(wgpu::InstanceDescriptor::new_without_display_handle());
|
||||
let adapter = block_on(instance.request_adapter(&wgpu::RequestAdapterOptions::default()))
|
||||
.expect("GPU adapter");
|
||||
let (device, queue) = block_on(adapter.request_device(&wgpu::DeviceDescriptor {
|
||||
required_limits: adapter.limits(),
|
||||
..Default::default()
|
||||
}))
|
||||
.expect("GPU device");
|
||||
let mut pipeline = Pipeline::new(&device, &queue, wgpu::TextureFormat::Bgra8UnormSrgb);
|
||||
|
||||
// 1. Wide circular arc with pick triangles
|
||||
let mut wide_arc = WireModel::default();
|
||||
wide_arc.name = "wide_arc".into();
|
||||
wide_arc.tangent_geoms.push(crate::scene::model::wire_model::TangentGeom::Arc {
|
||||
center: [50.0, 50.0, 0.0],
|
||||
axis_x: [1.0, 0.0, 0.0],
|
||||
axis_y: [0.0, 1.0, 0.0],
|
||||
radius: 30.0,
|
||||
start_angle: 0.0,
|
||||
end_angle: std::f64::consts::PI,
|
||||
});
|
||||
wide_arc.world_width = 10.0;
|
||||
wide_arc.color = [1.0, 0.2, 0.2, 1.0];
|
||||
wide_arc.pick_tris = vec![[0.0, 0.0, 0.0], [1.0, 0.0, 0.0], [0.0, 1.0, 0.0]];
|
||||
wide_arc.pick_tris_low = vec![[0.0; 3]; 3];
|
||||
|
||||
// 2. Tapered circular arc
|
||||
let mut tapered_arc = WireModel::default();
|
||||
tapered_arc.name = "tapered_arc".into();
|
||||
tapered_arc.tangent_geoms.push(crate::scene::model::wire_model::TangentGeom::Arc {
|
||||
center: [150.0, 50.0, 0.0],
|
||||
axis_x: [1.0, 0.0, 0.0],
|
||||
axis_y: [0.0, 1.0, 0.0],
|
||||
radius: 40.0,
|
||||
start_angle: 0.2,
|
||||
end_angle: 2.8,
|
||||
});
|
||||
tapered_arc.world_width = 16.0;
|
||||
tapered_arc.taper_widths = vec![2.0, 16.0];
|
||||
tapered_arc.color = [0.2, 0.8, 1.0, 1.0];
|
||||
|
||||
let wires = vec![wide_arc, tapered_arc];
|
||||
let depth_map = rustc_hash::FxHashMap::default();
|
||||
let circles = pipeline.upload_circles(&device, &queue, &wires, &depth_map);
|
||||
|
||||
// Both curves must be routed to GPU analytical circle instances!
|
||||
assert!(!circles.is_empty(), "analytical circles must be uploaded");
|
||||
assert_eq!(circles[0].instance_count, 2);
|
||||
pipeline.gpu_circles = std::sync::Arc::new(circles);
|
||||
assert_eq!(pipeline.gpu_circles.len(), 1);
|
||||
assert_eq!(pipeline.gpu_circles[0].instance_count, 2);
|
||||
|
||||
pipeline.ensure_depth_texture(&device, iced::Size::new(512, 512));
|
||||
let texture = device.create_texture(&wgpu::TextureDescriptor {
|
||||
label: Some("thick_arc_target"),
|
||||
size: wgpu::Extent3d {
|
||||
width: 512,
|
||||
height: 512,
|
||||
depth_or_array_layers: 1,
|
||||
},
|
||||
mip_level_count: 1,
|
||||
sample_count: 1,
|
||||
dimension: wgpu::TextureDimension::D2,
|
||||
format: wgpu::TextureFormat::Bgra8UnormSrgb,
|
||||
usage: wgpu::TextureUsages::RENDER_ATTACHMENT,
|
||||
view_formats: &[],
|
||||
});
|
||||
let target = texture.create_view(&wgpu::TextureViewDescriptor::default());
|
||||
let mut encoder = device.create_command_encoder(&wgpu::CommandEncoderDescriptor {
|
||||
label: Some("thick_arc_encoder"),
|
||||
});
|
||||
pipeline.render(
|
||||
&mut encoder,
|
||||
&target,
|
||||
iced::Size::new(512, 512),
|
||||
iced::Rectangle { x: 0, y: 0, width: 512, height: 512 },
|
||||
[0.0, 0.0, 0.0, 1.0],
|
||||
false,
|
||||
false,
|
||||
false,
|
||||
);
|
||||
queue.submit(Some(encoder.finish()));
|
||||
device.poll(wgpu::PollType::wait_indefinitely()).unwrap();
|
||||
}
|
||||
|
||||
#[test]
|
||||
#[ignore = "requires a GPU adapter"]
|
||||
fn test_tilted_3d_donut_and_thick_arc_gpu_rendering() {
|
||||
let instance = wgpu::Instance::new(wgpu::InstanceDescriptor::new_without_display_handle());
|
||||
let adapter = block_on(instance.request_adapter(&wgpu::RequestAdapterOptions::default()))
|
||||
.expect("GPU adapter");
|
||||
let (device, queue) = block_on(adapter.request_device(&wgpu::DeviceDescriptor {
|
||||
required_limits: adapter.limits(),
|
||||
..Default::default()
|
||||
}))
|
||||
.expect("GPU device");
|
||||
let mut pipeline = Pipeline::new(&device, &queue, wgpu::TextureFormat::Bgra8UnormSrgb);
|
||||
|
||||
// Setup 3D perspective camera with acute tilt
|
||||
let mut camera = crate::scene::view::camera::Camera::default();
|
||||
camera.projection = crate::scene::view::camera::Projection::Perspective;
|
||||
camera.distance = 200.0;
|
||||
camera.target = glam::DVec3::new(50.0, 50.0, 0.0);
|
||||
camera.rotation = glam::Quat::from_axis_angle(glam::Vec3::X, 1.1); // ~63 degree tilt (acute perspective)
|
||||
let bounds = iced::Rectangle::new(iced::Point::ORIGIN, iced::Size::new(512.0, 512.0));
|
||||
let uniforms = Uniforms::new(&camera, bounds, false);
|
||||
pipeline.upload_uniforms(&device, &queue, &uniforms);
|
||||
|
||||
// Donut circular arc segments
|
||||
let mut donut = WireModel::default();
|
||||
donut.name = "donut".into();
|
||||
donut.tangent_geoms.push(crate::scene::model::wire_model::TangentGeom::Arc {
|
||||
center: [50.0, 50.0, 0.0],
|
||||
axis_x: [1.0, 0.0, 0.0],
|
||||
axis_y: [0.0, 1.0, 0.0],
|
||||
radius: 30.0,
|
||||
start_angle: 0.0,
|
||||
end_angle: std::f64::consts::PI,
|
||||
});
|
||||
donut.tangent_geoms.push(crate::scene::model::wire_model::TangentGeom::Arc {
|
||||
center: [50.0, 50.0, 0.0],
|
||||
axis_x: [1.0, 0.0, 0.0],
|
||||
axis_y: [0.0, 1.0, 0.0],
|
||||
radius: 30.0,
|
||||
start_angle: std::f64::consts::PI,
|
||||
end_angle: std::f64::consts::TAU,
|
||||
});
|
||||
donut.world_width = 12.0;
|
||||
donut.color = [0.2, 0.9, 0.3, 1.0];
|
||||
|
||||
let wires = vec![donut];
|
||||
let depth_map = rustc_hash::FxHashMap::default();
|
||||
let circles = pipeline.upload_circles(&device, &queue, &wires, &depth_map);
|
||||
|
||||
assert_eq!(circles.len(), 1);
|
||||
assert_eq!(circles[0].instance_count, 2);
|
||||
pipeline.gpu_circles = std::sync::Arc::new(circles);
|
||||
|
||||
// Wide straight polyline segment on the 3D plane
|
||||
let mut straight_wide = WireModel::default();
|
||||
straight_wide.name = "wide_straight".into();
|
||||
straight_wide.points = vec![[0.0, 0.0, 0.0], [50.0, 50.0, 0.0]];
|
||||
straight_wide.world_width = 10.0;
|
||||
straight_wide.color = [0.9, 0.2, 0.3, 1.0];
|
||||
|
||||
let wide_wires = vec![straight_wide];
|
||||
let gpu_wires = wire_gpu::WireGpu::from_run(
|
||||
&device,
|
||||
&queue,
|
||||
&wide_wires,
|
||||
&depth_map,
|
||||
false,
|
||||
pipeline.wire_const_bgl.as_ref(),
|
||||
);
|
||||
assert!(!gpu_wires.is_empty());
|
||||
pipeline.gpu_wires = std::sync::Arc::new(gpu_wires);
|
||||
|
||||
pipeline.ensure_depth_texture(&device, iced::Size::new(512, 512));
|
||||
let texture = device.create_texture(&wgpu::TextureDescriptor {
|
||||
label: Some("tilted_donut_target"),
|
||||
size: wgpu::Extent3d {
|
||||
width: 512,
|
||||
height: 512,
|
||||
depth_or_array_layers: 1,
|
||||
},
|
||||
mip_level_count: 1,
|
||||
sample_count: 1,
|
||||
dimension: wgpu::TextureDimension::D2,
|
||||
format: wgpu::TextureFormat::Bgra8UnormSrgb,
|
||||
usage: wgpu::TextureUsages::RENDER_ATTACHMENT,
|
||||
view_formats: &[],
|
||||
});
|
||||
let target = texture.create_view(&wgpu::TextureViewDescriptor::default());
|
||||
let mut encoder = device.create_command_encoder(&wgpu::CommandEncoderDescriptor {
|
||||
label: Some("tilted_donut_encoder"),
|
||||
});
|
||||
pipeline.render(
|
||||
&mut encoder,
|
||||
&target,
|
||||
iced::Size::new(512, 512),
|
||||
iced::Rectangle { x: 0, y: 0, width: 512, height: 512 },
|
||||
[0.0, 0.0, 0.0, 1.0],
|
||||
false,
|
||||
false,
|
||||
false,
|
||||
);
|
||||
queue.submit(Some(encoder.finish()));
|
||||
device.poll(wgpu::PollType::wait_indefinitely()).unwrap();
|
||||
}
|
||||
|
||||
#[test]
|
||||
#[ignore = "requires a GPU adapter"]
|
||||
fn test_selected_ellipse_overlay() {
|
||||
|
||||
@@ -568,12 +568,15 @@ struct MeshSurfaceParams {
|
||||
flags: [u32; 4],
|
||||
}
|
||||
|
||||
/// Downscale a decoded RGBA buffer so neither dimension exceeds `limit`,
|
||||
/// preserving aspect ratio (scaled by whichever dimension overshoots more).
|
||||
/// `None` only for genuinely malformed input (`rgba`'s length doesn't match
|
||||
/// `width * height * 4`) — the caller falls back to the 1x1 material color
|
||||
/// in that case, same as it already does for a missing image entirely.
|
||||
fn valid_rgba_size(width: u32, height: u32, pixels: &[u8]) -> bool {
|
||||
width > 0 && height > 0
|
||||
&& (width as usize).checked_mul(height as usize).and_then(|size| size.checked_mul(4)) == Some(pixels.len())
|
||||
}
|
||||
|
||||
fn downscale_rgba_to_limit(width: u32, height: u32, rgba: &[u8], limit: u32) -> Option<(u32, u32, Vec<u8>)> {
|
||||
if limit == 0 || !valid_rgba_size(width, height, rgba) {
|
||||
return None;
|
||||
}
|
||||
let buffer = image::RgbaImage::from_raw(width, height, rgba.to_vec())?;
|
||||
let scale = (limit as f64 / width.max(height) as f64).min(1.0);
|
||||
let new_width = ((width as f64 * scale).round() as u32).clamp(1, limit);
|
||||
@@ -590,14 +593,9 @@ fn upload_rgba_texture(
|
||||
fallback: [u8; 4],
|
||||
srgb: bool,
|
||||
) -> wgpu::TextureView {
|
||||
// A material map's decoded dimensions come straight from the source file
|
||||
// (`material_model::load_map_image`), uncapped — an oversized image would
|
||||
// otherwise fail `wgpu` texture-size validation and leave the material
|
||||
// unusable (audit: raster-image rendering already tiles to this same
|
||||
// limit in `image_gpu.rs`; a mesh material sampled by UV can't use that
|
||||
// per-quad tiling trick, so downscale instead of tiling).
|
||||
let limit = device.limits().max_texture_dimension_2d.max(1);
|
||||
let resized;
|
||||
let image = image.filter(|image| valid_rgba_size(image.width, image.height, &image.rgba));
|
||||
let (width, height, pixels): (u32, u32, &[u8]) = match image {
|
||||
Some(image) if image.width > limit || image.height > limit => {
|
||||
match downscale_rgba_to_limit(image.width, image.height, &image.rgba, limit) {
|
||||
@@ -2494,4 +2492,13 @@ mod texture_limit_tests {
|
||||
let rgba = vec![0u8; 10];
|
||||
assert!(downscale_rgba_to_limit(1000, 1000, &rgba, 512).is_none());
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn malformed_material_images_are_rejected_even_below_the_texture_limit() {
|
||||
for (width, height, pixels) in [(0, 1, vec![]), (1, 0, vec![]), (1, 1, vec![0; 3]), (1, 1, vec![0; 5])] {
|
||||
assert!(!super::valid_rgba_size(width, height, &pixels));
|
||||
assert!(downscale_rgba_to_limit(width, height, &pixels, 16).is_none());
|
||||
}
|
||||
assert!(downscale_rgba_to_limit(1, 1, &[0; 4], 0).is_none());
|
||||
}
|
||||
}
|
||||
+205
-78
@@ -2449,11 +2449,17 @@ impl Pipeline {
|
||||
if instances.is_empty() {
|
||||
vec![]
|
||||
} else {
|
||||
let mut sorted = instances.to_vec();
|
||||
sorted.sort_by(|a, b| {
|
||||
a.params[2]
|
||||
.partial_cmp(&b.params[2])
|
||||
.unwrap_or(std::cmp::Ordering::Equal)
|
||||
});
|
||||
vec![CircleGpu::from_instances(
|
||||
device,
|
||||
queue,
|
||||
"viewer.circles",
|
||||
instances,
|
||||
&sorted,
|
||||
)]
|
||||
}
|
||||
}
|
||||
@@ -2489,11 +2495,17 @@ impl Pipeline {
|
||||
if instances.is_empty() {
|
||||
vec![]
|
||||
} else {
|
||||
let mut sorted = instances.to_vec();
|
||||
sorted.sort_by(|a, b| {
|
||||
a.params[2]
|
||||
.partial_cmp(&b.params[2])
|
||||
.unwrap_or(std::cmp::Ordering::Equal)
|
||||
});
|
||||
vec![EllipseGpu::from_instances(
|
||||
device,
|
||||
queue,
|
||||
"viewer.ellipses",
|
||||
instances,
|
||||
&sorted,
|
||||
)]
|
||||
}
|
||||
}
|
||||
@@ -2612,6 +2624,72 @@ impl Pipeline {
|
||||
/// refreshes just this overlay instead of re-tessellating the model. The
|
||||
/// xray pass applies neither scissor nor mesh-edge skip, so everything
|
||||
/// merges into one order-preserving run.
|
||||
/// Split highlighted wires into analytic instances and the wires that need
|
||||
/// real geometry, in one extraction pass per wire.
|
||||
#[allow(clippy::type_complexity)]
|
||||
fn classify_highlight_wires<'a>(
|
||||
wires: &[&'a WireModel],
|
||||
color: Option<[f32; 4]>,
|
||||
depth_map: &rustc_hash::FxHashMap<u64, [f32; 2]>,
|
||||
) -> (
|
||||
Vec<CircleInstance>,
|
||||
Vec<EllipseInstance>,
|
||||
Vec<&'a WireModel>,
|
||||
Vec<&'a WireModel>,
|
||||
) {
|
||||
use crate::par::prelude::*;
|
||||
// Pure per-wire work, so it fans out; `collect` on an indexed
|
||||
// parallel iterator keeps the order, and the order is what decides
|
||||
// the instance layout.
|
||||
let per: Vec<(Option<Vec<CircleInstance>>, Option<Vec<EllipseInstance>>, bool)> =
|
||||
wires
|
||||
.par_iter()
|
||||
.map(|&wire| {
|
||||
if wire.render_instance.is_some() {
|
||||
return (None, None, true);
|
||||
}
|
||||
let depth = wire_gpu::wire_draw_depth(wire, depth_map);
|
||||
let mut circles = circle_gpu::extract_circle_instances(wire, depth);
|
||||
let mut ellipses = ellipse_gpu::extract_ellipse_instances(wire, depth);
|
||||
if let Some(color) = color {
|
||||
if let Some(instances) = circles.as_mut() {
|
||||
for instance in instances {
|
||||
instance.color = color;
|
||||
}
|
||||
}
|
||||
if let Some(instances) = ellipses.as_mut() {
|
||||
for instance in instances {
|
||||
instance.color = color;
|
||||
}
|
||||
}
|
||||
}
|
||||
(circles, ellipses, false)
|
||||
})
|
||||
.collect();
|
||||
|
||||
let mut circles: Vec<CircleInstance> = Vec::new();
|
||||
let mut ellipses: Vec<EllipseInstance> = Vec::new();
|
||||
let mut regular: Vec<&'a WireModel> = Vec::new();
|
||||
let mut blocks: Vec<&'a WireModel> = Vec::new();
|
||||
for (&wire, (wire_circles, wire_ellipses, is_block)) in wires.iter().zip(per) {
|
||||
if is_block {
|
||||
blocks.push(wire);
|
||||
continue;
|
||||
}
|
||||
let shaped = wire_circles.is_some() || wire_ellipses.is_some();
|
||||
if let Some(instances) = wire_circles {
|
||||
circles.extend(instances);
|
||||
}
|
||||
if let Some(instances) = wire_ellipses {
|
||||
ellipses.extend(instances);
|
||||
}
|
||||
if !shaped {
|
||||
regular.push(wire);
|
||||
}
|
||||
}
|
||||
(circles, ellipses, regular, blocks)
|
||||
}
|
||||
|
||||
pub fn upload_selected_wires(
|
||||
&mut self,
|
||||
device: &wgpu::Device,
|
||||
@@ -2637,9 +2715,11 @@ impl Pipeline {
|
||||
let mut hover_wires: Vec<&WireModel> = Vec::new();
|
||||
for h in selected {
|
||||
if let Some(idxs) = self.wire_handle_index.get(&h.value()) {
|
||||
let mut slots = idxs.clone();
|
||||
slots.sort_unstable();
|
||||
for &i in &slots {
|
||||
debug_assert!(
|
||||
idxs.windows(2).all(|pair| pair[0] <= pair[1]),
|
||||
"wire_handle_index slots must stay ascending",
|
||||
);
|
||||
for &i in idxs {
|
||||
if let Some(w) = wires.get(i as usize) {
|
||||
if !w.display_visible {
|
||||
continue;
|
||||
@@ -2651,9 +2731,7 @@ impl Pipeline {
|
||||
}
|
||||
for h in hovered.iter().filter(|handle| !selected.contains(handle)) {
|
||||
if let Some(idxs) = self.wire_handle_index.get(&h.value()) {
|
||||
let mut slots = idxs.clone();
|
||||
slots.sort_unstable();
|
||||
for &i in &slots {
|
||||
for &i in idxs {
|
||||
if let Some(w) = wires.get(i as usize) {
|
||||
if !w.display_visible {
|
||||
continue;
|
||||
@@ -2673,26 +2751,23 @@ impl Pipeline {
|
||||
hover_wires.push(wire);
|
||||
}
|
||||
}
|
||||
let mut selected_circles: Vec<CircleInstance> = Vec::new();
|
||||
let circle_sel_tint = selected_tint.unwrap_or(WireModel::SELECTED);
|
||||
for &wire in &selected_wires {
|
||||
let depth = wire_gpu::wire_draw_depth(wire, depth_map);
|
||||
if let Some(insts) = circle_gpu::extract_circle_instances(wire, depth) {
|
||||
for mut inst in insts {
|
||||
inst.color = circle_sel_tint;
|
||||
selected_circles.push(inst);
|
||||
}
|
||||
}
|
||||
}
|
||||
for &wire in &hover_wires {
|
||||
let depth = wire_gpu::wire_draw_depth(wire, depth_map);
|
||||
if let Some(insts) = circle_gpu::extract_circle_instances(wire, depth) {
|
||||
for mut inst in insts {
|
||||
inst.color = WireModel::HOVER;
|
||||
selected_circles.push(inst);
|
||||
}
|
||||
}
|
||||
}
|
||||
let t_gather = perf_started.map(|t| t.elapsed().as_secs_f64() * 1000.0);
|
||||
let (mut selected_circles, mut selected_ellipses, selected_regular, selected_blocks) =
|
||||
Self::classify_highlight_wires(
|
||||
&selected_wires,
|
||||
Some(selected_tint.unwrap_or(WireModel::SELECTED)),
|
||||
depth_map,
|
||||
);
|
||||
let (hover_circles, hover_ellipses, hover_regular, hover_blocks) =
|
||||
Self::classify_highlight_wires(
|
||||
&hover_wires,
|
||||
Some(WireModel::HOVER),
|
||||
depth_map,
|
||||
);
|
||||
selected_circles.extend(hover_circles);
|
||||
selected_ellipses.extend(hover_ellipses);
|
||||
|
||||
let t_shapes = perf_started.map(|t| t.elapsed().as_secs_f64() * 1000.0);
|
||||
self.gpu_selected_circles = if selected_circles.is_empty() {
|
||||
vec![]
|
||||
} else {
|
||||
@@ -2703,27 +2778,6 @@ impl Pipeline {
|
||||
&selected_circles,
|
||||
)]
|
||||
};
|
||||
|
||||
let mut selected_ellipses: Vec<EllipseInstance> = Vec::new();
|
||||
let ellipse_sel_tint = selected_tint.unwrap_or(WireModel::SELECTED);
|
||||
for &wire in &selected_wires {
|
||||
let depth = wire_gpu::wire_draw_depth(wire, depth_map);
|
||||
if let Some(insts) = ellipse_gpu::extract_ellipse_instances(wire, depth) {
|
||||
for mut inst in insts {
|
||||
inst.color = ellipse_sel_tint;
|
||||
selected_ellipses.push(inst);
|
||||
}
|
||||
}
|
||||
}
|
||||
for &wire in &hover_wires {
|
||||
let depth = wire_gpu::wire_draw_depth(wire, depth_map);
|
||||
if let Some(insts) = ellipse_gpu::extract_ellipse_instances(wire, depth) {
|
||||
for mut inst in insts {
|
||||
inst.color = WireModel::HOVER;
|
||||
selected_ellipses.push(inst);
|
||||
}
|
||||
}
|
||||
}
|
||||
self.gpu_selected_ellipses = if selected_ellipses.is_empty() {
|
||||
vec![]
|
||||
} else {
|
||||
@@ -2734,35 +2788,7 @@ impl Pipeline {
|
||||
&selected_ellipses,
|
||||
)]
|
||||
};
|
||||
|
||||
let selected_regular: Vec<&WireModel> = selected_wires
|
||||
.iter()
|
||||
.copied()
|
||||
.filter(|wire| {
|
||||
wire.render_instance.is_none()
|
||||
&& circle_gpu::extract_circle_instances(wire, 0.0).is_none()
|
||||
&& ellipse_gpu::extract_ellipse_instances(wire, 0.0).is_none()
|
||||
})
|
||||
.collect();
|
||||
let hover_regular: Vec<&WireModel> = hover_wires
|
||||
.iter()
|
||||
.copied()
|
||||
.filter(|wire| {
|
||||
wire.render_instance.is_none()
|
||||
&& circle_gpu::extract_circle_instances(wire, 0.0).is_none()
|
||||
&& ellipse_gpu::extract_ellipse_instances(wire, 0.0).is_none()
|
||||
})
|
||||
.collect();
|
||||
let selected_blocks: Vec<&WireModel> = selected_wires
|
||||
.iter()
|
||||
.copied()
|
||||
.filter(|wire| wire.render_instance.is_some())
|
||||
.collect();
|
||||
let hover_blocks: Vec<&WireModel> = hover_wires
|
||||
.iter()
|
||||
.copied()
|
||||
.filter(|wire| wire.render_instance.is_some())
|
||||
.collect();
|
||||
let t_split = perf_started.map(|t| t.elapsed().as_secs_f64() * 1000.0);
|
||||
let mut gpu = if let Some(tint) = selected_tint {
|
||||
WireGpu::from_highlight_refs(
|
||||
device,
|
||||
@@ -2783,6 +2809,7 @@ impl Pipeline {
|
||||
depth_map,
|
||||
self.wire_const_bgl.as_ref(),
|
||||
));
|
||||
let t_regular = perf_started.map(|t| t.elapsed().as_secs_f64() * 1000.0);
|
||||
self.gpu_selected_wires = gpu;
|
||||
let mut block_gpu = if let Some(tint) = selected_tint {
|
||||
BlockWireGpu::from_wires(
|
||||
@@ -2816,6 +2843,18 @@ impl Pipeline {
|
||||
if let Some(started) = perf_started {
|
||||
let elapsed_ms = started.elapsed().as_secs_f64() * 1000.0;
|
||||
if elapsed_ms >= 1.0 {
|
||||
let gather = t_gather.unwrap_or(0.0);
|
||||
let classify = t_shapes.unwrap_or(0.0);
|
||||
let analytic = t_split.unwrap_or(0.0);
|
||||
let regular = t_regular.unwrap_or(0.0);
|
||||
crate::perf_record!(
|
||||
"[perf] wire-highlight-detail gather={gather:.1} classify={:.1} \
|
||||
analytic={:.1} regular={:.1} blocks={:.1}",
|
||||
classify - gather,
|
||||
analytic - classify,
|
||||
regular - analytic,
|
||||
elapsed_ms - regular,
|
||||
);
|
||||
crate::perf_record!(
|
||||
"[perf] wire-highlight {:>7.1}ms handles={} wires={}",
|
||||
elapsed_ms,
|
||||
@@ -5627,3 +5666,91 @@ impl iced::widget::shader::Pipeline for MultiPipeline {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod highlight_classification_tests {
|
||||
use super::*;
|
||||
use crate::scene::model::wire_model::TangentGeom;
|
||||
|
||||
fn plain(name: &str) -> WireModel {
|
||||
WireModel::solid(
|
||||
name.to_string(),
|
||||
vec![[0.0, 0.0, 0.0], [1.0, 1.0, 0.0]],
|
||||
[1.0; 4],
|
||||
false,
|
||||
)
|
||||
}
|
||||
|
||||
fn circle(name: &str) -> WireModel {
|
||||
let mut wire = plain(name);
|
||||
wire.tangent_geoms.push(TangentGeom::PlanarCircle {
|
||||
center: [0.0, 0.0, 0.0],
|
||||
axis_x: [1.0, 0.0, 0.0],
|
||||
axis_y: [0.0, 1.0, 0.0],
|
||||
radius: 2.0,
|
||||
});
|
||||
wire
|
||||
}
|
||||
|
||||
fn ellipse(name: &str) -> WireModel {
|
||||
let mut wire = plain(name);
|
||||
wire.tangent_geoms.push(TangentGeom::PlanarEllipse {
|
||||
center: [0.0, 0.0, 0.0],
|
||||
major_axis: [2.0, 0.0, 0.0],
|
||||
normal: [0.0, 0.0, 1.0],
|
||||
minor_axis_ratio: 0.5,
|
||||
start_param: 0.0,
|
||||
end_param: std::f64::consts::TAU,
|
||||
});
|
||||
wire
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn each_wire_lands_in_the_bucket_the_old_predicate_chose() {
|
||||
let wires = vec![plain("1"), circle("2"), ellipse("3"), plain("4")];
|
||||
let refs: Vec<&WireModel> = wires.iter().collect();
|
||||
let depth_map = rustc_hash::FxHashMap::default();
|
||||
|
||||
let (circles, ellipses, regular, blocks) =
|
||||
Pipeline::classify_highlight_wires(&refs, None, &depth_map);
|
||||
|
||||
for wire in &refs {
|
||||
let was_regular = wire.render_instance.is_none()
|
||||
&& circle_gpu::extract_circle_instances(wire, 0.0).is_none()
|
||||
&& ellipse_gpu::extract_ellipse_instances(wire, 0.0).is_none();
|
||||
assert_eq!(
|
||||
was_regular,
|
||||
regular.iter().any(|kept| std::ptr::eq(*kept, *wire)),
|
||||
"wire {} disagrees with the old predicate",
|
||||
wire.name,
|
||||
);
|
||||
}
|
||||
|
||||
assert_eq!(regular.len(), 2, "two plain lines");
|
||||
assert_eq!(circles.len(), 1, "one circle instance");
|
||||
assert_eq!(ellipses.len(), 1, "one ellipse instance");
|
||||
assert!(blocks.is_empty(), "no block wires in this sample");
|
||||
}
|
||||
|
||||
// Hover recolours every instance; a selection only recolours when a tint is
|
||||
// configured. Both go through the same argument, so it has to actually
|
||||
// reach the instances.
|
||||
#[test]
|
||||
fn the_colour_override_reaches_the_instances() {
|
||||
let wires = vec![circle("2"), ellipse("3")];
|
||||
let refs: Vec<&WireModel> = wires.iter().collect();
|
||||
let depth_map = rustc_hash::FxHashMap::default();
|
||||
|
||||
let (tinted_circles, tinted_ellipses, _, _) =
|
||||
Pipeline::classify_highlight_wires(&refs, Some(WireModel::HOVER), &depth_map);
|
||||
assert_eq!(tinted_circles[0].color, WireModel::HOVER);
|
||||
assert_eq!(tinted_ellipses[0].color, WireModel::HOVER);
|
||||
|
||||
let (plain_circles, _, _, _) =
|
||||
Pipeline::classify_highlight_wires(&refs, None, &depth_map);
|
||||
assert_ne!(
|
||||
plain_circles[0].color, WireModel::HOVER,
|
||||
"without a tint the extractor's own colour stands",
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -146,7 +146,7 @@ pub fn classify_wire(wire: &WireModel) -> WireKind {
|
||||
}
|
||||
if !wire.tangent_geoms.is_empty()
|
||||
&& wire.fill_tris.is_empty()
|
||||
&& wire.pick_tris.is_empty()
|
||||
&& !wire.fill_is_3d
|
||||
&& wire.text_verts.is_empty()
|
||||
{
|
||||
if super::circle_gpu::extract_circle_instances(wire, 0.0).is_some() {
|
||||
@@ -219,7 +219,7 @@ pub fn partition_wires<'a>(
|
||||
// Resolve draw depth only for wires eligible for analytical extraction.
|
||||
if !wire.tangent_geoms.is_empty()
|
||||
&& wire.fill_tris.is_empty()
|
||||
&& wire.pick_tris.is_empty()
|
||||
&& !wire.fill_is_3d
|
||||
&& wire.text_verts.is_empty()
|
||||
{
|
||||
let depth = super::wire_gpu::wire_draw_depth(wire, depth_map);
|
||||
@@ -1709,4 +1709,47 @@ mod tests {
|
||||
assert_eq!(partitioned.ellipse_instances.len(), 1);
|
||||
assert_eq!(partitioned.regular.len(), 1);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn partition_wires_partitions_thick_and_tapered_arcs() {
|
||||
use crate::scene::model::wire_model::TangentGeom;
|
||||
|
||||
// Wide arc with pick triangles
|
||||
let mut wide_arc = WireModel::default();
|
||||
wide_arc.tangent_geoms.push(TangentGeom::Arc {
|
||||
center: [10.0, 20.0, 0.0],
|
||||
axis_x: [1.0, 0.0, 0.0],
|
||||
axis_y: [0.0, 1.0, 0.0],
|
||||
radius: 25.0,
|
||||
start_angle: 0.0,
|
||||
end_angle: std::f64::consts::PI,
|
||||
});
|
||||
wide_arc.world_width = 8.0;
|
||||
wide_arc.pick_tris = vec![[0.0, 0.0, 0.0], [1.0, 0.0, 0.0], [0.0, 1.0, 0.0]];
|
||||
wide_arc.pick_tris_low = vec![[0.0; 3]; 3];
|
||||
|
||||
// Tapered arc
|
||||
let mut tapered_arc = WireModel::default();
|
||||
tapered_arc.tangent_geoms.push(TangentGeom::Arc {
|
||||
center: [50.0, 60.0, 0.0],
|
||||
axis_x: [1.0, 0.0, 0.0],
|
||||
axis_y: [0.0, 1.0, 0.0],
|
||||
radius: 15.0,
|
||||
start_angle: 0.5,
|
||||
end_angle: 2.5,
|
||||
});
|
||||
tapered_arc.world_width = 10.0;
|
||||
tapered_arc.taper_widths = vec![2.0, 10.0];
|
||||
|
||||
let wires = vec![wide_arc, tapered_arc];
|
||||
let depth_map = rustc_hash::FxHashMap::default();
|
||||
let partitioned = partition_wires(&wires, &depth_map);
|
||||
|
||||
assert_eq!(partitioned.circle_instances.len(), 2);
|
||||
assert_eq!(partitioned.regular.len(), 0);
|
||||
assert_eq!(partitioned.circle_instances[0].start_width, 8.0);
|
||||
assert_eq!(partitioned.circle_instances[0].params[3], 8.0);
|
||||
assert_eq!(partitioned.circle_instances[1].start_width, 2.0);
|
||||
assert_eq!(partitioned.circle_instances[1].params[3], 10.0);
|
||||
}
|
||||
}
|
||||
@@ -532,7 +532,35 @@ fn finite3(p: [f32; 3]) -> bool {
|
||||
|
||||
fn marker_metadata(wire: &WireModel) -> ([f32; 4], [f32; 4], [f32; 4]) {
|
||||
let Some(marker) = wire.point_marker else {
|
||||
return ([0.0; 4], [0.0; 4], [0.0; 4]);
|
||||
for tg in &wire.tangent_geoms {
|
||||
match tg {
|
||||
crate::scene::model::wire_model::TangentGeom::Arc { axis_x, axis_y, .. }
|
||||
| crate::scene::model::wire_model::TangentGeom::PlanarCircle { axis_x, axis_y, .. } => {
|
||||
let ax = glam::DVec3::from_array(*axis_x);
|
||||
let ay = glam::DVec3::from_array(*axis_y);
|
||||
let n = ax.cross(ay).normalize_or(glam::DVec3::Z);
|
||||
return ([0.0; 4], [0.0; 4], [n.x as f32, n.y as f32, n.z as f32, 0.0]);
|
||||
}
|
||||
crate::scene::model::wire_model::TangentGeom::PlanarEllipse { normal, .. } => {
|
||||
let n = glam::DVec3::from_array(*normal).normalize_or(glam::DVec3::Z);
|
||||
return ([0.0; 4], [0.0; 4], [n.x as f32, n.y as f32, n.z as f32, 0.0]);
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
if wire.points.len() >= 3 {
|
||||
let p0 = glam::Vec3::from_array(wire.points[0]);
|
||||
for i in 1..wire.points.len() - 1 {
|
||||
let v1 = glam::Vec3::from_array(wire.points[i]) - p0;
|
||||
let v2 = glam::Vec3::from_array(wire.points[i + 1]) - p0;
|
||||
let cross = v1.cross(v2);
|
||||
if cross.length_squared() > 1e-6 {
|
||||
let n = cross.normalize();
|
||||
return ([0.0; 4], [0.0; 4], [n.x, n.y, n.z, 0.0]);
|
||||
}
|
||||
}
|
||||
}
|
||||
return ([0.0; 4], [0.0; 4], [0.0, 0.0, 1.0, 0.0]);
|
||||
};
|
||||
let origin = marker.origin;
|
||||
let (hx, lx) = WireModel::split_ds(origin.x);
|
||||
@@ -1148,8 +1176,9 @@ impl WireGpu {
|
||||
|
||||
let _ = const_bgl;
|
||||
let max_packed_instances = super::gpu_budget::max_elements::<PackedWireInstance>(device);
|
||||
use crate::par::prelude::*;
|
||||
let per: Vec<Vec<PackedWireInstance>> = wires
|
||||
.iter()
|
||||
.par_iter()
|
||||
.map(|wire| {
|
||||
emit_wire_packed(wire, color, wire_draw_depth(wire, depth_map))
|
||||
})
|
||||
@@ -1463,4 +1492,30 @@ mod block_wire_storage_tests {
|
||||
};
|
||||
assert_eq!(names(&packed), names(&storage));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn wire_shader_validates_with_naga() {
|
||||
let source = include_str!("../../shaders/wire.wgsl");
|
||||
let module = naga::front::wgsl::parse_str(source).expect("wire.wgsl parses cleanly");
|
||||
let mut validator = naga::valid::Validator::new(
|
||||
naga::valid::ValidationFlags::all(),
|
||||
naga::valid::Capabilities::all(),
|
||||
);
|
||||
validator
|
||||
.validate(&module)
|
||||
.expect("wire.wgsl validates cleanly with naga");
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn wire_indexed_shader_validates_with_naga() {
|
||||
let source = include_str!("../../shaders/wire_indexed.wgsl");
|
||||
let module = naga::front::wgsl::parse_str(source).expect("wire_indexed.wgsl parses cleanly");
|
||||
let mut validator = naga::valid::Validator::new(
|
||||
naga::valid::ValidationFlags::all(),
|
||||
naga::valid::Capabilities::all(),
|
||||
);
|
||||
validator
|
||||
.validate(&module)
|
||||
.expect("wire_indexed.wgsl validates cleanly with naga");
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user