feat(table): add TABLEDIT point picking, and consolidate InputKind

- Implement `TABLEDIT` command supporting viewport point-picking on cell interiors
- Support overlapping table hit testing with selection cycling and top-table resolution
- Support `/n` and `\n` multiline paragraph breaks (`\P`) in table cell text editing
- Unify text input modes via `InputKind` (`Point`, `SingleToken`, `FreeText`) on `CadCommand`
- Migrate 15+ commands across annotate, draw, insert, layout, and view modules
- Preserve text casing, literal spaces, and bypass arithmetic eval during FreeText input
- Add dedicated `tabledit_tests` and `free_text_entry_tests` test suites
This commit is contained in:
Karim Jerbi committed 2026-09-02 14:55:49 +01:00
1 parent bde9cc2715
commit d6a6dd6a7d
23 files changed
+860 -254

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+7 -7
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@@ -4,7 +4,7 @@ use acadrust::EntityType;
use glam::{DVec3, Vec3};
use crate::command::{
CadCommand, CmdOption, CmdResult, DimensionAssociationInput, WorkingPlane,
CadCommand, CmdOption, CmdResult, DimensionAssociationInput, InputKind, WorkingPlane,
};
use crate::modules::{IconKind, ModuleEvent, ToolDef};
use crate::scene::model::wire_model::WireModel;
@@ -136,18 +136,18 @@ impl CadCommand for DiameterDimensionCommand {
CmdResult::Cancel
}
fn wants_text_input(&self) -> bool {
true
fn input_kind(&self) -> InputKind {
if self.awaiting_text {
InputKind::FreeText
} else {
InputKind::SingleToken
}
}
fn point_step_accepts_keywords(&self) -> bool {
!self.awaiting_text && !self.awaiting_angle
}
fn wants_text_with_spaces(&self) -> bool {
self.awaiting_text
}
fn options(&self) -> Vec<CmdOption> {
if matches!(self.step, Step::DimLine(_)) && !self.awaiting_text && !self.awaiting_angle {
vec![