forked from 1b-agent/opencadstudio-upstream
fix(tess): clamp isoline counts before they reach the kernel
Bug: $ISOLINES (header i16) and Surface.u/v_isolines (file-controlled i16) were only ever floored at 0, never capped, and were handed to the tessellation kernel as the per-face isolate count - which draws 0..count isolines per face with no ceiling of its own. SETVAR ISOLINES 32767 (or a DWG carrying that header, or a Surface with u_isolines = 32767) turned every rebuild and every per-cursor preview of PRESSPULL/REVOLVE/SWEEP/LOFT into a multi-million-vertex computation: measured 4,259,966 edge vertices for one 12-unit cylinder preview. Reproduce: 1. SETVAR ISOLINES 32767 (or open a DWG whose $ISOLINES is large, or edit a Surface whose u_isolines is 32767). 2. Draw a circle and start REVOLVE (or PRESSPULL/SWEEP/LOFT), or shade any 3D solid. 3. Before: the app allocates without bound - abort on memory failure or a permanent freeze; previews recompute on every mouse move. 4. After: previews stay interactive; a hostile header renders exactly like the largest value the Options slider can request. Fix: Cap each value at the ceiling this product already agrees on, where the type changes from i16 to the kernel count: header $ISOLINES <= 64 (the Options slider's own "Isolines per surface" range), Surface u/v_isolines <= 200 (the plugin editor's writable range). One helper (clamp_header_isolines) replaces all 11 copies of .max(0) as usize across the entity/scene/control/display feed sites, surface_isoline_counts clamps both axes, and SETVAR ISOLINES stores x.clamp(0, 64) so the echo, slider and re-saved files agree with what renders; file-sourced headers keep their raw stored value and are clamped at consumption. Clamping is density-only: geometry, bounds and saves are untouched. Three regression tests cover hostile surface counts, the SETVAR entry, and a file-sourced header measured through display tessellation (hostile renders like the slider ceiling, negative renders like zero).
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@@ -2223,6 +2223,14 @@ impl OpenCADStudio {
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Some(v) => v
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.parse::<i16>()
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.map(|x| {
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// Stored values stay inside the range
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// the Options slider can ask for; the
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// consumption sites clamp again for
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// file-sourced headers.
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let x = x.clamp(
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0,
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crate::entities::solid3d::MAX_HEADER_ISOLINES,
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);
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h.isolines = x;
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(format!("ISOLINES = {x}"), true)
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})
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@@ -3416,6 +3424,27 @@ mod tests {
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app
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}
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/// `SETVAR ISOLINES` stored any parseable `i16` verbatim. The header
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/// value is the per-face isolate count handed to the tessellation
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/// kernel (which loops `0..count`), so `ISOLINES 32767` made every
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/// rebuild and per-cursor preview allocate without bound. The stored
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/// value must stay inside the range the app's own UI can ask for
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/// (the Options slider is 0..=64).
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#[test]
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fn setvar_isolines_stays_within_the_renderable_range() {
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let mut app = fresh_app();
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let i = app.active_tab;
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let _ = app.run_command_line("SETVAR ISOLINES 32767");
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assert_eq!(app.tabs[i].scene.document.header.isolines, 64);
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let _ = app.run_command_line("SETVAR ISOLINES 8");
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assert_eq!(app.tabs[i].scene.document.header.isolines, 8);
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let _ = app.run_command_line("SETVAR ISOLINES -3");
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assert_eq!(app.tabs[i].scene.document.header.isolines, 0);
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}
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#[test]
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fn selection_commands_gather_instead_of_using_the_whole_drawing() {
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for command in ["SETBYLAYER", "OVERKILL"] {
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