feat(model): persist solid creation history

This commit is contained in:
Hakan Seven committed 2026-08-11 19:52:17 +03:00
1 parent dc6dc2256d
commit e37b77e426
10 files changed
+331 -21

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+41 -2
View File
@@ -1046,10 +1046,14 @@ impl OpenCADStudio {
self.commit_undo_delta(i, pd);
}
}
CmdResult::CommitSolid { entity, solid } => {
CmdResult::CommitSolid {
entity,
solid,
history,
} => {
let label = self.history_label_from_active_cmd(i, "SOLID");
let pending = self.begin_undo(i, label, 1, true);
self.add_solid_model(entity, *solid);
self.add_solid_model(entity, *solid, history);
self.tabs[i].dirty = true;
self.tabs[i].scene.clear_preview_wire();
self.tabs[i].active_cmd = None;
@@ -2673,12 +2677,20 @@ impl OpenCADStudio {
let result = sweep_model::extruded(&entity, height as f64)
.and_then(|body| Some((solid_model::mesh_from_solid(&body, color)?, body)));
if let Some((mesh, solid)) = result {
let history = crate::scene::model::solid_history::extrusion_op(
&entity,
height as f64,
);
let pending = self.begin_undo(i, "EXTRUDE", 1, true);
let mut s3d = empty_solid3d();
if let acadrust::EntityType::Solid3D(inner) = &mut s3d {
inner.wires = solid_model::edge_wires(&solid);
}
let new_handle = self.tabs[i].scene.add_entity(s3d);
self.tabs[i]
.scene
.document
.create_solid_history(new_handle, history);
self.tabs[i].scene.register_solid_model(new_handle, solid);
let _ = mesh;
self.tabs[i].dirty = true;
@@ -2726,12 +2738,22 @@ impl OpenCADStudio {
)
.and_then(|body| Some((solid_model::mesh_from_solid(&body, color)?, body)));
if let Some((mesh, solid)) = result {
let history = crate::scene::model::solid_history::revolve_op(
&entity,
axis_start.to_array(),
axis_end.to_array(),
(angle_deg as f64).to_radians(),
);
let pending = self.begin_undo(i, "REVOLVE", 1, true);
let mut s3d = empty_solid3d();
if let acadrust::EntityType::Solid3D(inner) = &mut s3d {
inner.wires = solid_model::edge_wires(&solid);
}
let new_handle = self.tabs[i].scene.add_entity(s3d);
self.tabs[i]
.scene
.document
.create_solid_history(new_handle, history);
self.tabs[i].scene.register_solid_model(new_handle, solid);
let _ = mesh;
self.tabs[i].dirty = true;
@@ -2768,6 +2790,12 @@ impl OpenCADStudio {
.get_entity(profile_handle)
.cloned();
let path_ent = self.tabs[i].scene.document.get_entity(path_handle).cloned();
let history = profile_ent
.as_ref()
.zip(path_ent.as_ref())
.map(|(profile, path)| {
crate::scene::model::solid_history::sweep_op(profile, path)
});
let result = profile_ent
.zip(path_ent)
.and_then(|(profile, path)| sweep_model::swept(&profile, &path, color));
@@ -2782,6 +2810,12 @@ impl OpenCADStudio {
);
}
let new_handle = self.tabs[i].scene.add_entity(entity);
if let Some(history) = history {
self.tabs[i]
.scene
.document
.create_solid_history(new_handle, history);
}
for mesh in &mut set.lods {
mesh.name = format!("{}", new_handle.value());
}
@@ -2810,6 +2844,7 @@ impl OpenCADStudio {
.filter_map(|handle| self.tabs[i].scene.document.get_entity(*handle).cloned())
.collect();
if let Some(mut set) = sweep_model::lofted(&profiles, color) {
let history = crate::scene::model::solid_history::loft_op(&profiles);
let pending = self.begin_undo(i, "LOFT", 1, true);
let mut entity = empty_solid3d();
if let acadrust::EntityType::Solid3D(solid) = &mut entity {
@@ -2819,6 +2854,10 @@ impl OpenCADStudio {
);
}
let new_handle = self.tabs[i].scene.add_entity(entity);
self.tabs[i]
.scene
.document
.create_solid_history(new_handle, history);
for mesh in &mut set.lods {
mesh.name = format!("{}", new_handle.value());
}
+33 -9
View File
@@ -7,23 +7,34 @@
// cylinder afterwards, and saves as one.
use acadrust::entities::Solid3D;
use acadrust::objects::SolidHistoryOperation;
use cadkernel::brep::Body;
use acadrust::{EntityType, Handle};
use iced::Task;
use super::Message;
use crate::modules::model::boolean_cmd::BoolOp;
use crate::scene::model::solid_history;
use crate::scene::model::solid_model::{self, Bool};
impl super::OpenCADStudio {
/// Commit a Model-tab solid: add its acadrust entity to the document, then
/// register the B-rep (caches it for booleans + tessellates it into the
/// shaded mesh pipeline). Returns the new entity handle.
pub(super) fn add_solid_model(&mut self, entity: EntityType, solid: Body) -> Handle {
pub(super) fn add_solid_model(
&mut self,
entity: EntityType,
solid: Body,
history: SolidHistoryOperation,
) -> Handle {
let i = self.active_tab;
let Some(handle) = self.commit_entity_handle(entity) else {
return Handle::NULL;
};
self.tabs[i]
.scene
.document
.create_solid_history(handle, history);
self.tabs[i].scene.register_solid_model(handle, solid);
handle
}
@@ -66,7 +77,8 @@ impl super::OpenCADStudio {
// mesh + cached B-rep; its edge wires make it pickable.
let mut s3d = Solid3D::new();
s3d.wires = solid_model::edge_wires(&result);
let handle = self.add_solid_model(EntityType::Solid3D(s3d), result);
let history = solid_history::brep_op(&result);
let handle = self.add_solid_model(EntityType::Solid3D(s3d), result, history);
self.tabs[i].scene.deselect_all();
if !handle.is_null() {
self.tabs[i].scene.select_entity(handle, false);
@@ -137,7 +149,8 @@ impl super::OpenCADStudio {
self.tabs[i].scene.erase_entities(&handles);
let mut s3d = Solid3D::new();
s3d.wires = solid_model::edge_wires(&result);
let handle = self.add_solid_model(EntityType::Solid3D(s3d), result);
let history = solid_history::brep_op(&result);
let handle = self.add_solid_model(EntityType::Solid3D(s3d), result, history);
self.tabs[i].scene.deselect_all();
if !handle.is_null() {
self.tabs[i].scene.select_entity(handle, false);
@@ -176,7 +189,8 @@ impl super::OpenCADStudio {
// Keep both originals; add the interference solid.
let mut s3d = Solid3D::new();
s3d.wires = solid_model::edge_wires(&result);
self.add_solid_model(EntityType::Solid3D(s3d), result);
let history = solid_history::brep_op(&result);
self.add_solid_model(EntityType::Solid3D(s3d), result, history);
self.tabs[i].dirty = true;
self.refresh_properties();
self.command_line
@@ -223,7 +237,8 @@ impl super::OpenCADStudio {
self.tabs[i].scene.erase_entities(&handles);
let mut s3d = Solid3D::new();
s3d.wires = solid_model::edge_wires(&rotated);
let handle = self.add_solid_model(EntityType::Solid3D(s3d), rotated);
let history = solid_history::brep_op(&rotated);
let handle = self.add_solid_model(EntityType::Solid3D(s3d), rotated, history);
self.tabs[i].scene.deselect_all();
if !handle.is_null() {
self.tabs[i].scene.select_entity(handle, false);
@@ -306,7 +321,8 @@ impl super::OpenCADStudio {
self.tabs[i].scene.erase_entities(&[handle]);
let mut s3d = Solid3D::new();
s3d.wires = solid_model::edge_wires(&result);
let h = self.add_solid_model(EntityType::Solid3D(s3d), result);
let history = solid_history::brep_op(&result);
let h = self.add_solid_model(EntityType::Solid3D(s3d), result, history);
self.tabs[i].scene.deselect_all();
if !h.is_null() {
self.tabs[i].scene.select_entity(h, false);
@@ -351,7 +367,8 @@ impl super::OpenCADStudio {
self.push_undo_snapshot(i, "3DMIRROR");
let mut s3d = Solid3D::new();
s3d.wires = solid_model::edge_wires(&reflected);
let h = self.add_solid_model(EntityType::Solid3D(s3d), reflected);
let history = solid_history::brep_op(&reflected);
let h = self.add_solid_model(EntityType::Solid3D(s3d), reflected, history);
self.tabs[i].scene.deselect_all();
if !h.is_null() {
self.tabs[i].scene.select_entity(h, false);
@@ -421,7 +438,8 @@ impl super::OpenCADStudio {
self.tabs[i].scene.erase_entities(&handles);
let mut s3d = Solid3D::new();
s3d.wires = solid_model::edge_wires(&aligned);
let h = self.add_solid_model(EntityType::Solid3D(s3d), aligned);
let history = solid_history::brep_op(&aligned);
let h = self.add_solid_model(EntityType::Solid3D(s3d), aligned, history);
self.tabs[i].scene.deselect_all();
if !h.is_null() {
self.tabs[i].scene.select_entity(h, false);
@@ -514,7 +532,13 @@ impl super::OpenCADStudio {
if let EntityType::Solid3D(inner) = &mut entity {
inner.wires = solid_model::edge_wires(&solid);
}
let handle = self.add_solid_model(entity, solid);
let history = solid_history::pyramid_op(
glam::DMat4::IDENTITY.to_cols_array(),
radius,
height,
n,
);
let handle = self.add_solid_model(entity, solid, history);
self.tabs[i].scene.deselect_all();
if !handle.is_null() {
self.tabs[i].scene.select_entity(handle, false);