forked from 1b-agent/opencadstudio-upstream
fix(viewport): adapt entity colours to visible bg
`model_wires_for_viewport` was tessellating with `self.bg_color` (the model bg), so model content rendered inside a paper-layout viewport adapted to a dark bg even though the transparent shader now reveals the PaperCanvas sheet behind it — white wires stayed white on a light sheet. Pass the paper bg in a paper layout. Wire cache also needed an explicit invalidation when the bg or the active layout changes; otherwise the cached, already-adapted wires were returned against the new bg unchanged. - BACKGROUND command bumps `geometry_epoch` after both branches - new `Scene::set_current_layout` setter bumps on actual change; layout switch + history restore use it
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@@ -3501,7 +3501,7 @@ impl OpenCADStudio {
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self.layout_rename_state = None;
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self.layout_context_menu = None;
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self.tabs[i].scene.active_viewport = None;
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self.tabs[i].scene.current_layout = name;
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self.tabs[i].scene.set_current_layout(name);
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self.tabs[i].scene.deselect_all();
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self.tabs[i].scene.restore_saved_camera();
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self.tabs[i].last_synced_camera_gen = self.tabs[i].scene.camera_generation;
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