forked from 1b-agent/opencadstudio-upstream
fix(render): correct lineweight display scaling
Remove the global display boost and scale paper-space lineweights with the current sheet zoom across wire, block-wire, and hatch paths. Fixes #962
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@@ -14,7 +14,8 @@ struct Uniforms {
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lwdisplay_enable: f32,
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flat_shade: f32,
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transparency_enable: f32,
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_pad: vec2<f32>,
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_linetype_scale: f32,
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lineweight_scale: f32,
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// Relative-to-eye (double-single): see wire.wgsl.
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view_rot: mat4x4<f32>,
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eye_high: vec3<f32>,
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@@ -162,7 +163,11 @@ fn check_family(
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-ddx_xz.x * sin_a + ddx_xz.y * cos_a,
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-ddy_xz.x * sin_a + ddy_xz.y * cos_a,
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)) * 0.5;
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let width_px = select(1.0, max(fam.line_width, 1.0), u.lwdisplay_enable > 0.5);
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let width_px = select(
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1.0,
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max(fam.line_width * u.lineweight_scale, 1.0),
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u.lwdisplay_enable > 0.5,
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);
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let half_line = half_px * width_px;
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// World units per screen pixel on each axis — used to light exactly the
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