Dock: floating groups, floating title bar menu, translations

- A docked group floats as one window: drag its edge band over the
  drawing or double-click the band. Floating windows hold a stack of
  pallets with splitters; the vertical title bar shows each pallet's
  icon (press one to drag that pallet out). Dragging the bar moves the
  whole window; dropping it on an edge docks or joins it as a group.
- Right-click a floating title bar: Pallets submenu (add or hide
  pallets in the window), Dock left, Dock right.
- Close on a floating bar closes every pallet in the window; its pin
  sets auto-hide for the whole window.
- Older configs with single floating pallets still load.
- Translate the new dock texts (Auto-hide, Dock left/right, New group,
  Pallets, Browser, Node Graph) in all 21 languages.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013RyGiMXcsf9HTKfqDxaQGt
This commit is contained in:
Claude committed 2026-10-10 10:40:55 +00:00
1 parent 4e210f65b5
commit f19948bc07
27 files changed
+1024 -225

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+167 -42
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@@ -98,22 +98,79 @@ impl OpenCADStudio {
_ => strip + self.dock_column_width(DockSide::Left) + 40.0,
};
self.dock_drag = None;
if self.dock.float(FloatPanel {
id,
x: x.max(0.0),
y: 40.0,
w,
h,
}) {
if self.dock.float(FloatPanel::new(id, x.max(0.0), 40.0, w, h)) {
self.save_config();
}
}
DockMsg::GroupFloat(side, gi) => {
// Float beside the edge it was docked on, near the top.
let (ww, _) = self.dock_workspace_size();
let w = self.dock_group_width(side, gi);
let strip = crate::ui::dock::DOCK_STRIP_W;
let x = match side {
DockSide::Right => ww - strip - self.dock_column_width(side) - w - 60.0,
DockSide::Left => strip + self.dock_column_width(side) + 40.0,
};
self.dock_drag = None;
let h = self.dock_default_float_h();
if self.dock.float_group(side, gi, x.max(0.0), 40.0, w, h) {
self.save_config();
}
}
DockMsg::DockTo(id, side) => {
self.dock_drag = None;
if self.dock.dock(id, side, usize::MAX) {
self.dock_float_menu = None;
if self.dock.dock_window(id, side, usize::MAX) {
self.save_config();
}
}
DockMsg::FloatGrab(id) => self.dock_begin(DockDrag::moving_window(id), Some(id)),
DockMsg::FloatClose(id) => {
let panels = self
.dock
.float_rect(id)
.map(|f| f.group.panels.clone())
.unwrap_or_default();
let mut tasks = Vec::new();
for p in panels {
if self.dock_panel_visible(p) {
tasks.push(self.dock_set_open(p, false));
}
}
return iced::Task::batch(tasks);
}
DockMsg::FloatSplitGrab(panel, upper, lower) => {
self.dock.raise_float(panel);
self.dock_begin(DockDrag::FloatSplit { panel, upper, lower }, None);
}
DockMsg::FloatSplitReset(id) => {
self.dock.reset_float_splits(id);
self.save_config();
}
DockMsg::FloatMenu(id) => {
self.dock_float_menu = id;
self.dock_float_menu_pallets = false;
if let Some(id) = id {
self.dock.raise_float(id);
}
}
DockMsg::FloatMenuPallets(open) => self.dock_float_menu_pallets = open,
DockMsg::FloatMenuToggle(window, id) => {
// Checked = open in this window: unchecking hides it.
// Anything else (closed, docked, in another window) moves
// into the window and opens; adding ends the menu's job.
let here = self.dock.float_rect(window).is_some_and(|f| f.contains(id));
if here && self.dock_panel_visible(id) {
let task = self.dock_set_open(id, false);
self.save_config();
return task;
}
self.dock.add_to_float(id, window);
self.dock_float_menu = None;
let task = self.dock_set_open(id, true);
self.save_config();
return task;
}
DockMsg::EdgeMenu(side) => self.dock_edge_menu = side,
DockMsg::EdgeMenuToggle(side, id) => {
// Checked = open and docked on this edge: unchecking hides it.
@@ -194,6 +251,31 @@ impl OpenCADStudio {
target: Some(DropTarget::Edge { side: to, index }),
..
}) => changed = self.dock.move_group(side, gi, to, index),
Some(DockDrag::Move {
group: Some((side, gi)),
target: Some(DropTarget::Float { x, y }),
..
}) => {
let w = self.dock_group_width(side, gi);
let h = self.dock_default_float_h();
changed = self.dock.float_group(side, gi, x, y, w, h);
}
Some(DockDrag::Move {
panel,
window: true,
target: Some(target),
..
}) => {
changed = match target {
DropTarget::Edge { side, index } => {
self.dock.dock_window(panel, side, index)
}
DropTarget::Join { side, group, index } => {
self.dock.join_window(panel, side, group, index)
}
DropTarget::Float { x, y } => self.dock.move_float(panel, x, y),
};
}
Some(DockDrag::Move {
panel,
group: None,
@@ -207,18 +289,17 @@ impl OpenCADStudio {
}
DropTarget::Float { x, y } => {
let (w, h) = self.dock_float_size(panel);
self.dock.float(FloatPanel {
id: panel,
x,
y,
w,
h,
})
self.dock.float(FloatPanel::new(panel, x, y, w, h))
}
};
}
Some(DockDrag::Move { .. } | DockDrag::LayerColumn) | None => {}
Some(DockDrag::Width(_) | DockDrag::Split { .. } | DockDrag::FloatSize { .. }) => {
Some(
DockDrag::Width(_)
| DockDrag::Split { .. }
| DockDrag::FloatSize { .. }
| DockDrag::FloatSplit { .. },
) => {
changed = true;
}
}
@@ -251,6 +332,7 @@ impl OpenCADStudio {
DockDrag::Move {
panel,
group,
window,
origin,
target,
grab,
@@ -258,10 +340,12 @@ impl OpenCADStudio {
let origin = origin.unwrap_or(point);
let moved = (point.x - origin.x).hypot(point.y - origin.y);
let started = target.is_some() || moved >= DOCK_DRAG_THRESHOLD;
// Hold a floating panel where it was grabbed; a docked one by
// its title bar.
// Hold a floating window where it was grabbed; a docked
// pallet (or one pulled out of a floating group) by its
// title bar.
let grab = if target.is_none() && started {
match self.dock.float_rect(panel) {
let whole = |f: &&crate::ui::dock::FloatPanel| window || f.group.panels.len() == 1;
match self.dock.float_rect(panel).filter(whole) {
Some(f) => iced::Vector::new(origin.x - f.x, origin.y - f.y),
None => iced::Vector::new(
(self.dock.width(panel, self.win_size.0) * 0.5).min(120.0),
@@ -272,11 +356,11 @@ impl OpenCADStudio {
grab
};
let target = if started {
// A whole group only moves between group positions: it
// cannot join another group or float.
// A whole docked group moves between group positions or
// floats; it cannot join another group.
match (group, self.dock_drop_target(point, grab)) {
(Some(_), found @ DropTarget::Edge { .. }) | (None, found) => Some(found),
(Some(_), _) => None,
(Some(_), DropTarget::Join { .. }) => None,
(_, found) => Some(found),
}
} else {
target
@@ -284,6 +368,7 @@ impl OpenCADStudio {
self.dock_drag = Some(DockDrag::Move {
panel,
group,
window,
origin: Some(origin),
target,
grab,
@@ -322,12 +407,30 @@ impl OpenCADStudio {
return;
};
let dx = point.x - last.x;
self.dock.resize_float(
panel,
if from_left { f.w - dx } else { f.w + dx },
f.h + point.y - last.y,
from_left,
);
let (w, h) = (if from_left { f.w - dx } else { f.w + dx }, f.h + point.y - last.y);
self.dock.resize_float(panel, w, h, from_left);
}
DockDrag::FloatSplit { panel, upper, lower } => {
let (Some(last), Some(f)) = (last, self.dock.float_rect(panel)) else {
return;
};
let total: f32 = self
.dock_float_visible(f)
.iter()
.filter_map(|p| f.group.panels.iter().position(|q| q == p))
.filter_map(|i| f.group.weights.get(i))
.sum();
let avail = f.h;
if avail > 0.0 && total > 0.0 {
let per_px = total / avail;
self.dock.shift_float_split(
panel,
upper,
lower,
(point.y - last.y) * per_px,
crate::ui::dock::GROUP_MIN_H * per_px,
);
}
}
DockDrag::LayerColumn => {
let Some(last) = last else { return };
@@ -362,13 +465,12 @@ impl OpenCADStudio {
self.dock_drag = Some(drag);
self.dock_drag_last = None;
self.dock_edge_menu = None;
self.dock_float_menu = None;
if peek.is_some() {
self.dock_peek = peek;
}
}
/// Bring `id` into view: show its group on its edge and, where it
/// auto-hides, keep it revealed until the pointer leaves.
/// Arm a delayed reveal (`Some`) or hide (`None`); it applies when its
/// timer reports back unless a newer hover superseded it.
fn dock_hover_arm(&mut self, target: Option<crate::ui::dock::PanelId>) -> iced::Task<Message> {
@@ -386,6 +488,8 @@ impl OpenCADStudio {
self.dock_hover_pending = None;
}
/// Bring `id` into view: show its group on its edge and, where it
/// auto-hides, keep it revealed until the pointer leaves.
pub(crate) fn dock_reveal(&mut self, id: crate::ui::dock::PanelId) {
self.dock.show_group_of(id);
self.dock_peek = Some(id);
@@ -486,13 +590,8 @@ impl OpenCADStudio {
if !self.dock.is_placed(PanelId::Layers) {
let (ww, wh) = self.dock_workspace_size();
let (w, h) = self.dock_float_size(PanelId::Layers);
self.dock.float(FloatPanel {
id: PanelId::Layers,
x: ((ww - w) * 0.5).max(0.0),
y: ((wh - h) * 0.5).max(0.0),
w,
h,
});
let (x, y) = (((ww - w) * 0.5).max(0.0), ((wh - h) * 0.5).max(0.0));
self.dock.float(FloatPanel::new(PanelId::Layers, x, y, w, h));
self.save_config();
}
self.dock.raise_float(PanelId::Layers);
@@ -642,11 +741,37 @@ impl OpenCADStudio {
if let Some(f) = self.dock.float_rect(id) {
return (f.w, f.h);
}
(self.dock.width(id, self.win_size.0), self.dock_default_float_h())
}
/// Height a pallet or group floats at first: a comfortable share of the
/// workspace height.
pub(crate) fn dock_default_float_h(&self) -> f32 {
let (_, avail) = self.dock_workspace_size();
(
self.dock.width(id, self.win_size.0),
(avail * 0.6).clamp(crate::ui::dock::FLOAT_MIN_H, 520.0),
)
(avail * 0.6).clamp(crate::ui::dock::FLOAT_MIN_H, 520.0)
}
/// The pallets floating window `f` draws, top → bottom: its open ones,
/// less one being dragged out of it.
pub(crate) fn dock_float_visible(
&self,
f: &crate::ui::dock::FloatPanel,
) -> Vec<crate::ui::dock::PanelId> {
let pulled = match self.dock_drag {
Some(crate::ui::dock::DockDrag::Move {
panel,
window: false,
target: Some(_),
..
}) => Some(panel),
_ => None,
};
f.group
.panels
.iter()
.copied()
.filter(|p| self.dock_panel_visible(*p) && Some(*p) != pulled)
.collect()
}
/// Where a dragged pallet lands if released at workspace point `p`: