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Complete hatch creation and editing workflow
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@@ -1726,6 +1726,9 @@ pub(super) fn on_tab_close(&mut self, idx: usize) -> Task<Message> {
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entry.gpu,
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crate::scene::model::hatch_model::HatchPattern::Solid
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);
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dxf.pattern_type =
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acadrust::entities::HatchPatternType::Predefined;
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dxf.gradient_color.enabled = false;
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}
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if let Some(model) = self.tabs[i].scene.hatches.get_mut(&handle) {
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model.pattern = entry.gpu.clone();
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