forked from 1b-agent/opencadstudio-upstream
Complete hatch creation and editing workflow
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-117
@@ -21,31 +21,6 @@ pub struct BoundarySource {
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/// enough not to weld genuinely separate corners together.
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const WELD_TOLERANCE: f64 = 1.0e-6;
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fn wire_segments(wire: &WireModel) -> Vec<Line> {
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let mut segments = Vec::new();
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let mut previous: Option<[f64; 2]> = None;
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for (index, high) in wire.points.iter().copied().enumerate() {
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if !high[0].is_finite() || !high[1].is_finite() {
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previous = None;
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continue;
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}
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let low = wire.points_low.get(index).copied().unwrap_or([0.0; 3]);
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let current = [
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high[0] as f64 + low[0] as f64,
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high[1] as f64 + low[1] as f64,
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];
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if let Some(start) = previous {
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let (dx, dy) = (current[0] - start[0], current[1] - start[1]);
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if dx.hypot(dy) > WELD_TOLERANCE {
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segments.push(Line { start, end: current });
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}
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}
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previous = Some(current);
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}
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segments
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}
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fn wire_segments_on_plane(
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wire: &WireModel,
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plane: WorkingPlane,
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@@ -113,22 +88,12 @@ fn entity_curves_on_plane(
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}
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}
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fn ring_seed(model: &HatchModel, wanted: usize) -> Option<[f64; 2]> {
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fn hatch_path_seed(path: &acadrust::entities::BoundaryPath) -> Option<[f64; 2]> {
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let mut ring = Vec::new();
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let mut index = 0usize;
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for &[x, y] in model.boundary.iter() {
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if x.is_finite() && y.is_finite() {
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if index == wanted {
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ring.push([
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model.world_origin[0] + x as f64,
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model.world_origin[1] + y as f64,
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]);
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}
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} else if index == wanted {
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break;
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} else {
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index += 1;
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}
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for edge in &path.edges {
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let curve = crate::entities::hatch::edge_curve(edge)?;
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let points = curve.tessellate_angle(cadkernel::tessellation::DEFAULT_ANGLE);
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ring.extend(points.into_iter().skip(usize::from(!ring.is_empty())));
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}
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if ring.len() < 3 {
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return None;
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@@ -136,15 +101,16 @@ fn ring_seed(model: &HatchModel, wanted: usize) -> Option<[f64; 2]> {
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let (points, triangles) = triangulate(&ring, &[]);
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if let Some(triangle) = triangles.first() {
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let [a, b, c] = triangle.map(|vertex| points[vertex]);
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return Some([
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Some([
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(a[0] + b[0] + c[0]) / 3.0,
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(a[1] + b[1] + c[1]) / 3.0,
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]);
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])
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} else {
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Some([
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ring.iter().map(|point| point[0]).sum::<f64>() / ring.len() as f64,
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ring.iter().map(|point| point[1]).sum::<f64>() / ring.len() as f64,
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])
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}
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Some([
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ring.iter().map(|point| point[0]).sum::<f64>() / ring.len() as f64,
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ring.iter().map(|point| point[1]).sum::<f64>() / ring.len() as f64,
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])
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}
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fn face_curves(face: &[[f64; 2]]) -> Vec<Curve> {
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@@ -181,7 +147,7 @@ fn matching_face(faces: &[Vec<[f64; 2]>], seed: Option<[f64; 2]>) -> Option<&Vec
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pub(crate) fn ring_source_handles(
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ring: &[[f64; 2]],
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sources: &rustc_hash::FxHashMap<acadrust::Handle, Vec<Line>>,
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sources: &rustc_hash::FxHashMap<acadrust::Handle, BoundarySource>,
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) -> Vec<acadrust::Handle> {
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let mut handles = rustc_hash::FxHashSet::default();
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for (&start, &end) in ring
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@@ -191,8 +157,8 @@ pub(crate) fn ring_source_handles(
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{
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let edge = Line { start, end };
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let edge_length = (end[0] - start[0]).hypot(end[1] - start[1]);
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for (&handle, lines) in sources {
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if lines.iter().any(|line| {
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for (&handle, source) in sources {
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if source.segments.iter().any(|line| {
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matches!(
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segment_crossing(edge, *line, Tolerance::new(WELD_TOLERANCE)),
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SegmentCrossing::Overlap { a, .. }
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@@ -208,6 +174,203 @@ pub(crate) fn ring_source_handles(
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handles
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}
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fn curve_forward(curve: &Curve, start: [f64; 2], next: [f64; 2]) -> bool {
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let a = curve.parameter_at(start);
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let b = curve.parameter_at(next);
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let mut delta = b - a;
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if curve.is_closed() {
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if delta > 0.5 {
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delta -= 1.0;
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} else if delta < -0.5 {
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delta += 1.0;
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}
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}
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delta >= 0.0
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}
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fn exact_boundary_edge(
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curve: Option<&Curve>,
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start: [f64; 2],
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end: [f64; 2],
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next: [f64; 2],
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whole_curve: bool,
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) -> acadrust::entities::BoundaryEdge {
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use acadrust::entities::{
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BoundaryEdge, CircularArcEdge, EllipticArcEdge, LineEdge, SplineEdge,
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};
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use acadrust::types::{Vector2, Vector3};
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let Some(curve) = curve else {
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return BoundaryEdge::Line(LineEdge {
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start: Vector2::new(start[0], start[1]),
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end: Vector2::new(end[0], end[1]),
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});
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};
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let forward = curve_forward(curve, start, next);
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match curve {
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Curve::Line(_) => BoundaryEdge::Line(LineEdge {
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start: Vector2::new(start[0], start[1]),
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end: Vector2::new(end[0], end[1]),
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}),
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Curve::Circle(circle) => {
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let start_angle = (start[1] - circle.centre[1]).atan2(start[0] - circle.centre[0]);
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let mut end_angle = (end[1] - circle.centre[1]).atan2(end[0] - circle.centre[0]);
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if whole_curve {
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end_angle = start_angle + std::f64::consts::TAU;
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}
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BoundaryEdge::CircularArc(CircularArcEdge {
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center: Vector2::new(circle.centre[0], circle.centre[1]),
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radius: circle.radius,
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start_angle,
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end_angle,
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counter_clockwise: forward,
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})
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}
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Curve::Arc(arc) => {
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let start_angle = (start[1] - arc.centre[1]).atan2(start[0] - arc.centre[0]);
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let end_angle = (end[1] - arc.centre[1]).atan2(end[0] - arc.centre[0]);
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BoundaryEdge::CircularArc(CircularArcEdge {
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center: Vector2::new(arc.centre[0], arc.centre[1]),
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radius: arc.radius,
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start_angle,
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end_angle,
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counter_clockwise: forward,
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})
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}
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Curve::Ellipse(arc) => {
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let ellipse = arc.ellipse;
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let mut start_parameter = arc.start_parameter + curve.parameter_at(start) * arc.sweep();
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let mut end_parameter = arc.start_parameter + curve.parameter_at(end) * arc.sweep();
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if !forward {
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std::mem::swap(&mut start_parameter, &mut end_parameter);
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}
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if whole_curve {
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end_parameter = start_parameter + std::f64::consts::TAU;
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}
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BoundaryEdge::EllipticArc(EllipticArcEdge {
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center: Vector2::new(ellipse.centre[0], ellipse.centre[1]),
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major_axis_endpoint: Vector2::new(
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ellipse.major_axis[0] * ellipse.major_radius,
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ellipse.major_axis[1] * ellipse.major_radius,
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),
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minor_axis_ratio: ellipse.minor_radius / ellipse.major_radius,
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start_angle: start_parameter,
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end_angle: end_parameter,
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counter_clockwise: forward,
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})
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}
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Curve::Nurbs(source) => {
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let trimmed = if whole_curve {
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Some(if forward { source.clone() } else { source.reversed() })
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} else {
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source.trimmed(source.parameter_at(start), source.parameter_at(end))
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}
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.unwrap_or_else(|| source.clone());
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let rational = trimmed.is_rational();
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BoundaryEdge::Spline(SplineEdge {
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degree: trimmed.degree() as i32,
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rational,
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periodic: trimmed.is_closed(),
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knots: trimmed.knots().to_vec(),
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control_points: trimmed
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.control_points()
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.iter()
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.zip(trimmed.weights())
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.map(|(point, weight)| {
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Vector3::new(point[0], point[1], if rational { *weight } else { 1.0 })
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})
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.collect(),
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fit_points: Vec::new(),
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start_tangent: Vector2::new(0.0, 0.0),
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end_tangent: Vector2::new(0.0, 0.0),
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})
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}
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Curve::Polyline(_) | Curve::Ray(_) | Curve::XLine(_) => {
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BoundaryEdge::Line(LineEdge {
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start: Vector2::new(start[0], start[1]),
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end: Vector2::new(end[0], end[1]),
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})
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}
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}
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}
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/// Rebuild detected tessellated rings as analytic hatch paths wherever their
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/// source entity exposes an exact curve. Intersections remain the graph's
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/// vertices, while the edge between them is stored as a trimmed source curve.
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pub(crate) fn exact_hatch_paths(
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rings: &[Vec<[f64; 2]>],
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exterior: &[bool],
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sources: &rustc_hash::FxHashMap<Handle, BoundarySource>,
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tolerance: f64,
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) -> Vec<acadrust::entities::BoundaryPath> {
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use acadrust::entities::{BoundaryPath, BoundaryPathFlags};
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rings
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.iter()
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.enumerate()
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.filter_map(|(ring_index, ring)| {
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let (points, curves) = refined_boundary_ring(ring, sources, tolerance);
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let count = points.len();
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if count < 3 {
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return None;
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}
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let handles = ring_source_handles(ring, sources);
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let mut bits = 0;
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if exterior.get(ring_index).copied().unwrap_or(ring_index == 0) {
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bits |= BoundaryPathFlags::OUTERMOST.bits();
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}
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if !handles.is_empty() {
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bits |= BoundaryPathFlags::EXTERNAL.bits();
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}
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let mut path = BoundaryPath::with_flags(BoundaryPathFlags::from_bits(bits));
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let all_same = curves.first().is_some_and(|first| {
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first.is_some() && curves.iter().all(|curve| curve == first)
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});
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if all_same {
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let curve = curves[0].as_ref();
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path.add_edge(exact_boundary_edge(
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curve,
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points[0],
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points[0],
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points[1],
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true,
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));
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} else {
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let start_index = (0..count)
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.find(|index| curves[*index] != curves[(*index + count - 1) % count])
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.unwrap_or(0);
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let mut consumed = 0usize;
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while consumed < count {
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let edge_index = (start_index + consumed) % count;
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let curve = curves.get(edge_index).and_then(Option::as_ref);
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let mut length = 1usize;
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if curve.is_some() {
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while consumed + length < count
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&& curves[(edge_index + length) % count].as_ref() == curve
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{
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length += 1;
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}
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}
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let end_index = (edge_index + length) % count;
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path.add_edge(exact_boundary_edge(
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curve,
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points[edge_index],
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points[end_index],
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points[(edge_index + 1) % count],
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false,
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));
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consumed += length;
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}
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}
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for handle in handles {
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path.add_boundary_handle(handle);
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}
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Some(path)
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})
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.collect()
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}
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pub(crate) fn boundary_entities(rings: &[Vec<[f64; 2]>]) -> Vec<acadrust::EntityType> {
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rings
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.iter()
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@@ -409,11 +572,43 @@ pub(crate) fn boundary_polyline_entities(
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}
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impl Scene {
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fn associative_boundary_segments(&self, handles: &[Handle]) -> Vec<Line> {
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self.wire_models_for(handles)
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pub(crate) fn edit_hatch_boundary_handles(
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&mut self,
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hatch_handle: Handle,
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handles: &[Handle],
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add: bool,
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) -> bool {
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let Some(EntityType::Hatch(hatch)) = self.document.get_entity_mut(hatch_handle) else {
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return false;
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};
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let Some(path) = hatch.paths.first_mut() else {
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return false;
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};
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if add {
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for handle in handles.iter().copied().filter(|handle| handle.is_valid()) {
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if !path.boundary_handles.contains(&handle) {
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path.boundary_handles.push(handle);
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}
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}
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} else {
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path.boundary_handles.retain(|handle| !handles.contains(handle));
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}
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hatch.is_associative = hatch
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.paths
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.iter()
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.flat_map(wire_segments)
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.collect()
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.any(|candidate| !candidate.boundary_handles.is_empty());
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self.associative_hatch_source_cache.borrow_mut().take();
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if add && !handles.is_empty() {
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let changes: Vec<_> = handles
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.iter()
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.copied()
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.map(|handle| (handle, ChangeKind::Modified))
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.collect();
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self.refresh_associative_hatches(&changes);
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} else {
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self.refresh_fill_model(hatch_handle);
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}
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true
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}
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fn associative_hatch_dependents(
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@@ -470,15 +665,7 @@ impl Scene {
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return None;
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};
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Some({
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let seeds = self
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.hatches
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.get(&hatch.common.handle)
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.map(|model| {
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(0..hatch.paths.len())
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.map(|index| ring_seed(model, index))
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.collect::<Vec<_>>()
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})
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.unwrap_or_default();
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let seeds = hatch.paths.iter().map(hatch_path_seed).collect::<Vec<_>>();
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(handle, hatch.clone(), seeds)
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})
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})
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@@ -486,10 +673,13 @@ impl Scene {
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let mut refreshed = Vec::new();
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for (handle, mut hatch, seeds) in candidates {
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let normal = hatch.normal;
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if normal.x.abs() > 1.0e-8 || normal.y.abs() > 1.0e-8 {
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continue;
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}
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let storage = crate::entities::curve::ocs_plane(hatch.normal, hatch.elevation);
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let plane = WorkingPlane::new(
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glam::DVec3::from_array(storage.origin),
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glam::DVec3::from_array(storage.x_axis),
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glam::DVec3::from_array(storage.y_axis),
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);
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let all_sources = self.boundary_sources_on_plane(plane, WELD_TOLERANCE);
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let mut modified = false;
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let mut association_changed = false;
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for (index, path) in hatch.paths.iter_mut().enumerate() {
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@@ -505,19 +695,36 @@ impl Scene {
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.retain(|source| self.document.get_entity(*source).is_some());
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association_changed |= path.boundary_handles.len() != old_count;
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modified |= association_changed;
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let segments = self.associative_boundary_segments(&path.boundary_handles);
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let sources: rustc_hash::FxHashMap<_, _> = path
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.boundary_handles
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.iter()
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.filter_map(|source| {
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all_sources
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.get(source)
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.cloned()
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.map(|geometry| (*source, geometry))
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})
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.collect();
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let segments: Vec<_> = sources
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.values()
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.flat_map(|source| source.segments.iter().copied())
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.collect();
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let faces = bounded_faces(&segments, Tolerance::new(WELD_TOLERANCE));
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let Some(face) = matching_face(&faces, seeds.get(index).copied().flatten()) else {
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continue;
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};
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path.edges = vec![acadrust::entities::hatch::BoundaryEdge::Polyline(
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acadrust::entities::hatch::PolylineEdge::new(
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face.iter()
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.map(|point| acadrust::types::Vector2::new(point[0], point[1]))
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.collect(),
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true,
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),
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)];
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let exterior = [path.flags.is_outermost()];
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if let Some(exact) = exact_hatch_paths(
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std::slice::from_ref(face),
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&exterior,
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&sources,
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WELD_TOLERANCE,
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)
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.into_iter()
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.next()
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{
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path.edges = exact.edges;
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}
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modified = true;
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}
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hatch.is_associative = hatch
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@@ -543,48 +750,6 @@ impl Scene {
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refreshed
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}
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/// Build closed planar regions from the visible wire geometry.
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///
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/// Source entities do not need to be closed individually. Intersections are
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/// inserted as temporary graph vertices and
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/// the bounded faces of that planar graph are returned as hatch candidates.
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///
|
||||
/// Curved entities participate through their already-tessellated WireModel
|
||||
/// geometry, so arcs, circles, ellipses and splines can take part in the
|
||||
/// boundary search without modifying the source entities.
|
||||
///
|
||||
/// The arrangement itself is the kernel's: splitting at crossings, welding
|
||||
/// coincident ends and tracing the bounded faces is the same problem a
|
||||
/// B-rep boolean solves in a face's parameter space, and it is solved
|
||||
/// once. What stays here is reading the wires — which is where the
|
||||
/// drawing's own conventions live.
|
||||
pub fn hatch_boundary_outlines(&self) -> Vec<Vec<[f64; 2]>> {
|
||||
let mut segments = Vec::<Line>::new();
|
||||
|
||||
for wire in self.entity_wires().iter() {
|
||||
segments.extend(wire_segments(wire));
|
||||
}
|
||||
|
||||
bounded_faces(&segments, Tolerance::new(WELD_TOLERANCE))
|
||||
}
|
||||
|
||||
/// Tessellated boundary segments grouped by their selectable entity.
|
||||
pub fn hatch_boundary_sources(
|
||||
&self,
|
||||
) -> rustc_hash::FxHashMap<acadrust::Handle, Vec<Line>> {
|
||||
let mut sources = rustc_hash::FxHashMap::default();
|
||||
for wire in self.entity_wires().iter() {
|
||||
let Some(handle) = Self::handle_from_wire_name(&wire.name) else {
|
||||
continue;
|
||||
};
|
||||
sources
|
||||
.entry(handle)
|
||||
.or_insert_with(Vec::new)
|
||||
.extend(wire_segments(wire));
|
||||
}
|
||||
sources
|
||||
}
|
||||
|
||||
/// Boundary candidates in the active working plane, with exact curves
|
||||
/// where the source entity exposes them.
|
||||
pub fn boundary_sources_on_plane(
|
||||
|
||||
+51
-38
@@ -1469,6 +1469,8 @@ impl Scene {
|
||||
fill_plane_boundary,
|
||||
boundary_exterior: None,
|
||||
boundary_sources: None,
|
||||
boundary_paths: None,
|
||||
style: acadrust::entities::HatchStyleType::Normal,
|
||||
pattern: model::hatch_model::HatchPattern::Solid,
|
||||
name: "WIPEOUT_FILL".into(),
|
||||
color,
|
||||
@@ -1885,6 +1887,8 @@ impl Scene {
|
||||
fill_plane_boundary: None,
|
||||
boundary_exterior: Some(std::sync::Arc::new(boundary_exterior)),
|
||||
boundary_sources: Some(std::sync::Arc::new(boundary_sources)),
|
||||
boundary_paths: Some(std::sync::Arc::new(dxf.paths.clone())),
|
||||
style: dxf.style,
|
||||
pattern,
|
||||
name,
|
||||
// A gradient starts from its first stop; other fills use the
|
||||
@@ -2203,6 +2207,8 @@ impl Scene {
|
||||
fill_plane_boundary: None,
|
||||
boundary_exterior: None,
|
||||
boundary_sources: None,
|
||||
boundary_paths: None,
|
||||
style: acadrust::entities::HatchStyleType::Normal,
|
||||
pattern: model::hatch_model::HatchPattern::Solid,
|
||||
name: "SOLID".into(),
|
||||
color,
|
||||
@@ -2222,14 +2228,20 @@ impl Scene {
|
||||
entity_style: Option<(acadrust::types::Color, acadrust::types::Transparency)>,
|
||||
) -> Handle {
|
||||
let mut dxf = DxfHatch::new();
|
||||
dxf.style = model.style;
|
||||
dxf.is_solid = matches!(
|
||||
model.pattern,
|
||||
crate::scene::model::hatch_model::HatchPattern::Solid
|
||||
);
|
||||
// Prefer exact command geometry; otherwise reconstruct every ring from
|
||||
// the render offsets without dropping its separators.
|
||||
// Build one DXF path per NaN-separated ring and retain each outer/hole role.
|
||||
let reconstructed_wcs: Vec<[f64; 2]> = if model.boundary_wcs.is_none() {
|
||||
// Keep analytic command geometry when available. The tessellated model
|
||||
// remains the render representation only; it must not replace circles,
|
||||
// ellipse arcs or splines in the persisted entity.
|
||||
if let Some(paths) = model.boundary_paths.as_deref() {
|
||||
dxf.paths = paths.clone();
|
||||
} else {
|
||||
// Otherwise reconstruct every ring from the render offsets without
|
||||
// dropping its separators.
|
||||
let reconstructed_wcs: Vec<[f64; 2]> = if model.boundary_wcs.is_none() {
|
||||
let [wx, wy] = model.world_origin;
|
||||
model
|
||||
.boundary
|
||||
@@ -2242,18 +2254,18 @@ impl Scene {
|
||||
}
|
||||
})
|
||||
.collect()
|
||||
} else {
|
||||
Vec::new()
|
||||
};
|
||||
let wcs = model
|
||||
.boundary_wcs
|
||||
.as_deref()
|
||||
.map(|points| points.as_slice())
|
||||
.unwrap_or(reconstructed_wcs.as_slice());
|
||||
let mut ring: Vec<Vector2> = Vec::new();
|
||||
let mut first = true;
|
||||
let mut ring_index = 0usize;
|
||||
let mut push_ring = |r: &mut Vec<Vector2>, is_outer: bool, index: usize| {
|
||||
} else {
|
||||
Vec::new()
|
||||
};
|
||||
let wcs = model
|
||||
.boundary_wcs
|
||||
.as_deref()
|
||||
.map(|points| points.as_slice())
|
||||
.unwrap_or(reconstructed_wcs.as_slice());
|
||||
let mut ring: Vec<Vector2> = Vec::new();
|
||||
let mut first = true;
|
||||
let mut ring_index = 0usize;
|
||||
let mut push_ring = |r: &mut Vec<Vector2>, is_outer: bool, index: usize| {
|
||||
if !r.is_empty() {
|
||||
let edge = PolylineEdge::new(std::mem::take(r), true);
|
||||
let handles: Vec<_> = model
|
||||
@@ -2281,31 +2293,32 @@ impl Scene {
|
||||
}
|
||||
dxf.paths.push(path);
|
||||
}
|
||||
};
|
||||
for &[x, y] in wcs {
|
||||
if x.is_finite() && y.is_finite() {
|
||||
ring.push(Vector2::new(x, y));
|
||||
} else {
|
||||
let is_outer = model
|
||||
.boundary_exterior
|
||||
.as_deref()
|
||||
.and_then(|roles| roles.get(ring_index))
|
||||
.copied()
|
||||
.unwrap_or(first);
|
||||
first = false;
|
||||
if !ring.is_empty() {
|
||||
push_ring(&mut ring, is_outer, ring_index);
|
||||
ring_index += 1;
|
||||
};
|
||||
for &[x, y] in wcs {
|
||||
if x.is_finite() && y.is_finite() {
|
||||
ring.push(Vector2::new(x, y));
|
||||
} else {
|
||||
let is_outer = model
|
||||
.boundary_exterior
|
||||
.as_deref()
|
||||
.and_then(|roles| roles.get(ring_index))
|
||||
.copied()
|
||||
.unwrap_or(first);
|
||||
first = false;
|
||||
if !ring.is_empty() {
|
||||
push_ring(&mut ring, is_outer, ring_index);
|
||||
ring_index += 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
let is_outer = model
|
||||
.boundary_exterior
|
||||
.as_deref()
|
||||
.and_then(|roles| roles.get(ring_index))
|
||||
.copied()
|
||||
.unwrap_or(first);
|
||||
push_ring(&mut ring, is_outer, ring_index);
|
||||
}
|
||||
let is_outer = model
|
||||
.boundary_exterior
|
||||
.as_deref()
|
||||
.and_then(|roles| roles.get(ring_index))
|
||||
.copied()
|
||||
.unwrap_or(first);
|
||||
push_ring(&mut ring, is_outer, ring_index);
|
||||
dxf.is_associative = dxf
|
||||
.paths
|
||||
.iter()
|
||||
|
||||
+4
-2
@@ -35,8 +35,8 @@ mod scene_markers;
|
||||
mod selection;
|
||||
|
||||
pub(crate) use boundary::{
|
||||
boundary_entities, boundary_faces, boundary_polyline_entities, ring_source_handles,
|
||||
BoundarySource,
|
||||
boundary_entities, boundary_faces, boundary_polyline_entities, exact_hatch_paths,
|
||||
ring_source_handles, BoundarySource,
|
||||
};
|
||||
|
||||
// Parallel tessellation free functions live in `convert::tess` (alongside the
|
||||
@@ -3215,6 +3215,8 @@ impl Scene {
|
||||
fill_plane_boundary: None,
|
||||
boundary_exterior: None,
|
||||
boundary_sources: None,
|
||||
boundary_paths: None,
|
||||
style: acadrust::entities::HatchStyleType::Normal,
|
||||
pattern: crate::scene::model::hatch_model::HatchPattern::Solid,
|
||||
name: "SOLID".to_string(),
|
||||
color: self.paper_bg_color,
|
||||
|
||||
@@ -210,6 +210,13 @@ pub struct HatchModel {
|
||||
pub boundary_exterior: Option<Arc<Vec<bool>>>,
|
||||
/// Source entity handles for each boundary ring.
|
||||
pub boundary_sources: Option<Arc<Vec<Vec<acadrust::Handle>>>>,
|
||||
/// Exact persisted boundary paths for draw/edit workflows. Rendering keeps
|
||||
/// using the compact tessellated boundary above, while persistence can
|
||||
/// retain analytic arcs, ellipses and splines without rebuilding them as
|
||||
/// straight polyline chords.
|
||||
pub boundary_paths: Option<Arc<Vec<acadrust::entities::BoundaryPath>>>,
|
||||
/// Island handling used by the persisted hatch entity.
|
||||
pub style: acadrust::entities::HatchStyleType,
|
||||
/// Fill pattern.
|
||||
pub pattern: HatchPattern,
|
||||
/// Catalog name for this pattern (e.g. "ANSI31", "SOLID", "LINEAR").
|
||||
|
||||
@@ -162,6 +162,8 @@ impl Scene {
|
||||
fill_plane_boundary: None,
|
||||
boundary_exterior: None,
|
||||
boundary_sources: None,
|
||||
boundary_paths: None,
|
||||
style: acadrust::entities::HatchStyleType::Normal,
|
||||
pattern: HatchPattern::Solid,
|
||||
name: "AREA_PREVIEW".into(),
|
||||
color: [0.0; 4],
|
||||
|
||||
Reference in new issue
Block a user