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Complete hatch creation and editing workflow
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@@ -35,8 +35,8 @@ mod scene_markers;
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mod selection;
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pub(crate) use boundary::{
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boundary_entities, boundary_faces, boundary_polyline_entities, ring_source_handles,
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BoundarySource,
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boundary_entities, boundary_faces, boundary_polyline_entities, exact_hatch_paths,
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ring_source_handles, BoundarySource,
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};
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// Parallel tessellation free functions live in `convert::tess` (alongside the
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@@ -3215,6 +3215,8 @@ impl Scene {
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fill_plane_boundary: None,
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boundary_exterior: None,
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boundary_sources: None,
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boundary_paths: None,
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style: acadrust::entities::HatchStyleType::Normal,
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pattern: crate::scene::model::hatch_model::HatchPattern::Solid,
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name: "SOLID".to_string(),
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color: self.paper_bg_color,
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