revert(web): drop vendored iced renderer

Keep iced_wgpu external and leave the WebGPU storage-buffer optimization out of scope.
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Hakan Seven committed 2026-07-25 19:24:32 +03:00
1 parent deec48ad99
commit fe49cc8eb5
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@@ -92,10 +92,6 @@ windows-sys = { version = "0.61", features = ["Win32_UI_Shell", "Win32_UI_Window
[patch.crates-io]
# Track the verified DWG round-trip, I/O, and unified PERF fixes.
acadrust = { git = "https://github.com/OpenAEC-Foundation/acadifc.git", rev = "bee1a58" }
# iced_wgpu 0.14 requests WebGL2 limits on every wasm adapter, including
# BrowserWebGpu. Keep the release source local with the one adapter-aware limit
# fix so WebGPU can expose storage buffers while WebGL2 remains the fallback.
iced_wgpu = { path = "crates/iced_wgpu" }
[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
# Native enables the plugin host runtime (out-of-process plugins).