forked from 1b-agent/opencadstudio-upstream
revert(web): drop vendored iced renderer
Keep iced_wgpu external and leave the WebGPU storage-buffer optimization out of scope.
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@@ -92,10 +92,6 @@ windows-sys = { version = "0.61", features = ["Win32_UI_Shell", "Win32_UI_Window
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[patch.crates-io]
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# Track the verified DWG round-trip, I/O, and unified PERF fixes.
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acadrust = { git = "https://github.com/OpenAEC-Foundation/acadifc.git", rev = "bee1a58" }
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# iced_wgpu 0.14 requests WebGL2 limits on every wasm adapter, including
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# BrowserWebGpu. Keep the release source local with the one adapter-aware limit
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# fix so WebGPU can expose storage buffers while WebGL2 remains the fallback.
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iced_wgpu = { path = "crates/iced_wgpu" }
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[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
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# Native enables the plugin host runtime (out-of-process plugins).
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