revert(web): drop vendored iced renderer

Keep iced_wgpu external and leave the WebGPU storage-buffer optimization out of scope.
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Hakan Seven committed 2026-07-25 19:24:32 +03:00
1 parent deec48ad99
commit fe49cc8eb5
46 files changed
+47 -9347

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@@ -436,10 +436,7 @@ impl shader::Primitive for Primitive {
// the whole wire buffer. Only for the scissor-free, mesh-free
// (single-batch) Model set; scissored paper viewports and mixed
// 2D/3D sets fall through to the shared batched path below.
#[cfg(not(target_arch = "wasm32"))]
let mut arena_served = false;
#[cfg(target_arch = "wasm32")]
let arena_served = false;
#[cfg(not(target_arch = "wasm32"))]
let _perf = crate::perf::enabled();
#[cfg(not(target_arch = "wasm32"))]