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- refresh_associative_sweeps runs on every edit and scanned the xdata of every entity; it now returns at once when no associative swept surface exists (its application is not registered) and looks at surfaces only. - An arc's end angle was raised by TAU in a loop, which never ends on a huge angle from a damaged file; the sweep is taken with rem_euclid. - The sweep DELOBJ test expected surface sweeps to delete their sources, which #1663 changed on purpose: an associative surface keeps them. - codec c9ffcac (opencadcodec #103) adds an explicit viewport-off bit: the viewport on state is read with is_on() and set with turn_on()/turn_off() everywhere, so a viewport the file marks off shows off and can be turned back on from Properties. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -1801,7 +1801,7 @@ mod tests {
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viewport.id = 2;
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viewport.width = 100.0;
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viewport.height = 50.0;
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viewport.status.is_on = true;
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viewport.turn_on();
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scene.add_entity(codec::EntityType::Viewport(viewport));
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for entity in scene.document.entities_mut() {
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if let codec::EntityType::Viewport(viewport) = entity {
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