review(#1660, #1663): associative sweep scan, arc angles, viewport off bit

- refresh_associative_sweeps runs on every edit and scanned the xdata of
  every entity; it now returns at once when no associative swept surface
  exists (its application is not registered) and looks at surfaces only.
- An arc's end angle was raised by TAU in a loop, which never ends on a
  huge angle from a damaged file; the sweep is taken with rem_euclid.
- The sweep DELOBJ test expected surface sweeps to delete their sources,
  which #1663 changed on purpose: an associative surface keeps them.
- codec c9ffcac (opencadcodec #103) adds an explicit viewport-off bit: the
  viewport on state is read with is_on() and set with turn_on()/turn_off()
  everywhere, so a viewport the file marks off shows off and can be turned
  back on from Properties.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Hakan SevenandClaude Opus 5.5 committed 2026-10-08 14:56:30 +03:00
1 parent 9519614e91
commit ff6e2a6613
13 files changed
+42 -29

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@@ -1801,7 +1801,7 @@ mod tests {
viewport.id = 2;
viewport.width = 100.0;
viewport.height = 50.0;
viewport.status.is_on = true;
viewport.turn_on();
scene.add_entity(codec::EntityType::Viewport(viewport));
for entity in scene.document.entities_mut() {
if let codec::EntityType::Viewport(viewport) = entity {