Commit Graph
6 Commits
Author SHA1 Message Date
Hakan Seven 9b58ca8a93 Harden parametric sketch constraints 2026-09-11 09:45:57 +03:00
Felix RiestraandClaude Sonnet 5 63a74b19a9 Add persistent sketch-constraint system (ocs_gcs port) and named-parameters handoff docs
Ports FreeCAD's planegcs 2D geometric constraint solver to Rust as a new
crates/ocs_gcs workspace member, and wires it into the document/scene model
as a persistent SketchConstraintSet: Coincident, Horizontal/Vertical,
Parallel/Perpendicular, Equal, Tangent, Distance, Angle and Radius
constraints that re-solve live (including mid-drag, not just on release),
render glyphs and a DOF badge, flag conflicts with a one-click resolver
pill, and round-trip through save/load via an XRecord blob.

Also includes docs/command_reference.md (a statically generated reference
of every registered command and its prompt sequence) and
docs/named_parameters_design.md + docs/backlog.md, which hand off the next
queued feature (a named-parameter/expression table) and consolidate every
deliberate scope-down and open gap found along the way, so a fresh session
has a complete starting point.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-08 22:19:23 +02:00
Kevin GriffinandClaude Fable 5 5488d6c13f fix(macos): declare DWG/DXF UTIs, sandbox the QL appex, add signed-build script (#365)
Finder thumbnails and "Open with" registration fail in the field for
three compounding reasons: the app claims com.autodesk.dwg/.dxf but
never declares them (UTImportedTypeDeclarations was missing, so on
systems with no other declarer Launch Services can't bind the
extensions at all); the QuickLook appex only serves com.autodesk.dwg
while machines with AutoCAD installed resolve .dwg to its exported
com.autodesk.autocad.dwg (BricsCAD etc. likewise win with their own
UTIs); and the ad-hoc --deep signature carries no entitlements, but a
QuickLook thumbnail extension must be sandboxed
(com.apple.security.app-sandbox) before macOS will run it.

Import-declare both UTIs, claim and serve the AutoCAD variants too,
add the appex sandbox entitlements, and add
packaging/build_macos_signed.sh — a local mirror of the CI build-macos
job that signs with a Developer ID (hardened runtime, per-component
entitlements), notarizes and staples. DEVELOPER_ID=- reproduces the
CI ad-hoc build.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 10:28:23 +03:00
Hakan SevenandClaude Opus 4.8 ba3b3202e8 feat(thumbnails): embed DWG previews and wire cross-platform file thumbnails
Round-trip a raster preview through the DWG's embedded preview slot and
surface it to the OS file managers, so drawings show their contents in
Explorer / Finder / Nautilus instead of a generic document icon.

OCS:
* io::thumbnail — rasterize the scene to a BMP DIB on save (embedded via
  acadrust's new Preview type) and read it back on open for the Start
  page recent list; `--dwg-thumbnail IN OUT SIZE` CLI extracts a badged
  PNG for external thumbnailers.
* io::file_association::install_thumbnailer — self-install the OS
  integration on startup: Linux writes a .thumbnailer + hicolor mimetype
  icons; Windows registers the IThumbnailProvider DLL under HKCU.

Shared core:
* crates/dwg-thumbnailer — lean (image-only) preview extractor + the
  `badge_dwg` full-width "DWG" band, used by every platform so the
  ribbon is single-sourced. Ships an rlib+staticlib.
* crates/dwg-thumbnailer-win — IThumbnailProvider COM in-proc server
  (cfg(windows), CI-built as a workspace member).
* macos/ — QuickLook thumbnail extension (Swift + C-ABI bridge to the
  core staticlib), assembled into a .appex.

Icons & packaging (single SVG source -> per-platform assets in CI):
* assets/mimetypes/image-vnd.{dwg,dxf}.svg — themed file icons.
* packaging: WiX ships dwg/dxf.ico + the thumbnail DLL and points the
  ProgIds at them; Info.plist gets CFBundleTypeIconFile + the QuickLook
  extension in Contents/PlugIns.
* release.yml — generate .ico (Windows) and .icns (macOS) from the SVGs,
  build the QuickLook .appex, and bundle everything.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-11 01:27:17 +03:00
Hakan SevenandClaude Opus 4.7 ef1f9a08d6 chore: rename H7CAD to Open CAD Studio
Joining the OpenAEC Foundation (open-aec.com). Crate/struct become
OpenCADStudio, user-facing strings use the spaced "Open CAD Studio"
form, repo URLs point to HakanSeven12/open-cad-studio. Logo (window
icon + assets/logo.svg) redrawn with OCS initials. Drop examples/
binaries — unused.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-23 17:16:15 +03:00
Hakan SevenandClaude Opus 4.7 9527509ea2 chore(release): drop flatpak, add macOS .dmg, hide Windows console
- .github/workflows/release.yml: remove the build-flatpak job; matrix-
  add macOS (arm64 + x86_64) that builds H7CAD.app by hand, renders
  .icns from assets/logo.svg via librsvg + iconutil, and packages a
  UDZO .dmg. AppImage path updated to packaging/H7CAD.desktop.
- packaging/H7CAD.desktop: moved out of flatpak/ so the AppImage job
  doesn't depend on a Flatpak layout.
- packaging/Info.plist: macOS bundle template; __VERSION__ swapped
  for the release tag at build time.
- flatpak/: deleted (manifests, metainfo, desktop, builder cache).
- src/main.rs: `#![cfg_attr(all(windows, not(debug_assertions)),
  windows_subsystem = "windows")]` so the Windows GUI binary no
  longer spawns a console window alongside it (debug builds keep
  the console for log output).
- README: add macOS install section, document Gatekeeper / SmartScreen
  on first launch since the binaries are unsigned.

Bump to 0.3.5.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-20 21:13:02 +03:00