Commit Graph
74 Commits
Author SHA1 Message Date
Karim Jerbi 02c470aac7 feat(pdf): searchable text layer with per-style subset font embedding
Real BT/Tj text objects ride alongside the vector outlines (Tr 3,
zero visual change): runs preserved at layout time, TTF styles embedded
as allsorts subsets with ToUnicode, width-matched Tm, clip-culled.
WireModel literals moved to ..Default::default() tails.
2026-10-01 23:30:35 +01:00
Hakan SevenandClaude Opus 5.5 443b935a3f chore: bump codec d28fd71, kernel a03e4f0, graph 79bdc4b
Codec: PRs #71-#74 merged (MPOLYGON layout, multiline ATTDEF/ATTRIB DXF,
DXF MATERIAL/ACSH matrix, restorable SAT/SAB + history roots) and issues
#55 #64-#69 fixed. EntityType now boxes Surface, Extended, Table,
MultiLeader and Helix (2344 B -> 848 B per entity): construction sites
wrap in Box, the entity traits forward through Box, and the python
plugin generator converts with into(). Kernel: PR #70 (cuboid ring
winding).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 00:08:55 +03:00
Hakan Seven 66ac8c4ec0 Merge pull request #1511 from yztink/feat/fluid-tangent-arc
feat(draw): add fluid tangent arc, circle, and line construction and snap trim cuts to boundary contacts
2026-09-28 14:02:11 +03:00
yztink 92fa661065 feat(draw): add fluid tangent arc, circle, and line construction with ellipse support 2026-09-28 01:56:03 -07:00
ramox81andClaude Opus 5.5 7f8f8457c7 Frames: state-following ribbon list, DWF/DGN frames, image frame encoding and profile, frame-only picking
- The Frames list shows the drawing's frame state (hide / display and plot /
  display but not plot / frames vary), follows commands, undo and document
  switches, and lists the mixed state as a disabled item.
- DWFFRAME and DGNFRAME are frame variables of their own, kept in the header,
  and FRAME sets them with the others.
- Out-of-range frame values say "Requires an integer between 0 and 2." and
  ask again; a set value reports "Regenerating model.".
- IMAGEFRAME is stored in the image variables as bits (2 is written as 3) and
  a drawing without them uses the profile value, which setting IMAGEFRAME
  updates and the settings file keeps.
- Raster images, PDF underlays and wipeouts are picked on their frame only;
  underlay snap geometry is never picked.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-28 10:53:53 +03:00
Hakan SevenandClaude Opus 5.5 eb84bae779 fix(3d): seat axis steps on 3D snaps; raised bases follow the cursor (#1030)
Height and distance steps (PUSHPULL, CYLINDER, CONE, PYRAMID, BOX,
EXTRUDE) replaced the point with the cursor's screen mapping onto the
command axis, discarding an acquired 3D object snap. A genuine snap now
supplies its own coordinate along the axis, as axis grips already do.

Base steps after the first base point (BOX/WEDGE opposite corner and cube
size, CYLINDER/CONE/PYRAMID radius) read the cursor on the base plane
through that point. A base started on a raised face intersected the ray
with world XY instead, so in oblique views the footprint ran far past the
mouse.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 21:46:47 +03:00
Hakan SevenandClaude Opus 5.5 f537aff75c feat: node graph overlay; move to opencadcodec/opencadkernel/opencadgraph
The codec and kernel repositories and crates are renamed opencadcodec and
opencadkernel. Inside OCS they are depended on under short keys, so code
reads `codec::`, `kernel::` and the new `graph::` (opencadgraph, the node
graph engine). File-format and protocol spellings stay as they were: the
ACIS product id `acadrust`, the ACADRUST_* switches and the plugin
version keys `acadrust_version` / `acadrust_source`.

A button left of MCP on the command line opens a translucent node graph
over the viewport, with a palette of object, input, math, logic, list,
text and geometry nodes added by click or drag. An object node owns
drawing entities and its rows are the Properties panel's own rows for
them: the single-object page is extracted from refresh_properties as
entity_property_sections, values use the control protocol's
property_json, and writes go through set_property_value with a property
target override, so the panel, MCP and the graph share one read/write
path. A list reaching an object row makes one entity per element. Each
graph action is one undo step; the canvas pans and zooms.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 07:34:23 +03:00
Hakan Seven cf33455e93 Move parametric tools to their own ribbon tab 2026-09-11 20:58:37 +03:00
ramox81 11057cc5e9 Fix extrusion surface properties and snapping 2026-09-10 16:07:05 +03:00
ramox81 a24d1e6108 Fix live extrusion surface grip editing 2026-09-10 14:53:48 +03:00
Hakan Seven f69f0b32be fix(sectionplane): persist and clip section modes correctly 2026-09-09 20:53:05 +03:00
ramox81 c9c768cd9f feat(model): add section plane workflow 2026-09-09 18:29:35 +03:00
Hakan Seven c5503e4758 Merge PR #1083: implement solid shell workflow 2026-09-08 21:02:01 +03:00
ramox81 7913f8e2da Merge remote-tracking branch 'origin/main' into codex/shell-parity
# Conflicts:
#	Cargo.lock
#	Cargo.toml
#	crates/ocs_doc_api/Cargo.toml
#	src/modules/model/mod.rs
2026-09-08 19:49:35 +03:00
ramox81 be06a756da Implement solid shell workflow and properties 2026-09-08 19:37:35 +03:00
Hakan Seven 7ec07f3222 Merge pull request #1070 from ramox81/codex/filletedge-parity
# Conflicts:
#	Cargo.lock
2026-09-08 18:30:34 +03:00
ramox81 8822371e18 Complete CHAMFEREDGE workflow and history 2026-09-08 15:45:10 +03:00
ramox81 8bb6703c70 Complete FILLETEDGE workflow and history 2026-09-08 12:36:49 +03:00
ramox81 21a357f55a Complete SLICE command behavior 2026-09-08 10:27:23 +03:00
ramox81 04a9a1b0a0 Complete SUBTRACT behavior 2026-09-07 13:58:31 +03:00
Hakan Seven d66e89ca19 Complete application localization across all supported languages 2026-09-07 01:05:02 +03:00
PanosandClaude Opus 5 391a74a615 perf: let one tessellation serve every background
Switching to a Layout re-tessellated the whole model — `memo_miss=186455`,
2034 ms — to arrive at geometry identical to what was already in the memo.
The only thing that differed was colour.

`local_wires_for` already knows this: it stores the raw colour and drops
its background argument with `let _ = bg_color;`, noting that
`Batches::finalize` applies `adapt_to_bg` last, "so the cache no longer
has to rebuild on BACKGROUND / layout-switch". The tessellation memo's
guard had not been told, and still mixed the background in, so every
entry was discarded on a switch.

`finalize` now records what its colour resolution consumed — the raw
colour, the raw glyph colours, and the three flags it branches on — as
`WireModel::bg_adapt`, and `resolve_colors_for_bg` replays it for another
background. The guard drops the background, so a memo entry serves any
layout.

The resolution recomputes from the recorded raw colour rather than from
the resolved one, which makes it idempotent and therefore safe over a set
that mixes memo hits with freshly tessellated misses. Re-adapting the
resolved colour would not be safe: `adapt_to_bg` snaps a near-white colour
to pure black on a light background, and pure black comes back pure
*white* on a dark one, losing the tint. A test pins that asymmetry so the
raw colour is not optimised away later.

The contract is tested against the real `finalize` rather than a copy of
its logic: for every background pair, building under one and resolving for
the other lands exactly where building under the other would have.

`bg_adapt` is `None` for wires built anywhere else, and the resolution
skips them, so nothing outside the block cache changes colour. It is also
`None` when the resolution would be a no-op — a preserved colour with no
canvas fill looks the same under every background — which keeps the common
case at no cost.

Ordering is unchanged: the pass runs inside the builder, before
`append_scene_markers` and `apply_refedit_fade`, both of which have their
own separate background dependency.

`wires-build` gains `colors=` so the pass has a number of its own.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-05 18:53:16 +03:00
Hakan Seven 055f1cdb1a Redesign modelling ribbon icons 2026-09-05 14:46:06 +03:00
Hakan Seven 227a41ec59 fix(polysolid): preserve kernel history behavior 2026-09-01 23:09:35 +03:00
Hakan Seven efd4765c8f Merge remote-tracking branch 'origin/main' into review-pr-955
# Conflicts:
#	Cargo.lock
#	Cargo.toml
#	src/scene/model/solid_history.rs
2026-09-01 22:56:53 +03:00
Hakan Seven 8f5bffd74a fix(pyramid): preserve displayed construction values 2026-09-01 22:51:42 +03:00
ramox81 fe662d635f fix(model): align polysolid interaction details 2026-09-01 22:13:09 +03:00
ramox81 1dd6b115cf feat(model): align polysolid workflow 2026-09-01 22:01:43 +03:00
ramox81 96bbdeafed Align torus construction workflow 2026-09-01 12:39:36 +03:00
ramox81 0bfa48909f Match pyramid creation and properties behavior 2026-09-01 10:38:05 +03:00
Hakan Seven ec13621adb feat(model): complete cylinder workflow 2026-08-31 22:18:41 +03:00
Hakan Seven 72669f58f3 feat(model): complete cone workflow 2026-08-31 22:07:49 +03:00
Hakan Seven 86ce44153b feat(model): complete wedge workflow 2026-08-31 22:00:11 +03:00
ramox81 2148fa93c8 Enhance sphere creation workflow 2026-08-31 18:01:55 +03:00
ramox81 e4cfd4c142 Complete cylinder workflow and history properties 2026-08-31 14:51:02 +03:00
ramox81 8917300973 Complete CONE elliptical command flow 2026-08-31 12:21:14 +03:00
ramox81 a2a64dcfb7 Complete CONE creation workflow 2026-08-31 11:58:18 +03:00
ramox81 fea64a1e91 Complete WEDGE creation and properties parity 2026-08-31 10:48:53 +03:00
Hakan Seven fc93efeed7 fix(box): preserve construction semantics 2026-08-28 20:44:14 +03:00
ramox81 e7eb487cd8 Complete BOX construction workflows 2026-08-28 16:32:35 +03:00
Hakan Seven 4209c35ba3 fix(polyline): render fill mode boundaries
Use kernel-produced band outlines when FILLMODE is off. Preserve centerline linetype stations through inserts, clipping, projection, and PDF export.
2026-08-24 22:18:44 +03:00
Hakan Seven 7794736271 fix(model): repair solid selection flows 2026-08-23 23:44:03 +03:00
Hakan Seven 06cd0ec6a9 feat(model): add exact solid modelling tools 2026-08-23 22:53:31 +03:00
Hakan Seven 44a40eda0b fix(model): restore saved solid booleans
Reload exact B-reps from solid history or ACIS before model operations and pin the closed-cut kernel fix.
2026-08-23 19:35:48 +03:00
Hakan Seven 7293bec1b9 fix(point): preserve relative marker sizing
Keep rendering, picking, block transforms, and plotted output on the
same viewport-relative PDSIZE geometry without overloading wire width
fields.
2026-08-22 22:22:01 +03:00
Hakan Seven 44efb8fd53 feat(frame): complete frame controls
Preserve frame geometry for selection while separating viewport and plot visibility across supported reference entities.

Refs #642
2026-08-20 23:37:02 +03:00
Hakan Seven 4fd9b98da4 perf(render): instance block geometry
Share source buffers across block placements and render nested content with GPU instance transforms.\n\nChunk silhouettes and compact mesh material data so large drawings stay under device buffer limits and remain responsive.
2026-08-12 02:33:10 +03:00
Hakan Seven c4dfa7567d fix(model): correct primitive creation and grips 2026-08-12 00:03:27 +03:00
Hakan Seven e37b77e426 feat(model): persist solid creation history 2026-08-11 19:52:17 +03:00
Hakan Seven ed21681d48 feat(model): preview primitive height 2026-08-11 19:39:01 +03:00