Commit Graph
34 Commits
Author SHA1 Message Date
PanosandClaude Opus 5 0fbb5bcb4f ui: neutral wording in code and help text; keywords first in the command menu
Comments and the Options help text describe the behaviour of commercial
solutions without naming any product. The command menu puts the command's
keywords directly under Enter / Cancel, with Recent Input and Snap
Overrides below them, so the choices that change from step to step are the
closest to the pointer.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 12:05:15 +03:00
PanosandClaude Opus 5 02cd98e790 feat(ui): feature-parity context menu — Snap Overrides, transparent Pan/Zoom, ARC keyword flow
The command menu now follows the commercial solutions' layout row for row: Enter, Cancel,
Recent Input ▸, the command's keywords, Snap Overrides ▸ (every object snap
with its glyph, Mid Between 2 Points, None, Osnap Settings…), then Pan and
Zoom. Pan / Zoom run transparently while a command is active ('PAN,
'ZOOM …): navigation modes leave the command untouched and an interactive
ZOOM Window parks it and resumes it afterwards. Rows carry an icon gutter
so labels align; the Enter row shows a default value ("<0.5000>") as its
hint instead of a second finish row.

ARC gets the commercial solutions' prompt flow with all keywords: start [Center], second
point [Center/End], end; after Center: end [Angle/chord Length]; after
End: center [Angle/Direction/Radius]; Enter continues tangent. The
previous default (Center/Start/End with method codes) stays as ARC_CSE.

Object snaps gain a one-shot "None" override. New strings in all locales.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 12:05:15 +03:00
PanosandClaude Opus 5 96df4928c7 ui: fit the context menu above the command area; right-button control actions
Rows are 22 px (as the grip popup), the edit menu drops Select All and
Zoom Extents (both stay on the idle menu, matching the commercial solutions' edit menu),
and cursor-anchored panels now reserve the overlaid prompt lines
(CLIPROMPTLINES) as well as the input row, so a long menu is never hidden
behind the command area — it scrolls inside the visible canvas instead.

The automation port gains `pointer_right_press` / `pointer_right_release`
actions so scripts and MCP clients can exercise the context menu.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 12:05:15 +03:00
PanosandClaude Opus 5 e623c053ab feat(ui): compatible right-click context menu driven by command options
The viewport context menu is now built from a pure model
(ui::popup::context_menu) rendered by the overlay: while a command runs it
offers Enter / Cancel / every keyword of the command's options() with the
keyword shown as a hint, a Recent Input submenu and M2P; when idle it offers
Repeat, Recent Input, Clipboard, Undo/Redo with history labels, the edit
block (Erase/Move/Copy/Scale/Rotate/Mirror/Draw Order), Isolate, Pan/Zoom,
selection tools, Properties and Options. The default row is anchored under
the pointer and the menu is keyboard-navigable (arrows, Enter, mnemonic
letters; any other key closes it and types into the command line).

Right-click behaviour is a user preference (Options → User Preferences,
SHORTCUTMENU / SHORTCUTMENUDURATION): shortcut menu (commercial solutions default),
time-sensitive, or the previous Enter-first cycle.

LINE gains options() (Close/Undo/eXit).

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 12:05:14 +03:00
Hakan Seven dfe8b77cca Merge PR #1280 and expose constraint value visibility 2026-09-15 11:55:05 +03:00
Hakan Seven adc8555394 Merge PR #1279 and complete parametric UI actions 2026-09-15 11:48:35 +03:00
Felix RiestraandClaude Sonnet 5 59ae38ae1a Add per-constraint delete; fix named-parameter reference bugs
Constraint delete: a Properties-panel row delete button, viewport
click-to-select on a constraint glyph pill with Delete-key support, and a
right-click "Delete Constraint" menu item — all routed through one
undoable Scene::selected_constraint-aware path.

Fixes two named-parameter bugs found while testing that feature:
- DIMCONSTRAINT: a parameter named like a mode-switch keyword ("r", "d",
  "a", "x", "y") could never be referenced, since the keyword check ran
  before the parameter-name check.
- PARAMETERS modal Apply rebuilt Scene::named_parameters but never
  refreshed the Properties panel, leaving renamed/deleted rows stale
  until an unrelated refresh (e.g. a selection change) happened to occur.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-15 01:08:34 +02:00
Hakan Seven 754cc89fab Merge PR #1216: expose MTP in snap menus 2026-09-12 15:12:04 +03:00
Karim Jerbi f1d5284fb9 fix(mtext): support arabic cursive shaping and bidirectional rtl text layout
- Enable fallback font metrics for HarfBuzz shaping in TTF glyph resolver

- Implement Unicode Bidirectional Algorithm (UBA) paragraph base direction detection

- Anchor right-to-left paragraphs to right container boundaries by default

- Reorder line atoms with base direction level to preserve neutral punctuation attachment

- Right-align RTL single-line TEXT and handle editor caret placement on RTL glyphs
2026-09-12 11:06:11 +01:00
odofaro 03075612fa feat(snap): expose MTP in snap override and context menus
The MTP/M2P midpoint-between-two-points modifier existed as a typed transparent command only. Add it to the Shift+RMB snap override menu as an icon-only cell after Parallel (hover tooltip, no text) with a new osnap/mtp.svg marker, plus a context-menu entry while a point prompt is active.
2026-09-11 17:57:55 +02:00
Hakan Seven d66e89ca19 Complete application localization across all supported languages 2026-09-07 01:05:02 +03:00
Hakan Seven 81e7add1dd fix(tolerance): complete workflow integration
Sync current main and companion codec changes before preserving unsupported frame rows, rendering in the entity plane, and sharing final layout metrics with placement preview.
2026-08-27 00:14:08 +03:00
ramox81 80d7a8741e Route dimension color fields correctly 2026-08-24 15:32:38 +03:00
Hakan Seven afc94dce13 feat(qselect): expand filter workflow
Refs #511
2026-08-05 13:40:53 +03:00
Hakan Seven c9550b48f9 feat(properties): refine quick properties
- Keep the floating panel near the selection and inside the viewport
- Persist the toggle and hide the panel without a selection
- Show only Material in 3D Visualization
2026-08-04 17:32:06 +03:00
Hakan Seven 5ad95d1d2e fix(context-menu): keep menu inside viewport
Refs #457
2026-08-04 17:10:27 +03:00
Hakan Seven 3e6693b93f feat(locale): localize full interface 2026-08-02 22:09:25 +03:00
Hakan Seven 796d7d91d0 fix(ui): auto-size modal dialogs
Measure dialog content before fill layout so fields stay visible.\nKeep the MText preview width tied to its toolbar width.\n\nRefs #608
2026-08-01 18:24:05 +03:00
Hakan Seven 325beaea44 fix(mtext): sync wrap width ruler 2026-07-31 14:18:11 +03:00
Hakan Seven c9c3d3b1bf refactor(ui): adopt iced color picker
Remove local Pin/PickList wrappers and the ACI grid.\nBlock viewport input behind the picker and load iced_aw glyphs.
2026-07-30 15:19:58 +03:00
Hakan Seven 3ab8dc3ca5 fix(ui): make modal layouts intrinsic
Pin Iced 0.15 so dialogs can measure content before distributing the resolved frame across child panels. Keep the web plugin notice compact and non-resizable.\n\nCloses #582
2026-07-30 14:47:28 +03:00
Hakan Seven 2ac61bf99a fix(ui): theme remaining interface text 2026-07-28 12:29:31 +03:00
Hakan Seven 4bf14baea4 feat(ui): add configurable Iced themes 2026-07-28 09:33:12 +03:00
Hakan Seven 73545520c8 refactor(tabs): use context menu widget 2026-07-28 01:34:45 +03:00
Hakan Seven ce1091cea5 refactor(ui): use pin for anchored overlays 2026-07-28 01:25:39 +03:00
Hakan Seven 9d973a0fd6 feat(ui): add drawing tab context menu
Refs #493
2026-07-27 13:18:31 +03:00
Hakan Seven 731df4a725 feat(cad): integrate standard codec coverage
Render, edit, query, select, and explode newly decoded standard entity variants. Pin acadifc de8d6b5 and preserve None color semantics.
2026-07-26 19:30:43 +03:00
Hakan SevenandClaude Fable 5 dd40e1f632 feat(snap): Shift+RMB one-shot snap override menu (#337)
Shift+right-click in the viewport opens a cursor-anchored grid of snap
icons (names as hover tooltips). Picking one engages a one-shot
override: only that snap applies — even with running osnap off — until
the next point pick commits, which restores the saved configuration.
Esc drops an unconsumed override; an outside click closes the menu.
The status-bar snap toggles are untouched — this is a separate,
temporary mechanism.

Covers items 1 and 2 of #337 (mid-between-two-points still pending).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-22 12:27:27 +03:00
Hakan SevenandClaude Fable 5 ac14e0041d fix(styles): re-seed missing Standard styles on open; titled modals (#366)
Deleting/renaming Standard was already blocked in the five style
managers, but a file saved without the built-ins (foreign or damaged)
opened with broken style dropdowns and nothing to reference — re-seed
missing Standard text/dim/table/mleader/mline styles on every open.

Every modal dialog now shows its name in the title bar: centred at
15px across the dialog width, with the move grip and close button
overlaid at the right edge. The bar takes an explicit width from the
caller — a Fill child inside the Shrink frame would blow the dialog
out to the full screen.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-21 23:00:36 +03:00
Hakan SevenandClaude Fable 5 d6b1307a0e fix(statusbar): open the layout context menu at the clicked tab
The right-click menu was pinned to the screen's bottom-left corner.
Each layout tab now records its screen bounds through a PosReport
wrapper (which learned runtime-built ids for the dynamic tab names),
and the menu anchors next to the clicked tab via the shared
status-bar popup positioning, falling back to the left edge only when
no bounds were recorded (#428).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-21 10:38:17 +03:00
Hakan SevenandClaude Opus 4.8 4479ba8c29 fix(mtext): correct imported-text size in the editor (#394)
The editor preview mis-sized imported MTEXT badly (tiny, huge, or
collapsed). Two root causes:

- The entity's base height often isn't the visible text height: relative
  `\H…x;` codes compound, so an entity of height 1 whose body is `\H0.2x`
  renders at 0.2. Normalize the preview scale by the DOMINANT rendered run
  height (the mode of glyph-box heights, skipping zero-width caret slots),
  not `height_value()`, so the body lands at a fixed readable size and
  headings keep their proportions. EM_PX = 15.
- The bug that made it "completely wrong" was in the serializer, fixed in
  acadrust 389b31a (\H heights decayed on the parse→serialize→parse the
  editor does via folded_value); bumped here.

Also render multi-column MTEXT with its columns side by side (as the
drawing does) and let the preview scroll horizontally to reach them.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-19 17:16:53 +03:00
Hakan SevenandClaude Opus 4.8 977701b47e feat(ui): MTEXT editor in shared modal + resizable dialogs
Route the MTEXT editor through the shared in-canvas modal frame with an
Apply-at-top toolbar (style-manager style): Apply commits and keeps the
editor open (creates on first apply, updates in place after), the ✕
cancels. Give every modal a bottom-right corner resize grip driven by a
shared grow-only `modal_resize` delta that resets with `modal_offset` on
open/close, so each dialog opens at its natural size and can be dragged
larger — style managers included.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-19 15:47:09 +03:00
Hakan SevenandClaude Opus 4.8 8ed10ceb2a feat(mtext): structured editor with selection, copy, and visible bold
Rewrite the in-app MTEXT editor to run on acadrust's structured
MTextDocument model end-to-end: load via parse_mtext, edit a flat Cell
model, serialize via to_mtext_string. Retires the hand-rolled format-code
string handling, the parallel visible_spans parser, the composed_value
prefix, and the Edit-raw-code tab.

Selection and copy:
- double-click selects the word, triple-click selects all (click-counting)
- Ctrl+A selects all text
- Ctrl+C copies the selected text to the clipboard

Formatting:
- per-selection Bold/Italic/Underline/Overline/Strike/Case/Alignment
- Bold renders as a visibly thicker SDF pen, keyed (family, char, bold)
  through the whole text pipeline; the resolved style font name is stamped
  so the \f...|b1; code survives serialization
- per-selection font and color changes
- editor color dropdown reuses the Properties panel color selector

Global toolbar defaults (font/color/oblique/width/tracking) fold onto the
document as real span properties instead of a leading code prefix; a
trailing empty paragraph is preserved so Enter at the end keeps its line.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-11 20:18:50 +03:00
Hakan SevenandClaude Opus 4.8 bddc050b3e refactor: split four oversized files into submodule trees
Break up the four giant files (~29k lines total) into focused submodule
directories, one concern per file. Pure mechanical moves — behavior is
unchanged.

- app/update.rs (9650) -> app/update/{mod,viewport,command,style,file,
  dynamic,dialog,util}. The 384-arm update_inner match stays in mod.rs
  with thin delegating arms; the 66 fattest arm bodies move to topic
  methods. Arm set preserved exactly (384 -> 384).
- scene/mod.rs (9017) -> scene/{mod,entity,tess,hittest,layout,paper,
  mspace,project,selection,modify,group_layer,preview}. The impl Scene
  body is split across files via inherent-impl-per-file; struct, ctor,
  fields and load-time helpers stay in the root. fn count 123 -> 123.
- app/commands.rs (6082) -> app/commands/* grouped by command family.
  The 233-arm dispatch match becomes source-ordered per-family
  dispatch_* handlers, preserving first-match precedence (233 -> 233).
- app/view.rs (4686) -> app/view/{mod,overlay,modal,viewcube,controls}.

Largest file drops from 9650 to 3343. Builds clean; app launches and
loads plugins with no panic.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-26 22:51:29 +03:00