EXTEND asked where a line reaches by matching over every Geo variant and
running its own line-line, line-circle and line-ellipse test — twice
over, once for a LINE and once for a polyline's terminal segment, about
two hundred and sixty lines between them. A boundary spline was walked
as sixty-four chords there rather than intersected, so an extend landed
on the chord nearest the spline instead of on the spline.
Both are one call now: shoot the segment's own infinite line and take
the nearest crossing on the side being extended. That is `cut_params`,
which every other cut in the file already goes through.
With those two gone, the sampled copy carried beside each boundary
spline had no remaining reader, so a spline boundary is now only ever
the exact NURBS. The line-ellipse adapter lost its last caller with it.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
`line_seg_ts`, `arc_seg_ts`, `ellipse_seg_ts` and `spline_seg_ts` each
walked every boundary kind and solved that pair by hand — four nested
matches over the same seven cases. They are now four descriptions of the
target as a `Curve` handed to one `cut_params`, which asks the kernel.
Their signatures are unchanged, so the twenty call sites are untouched.
Three things follow from it.
Boundary splines and target splines stop being sampled. A cut on a spline
now lands where the boundary actually crosses rather than where a fixed
sampling said it did, because the kernel subdivides and converges to a
tolerance instead.
Rays and infinite lines as boundaries are handled by the kernel's extent
rather than by a case here — a ray rejecting what lies behind its origin
is the kernel's job now.
`extend_spline` shoots a real ray. It used to build a line a million units
long and cut against that, which both invents a limit and, at survey
coordinates, is comparable to the coordinates themselves. The ray's
direction is a unit vector, so what comes back is the distance to the
boundary. That also fixes the hit position, which multiplied by the
million-unit extent a second time and landed the extended end far past
where it was supposed to.
`cut_params` clamps to 0..=1 only for a bounded target; a ray has to keep
the parameter it comes back with, since the distance is the answer.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
TRIM, FILLET and EXPLODE each carried their own copy of the same plane
maths. The copies had already drifted apart: `ll` differed only in
parameter names between trim.rs and fillet.rs, `arc_pts` only in which
angle helper it called, and `norm` meant angle normalisation in trim.rs
and explode.rs while meaning vector normalisation in two other files.
The implementations now live in cadkernel's geom2d. A new local `geom`
module adapts the call shapes — the kernel takes `[f64; 2]` points and
returns `[f64; 3]`, while these commands pass loose scalars and feed
`WireModel::points`, which is `[f32; 3]`. Narrowing stays on this side
because only the caller knows whether it is a preview wire, which leaves
`points_low` empty and accepts the loss, or resident geometry, which
splits the f64 into a high/low pair instead.
Call sites are untouched: the kernel functions are imported under the old
local names, so the signatures they were written against still hold.
This also fixes ELLIPSE trim and extend previews. `ellipse_pts` wrote its
components as [x, z, y] while `arc_pts` — reached from the same match in
`entity_pts`, feeding the same `[f32; 3]` — wrote [x, y, z], and
`WireModel::points` is documented as world-space positions. Ellipse
previews were collapsing onto y = 0 and displacing along Z. The kernel's
`ellipse_arc` orders them correctly, so delegating corrects it.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>