The end angle subtracted a whole octant less the end offset, so the arc
in the ISOCP 9 stopped about 45 degrees short and the glyph shrank to
0.68 of the cap height; clockwise arcs and n = 0 (a full circle) drew
nothing.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Since 2026.39 reads `unifont 1.0` files (isocp.shx and its family among
them) instead of falling back to a substitute, a glyph built from a
subshape went wrong: code 7 is followed by a two-byte code point in a
unifont, but only big fonts read two bytes, so the low byte ran on as a
drawing opcode. ISOCP's `9` came out at x-height as a small bowl.
Fixes#1556
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The codec and kernel repositories and crates are renamed opencadcodec and
opencadkernel. Inside OCS they are depended on under short keys, so code
reads `codec::`, `kernel::` and the new `graph::` (opencadgraph, the node
graph engine). File-format and protocol spellings stay as they were: the
ACIS product id `acadrust`, the ACADRUST_* switches and the plugin
version keys `acadrust_version` / `acadrust_source`.
A button left of MCP on the command line opens a translucent node graph
over the viewport, with a palette of object, input, math, logic, list,
text and geometry nodes added by click or drag. An object node owns
drawing entities and its rows are the Properties panel's own rows for
them: the single-object page is extracted from refresh_properties as
entity_property_sections, values use the control protocol's
property_json, and writes go through set_property_value with a property
target override, so the panel, MCP and the graph share one read/write
path. A list reaching an object row makes one entity per element. Each
graph action is one undo step; the canvas pans and zooms.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
#1418 added both as direct dependencies although each was already in the
tree: printpdf's to_lopdf_doc returns the lopdf document whose compress
and save_to are plain methods, and the codec's encoding_from_code_page
hands back the Big5 / GBK / Shift_JIS / EUC-KR encodings by their DXF
code-page names. Cargo.toml keeps its dependency list.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
`shx.rs` only accepted the classic `AutoCAD-86 shapes 1.x` container, so
every modern Autodesk font (`txt.shx`, `simplex.shx`, `romans.shx`, … are
`unifont 1.0`) and every Asian big font (`chineset.shx`, `hztxt.shx`,
`bigfont.shx` — `bigfont 1.0`) was rejected and text fell back to the LFF
substitutes and TrueType fallback glyphs. Drawings authored with SHX big
fonts (the norm for Chinese / Japanese / Korean sheets) never showed their
real glyphs.
- Parse all three containers. Unifont glyphs are keyed by Unicode; big-font
glyphs by their double-byte code from a sparse hash table of
(code, length, offset) entries. Big fonts reference subshapes with a
two-byte `7, 0, hi, lo`.
- `bigfont_glyph` encodes a character with encoding_rs (Big5 / GBK /
Shift_JIS / EUC-KR, most likely first for the file name) and takes the
first code the font has.
- `Face::WithBig` pairs a style's big font with its primary face: full-width
characters come from the big font, everything else from the primary —
how a STYLE with a "Big Font" behaves in AutoCAD. `resolve_text_style`
resolves `big_font_file` like the primary (next to the drawing, then the
user fonts folder) and rides it along in the font name.
- The missing-fonts dialog lists unresolvable big fonts too.
Unit tests cover a synthetic big font (Big5 lookup, cap-height scaling, no
aliasing of unknown codes), a synthetic unifont, and the pairing.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
The SHX reader now serves all three consumers instead of just SHAPE
entities:
- Complex-linetype shape elements stopped being skipped: a document
linetype's Shape{number} resolves its style's shape file (shared path
fallbacks) and draws the real glyph; `.lin` catalog references keep
the file token and look the shape up by name. The converted-LFF
substitute set remains the fallback for anything unresolved.
- Face::Shx renders resolvable on-disk .SHX text FONTS with their real
stroke glyphs: character code → shape lookup, cap height normalised
to the 9-unit space every stroke-font consumer expects, advance from
the interpreter's final pen position, line spacing from the shape #0
above/below header, TTF fallback per missing glyph.
resolve_text_style resolves a style's .shx next to the drawing and
passes the absolute path through; unresolvable names keep their LFF
substitutes. Shapes-only files (no #0 header) are refused as fonts.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
SHAPE entities only drew a diamond placeholder — .SHX files were never
parsed. A new reader (scene/text/shx.rs) decodes the classic
`AutoCAD-86 shapes 1.0/1.1` container and interprets the full shape
bytecode — pen up/down, scale divide/multiply, position push/pop,
subshapes, signed XY runs, octant/fractional/bulge arcs, the 16
direction vectors and the vertical-only skip — into unit-space
polylines, cached per file and per shape number.
The entity resolves its STYLE by handle (name fallback), the style's
shape file with the shared path fallbacks (as stored → relative to the
drawing → basename next to it; traded files carry foreign absolute
paths), then places the glyph with size × relative X scale, oblique
shear and rotation through the OCS mapping. load_file now records
doc.source_path so render-time resolution knows the drawing's folder.
A missing or unreadable shape file keeps the diamond placeholder.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>