Commit Graph
92 Commits
Author SHA1 Message Date
Sebastian 50db12b169 refactor(scene): reference-only designation becomes a scene-scoped set (API v9)
Per the upstream review of the XDATA-based storage: the host no longer writes
its own state into the saved file. The marker record under the host-owned OCS
APPID, the on-first-use APPID registration and the verbatim-EED rewrite
handling are removed; the single source of truth is a scene-scoped in-memory
set of entity handles (Scene::reference_only) that dies with the drawing tab,
so a reopened file starts undesignated and the owning plugin re-marks on the
document-opened notification.

All behaviour sites are unchanged, driven by the set: the wire stamp moves
from an XDATA read to a set lookup threaded through the tessellation
pipelines (tessellate_entity and the dimension text path take the handle set
as a plain parameter), and the pick filters, selection retains and
update/erase refusals read Scene::is_reference_only.

Undo keeps the entity-write contract: set mutations are recorded as explicit
first-touch before/after values on each history delta (the parametric-
constraints channel pattern). A designation inside a plugin push_undo scope
joins it, a scope-less change is one step of its own, an idempotent re-mark
records nothing, erasing a designated entity drops the set entry with the
entity, and undo/redo restores entity and designation together.

The round-trip test is inverted: reference_only_designation_is_not_written_
to_dwg_or_dxf now asserts the marker appears in neither format's bytes, that
no OCS APPID or marker record survives a reload, and that the designation
stays live in memory.
2026-10-14 21:12:17 +02:00
Sebastian d24adc39b5 feat(scene): reference-only entities refuse the edit paths (API v9 host)
Host side of HostApi::set_reference_only: plugin-owned display geometry that
renders and snaps normally but must not be edited or picked by the person at
the screen, while the owning plugin keeps full write access through the host.

- Storage: a human-readable marker value in an XDATA record under the
  host-owned OCS APPID (registered on first use; foreign values survive
  verbatim; stale verbatim DWG EED is dropped on rewrite), so the flag
  round-trips DWG and DXF with the entity and cannot collide with plugin
  APPID namespaces.
- Grips: refresh_selected_grips yields none for a reference-only entity and
  an active grip edit on a newly designated target is cancelled like a
  locked-layer one.
- Picking: a reference-only wire flag extends the snap_only skips in every
  hit test, so a click passes through to the editable entity underneath, and
  box, window, lasso, fence and select-all gathers skip the designation;
  fills, solids and instanced meshes are excluded through the shared
  candidate handle set.
- Write policy: built-in user paths treat a reference-only entity like a
  locked-layer one (Scene::update_entity / update_entities refuse,
  erase_entities skips), while the plugin-owned variants
  (update_entity_plugin / erase_entities_plugin, mirroring the
  remove_entities editor split) and the whole HostSession surface write
  through. The MCP entities read exposes a top-level reference_only boolean
  and set_properties refuses with the reference_only failure code.
- Undo: the entity-write contract - a change joins a plugin-opened push_undo
  scope, a scope-less change is one undo step of its own, refusals and
  idempotent re-marks record nothing.
- Known limit: entities nested inside block instances (the block cache
  rebuilds instance wires without the flag).

Evidence: marking_flags_and_unmarking_clears,
foreign_values_under_the_host_app_id_survive, other_apps_are_untouched,
reference_only_refusals_record_no_undo_step,
reference_only_designation_composes_undo_like_entity_writes,
reference_only_survives_dxf_and_dwg_round_trips,
user_paths_refuse_and_plugin_paths_write_reference_only_entities,
select_all_visible_skips_reference_only_entities,
clicks_pass_through_reference_only_wires,
box_selections_skip_reference_only_wires,
entities_records_expose_the_reference_only_designation.
2026-10-13 12:38:53 +02:00
gianlucafiore 9e8d07270e fix: avoid translated prototype reuse for wipeout-containing block inserts 2026-10-12 17:30:19 -03:00
gianlucafiore 8a65f2e8be fix: preserve block-local draw order for ordinary line members alongside wipeouts 2026-10-12 17:16:52 -03:00
Karim Jerbi 9cf9ff2c5c style: apply cargo fmt across workspace 2026-10-11 03:14:29 +01:00
ramox81 53f2983e9c Merge remote-tracking branch 'origin/main' into codex/attdef-parity
# Conflicts:
#	Cargo.lock
#	src/modules/draw/draw/attdef.rs
2026-10-02 09:09:21 +03:00
Karim Jerbi 02c470aac7 feat(pdf): searchable text layer with per-style subset font embedding
Real BT/Tj text objects ride alongside the vector outlines (Tr 3,
zero visual change): runs preserved at layout time, TTF styles embedded
as allsorts subsets with ToUnicode, width-matched Tm, clip-culled.
WireModel literals moved to ..Default::default() tails.
2026-10-01 23:30:35 +01:00
ramox81andClaude Opus 5.5 c5790c74a9 ATTDEF: dialog, -ATTDEF prompts, tag display, Properties and ribbon
Attribute Definition dialog and Edit Attribute Definition dialog, -ATTDEF
with the reference prompts and modes (AFLAGS), tag shown in the drawing,
justification-aware grips, reworked Properties with validation, Home Block
slide-out and Insert Block Definition panel, and the codec patch for
ATTDEF DXF output and the R2013+ solid wire cache.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 13:55:32 +03:00
Hakan SevenandClaude Opus 5.5 95a4419d0d fix(blocks): each dashed line in a block starts its own pattern
Block children of one style are batched into a single wire, and a
plinegen wire carries its dash distance across the joins. Every LINE
wire is plinegen, so each line in a block began mid-dash wherever the
previous one had stopped. PLINEGEN governs a wire's own breaks; a member
without any now enters its batch as non-plinegen.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 00:27:42 +03:00
Karim Jerbi fc6ae1c445 fix(cache): bound block metrics recursion at MAX_NESTING_DEPTH
Bug:
defn_inline_point_cost_recursive and defn_metrics_recursive guard against
cycles (a visited set) but not against depth: a long legal chain of
block definitions (A inserts B inserts C, ...) recurses once per level
and overflows the stack. A document with about 20k-deep nesting kills
the process the first time block metrics are computed (opening the
drawing / measuring), even though there is no cycle.

Reproduce:
1. Build a drawing whose block definitions nest deeply - a chain of
   20,000 INSERTs, each into the next.
2. Open it (metrics are computed on access).
3. Before: STATUS_STACK_OVERFLOW (0xc00000fd) - process death.
4. After: traversal stops at 33 levels (depth > 32), matching
   expand_defn's existing limit exactly, and metrics fall back to the
   default for the truncated branch.

Fix:
Both entry points now bail when visited.len() > MAX_NESTING_DEPTH (32)
alongside the existing cycle check - the same depth + 1 / depth > 32
convention expand_defn has used (33 levels), so the two walks agree on
what "too deep" means; the cycle guard stays. The depth test runs first
(O(1)) so deep-but-cyclic graphs still short-circuit. Tests: two
deep-nesting cases that overflowed before now complete.
2026-09-30 19:15:49 +01:00
Hakan Seven df8ea089d7 Merge pull request #1532 from yztink/fix/ellipse-block-transform
fix(ellipse): accurately transform ellipse and elliptical arcs in blocks and standard transforms
2026-09-29 22:58:23 +03:00
Hakan SevenandClaude Opus 5.5 e682f29ce6 fix(render): block text no longer hides behind its own background box
Inside a block, text-bearing and wide wires got their child rank as a
depth override, but fill-only wires stayed at the bare insert level. A
dimension's baked MTEXT with a DIMTFILL background therefore drew its
box in front of its own text whenever the text's rank fell below zero:
cyan boxes with no numbers. Fill-only wires now take the rank as well,
so a background ties with its text and the text pass wins.

Refs #774

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 14:01:56 +03:00
Hakan SevenandClaude Opus 5.5 60f35e2b1d fix(color): only colour 7 swaps with the background; true colours draw as authored
Every near-white colour turned black on a light background (and near-black
white on a dark one), including true colours. A 255,255,255 solid used as a
white mask became a black block. Now only colour 7 swaps: true colours and
ACI 255 resolve a hair off pure white/black and keep their value on screen
and in plots.

Discussion #1500

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 06:16:18 +03:00
yztink a35fc949f3 fix(ellipse): accurately transform ellipse and elliptical arcs in blocks and standard transforms
- Add transform_ellipse_geometry helper in scene::view::transform to compute exact principal semi-axes, normal, ratio, and shifted arc parameters under any affine transform (negative scales, reflections, negative rotations, non-uniform scaling, and translations).
- Use transform_ellipse_geometry in block_cache::transform_tangent for TangentGeom::PlanarEllipse so GPU analytical instances and curve endpoints match true WCS positions.
- Update entities::ellipse::apply_transform to use transform_ellipse_geometry for complete scaling, rotation, mirroring, and affine transformations.
- Clean up tangent parameters in to_render for Ellipse so start_param and end_param are consistently unwrapped.
- Add comprehensive unit tests in transform.rs, block_cache.rs, and ellipse.rs verifying negative rotations, negative scales, and distant origins.
2026-09-28 16:09:41 -07:00
ramox81andClaude Opus 5.5 7f8f8457c7 Frames: state-following ribbon list, DWF/DGN frames, image frame encoding and profile, frame-only picking
- The Frames list shows the drawing's frame state (hide / display and plot /
  display but not plot / frames vary), follows commands, undo and document
  switches, and lists the mixed state as a disabled item.
- DWFFRAME and DGNFRAME are frame variables of their own, kept in the header,
  and FRAME sets them with the others.
- Out-of-range frame values say "Requires an integer between 0 and 2." and
  ask again; a set value reports "Regenerating model.".
- IMAGEFRAME is stored in the image variables as bits (2 is written as 3) and
  a drawing without them uses the profile value, which setting IMAGEFRAME
  updates and the settings file keeps.
- Raster images, PDF underlays and wipeouts are picked on their frame only;
  underlay snap geometry is never picked.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-28 10:53:53 +03:00
Hakan SevenandClaude Opus 5.5 f537aff75c feat: node graph overlay; move to opencadcodec/opencadkernel/opencadgraph
The codec and kernel repositories and crates are renamed opencadcodec and
opencadkernel. Inside OCS they are depended on under short keys, so code
reads `codec::`, `kernel::` and the new `graph::` (opencadgraph, the node
graph engine). File-format and protocol spellings stay as they were: the
ACIS product id `acadrust`, the ACADRUST_* switches and the plugin
version keys `acadrust_version` / `acadrust_source`.

A button left of MCP on the command line opens a translucent node graph
over the viewport, with a palette of object, input, math, logic, list,
text and geometry nodes added by click or drag. An object node owns
drawing entities and its rows are the Properties panel's own rows for
them: the single-object page is extracted from refresh_properties as
entity_property_sections, values use the control protocol's
property_json, and writes go through set_property_value with a property
target override, so the panel, MCP and the graph share one read/write
path. A list reaching an object row makes one entity per element. Each
graph action is one undo step; the canvas pans and zooms.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 07:34:23 +03:00
ramox81andClaude Opus 5.5 95e2bae0d2 Insert Reference panel: one Attach, labelled underlay tools, slide-out with Edit Reference and xref fading
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 19:39:23 +03:00
huanld 454d99b1d3 fix(scene): block text keeps its draw-order slot against sibling wipes
Unselected block text (the BS33-11 Mark/SectionMark labels) was erased by
its own block's wipeout pass and only came back through the selection
xray. Two compounding causes:

- Glyph quads rendered at the bare insert level, an exact depth tie with
  every sibling fill, so the later wipeout pass won LessEqual. Wire
  batches now carry the composed child rank as depth_override (the same
  units the scene graph composes: depths[insert] + label * half), which
  the block-text upload resolves per instance. Glyph vertices stay
  neutral on purpose — baking the raw per-block label into them
  double-counts and, for a negative rank, sinks the text BELOW its own
  masks.
- The wipeout pipeline's depth bias (-8 quanta) was larger than the
  whole within-block band: once child ranks compress into the insert's
  half-band, sibling steps are ~3 quanta and a wipeout-to-text gap is
  only 9-16 quanta of the 24-bit buffer. The mask only needs to break
  exact ties, so the bias is now WIPEOUT_DEPTH_BIAS_QUANTA = 2.

block_text_draw_depth regression pins the contract: neutral vertices,
override carrying the rank, and a margin over the wipe that exceeds the
bias on a 600-entity scene.
2026-09-18 08:38:35 +07:00
Hakan Seven bb29b987c2 fix: compact repeated nested block geometry 2026-09-17 14:34:10 +03:00
ramox81 61e5271055 Keep wipeout frames continuous 2026-09-11 17:27:34 +03:00
Karim Jerbi 75ec08dc55 feat(render): GPU analytical curve extraction for multi-arc polylines and blocks 2026-09-07 14:59:50 +01:00
Karim Jerbi 73cd759ca4 Extend GPU analytical circle and arc rendering to block inserts
- Emit transformed analytical curves (circles, arcs, ellipses) in block
  expansion as standalone wires rather than merging them into batched line
  strips.
- Keep render_instance unset on analytical curves in block prototypes so
  they route directly to CircleGpu / EllipseGpu instead of BlockWireGpu.
- Support TangentGeom::Circle in extract_circle_instance and wire partitioning.
- Drop analytical tangents on wires clipped by xclip so clipped geometry
  falls back correctly to line segments.
- Add unit test verifying block circles and arcs extract as analytical GPU
  instances.
2026-09-07 14:43:38 +01:00
Karim Jerbi 0425f979f9 feat(render): GPU analytical rendering for circles, arcs, and ellipses
- Render planar circles, circular arcs, ellipses, and elliptical arcs analytically via GPU-instanced screen-space quads and WGSL shaders.
- Implement exact arc sweep clamping with round end caps matching the CAD wire shader.
- Implement robust Newton-Raphson closest-point solver for ellipses with isotropic screen-space derivative anti-aliasing.
- Integrate into wire pipeline and PersistentWireArena upload paths.
- Remove unused mesh_volume_centroid function in doc_api.
2026-09-07 13:50:12 +01:00
PanosandClaude Opus 5 391a74a615 perf: let one tessellation serve every background
Switching to a Layout re-tessellated the whole model — `memo_miss=186455`,
2034 ms — to arrive at geometry identical to what was already in the memo.
The only thing that differed was colour.

`local_wires_for` already knows this: it stores the raw colour and drops
its background argument with `let _ = bg_color;`, noting that
`Batches::finalize` applies `adapt_to_bg` last, "so the cache no longer
has to rebuild on BACKGROUND / layout-switch". The tessellation memo's
guard had not been told, and still mixed the background in, so every
entry was discarded on a switch.

`finalize` now records what its colour resolution consumed — the raw
colour, the raw glyph colours, and the three flags it branches on — as
`WireModel::bg_adapt`, and `resolve_colors_for_bg` replays it for another
background. The guard drops the background, so a memo entry serves any
layout.

The resolution recomputes from the recorded raw colour rather than from
the resolved one, which makes it idempotent and therefore safe over a set
that mixes memo hits with freshly tessellated misses. Re-adapting the
resolved colour would not be safe: `adapt_to_bg` snaps a near-white colour
to pure black on a light background, and pure black comes back pure
*white* on a dark one, losing the tint. A test pins that asymmetry so the
raw colour is not optimised away later.

The contract is tested against the real `finalize` rather than a copy of
its logic: for every background pair, building under one and resolving for
the other lands exactly where building under the other would have.

`bg_adapt` is `None` for wires built anywhere else, and the resolution
skips them, so nothing outside the block cache changes colour. It is also
`None` when the resolution would be a no-op — a preserved colour with no
canvas fill looks the same under every background — which keeps the common
case at no cost.

Ordering is unchanged: the pass runs inside the builder, before
`append_scene_markers` and `apply_refedit_fade`, both of which have their
own separate background dependency.

`wires-build` gains `colors=` so the pass has a number of its own.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-05 18:53:16 +03:00
Hakan Seven 6606da5029 fix(blocks): complete block-backed instance rendering 2026-09-01 22:41:12 +03:00
Hakan Seven 7ea4f338f6 fix(render): preserve transparency inheritance
Resolve ByBlock alpha independently from color and keep explicit opaque values from falling back to layer transparency.

Pin the matching cadcodec API across desktop, plugin, and web targets.

Refs HakanSeven12/cadcodec#2
2026-08-31 22:48:57 +03:00
Hakan Seven 19629d1246 fix(blocks): unify block-backed content
Route pictures, table cells, leader content, symbols, and arrows through one dependency and transform graph.\n\nRefs #864
2026-08-31 01:09:32 +03:00
Hakan Seven abb4f4bf56 fix(blocks): unify nested object transforms
Route block-backed entities through one local geometry and accumulated transform path.

Refs #864
2026-08-30 23:30:14 +03:00
Hakan Seven 4209c35ba3 fix(polyline): render fill mode boundaries
Use kernel-produced band outlines when FILLMODE is off. Preserve centerline linetype stations through inserts, clipping, projection, and PDF export.
2026-08-24 22:18:44 +03:00
Hakan Seven 7293bec1b9 fix(point): preserve relative marker sizing
Keep rendering, picking, block transforms, and plotted output on the
same viewport-relative PDSIZE geometry without overloading wire width
fields.
2026-08-22 22:22:01 +03:00
Hakan Seven d9aead3fbc Merge pull request #856 from ramox81/codex/align-circle-behavior 2026-08-21 23:29:57 +03:00
Hakan Seven a87ca09fa4 Merge pull request #854 from ramox81/codex/align-arc-behavior 2026-08-21 21:41:24 +03:00
Hakan Seven 77e1f1b876 fix(plot): respect non-printing layers
Filter nested block, attribute, table, hatch, and wipeout geometry during export while preserving canvas visibility.
2026-08-21 18:57:23 +03:00
ramox81 390d42a63a Support planar circle tangent snapping 2026-08-21 16:49:49 +03:00
ramox81 5f9d8a9e0e Align arc creation and editing behavior 2026-08-21 14:03:58 +03:00
Hakan Seven 44efb8fd53 feat(frame): complete frame controls
Preserve frame geometry for selection while separating viewport and plot visibility across supported reference entities.

Refs #642
2026-08-20 23:37:02 +03:00
Hakan Seven 8601fd8e4b fix(render): draw block-contained 3D faces 2026-08-19 23:34:10 +03:00
Hakan Seven 0b5d4bd311 fix(mtext): honor background contrast
Preserve stored dimension fills and rotate text backgrounds with their labels.

Refs #774
2026-08-16 23:58:17 +03:00
Hakan Seven 4fd9b98da4 perf(render): instance block geometry
Share source buffers across block placements and render nested content with GPU instance transforms.\n\nChunk silhouettes and compact mesh material data so large drawings stay under device buffer limits and remain responsive.
2026-08-12 02:33:10 +03:00
gianlucafiore 97c904796e fix(plot): preserve inherited ACI for block plotting 2026-08-10 19:57:24 -03:00
Hakan Seven 96be8214f9 feat(tess): use angular sampling
Route curve, hatch, sweep, loft, surface, edge, and isoline tessellation through the shared kernel policy.
2026-08-10 12:12:16 +03:00
Hakan Seven c45daeffb6 feat(render): add scene environment pipeline 2026-08-05 23:42:18 +03:00
Hakan Seven b667eeeb05 refactor(render): unify scene rendering paths
Route model, paper, viewport and nested block content through one traversal while preserving leaf renderers. Carry decoded material state into mesh shading and harden solid geometry conversion.
2026-08-05 21:44:59 +03:00
Hakan Seven b1d55c6a7e feat(view): add visual style previews
- preview render modes on hover without committing
- distinguish 2D and 3D wireframe fill and depth behavior

Refs #483
2026-08-04 21:23:25 +03:00
Hakan Seven 25515fa33c feat(styles): overhaul style managers
Unify editor layouts, live previews, comparisons, read-only behavior, and localized controls across all named style managers.

Refs #629
2026-08-03 02:01:47 +03:00
Hakan Seven 20c6d419e2 fix(dimensions): render custom arrow blocks
Refs #612
2026-08-02 16:06:37 +03:00
Hakan Seven e03e091b3c feat(annotation): integrate object contexts 2026-08-02 12:00:15 +03:00
Hakan Seven 6ecd67ff6e feat(layer-state): add saved-state editor 2026-07-29 18:39:55 +03:00
Hakan Seven eb23715605 feat(scene): integrate standard DWG data 2026-07-26 22:30:14 +03:00
Hakan Seven deec48ad99 perf: keep heavy work off UI thread 2026-07-25 18:49:18 +03:00