Implement the complete Block Definition dialog window launched via BLOCK
and BMAKE commands, featuring standard CAD layout, workflows, and entity
creation pipelines.
- Dialog UI & Layout:
- 2-column compact CAD grid with synchronized vertical heights (580 × 390px).
- Editable combobox with existing block names, invalid character validation,
and inline redefinition badge.
- Multi-line text editor widget for block descriptions (replacing single-line input).
- Quick Select (QSELECT) button integration restoring dialog state upon completion.
- Confirmation guard when attempting to redefine an existing block definition.
- Centered radio buttons, clean coordinate inputs, and accessible keyboard shortcuts.
- Base Point & On-Screen Workflow:
- BlockOnScreenCommand strictly enforces prompt sequencing: Base point is
prompted before object selection.
- Dynamically recalculates world_to_block and block_to_world affine transforms
when base point is specified on-screen, preventing stale (0,0,0) normalization.
- Supports Retain, Convert to block (INSERT placement), and Delete modes.
- Explode Enforcement:
- Guarded EXPLODE command to prevent decomposing blocks flagged as non-explodable.
- Dynamic Themed Icons:
- Added pick_point.svg, select_objects.svg, quick_select.svg, and warning_triangle.svg.
- Routed all icons through the semantic theming engine so line work (#B4B6B9)
and accents (#6DB7ED) adapt automatically to the active theme.
- Tests:
- Added unit tests for retain/convert/delete modes, redefinition, explodable flag,
on-screen base point transform recalculation, and command sequencing.
Direct distance entry (#1429) turned every bare number at a point prompt
into a distance, so ROTATE's angle and the values automation types were
read as coordinates. The step reads the token first now — `feed_command`
reports whether it claimed it — and only an unclaimed one becomes a
distance. That also puts the token back on the unified step driver, which
owns the P / L selection keywords and the dimension-snap bookkeeping, and
stops `on_text_input` running twice for the same token. A tracking ray
carries its own base, so it no longer demands an anchor that the first
point of a command does not have yet.
Plugin command execution (#1425) re-implemented the command line inside
the plugin host: it dispatched families directly, skipping the teardown
that starts a command (grip edits, selection gestures, `last_point`, the
accepted snaps), and made every `CmdResult::Dispatch` in the application
skip plugin dispatch to avoid its own re-entrancy. A scripted line now
runs through `run_command_line`, with the trailing Enter left off while
the plugin streams the command, and the re-entrancy is handled by a flag
set for the length of the plugin's call. A pause parks the line's Enter
with the rest of its tokens instead of dropping it.
A font reference (#1432) tried the family lookup before the face-file
index, and that lookup ends in a prefix match a longer file name loses to
(`ISOCPEUI.TTF` would take `ISOCP`). The exact file answers first.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The Annotative row of text, MText, blocks, leaders, hatches and
dimensions is a Yes/No list, as the reference shows it; choosing a value
drives the same per-object annotative toggle as before.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Point & line and 2Lines take a text baseline or an ellipse axis as the
line; a zero value folds the points onto the first one; 2Lines turns the
second line about its start. The Properties Constraint section edits
Constraint Form (Dynamic on the *ADSK_CONSTRAINTS layer, Annotational on
the current layer), Reference (driven constraint in parentheses whose
parameter follows the measurement) and Description (stored with the
parameter and the native variable). Dynamic dimensions keep a 12 px text
and 8 px arrows at any zoom, drop trailing zeros and show formulas as
`fx: len=d1*2`; the hidden constraints layer stays out of the layer lists.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
DCALIGNED opens with `[Object/Point & line/2Lines] <Object>`. Point & line
asks `Specify constraint point or [Line] <Line>:` then `Select line:` (or the
line first and `Select constraint point:`), measures perpendicular to the
line from the constraint point to the line end nearest to it, and stores a
directed distance with the line as direction reference. 2Lines asks
`Select first line:` and `Select second line to make parallel:`, adds a
Parallel constraint solved with the first line pinned, then measures on the
solved geometry between the nearest ends. Unsupported line picks report the
reference's message; the same measurement again reports `The constraint
already exists on the selected objects.` and ends the command; an invalid
expression reports both reference lines and asks again.
The offered default and seeded expression carry twelve significant digits;
a typed value moves the second point (or the other object) while the first
point and its measured line stay, negative values keep their sign in the
parameter and use their magnitude, zero folds the points together, and the
dynamic dimension's origins follow every solve. The lock mark sits after the
text, a selected dynamic dimension shows triangle grips at its points and the
text square, and its Properties show the Constraint section (Name and
Expression editable) plus Text rotation.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
A right-click while a grip is hot opens the grip menu: Enter places the
grip, Stretch / Move / Rotate / Scale / Mirror switch how the gripped
objects are edited (the latter four hand the selection to the matching
command with the grip as its base point), Base Point re-bases the gesture
at the next click, Copy leaves the originals in place and adds the moved
shapes as new entities while keeping the grip hot, Undo snaps the shapes
back to where the gesture started, Exit drops the edit.
The grip commit path moves out of the left-release handler into
`commit_active_grip_edit` so the menu, Enter and the placement click share
it; Enter with a hot grip now places it instead of repeating the last
command.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The viewport context menu is now built from a pure model
(ui::popup::context_menu) rendered by the overlay: while a command runs it
offers Enter / Cancel / every keyword of the command's options() with the
keyword shown as a hint, a Recent Input submenu and M2P; when idle it offers
Repeat, Recent Input, Clipboard, Undo/Redo with history labels, the edit
block (Erase/Move/Copy/Scale/Rotate/Mirror/Draw Order), Isolate, Pan/Zoom,
selection tools, Properties and Options. The default row is anchored under
the pointer and the menu is keyboard-navigable (arrows, Enter, mnemonic
letters; any other key closes it and types into the command line).
Right-click behaviour is a user preference (Options → User Preferences,
SHORTCUTMENU / SHORTCUTMENUDURATION): shortcut menu (commercial solutions default),
time-sensitive, or the previous Enter-first cycle.
LINE gains options() (Close/Undo/eXit).
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Add MTP (Midpoint Between Two Points) as a keyword that can be typed
during any point-picking command (e.g. LINE) to suspend the current
command, prompt for two points, and return the midpoint to the parent.
- New Mid2PointCommand registered under both "MTP" and "M2P" aliases
- ReturnPoint CmdResult variant feeds the resolved midpoint back to
the suspended parent command
- MTP/M2P typed during a point step suspends the active command and
starts the midpoint modifier; Escape restores the parent command
- Preview wires show a rubber-band line with a triangle marker at
the midpoint
- Character-by-character typing is routed correctly even with dynamic
input active (digits no longer leak into dyn fields)
- Three automation tests cover the full workflow, ESC restoration, and
dynamic-input character routing
- Implement `TABLEDIT` command supporting viewport point-picking on cell interiors
- Support overlapping table hit testing with selection cycling and top-table resolution
- Support `/n` and `\n` multiline paragraph breaks (`\P`) in table cell text editing
- Unify text input modes via `InputKind` (`Point`, `SingleToken`, `FreeText`) on `CadCommand`
- Migrate 15+ commands across annotate, draw, insert, layout, and view modules
- Preserve text casing, literal spaces, and bypass arithmetic eval during FreeText input
- Add dedicated `tabledit_tests` and `free_text_entry_tests` test suites
Extract the push-undo → per-handle → invalidate → dirty → refresh
contract into one helper on OpenCADStudio. The helper is the single
source of truth for property-op side effects, so future property
handlers can't forget the cache invalidation or the panel refresh.
Note: MATCHPROP now no-ops when the destination selection is empty
(previously it marked the tab dirty and refreshed the panel). This is
a minor correctness improvement; restore the old behaviour with a
2-line guard at the MATCHPROP call site if desired.
test app::properties::apply_property_op_tests::empty_handles_does_not_invoke_or_dirty
test app::properties::apply_property_op_tests::applies_to_each_handle_sets_dirty_and_mutates
test app::properties::apply_property_op_tests::missing_entity_does_not_abort_loop