Commit Graph
4 Commits
Author SHA1 Message Date
Hakan SevenandClaude Opus 4.8 d528a3e2a5 feat(text): parse TEXT via acadrust + extend SDF text to MTEXT
Two related steps for the text pipeline:

- TEXT parsing now goes through acadrust's parse_plain_text (like MTEXT
  uses parse_mtext). text::acad_text_encode parses the value's %% codes —
  including %%u/%%o underline/overline and %%nnn — and re-encodes to the
  stroke tessellator's \L/\O + resolved-Unicode grammar, so OCS no longer
  tokenizes TEXT %% codes itself. (ATTRIB/TOLERANCE/DIMENSION still use the
  local tokenizer for now.) Bumps the acadrust pin to the commit that
  completes the TEXT/MTEXT control-code set.

- SDF text (OCS_TEXT_SDF) now covers MTEXT and every text-producing
  entity, not just top-level TEXT. TextStroke carries a GlyphRun (layout
  params); the collector walks convert()'s TruckObject::Text runs and
  applies annotation scale exactly as tessellate does for strokes.
  layout_glyph_quads shares lff::tokenize_run so %% specials resolve and
  \L/\O decorations are skipped (decoration LINES in SDF are still TODO).

Verified: stroke rendering unchanged with the flag off; SDF glyphs render
correctly for TEXT and MTEXT with OCS_TEXT_SDF=1. 154 lib tests green.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-07 00:53:19 +03:00
Hakan SevenandClaude Opus 4.8 79a5ac6fed fix(scene): correct MIRROR of TEXT under MIRRTEXT (commit + preview)
Root cause: the glyph tessellator advanced the pen by advance*width_factor
while the transform already scales the pen position by the width factor, so
a backward (negative width factor) run kept its word order and grew on the
same side of the anchor instead of mirroring across it. Advance in unscaled
glyph units to match text_local_bounds; the transform applies the factor once.

On top of that:
- The renderer honours the entity's own text-generation flags (DXF 71: bit 2
  backward / bit 4 upside-down) XOR the text style's flags, and signs the
  horizontal anchor by the width factor so Center/Right backward text mirrors
  about its anchor.
- MIRRTEXT on: a MIRROR toggles both group-71 bits so the reflected rotation
  renders a true glyph mirror (backward-upright for a vertical axis, flipped
  for a horizontal one).
- MIRRTEXT off: the text flips left<->right and lands mirror-symmetric to the
  source (right-reading) instead of hugging the axis.
- The MIRROR preview re-derives text ghosts to match the commit; mirrored()
  now reflects the double-single residual too.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-03 12:42:55 +03:00
Karim Jerbi 627761b629 fix(text): render TTF glyphs as solid fills, fix font fallback, correct Z-order
Text elements previously rendered as hollow wireframe outlines and sometimes
fell back to the wrong system font due to case-sensitive exact matching. Also,
the viewport background grid drew on top of solid entities.

Case-insensitive and partial-name fallback matching (e.g., mapping "arialn"
to "Arial Narrow") is now added to `sysfont::canonical_family_name`, ensuring
text resolves to the correct installed system font.

TrueType font contours are now triangulated into solid fills (`fill_tris`)
using `lyon_tessellation` in `ttf_glyph.rs`. To prevent the GPU from misclassifying
this 2D text as a 3D mesh (which broke flat shading), text tessellation splits
the output into separate outline and fill `WireModel`s.

The background grid is extracted from `SelectionCanvas` into `GridCanvas` and
moved beneath the 3D viewport to ensure proper layering. Finally, `DepthBiasState`
is enabled on all face/fill pipelines to apply a polygon offset, perfectly
resolving Z-fighting between coplanar wireframe lines and solid faces.
2026-06-25 18:17:01 +01:00
Hakan SevenandClaude Opus 4.8 7fe7e0230d refactor(scene): group modules into role-based subfolders
Move the 30 flat modules under src/scene/ into six folders by role:
convert (entity→geometry), text (fonts/shaping), model (render models),
pick (hit-test/selection/grips/xclip), view (camera/transform/render),
cache (block + property caches). pipeline/ is unchanged.

Full path migration — all `scene::X` references become
`scene::<group>::X`, no compatibility re-exports. render.rs items that
were `pub(super)` (parent was scene) become `pub(in crate::scene)` to
keep their original scene-wide visibility.

No behavior change; build and tests are green.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 11:33:46 +03:00