Enable the existing palette rows and BPARAMETER choices. Rotation accepts a
center, picked or numeric radius, and picked or numeric default angle.
Alignment places a tangent direction from its base point. Flip places a
reflection line and state label, with native grip and state expressions.
Extend shared graph append/capacity checks for Flip's additional state node
while preserving existing subgraphs. Keep Polar/Rotation angle labels unique
in either placement order. Add editor graphics, extents and definition
reframing through the existing overlay/history/save paths.
This milestone implements native parameter placement and persistence.
Rotate/Flip action association, reference alignment/grip editing, parameter
property editing and parameter sets remain separate work.
Validation covers command and palette placement, cancellation, local/parent
undo, save/discard, native DWG/DXF objects, existing graph preservation and
the 17 research fixtures. Broader block/dock regressions and editor renders
are also checked.
Enable the three existing palette rows and BPARAMETER choices. Pick a base,
endpoint and label location to create the appropriate native parameter, one
end grip and its location expressions in the shared authoring graph.
Render editor dimensions and labels, preserve them when reframing the block,
and include them in editor extents. Reuse local undo/redo, save/discard and
native DWG/DXF persistence. Reject incomplete or invalid placement without
changing document data or history.
This milestone implements parameter placement. Action association/evaluation,
parameter property editing, alternate grip counts and parameter sets remain
separate work.
Validation: focused placement and palette interaction checks; Block Editor and
dock regressions; native append and DWG/DXF round trips in all 17 research
fixtures, preserving existing graph data and source files; app-view renders.
Enable Point in Authoring Palettes and BPARAMETER. Pick parameter and label
positions, then create the native Point, XY grip and position expressions in
one undo transaction. Draw editor-only markers and clear placement previews.
Share graph append construction with Visibility so both types coexist in
either order. Allocate node, expression and edge IDs independently; preserve
existing objects, nodes and relationships and reject malformed/opaque graphs.
Reframe parameter, label and grip with the edited definition. Include authoring
positions in editor framing while keeping reference geometry extents unchanged.
Retain save/discard and parent saved-edit undo. Action association/evaluation
and parameter property editing remain separate milestones.
Validation: 10 targeted, 286 block and 60 dock checks passed (overlapping
filters). Appending a Point to an existing native graph passed DWG/DXF
roundtrips in all 17 local fixtures; old objects and original checksums stayed
unchanged. Real-view palette interaction and rendered marker/label verified.
Milestone 1: enable Parameters > Visibility and add interactive
BPARAMETER VISIBILITY placement using the existing native visibility
parameter, grip and state engine. Bare BPARAMETER currently offers only
Visibility; other parameter, action and set entries remain unavailable.
Show the placed parameter in the editor and support cancel, local undo/
redo, save/discard and saved-edit undo. Bind placement to its document
and definition, reject duplicates and invalid points, and protect existing
authoring graphs from replacement.
Keep visibility parameters and their grips aligned with geometry when a
BEDIT UCS change reframes the definition, including parameter-only blocks.
Validation: 9 targeted tests, 272 block checks and 58 dock checks passed
(overlapping groups). All 17 local DWG fixtures passed in-memory DWG/DXF
placement roundtrips and graph-preservation checks; originals unchanged.
MATCHPROP transfers properties from a source object onto others, so the CAD
crosshair gives way to a monochrome paintbrush whose tip sits on the pick
point - the AutoCAD feel for the same command.
The glyph borrows the crosshair's own colour (including a user-customised
one) and uses a single stroke weight plus one filled wedge, so it reads as
part of the CAD cursor family rather than clip-art. It is drawn instead of
the crosshair, never on top of it, and only while the command is armed.
props_asym_scale was app-global keyed by raw handle values, but fresh documents restart numbering at seed 1, leaking one tab's unchecked Uniform box into another tab reusing the value. The set moves to DocumentTab; all uses tab-scoped. Also removes a dead destructure left in overlay.rs. Test: asym_scale_opt_out_does_not_leak_across_tabs with handle-reuse premise assert (RED first). Full suite: 2025 passed / 0 failed / 25 ignored, zero warnings.
draw_axes projected with raw project_point3, so a behind-camera axis endpoint wrapped to a finite mirrored point (proven: clip.w=-100 projected to screen centre). Extracted shared project_point with the eye-plane guard (grid_segments delegates verbatim) and axes now skip when an end is unprojectable plus clip_seg. Legacy canvas offset preserved pixel-identically; remaining raw project_point3 sites elsewhere are out of scope. Tests: project_point_rejects_behind_eye plus axes_segments geometry pins. Full suite: 2024 passed / 0 failed / 25 ignored.
Before a grip is picked, the crosshair now jumps to the grip under it, so
the click lands where the marker shows.
Discussion #1557
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
SelectionState now holds view, gesture, input, menu and orbit sub-structs; all 450 access sites updated mechanically with no behavior change. Deletes three write-only dead fields (box_last, box_last_crossing, poly_last_crossing). Hand-rolled clears in commands and dim_viewport route through the new clear methods; bench fixture updated. Full suite: 1976 passed / 0 failed / 25 ignored.
Fixes:
- Font prompt no longer lists bundled ltypeshp/qcadshp shape files (#1626)
- Wide polylines step at a discontinuous segment width; PEDIT marks the
current vertex; keyword steps refresh the command preview (#1628)
- Radius-0 fillet drops the zero-length segment it left, so the corner
fillets again (#1422)
- FILLET Trim / No trim option (#1558)
- True-colour wires plot in their own colour; colour picker stores the
value it shows (#1621)
- Model tab keeps its page setup; "Save changes to layout" in Model (#1620)
- QNEW default template in Options > Files; .dwt in the open dialog
(#1134, #1113)
- GRIDUNIT / GRIDMODE / PERSPECTIVE variables (#1618, #1524)
- PTYPE (#1433)
- ZOOM nX / nXP (#1465)
- CHSPACE between model and paper space through a viewport (#1428)
- Moving a dimension keeps its automatic text placement
- Shell icon; "&&" button labels (#1554)
- LINETYPE Load from a .lin file (#1588)
- XLINE / RAY hide the crosshair arms (#1437)
- Dynamic-input boxes keep clear of the crosshair and each other (#1546)
- Snap marker colour setting, dark default on light canvases
(#1497, #1229, #1128)
- Dimension style precision as a 0.00 pattern dropdown (#1426)
- Node graph nodes left of the origin no longer clip away (#1592)
- Collapse button in the command history header (#1094)
- Freeze-in-current-viewport toggle in the ribbon layer list (#1466)
- Geometric Center object snap for closed polylines (#1369)
New strings translated in all 21 locales.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Two viewport-navigation defects, both measured against commercial solutions.
The cursor stayed a hand during a zoom. `selection_overlay` took one boolean
for all three interactive navigation tools, so ZOOM Dynamic and ORBIT both
showed PAN's grab hand — which reads as "drag the sheet", the wrong promise
for either. Split it into a `NavCursor` enum: PAN keeps the open/closed hand,
ORBIT gets four-way arrows, and ZOOM Dynamic gets the magnifier carrying the
sign of the zoom actually under way — "+" dragging up, "-" dragging down,
latched with a 2 px dead zone so a hand held still cannot strobe the glyph.
ZOOM Dynamic also reused `box_anchor` to remember where a drag began, so a
selection marquee rubber-banded across the screen while the view zoomed; the
drawing is now suppressed, the state left alone for `reproject_box_anchor`.
ZOOM EXTENTS did not reach the whole drawing, for three separate reasons, now
answered by one shared `Scene::visible_block_bounds`:
- A quartile filter dropped any wire whose centroid sat outside the
inter-quartile consensus of the others. It was meant to stop one junk wire
from a bad parse poisoning the box, but it could not tell parser junk from
an outlying detail, a survey point, or a block placed away from the rest,
and silently refused to frame them. Gone; the absolute 1e16 sentinel gate
the paper path already used is the only filter, and the XLine / Ray display
segments that motivated the heuristic are handled explicitly.
- HATCH tessellates to no wires at all, and the model path never read the
fill models, so a drawing whose outermost geometry is a fill — or which is
nothing but fills — had nothing to frame. It now folds them in, reusing the
renderer's own warm cache on the hot path rather than re-exploding every
INSERT per ZOOM EXTENTS.
- Inside a floating viewport the fit came from `compute_model_space_extents`,
which walked only `key_vertices` — empty for every tessellated curve.
Circles, arcs, ellipses and splines contributed nothing. Fixing it also
corrects plot Extents, sheet-set framing, viewport auto-fit and SpaceMouse
model bounds, which all inherited that blind spot.
Bounds stay f64 into the camera: a UTM drawing lost whole metres to the old
f32 round-trip. Drawing extents also no longer read the camera — the result is
cached per geometry epoch, and a floating viewport's camera is derived FROM
the extents, so `camera_for_viewport` recursed into a stack overflow.
`model_space_extents_mixed_entities_accuracy` asserted the curve-blind result;
it now asserts the true bounds.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
A lone unlocked point cloud selected in a 3D visual style shows a move
gizmo at its insertion point: X/Y/Z arrows and XY/YZ/ZX squares. Dragging
an arrow moves the cloud along that axis, a square moves it in that
plane; the hovered part is highlighted and each drag is one undo step.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The codec and kernel repositories and crates are renamed opencadcodec and
opencadkernel. Inside OCS they are depended on under short keys, so code
reads `codec::`, `kernel::` and the new `graph::` (opencadgraph, the node
graph engine). File-format and protocol spellings stay as they were: the
ACIS product id `acadrust`, the ACADRUST_* switches and the plugin
version keys `acadrust_version` / `acadrust_source`.
A button left of MCP on the command line opens a translucent node graph
over the viewport, with a palette of object, input, math, logic, list,
text and geometry nodes added by click or drag. An object node owns
drawing entities and its rows are the Properties panel's own rows for
them: the single-object page is extracted from refresh_properties as
entity_property_sections, values use the control protocol's
property_json, and writes go through set_property_value with a property
target override, so the panel, MCP and the graph share one read/write
path. A list reaching an object row makes one entity per element. Each
graph action is one undo step; the canvas pans and zooms.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The operations docs/automation/API-SPEC.md (PR #1383) describes, brought
over from huaninstratech/OpenCADStudio so the specification no longer runs
ahead of the code:
- entity CRUD: entities_create, entities_delete, entities_transform,
entities_copy_to, and `where` filters on query
- blocks and export: block_define, block_delete, a normalised wblock
- publishing: layout_create, page_setup_set, plot (per_page included)
- metadata: sysvar, xdata_set / xdata_get, file_identity
- collections: group_create, selection_set_save / load
- control plane: batch, events, view_focus, close
- the REST transport: `--http <port>`, the /api/v1 routes and their
OpenAPI 3 description
- person-in-the-loop picks: user_select and getpoint, hosted by the GUI
over the same REST routes, with on-screen pending signals
Taken from the fork's commits b7a7ed80, 69396b42, 64f1cf6a, c3aafc8e,
bb5a7bfa, 52317a5c, 50d293ba, b90e194f, 517c6397, 53a5c4c9, a49ac045,
37de5a46, a78b1822, 6d9aed2a, 33f522da, 5b5cafe2, 02a7e78d, 94df40dc,
fd5bc14d, 485fac61 and 2c5fc994.
Left out on purpose: 37de5a46 also removed the donation surface (the
Patreon fetch, the donation prompt, the Start-page supporters rail, the
DONATE command and its locale strings) and replaced the About dialog's call
to action; that is the fork's own product decision and stays out. The
fork's version bump and its unrelated IFC/BIM work are not part of this.
Adapted while porting: the REST server and the GUI bridge are desktop-only
and a template start is refused in the web build, so the wasm target still
compiles; the two plot tests read the PDF through the shared stream helper,
because exported streams are Flate-compressed; the benches set the new
crosshair field; comments and docs describe each operation in its own
terms rather than by another product's API names.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Placements (entity lookups, intersections, String labels, projections)
recomputed per view() and per mouse-move hit-test, with overlay re-clones
and 2-3x offset recomputes. New constraints_epoch bumped on every set
mutation/visibility/undo/DWG-load (plus new set_constraint_enabled API);
single-slot Arc<[GlyphEntry]> memo on an 11-field key (hover/selection
excluded); overlay de-cloned/de-duped to the single geometry source;
hit paths reuse the cache.
Tests:
- cached_glyph_placements_hit_returns_same_arc: same-key Arc identity
- cached_glyph_placements_invalidated_by_metadata_edit: edit + selection change yield new Arc
- glyph_hit_test_entries_matches_precomputed_boxes: shared hit-test helper
Bench (cargo bench glyph, 60 constraints): 8.18us -> 0.05-0.15us (~55x).
A/B reference deleted.
The dynamic dimension of a dimensional constraint is now linked in the
drawing file (AcDbAssocDependency + AcDbAssocDimDependencyBody on the
constraint node), reread on load, hidden by DCHIDE/DYNCONSTRAINTDISPLAY
and never plotted; it carries a lock mark before its text. New
CONSTRAINTNAMEFORMAT and DYNCONSTRAINTDISPLAY variables and the
DIMCONSTRAINT option front end. A transformed entity whose own end points
a driving dimension measures keeps only the first constraint point, so a
scaled line returns to its dimension value.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
An OTRACK crossing is the meeting of two tracking vectors, but
`OtrackHit` carried only the one a typed distance is measured along, so
the overlay had a single guide to draw. Snapping to the crossing of two
vectors worked and looked like an unexplained point on one line.
Carry the crossed ray out of `otrack_snap` as `OtrackHit::cross`, keep it
on the app beside `otrack_active`, and let the overlay take a list of
guides rather than one. `otrack_active` still drives typed-distance
entry on its own, so distance entry is unchanged.
FixesHakanSeven12/OpenCADStudio#1313
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01TQzYZsXBwPZ5HwBaGitEUV
(cherry picked from commit 2f6caacece)
1) VCONSTRAINT (and the new GCVERTICAL name) uses the axis constraint flow:
"Select an object or [2Points] <2Points>:", 2Points mode with the
reference's re-prompts and messages, and the same object types as
Horizontal — line, polyline segment, text, MText, ellipse axis.
2) Object mode turns the object about its first vertex; a two-point relation
across two objects slides the second object rigidly onto the axis.
3) Re-applying an axis constraint reports that the constraint already
exists; Vertical follows the UCS Y direction.
4) The constraint bar draws Vertical as the reference's axis mark, with the
point marker for a two-point relation.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
7) The constraint bar draws Fix as a padlock instead of the letter F: a
white lock with a small orange point marker when one point is held, a
red lock when a whole curve or polyline segment is held.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The Snap and Grid tab showed static grid values with dead checkboxes, and every grid line stroked identically.
Grid X/Y spacing and Major-line-every are now editable inputs (validated 2-100 for majors, dirty-tracked, applied with an error message on bad input); Adaptive-grid and Display-beyond-Limits checkboxes are wired to live state. Every Nth line partitions into major_segments and strokes subtly brighter (1.5x alpha, 0.75px) for the reference hierarchy. GRIDMAJOR state persists to UserSettings. Covers partition, invalidation, and parse tests.
The viewport grid ignored the configured spacing and forced square grids: compute_grid_step hardcoded a 1.0 base, a single shared step drove both line families (including the tangent derivative used for gap measurement), and the display always clipped to LIMITS despite the beyond-Limits option.
Grid spacing now scales per-axis from GRIDUNIT via compute_grid_steps (adaptive 5x growth, fixed passthrough), GridParams carries step_x/step_y, snap tolerances follow the visible steps, and the LIMITS clip is skipped when beyond-Limits is set. Also fixes a per-axis overflow fallback that returned the X base for Y. Spacing state (X/Y, adaptive, beyond-Limits) is stored on the app and persisted to UserSettings at defaults; dialog wiring follows separately.
Grid snap locks to SNAPUNIT instead of magnetizing; snapped 3D points keep elevation instead of flattening to z=0. New SnapTypes Vertex/EdgeMidpoint/FaceCenter/Knot/FacePerpendicular/NearestFace with their own F4 master toggle and mode set, tiers, and markers, fully independent of the 2D master. Solid B-rep corners/edge-midpoints/face-centers from mesh edges and kernel faces, spline knot points, and live perpendicular/nearest-to-face on mesh triangles merged priority-aware in move/click paths. Drafting Settings 3D Object Snap tab is fully live (was dead placeholders); Nearest-to-face off by default. TDD: behavioral LINE-to-solid tests plus engine/scene unit tests.
Constraint delete: a Properties-panel row delete button, viewport
click-to-select on a constraint glyph pill with Delete-key support, and a
right-click "Delete Constraint" menu item — all routed through one
undoable Scene::selected_constraint-aware path.
Fixes two named-parameter bugs found while testing that feature:
- DIMCONSTRAINT: a parameter named like a mode-switch keyword ("r", "d",
"a", "x", "y") could never be referenced, since the keyword check ran
before the parameter-name check.
- PARAMETERS modal Apply rebuilt Scene::named_parameters but never
refreshed the Properties panel, leaving renamed/deleted rows stale
until an unrelated refresh (e.g. a selection change) happened to occur.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>