A paper layout painted its whole canvas in the page colour, so the sheet
had no visible edge — zooming out never reached one, because the surround
was the same colour as the page. Floating viewports then painted
themselves black over it.
Both come from the same idea, that a viewport's canvas is a colour it can
be handed. What lies behind a viewport depends on what the viewport is:
- The full-canvas sheet shows the desk. `paper_bg_color` is the page, and
the page is a bounded rectangle `paper_sheet_fill` already draws; using
it for the canvas too erased the boundary between them. The desk is now
its own colour, defined once in the scene and read by both the widget
and the renderer, so the two cannot drift apart.
- A floating viewport sits on that sheet and must paint no canvas at all.
Handing it a transparent one does not work: the background shader
returns an opaque colour whatever alpha it is given, so alpha zero came
out black. Skipping the pass is the only way to ask for see-through, so
`skip_background` now suppresses both the clear and the pass. It is part
of the frame signature too — without that, a cached frame would keep
showing the canvas the flag was just turned off for.
Shading and fog still blend toward what is behind a floating viewport,
which is the page, so the uniform keeps that colour even though nothing
paints it.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The readout learned to write lengths as 5'-6 1/2" and angles as
N 45d0'0" E, but typed input was still a bare parse::<f64>() — a
coordinate could be displayed and not entered. Give the formatters
their inverses.
parse_length takes feet and inches separated by a dash, a space, or
nothing, with the closing quote optional, and whole-plus-fraction in
any of those forms: 5', 60", 5'-9", 5'9-1/2, 9-1/2, 1/2. A leading
minus is a sign; the one inside 5'-9" is a separator, since after feet
there is nothing left to subtract from.
parse_angle reads the mark that says which convention an angle is in —
g for grads, r for radians, d/'/" for degrees-minutes-seconds, compass
letters for a surveyor's bearing — and reads a bare number in whichever
convention the drawing is set to.
ANGBASE and ANGDIR now apply, but only where they mean something. Which
way a thing points is measured from the drawing's zero and runs the way
it says; how wide an arc opens is the same number whatever zero is
counted from. format_direction and parse_direction are the pair for
directions, and the polar readout and polar input both go through them,
so the bearing shown is the bearing accepted. format_angle stays for
sizes, where applying a base angle would corrupt the value.
The command prompts follow the same rule, each classified rather than
swept: OFFSET distance, FILLET radius, CHAMFER distances, ARRAY and
MINSERT spacing, TRACE width, HELIX, and EXTRUDE height read lengths;
the four dimension text-rotation prompts, ARRAY's total angle and
INSERT's rotation read angles. MLINE's scale and INSERT's scale factor
are left alone — a multiplier has no unit to be written in. INSERT read
both through one parse; they are now separate.
The typed variants also take a decimal comma, which a single-value
prompt has no other use for. parse_length itself does not: inside a
coordinate the comma separates the axes.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The status-bar units button wrote INSUNITS, which nothing on screen reads.
INSUNITS only tells the drawing how to scale content arriving from
elsewhere, so picking a unit relabelled the drawing and changed nothing
visible — the selector looked broken because the variable it moved was
invisible.
Point the button at LUNITS instead, the setting that decides how every
coordinate and distance is written, and give the three questions the word
"units" runs together a place each:
- The button offers the five length formats, each shown beside a sample of
itself, so Engineering and Architectural are told apart by sight.
- UNITS / DDUNITS opens a real dialog: length and angle format and
precision, the direction angle zero points, whether positive angles run
clockwise, and the insertion unit. Its sample comes from the same
formatters the drawing uses, so it cannot drift from the readout.
- DWGUNITS converts. Model geometry, viewport framing, the header's length
defaults and each dimension style's scale all move together in one undo
step; paper space is left alone, since the sheet is still the same sheet.
Locked layers are converted too — a half-converted drawing would be at
two scales at once.
The coordinate readout formatted at four decimal places whatever the
drawing asked for; it now goes through the same format_length the
properties panel uses. That made the angle formats reachable in turn, so
degrees-minutes-seconds now carries the d/'/" marks that say which
convention it is, and surveyor's units are written at all.
Typed input is still plain decimal: a length the readout writes as
5'-6 1/2" cannot yet be typed back. ANGBASE and ANGDIR are stored but not
yet applied to displayed directions.
Closes#668
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The ribbon offered four styles and dispatched each one's id as a command.
Two of those ids were not visual-style commands: "Shaded" carried SOLID,
which draws a 2D filled polygon, so choosing it started a draw command;
"Hidden" carried HIDDEN, which matched nothing at all, so it did nothing.
The intent had been for the button to fire its tool's event, but the
dropdown never reads one -- it dispatches the id.
Behind that sat two generations of the same feature. The render-mode
picker offered the seven styles a viewport can actually be drawn in;
everything else -- the ribbon, VSCURRENT, SHADEMODE, VISUALSTYLES and a
handful of bare verbs -- went through a binary wireframe-or-shaded flag
that could only approximate them, reporting "Hidden (shown shaded)" and
"X-Ray (shown as wireframe)" when asked for something it had no way to
draw. Four descriptions of one choice, each drifting on its own.
There is one list now. Each style names itself once -- mode, label, icon,
and the command that applies it -- and the ribbon, the picker, the
VISUALSTYLES verb and the interactive prompt all read from it, down to
the line that lists the choices, so what is offered cannot disagree with
what works. Keywords are the render modes' own names, since there is one
set of styles left to name.
The binary path is gone rather than kept alongside: its message, its
module event, the tool definitions that produced it, the ribbon's
special-cased highlight arms, the bare style verbs and the older keyword
spellings. X-Ray goes with it -- no render mode draws one, and it was
already coming out as a plain wireframe. Three files that had been left
holding a single icon constant each fold into the list.
Note: ModuleEvent::SetWireframe leaves the plugin API with it.
Closes#621
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Add a searchable block palette with previews, file import, collision-safe nested definitions, and dependency/table-record import. Keep palette thumbnails current across drawing switches and block-definition edits.
- Keep the floating panel near the selection and inside the viewport
- Persist the toggle and hide the panel without a selection
- Show only Material in 3D Visualization
Pin Iced 0.15 so dialogs can measure content before distributing the resolved frame across child panels. Keep the web plugin notice compact and non-resizable.\n\nCloses #582