Commit Graph
243 Commits
Author SHA1 Message Date
ramox81 f24fdc7965 Implement nested object selection and placement for NCOPY 2026-09-11 10:23:38 +03:00
gianlucafiore 4e46deee49 feat(fillet): add polyline fillet option 2026-09-07 19:46:43 -03:00
gianlucafiore cbfdcd9ecd fix(fillet): support parallel line fillets 2026-09-07 18:48:18 -03:00
PanosandClaude Opus 5 391a74a615 perf: let one tessellation serve every background
Switching to a Layout re-tessellated the whole model — `memo_miss=186455`,
2034 ms — to arrive at geometry identical to what was already in the memo.
The only thing that differed was colour.

`local_wires_for` already knows this: it stores the raw colour and drops
its background argument with `let _ = bg_color;`, noting that
`Batches::finalize` applies `adapt_to_bg` last, "so the cache no longer
has to rebuild on BACKGROUND / layout-switch". The tessellation memo's
guard had not been told, and still mixed the background in, so every
entry was discarded on a switch.

`finalize` now records what its colour resolution consumed — the raw
colour, the raw glyph colours, and the three flags it branches on — as
`WireModel::bg_adapt`, and `resolve_colors_for_bg` replays it for another
background. The guard drops the background, so a memo entry serves any
layout.

The resolution recomputes from the recorded raw colour rather than from
the resolved one, which makes it idempotent and therefore safe over a set
that mixes memo hits with freshly tessellated misses. Re-adapting the
resolved colour would not be safe: `adapt_to_bg` snaps a near-white colour
to pure black on a light background, and pure black comes back pure
*white* on a dark one, losing the tint. A test pins that asymmetry so the
raw colour is not optimised away later.

The contract is tested against the real `finalize` rather than a copy of
its logic: for every background pair, building under one and resolving for
the other lands exactly where building under the other would have.

`bg_adapt` is `None` for wires built anywhere else, and the resolution
skips them, so nothing outside the block cache changes colour. It is also
`None` when the resolution would be a no-op — a preserved colour with no
canvas fill looks the same under every background — which keeps the common
case at no cost.

Ordering is unchanged: the pass runs inside the builder, before
`append_scene_markers` and `apply_refedit_fade`, both of which have their
own separate background dependency.

`wires-build` gains `colors=` so the pass has a number of its own.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-05 18:53:16 +03:00
Hakan Seven 9d991d7feb Bound GPU uploads and complete Greek and performance integration 2026-09-04 20:26:29 +03:00
gianlucafiore 2885898da6 fix(trim): honor preselected cutting boundaries 2026-09-03 17:02:06 -03:00
gianlucafiore 5ed508ce76 fix(offset): preserve source entity layer 2026-09-03 16:33:03 -03:00
Hakan Seven 7edf268eef Keep rotation angle label on guide arc 2026-09-02 21:53:29 +03:00
Hakan Seven 52134a0bc6 Render rotation guide in working plane 2026-09-02 21:42:39 +03:00
Hakan Seven 4247b0c953 Keep FILLET active after each operation
Fixes #974
2026-09-02 21:06:55 +03:00
Hakan Seven 5c3aa1c25c fix(modify): preserve polyline extrusion frames 2026-09-02 08:56:46 +03:00
Atirna 9654986a0a fix(modify): keep polyline thickness through join/convert/explode
JOIN, PEDIT convert, and EXPLODE rebuild polyline-family entities from
scratch and copied only common entity data, so a thickness (DXF 39) set
in Properties reset to 0 after those edits. Carry the source thickness
onto the rebuilt Line/LwPolyline and every exploded piece, like trim and
break already do for arcs.

Fixes #916
2026-09-02 09:53:45 +05:30
Hakan Seven 6d6defa0ad fix(color): show color book identity 2026-09-01 08:44:28 +03:00
ramox81 470e22c80f Complete polygon mesh editing workflow 2026-08-31 10:13:27 +03:00
Hakan Seven 2a482089b8 test: fix regression assertions
Refs #941
2026-08-30 21:18:10 +03:00
Hakan Seven 7a523a0f44 fix(clipboard): share COPY across drawings 2026-08-29 23:12:26 +03:00
Hakan Seven e8cb752fab fix(mesh): complete polygon mesh support 2026-08-28 20:26:32 +03:00
ramox81 e345d89519 Extend PEDIT for polygon meshes 2026-08-28 15:50:49 +03:00
Hakan Seven 43d4403a47 fix(dimension): sync jogged radius geometry 2026-08-28 00:33:37 +03:00
Hakan Seven bc750c6d76 fix(dimension): harden jogged radius workflow 2026-08-27 08:09:02 +03:00
Hakan Seven 6ef2d75e84 fix(dimarc): complete merge integration
Preserve source-plane geometry and associative arc parameters while combining the latest properties and tolerance workflows.
2026-08-27 01:00:23 +03:00
Hakan Seven 81e7add1dd fix(tolerance): complete workflow integration
Sync current main and companion codec changes before preserving unsupported frame rows, rendering in the entity plane, and sharing final layout metrics with placement preview.
2026-08-27 00:14:08 +03:00
ramox81 5a9894fd3e Complete jogged radius dimension workflow 2026-08-26 17:17:55 +03:00
ramox81 8aca9a0aef Complete arc length dimension workflow 2026-08-26 15:32:37 +03:00
Hakan Seven 968ee3fda4 fix(dimension): complete ordinate workflow 2026-08-25 21:36:04 +03:00
Hakan Seven 9ded5eb04f feat(dimension): complete diameter workflow 2026-08-25 20:57:28 +03:00
ramox81 e34b67c709 fix(dimension): complete ordinate workflow 2026-08-25 17:10:55 +03:00
ramox81 75f042607e Align diameter properties and graphics 2026-08-25 15:39:48 +03:00
Hakan Seven 4209c35ba3 fix(polyline): render fill mode boundaries
Use kernel-produced band outlines when FILLMODE is off. Preserve centerline linetype stations through inserts, clipping, projection, and PDF export.
2026-08-24 22:18:44 +03:00
Hakan Seven 343b6cda7d feat(mline): align creation and editing 2026-08-23 00:30:41 +03:00
Hakan Seven 7293bec1b9 fix(point): preserve relative marker sizing
Keep rendering, picking, block transforms, and plotted output on the
same viewport-relative PDSIZE geometry without overloading wire width
fields.
2026-08-22 22:22:01 +03:00
ramox81 fc047b3b38 Add multiline editing workflows 2026-08-22 20:20:35 +03:00
Hakan Seven c22f6cde60 fix(trim): preserve source handle in fence pass
Temporary fence pieces used a sentinel handle, so the source spline was included as its own cutting boundary and kernel intersection recursed indefinitely.

Refs #830
2026-08-22 01:11:37 +03:00
Hakan Seven d9aead3fbc Merge pull request #856 from ramox81/codex/align-circle-behavior 2026-08-21 23:29:57 +03:00
Hakan Seven a87ca09fa4 Merge pull request #854 from ramox81/codex/align-arc-behavior 2026-08-21 21:41:24 +03:00
ramox81 fc9110de21 Use circle planes in offset and break 2026-08-21 16:49:56 +03:00
ramox81 5f9d8a9e0e Align arc creation and editing behavior 2026-08-21 14:03:58 +03:00
ramox81 ff09fc7800 Implement associative center mark workflow 2026-08-21 12:05:18 +03:00
Hakan Seven 44efb8fd53 feat(frame): complete frame controls
Preserve frame geometry for selection while separating viewport and plot visibility across supported reference entities.

Refs #642
2026-08-20 23:37:02 +03:00
Hakan Seven dcedf945ea feat(spline): correct property semantics
Merge PR #824 while keeping periodic and coplanarity geometry in cadkernel.
2026-08-20 12:13:35 +03:00
Hakan Seven 1c408e3a73 feat(spline): improve fit and CV editing
Keep planar conversions kernel-backed and leave unsupported 3D, CV-to-fit, and closed rebuilds unavailable instead of changing curve data.\n\nRefs #815
2026-08-20 00:18:45 +03:00
ramox81 1a6b61fb3a Correct spline property value semantics 2026-08-19 16:50:49 +03:00
ramox81 5595837a69 Align spline properties and editing 2026-08-19 12:00:02 +03:00
ramox81 0d37d3ff78 Improve spline fit and control vertex grips 2026-08-19 11:02:32 +03:00
Hakan Seven 7c818d15e9 fix(geometry): honor polyline OCS in commands
Route editing and derived geometry through kernel world-space curves.\n\nRefs #797\nRefs #798\nRefs #799
2026-08-18 22:09:48 +03:00
Hakan Seven f9c3546551 fix(trim): keep retained geometry continuous
Use kernel trim spans so unrelated boundary crossings do not split survivors.
2026-08-18 20:12:30 +03:00
Hakan Seven 1dded7f881 fix: restore workspace verification 2026-08-15 23:11:26 +03:00
gianlucafiore 7810d2c154 fix: allow multiple stretch selection windows 2026-08-15 15:01:05 -03:00
Hakan Seven 4fd9b98da4 perf(render): instance block geometry
Share source buffers across block placements and render nested content with GPU instance transforms.\n\nChunk silhouettes and compact mesh material data so large drawings stay under device buffer limits and remain responsive.
2026-08-12 02:33:10 +03:00
Hakan Seven ac8183ec91 refactor(cad): use direct stack dependencies 2026-08-10 15:03:31 +03:00