The edge-stack closure duplicated dock_panel_visible arm-for-arm; it now delegates (tab is provably the active tab at that site). Ribbon.layer_names was written but never read outside one test; deleted, test reads via layer_infos. Faces and combo-refresh sub-items investigated and dropped (already unified upstream; no live stale path). Tests: dock visibility parity pins incl. Start-tab. Full suite: 2046 passed / 0 failed / 25 ignored, zero warnings.
XrefManagerSelect/RightClick/RowOp/PathPick/FindReplace carried positional display indices that rescans could retarget. New XrefRowId{key,saved_path} (the identity refresh uses) in all 5 variants, resolved via row_index at dispatch with graceful no-op; panel selection stays index-based. display.index remains for view-time styling/lookup only. Tests: xref_rowop_unknown_id_is_noop (RED first); existing dialog/simulator/click tests migrated to ids. Full suite: 2044 passed / 0 failed / 25 ignored.
AnnoObjectScaleToggle had three silent no-op paths (no target, locked layer, unknown scale); each now pushes command-line info mirroring the open-path guards. Xref empty-state hardcoded grey now uses muted_style. DD_BOUNDS eviction and attr-clamp changes investigated and deliberately dropped (no reachable defect in either). Tests: anno_scale_toggle_tests cover all three paths (RED: silence). Full suite: 2032 passed / 0 failed / 25 ignored, zero warnings.
Allow users to temporarily override object snaps during active point prompts by typing at least the first 3 letters of any snap mode (e.g. MID, END, CEN, PER, NON). The override activates for the next point pick only and automatically restores running snaps once consumed or cancelled.
VP-freeze columns used the global-freeze glyph; shift-ranges swept filtered-out rows into bulk ops. Glyph swapped to layer_vp_freeze (ribbon precedent); new visible_indices helper shared by the view loop and the shift arm. Test: shift_select_skips_filtered_out_rows (RED: hidden row in range). Full suite: 2028 passed / 0 failed / 25 ignored.
props_asym_scale was app-global keyed by raw handle values, but fresh documents restart numbering at seed 1, leaking one tab's unchecked Uniform box into another tab reusing the value. The set moves to DocumentTab; all uses tab-scoped. Also removes a dead destructure left in overlay.rs. Test: asym_scale_opt_out_does_not_leak_across_tabs with handle-reuse premise assert (RED first). Full suite: 2025 passed / 0 failed / 25 ignored, zero warnings.
- LAYERS ribbon button runs a command that opens the Layer Manager pallet;
the ribbon no longer keeps it highlighted.
- Layer Manager: search box stays right-aligned, the column header fills
the row, no stray contour lines when the pallet is taller than its rows.
- Auto-hidden edges don't show the shown-group accent bar.
- Auto-hide reveal and hide wait 150 ms of rest, so passing over the
strip doesn't flash groups open.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013RyGiMXcsf9HTKfqDxaQGt
Fixes:
- Hover state no longer drops when the pointer moves up from one strip
icon, group grip or title bar to the one above: iced handles the
element above first, so the old element's "left" (None) cleared the
hover just set. Leave messages now carry the element and only clear
their own hover.
- The drop preview used the pallets' own widths; it now uses the
group's width, matching where the pallet lands.
- Group indexes from messages (group grab, splitter) are looked up
safely, so a message from before a layout change no longer panics.
- Floating placements read from the config are healed (finite, positive,
at least the minimum size), like the group weights already were.
- The shown group's edge bar is centred in its row: a stack takes its
height from its first layer, and the icon column was shorter than the
row. The "Drag to move group" tooltip is removed.
Simplifications (no behaviour change):
- dock_open_at_default / dock_unpeek replace seven copies of "dock on
the right if unplaced, then reveal" and four of "stop peeking".
- The drop target takes the grab offset as a parameter, so a drag
update stores its state once.
- dock_set_open, ensure_settings, the shown-index bookkeeping after a
group is removed and the on-screen width clamp each lose duplication.
- VBarLabel drops options its single caller never varied.
- The drop preview's landing computation is one helper.
Naming and consistency: pallet names in the + menu, the drag ghost and
the floating title bar go through t!(); StripHit::Tab becomes
StripHit::Join; stale comments updated.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013RyGiMXcsf9HTKfqDxaQGt
LayerPanel.editing and color_picker_row were positional indices, so a sort/sync/filter between start and commit retargeted renames and swatches. Both are Option<String> now; commit resolves fresh with graceful no-op on deleted layers. Existing rename tests migrated. Tests: layer_rename_commit_follows_name_across_resort (RED first) plus deleted/empty no-op and picker-resort pins. Full suite: 2019 passed / 0 failed / 25 ignored.
No intended behaviour change except the fixes noted below.
- One drag state: a single `DockDrag` (move pallet / group, width,
splitter, floating size, Layer Manager column) replaces nine fields
(dragging, dragging group, resizing, split, float resizing, origin,
target, grab offset, layer column flag) that had to be kept in sync.
- `dock_expanded` becomes `dock_peek` with one meaning: a pallet revealed
although it auto-hides. `dock_reveal(id)` shows a pallet's group and
peeks it; commands that open a pallet now use it, so opening a pallet
also switches its edge to that pallet's group.
- Each group stores its own width (falling back to its widest pallet's
width until first sized), instead of every pallet's width being kept in
sync. Pallet widths now only size floating pallets and new groups.
- One `dock_set_open(id, open)` holds every pallet's open and close path.
- Leftovers removed: the tab-group config format that never reached main,
the multi-tab drag ghost header, the separate icon-hover message.
Fixes:
- Hovering a strip icon reveals an auto-hiding edge again (the icons had
lost the hover message in the option B strip). Covered by a test that
moves the pointer over the icon in the real view.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013RyGiMXcsf9HTKfqDxaQGt
- LAYERS opens the Layer Manager as a dockable pallet instead of a modal
dialog with a darkened backdrop. It floats over the middle of the
drawing the first time and keeps its place after that; LAYERS again
(or its close button) hides it. The table keeps its natural width and
scrolls sideways when the pallet is narrower, and the Name column
divider now drags through the dock's pointer capture. Ctrl+A selects
all layers while a layer row is selected in the open pallet.
- The Layer Manager is listed in the tab-row pallet menu like the others.
- Double-clicking a docked title bar floats the panel beside its edge;
double-clicking a floating title bar docks the panel on the side its
title bar faces.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013RyGiMXcsf9HTKfqDxaQGt
Panels can now float over the workspace, share a docked slot as tabs,
and split an edge at heights the user picks.
- Dropping a panel away from the edges floats it at the pointer. Floating
panels move by their title bar, resize from a corner grip, and come to
the front when clicked.
- Dropping in the top or bottom quarter of a docked slot docks the panel
above or below it, as before. Dropping in the middle adds the panel as
a tab of that slot. Pressing a tab shows that panel; dragging a tab
pulls the panel out again.
- While dragging, a blue ghost previews the result: the new slot, the
slot with its future tab row, or the floating window.
- A splitter between stacked slots sets their heights; double-click it
to make the slots equal again. Heights persist.
- A press only becomes a drag after 5 px of movement, so clicking a title
bar or tab never moves the panel.
The persisted layout now stores each edge as tab groups with a height
weight, plus a list of floating panels. Configs with the old
bare-panel-id stacks still load as single-panel slots.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013RyGiMXcsf9HTKfqDxaQGt
On a non-Retina screen macOS draws the interface at 1x, which reads small
on a Full HD monitor, and there was no way to enlarge it. Options >
Display now offers an interface scale of 75–200 % in 25 % steps, applied
through the window's scale factor on top of the display's own and kept
with the user settings. It is a list rather than a slider because the
dialog rescales under the pointer as the value changes.
Fixes#1655
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Add Section 19 benchmarks covering camera pan viewport uniform updates,
spatial hover candidate search, and viewport data assembly scaling
- Add navigation telemetry probes in src/perf.rs (active only when
PERF=1) to track frame interval, batched input moves, and layout-draw gap
Outside macOS a touchpad's two-finger drag arrives as wheel scrolls that
nothing tells from a wheel. A new option (Options, off by default) makes
every scroll pan and Ctrl+scroll — what a pinch sends there — zoom.
Fixes#1560
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
LayerTransparencyEdit applied without begin/commit_layer_undo, so the edit was permanent while every sibling arm is undoable. Mirrors the color arm inside the non-empty guard. Test: layer_transparency_edit_pushes_undo asserts the entry plus undo-restores (RED first). Full suite: 1991 passed / 0 failed / 25 ignored.
Conflicts were additions on both sides, kept together: the Count palette
and Sheet Set toggles next to the Graphic Attributes toggle in the ribbon,
main's new locale groups and catalog entries next to graphic-attributes,
and module declarations. The palette code follows main's crate renames
(acadrust -> codec, cadkernel -> kernel).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VgkJN8DEojuPTumAXLHotu
- Colour swatches carry no *VARIES* or ByBlock text; the L / B / C / V
button already shows that.
- A separator sits between "Create Layer with active settings" and the
"Create fills on the current layer" checkbox.
- The linetype scale field is a plain text field like the Properties
panel: the first click selects its value, Enter applies it (decimal
comma and expressions accepted) instead of repeating the last command.
This drops the iced_aw number_input feature again.
- Undo/redo name fill changes "Fill change" and linetype changes
"Linetype", in all 21 locales.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VgkJN8DEojuPTumAXLHotu
- The hatch pattern picker takes its messages as one PatternPickerMessages
struct instead of eight arguments.
- The palette's fill index is keyed on the scene's geometry epoch alone;
epochs are unique across scenes, so the scene address is not needed.
- The ribbon lineweight handler is an on_ribbon_lineweight_changed method,
used by the palette instead of a recursive update() call.
- The 430-line palette test is split into eight focused tests with shared
helpers; no checks were dropped.
- Palette, gradient editor, prompts, messages and undo labels go through
t!/tf!. The 33 new strings are in a graphic-attributes Fluent group in
all 21 locales; "[Yes / No] <Yes>", ByLayer and ByBlock stay English.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VgkJN8DEojuPTumAXLHotu
- The palette view looks fills up through an index of associative fills
that is rebuilt only when the scene's geometry epoch changes, instead
of scanning the drawing twice per frame. The gradient previews are
cached and rebuilt only when the gradient changes.
- New fills go to the layer of the filled object. A checkbox in the
palette menu ("Create fills on the current layer") restores the HATCH
behaviour and is saved in the config. Objects on locked layers are
skipped with a message.
- The palette is no longer part of the default dock layout; it is docked
below Properties the first time it is shown and keeps a place the user
chose. The original dock test is restored.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VgkJN8DEojuPTumAXLHotu
- Revert formatting, import/module reordering and unrelated rewrites
outside the feature (command.rs, style.rs, paper.rs, view/mod.rs,
properties.rs, dialog.rs, ValuePromptCommand); the new SVG icons stay.
- Move the palette logic out of dialog.rs into update/graphic_attributes.rs.
- Replace 14 loose app fields and ~50 Message variants by
GraphicAttributesState (one Menu enum for the open drop-down) and a
nested GraphicAttributesMsg / GradientMsg, like BlockPaletteMsg.
- Share the selection -> line/fill handles -> unlocked edit path, reuse
valid_block_name, the ribbon lineweight handler and fill_handles, and
drop the unused GradientColorToggle, color_open and LineLinetypeScaleInput.
- Linetype scale accepts any positive value (e.g. ISO pen widths 0.13,
0.18, 0.25, 0.35) instead of rounding to 0.1 with a 0.1 minimum.
- Closing open boundaries and creating the fill is one undo step.
- The close prompt also answers typed Y/N + Enter, a bare Enter (Yes)
and Escape (cancel), not only the option buttons.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VgkJN8DEojuPTumAXLHotu
Display gets a command line text colour (blank keeps the theme's); it
covers history, prompts and the input, while errors stay red. Files
lists the fonts folder that text resolution searches, so .shx files can
be added by hand; opening it creates it first.
Discussions #1493, #1372
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
SelectionState now holds view, gesture, input, menu and orbit sub-structs; all 450 access sites updated mechanically with no behavior change. Deletes three write-only dead fields (box_last, box_last_crossing, poly_last_crossing). Hand-rolled clears in commands and dim_viewport route through the new clear methods; bench fixture updated. Full suite: 1976 passed / 0 failed / 25 ignored.
- Text styles keep their TrueType typeface through save and reopen (codec
reads and writes the STYLE record's ACAD extended data) (#1633)
- Unnamed shape-file entries no longer show in text style lists (#1634)
- Save As offers DWT 2018; NEW asks for the template to start from, while
Ctrl+N and the quick-access New run QNEW with the default template (#1635)
- An edge next to an earlier fillet of the same radius rounds together with
it (kernel); the solid stays drawn and pickable while edges are chosen
(#1625, #1107)
- A full cache rebuild drops the B-rep cache too, so an undone fillet does
not come back with the next edge operation (#1107)
- Selected solids in shaded styles highlight only their visible edges (#1031)
- VIEW ISO / SWISO / SEISO / NEISO / NWISO snap to the isometric corners
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Fixes:
- Font prompt no longer lists bundled ltypeshp/qcadshp shape files (#1626)
- Wide polylines step at a discontinuous segment width; PEDIT marks the
current vertex; keyword steps refresh the command preview (#1628)
- Radius-0 fillet drops the zero-length segment it left, so the corner
fillets again (#1422)
- FILLET Trim / No trim option (#1558)
- True-colour wires plot in their own colour; colour picker stores the
value it shows (#1621)
- Model tab keeps its page setup; "Save changes to layout" in Model (#1620)
- QNEW default template in Options > Files; .dwt in the open dialog
(#1134, #1113)
- GRIDUNIT / GRIDMODE / PERSPECTIVE variables (#1618, #1524)
- PTYPE (#1433)
- ZOOM nX / nXP (#1465)
- CHSPACE between model and paper space through a viewport (#1428)
- Moving a dimension keeps its automatic text placement
- Shell icon; "&&" button labels (#1554)
- LINETYPE Load from a .lin file (#1588)
- XLINE / RAY hide the crosshair arms (#1437)
- Dynamic-input boxes keep clear of the crosshair and each other (#1546)
- Snap marker colour setting, dark default on light canvases
(#1497, #1229, #1128)
- Dimension style precision as a 0.00 pattern dropdown (#1426)
- Node graph nodes left of the origin no longer clip away (#1592)
- Collapse button in the command history header (#1094)
- Freeze-in-current-viewport toggle in the ribbon layer list (#1466)
- Geometric Center object snap for closed polylines (#1369)
New strings translated in all 21 locales.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The wizard's folder scan, Import Layout as Sheet, the template layout
lists and the drawing cache behind Model Views, Place on Sheet, callout /
label blocks and block previews parsed whole DWGs on the UI thread. They
now go through the shared `background_task` worker: a cache miss reads the
drawing and handles the message that needed it again. Block previews lend
the cached drawing to the preview scene instead of cloning it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Closes the view-to-dispatch resort race: the nine Layer* variants plus ColorPickTarget::Layer now carry the layer name and resolve to the current panel row at dispatch time via layer_panel_index; unknown names no-op. View sites (layer panel, ribbon dropdown) and the CLI/plugin path send names, so the CLI position lookup and the ribbon enumerate are deleted. Panel-internal selection state stays index-based. Tests: layer_toggle_visible_targets_layer_by_name_after_resort pins name targeting across a re-sort; layer_toggle_visible_unknown_name_is_noop pins the graceful no-op. Full suite: 1974 passed / 0 failed / 25 ignored.
Turning a 141k-entity layer off/on took 1.5-5 s; it now takes ~0.6-0.9 s.
- Off/freeze toggles go through invalidate_layer_visibility: entities on
the layer keep their tessellation memo (visibility gates them before
tessellation); only block users re-expand. No mesh recolor.
- The resident patch reuses a surviving memo entry instead of
re-tessellating, guarded by the same display-context hash as the full
build.
- The patch looked up `layout.order` linearly per re-shown entity, which
made turning a big layer back on quadratic.
- recolor_meshes_for_handles resolved materials for handles with no mesh.
- Wire arena: a hidden slab keeps its instances and sets a `hidden` flag
in its consts (collapsed in the vertex shader); an unchanged re-show only
clears the flag. Const writes are batched into merged spans.
- The `layer_visible` automation action indexed the document's layer
table instead of the sortable panel rows the Layer* messages use.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- When the count area's boundary is gone the approved Invalid Area dialog
asks: undo the change (also its X and Cancel) or count all of model space;
"always" keeps the choice in the settings. An edited boundary moves the area.
- A table's *T block is brought up to date whenever the table changes.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
F12, the drafting dialog and restored settings each re-derived DYNMODE and
lost the mode on the way: F12 off set 0, so on came back as 3 even after
DYNMODE 1. set_dyn_input now makes off negative (temporarily off) and on
restore the stored mode, and the bare query prints the stored value.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The PR pinned the codec to its fork through [patch]; codec #75 is merged
upstream and main already points at it, so the patch section is dropped.
The two windows-sys features it adds (Globalization, Identity) stay.
The exponential camera step is the right call. `0.9 ^ delta` is strictly
positive for every real delta, in and out cancel exactly where the
subtraction lost a percent of the view on every round trip, and the file's
own header has promised an "exponential feel" since it was written. Three
surfaces were left behind it, and the wider range exposed a fourth thing.
The range of the system variable. 3 to 100 is the range ZOOMFACTOR has, and
the User Preferences page was built against it; `SETVAR ZOOMFACTOR` accepts
that and nothing else again. A faster wheel is the Options window's business
instead: the slider covers the variable's own range, the field beside it
reaches 500, and a read-out says what a notch actually does ("10.0% a
notch") so the number being set is readable rather than implied. A value
above 100 therefore lives only in this application's own configuration file,
where it is nobody else's to read, and a bare `SETVAR ZOOMFACTOR` still
reports it. The bounds and the clamp live in one place now
(`settings::clamp_zoom_factor`): four literal copies of `3, 100` are what
let a surface be missed in the first place.
A floating viewport in MSPACE. It zooms its own view through
`zoom_active_viewport`, which kept subtracting: the factor reached zero at
6.67 steps, so from ZOOMFACTOR 360 up every notch inside a viewport bottomed
out on the clamp — a tenfold jump a notch, and the top third of the slider
doing nothing at all. Exponential there too, from a base of 0.85 so the
default notch still moves a viewport the 15% it always has. Each surface
keeps its own long-standing feel rather than inheriting the other's.
The trackpad pinch. `pinch_zoom_steps` was calibrated against the
subtraction (`1 - step / 10 = 1 / (1 + m)`) so that a pinch of m leaves the
view exactly 1 + m times closer — the property docs/trackpad.md documents
and the reason the gesture tracks the fingers at all. Inverting the zoom law
by hand is what let the two drift apart, so the step is asked of the camera
now (`Camera::zoom_steps_for_ratio`), which cannot drift by construction.
`pinch_is_one_to_one` recomputed the old formula rather than the camera's,
so it kept passing through all of this; it zooms a real camera and measures
the distance it lands at instead.
Also: `zoom` had a floor and no ceiling, and zooming out multiplies. At
ZOOMFACTOR 500 a notch out is x2.4, so about ninety notches — a couple of
seconds of scrolling — ran the distance past what an f32 far plane
(`distance * 1000`) can hold, and the viewport went black on an infinite
projection. A degenerate pinch magnification of -1 or beyond reached the
same place through the other side. Both are bounded now.
Also: two doc comments quoted the linear law (`zoom_view_at_cursor` and the
one on `pinch_zoom_steps`), and docs/trackpad.md stated the pinch identity
and claimed the tests covered it against the camera. All updated, with what
a notch does and where each surface's range comes from written down.
Tests, each confirmed against the behaviour it describes: the zoom law at
every factor the application can hold (positive, monotonic in the setting,
in and out cancelling), the ceiling under a long scroll out in both
projections, the published inverse and what it does with a nonsense ratio,
the viewport factor and a real viewport zoomed three notches at the top of
the range, the SETVAR range including a value the Options field set, the
Options field (above 100, above the ceiling, cleared, not a number), its
agreement with the slider, Close putting both the value and the field back,
and the read-out's percentages. 1882 lib tests pass.
The two new Options strings are not in the locale catalog yet, so they
render in English until it is regenerated.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Conflicts with #1573: the locale files and the catalog take both PRs'
entries (one "Insertion Point" mapping kept); the Home and Insert Block
panels take #1574's layout with #1573's Insert Block gallery.