Removes PR3's `viewport_frame` seam in `viewport_ref.rs`; the frame is
PR1's camera-derived one everywhere.
The five dimension commands (DIMLINEAR / DIMALIGNED / DIMRADIUS /
DIMDIAMETER / DIMANGULAR) now record a real association when they
measure through a viewport. The commit path's one association gate
(`dimension_association_allowed`, added when PR2 was stacked) gains an
else-branch: where PR2 committed the dimension unassociated and PR1's
inference guard returned an empty source list, `Scene::attach_viewport_
dimension_association` now stores the whole chain — dimension ->
viewport -> block path -> entity -> feature — from the AcceptedSnaps PR1
captured, in definition-point slot order.
* `Scene::dimension_association_slot_points` names that order, including
the radial dimensions `dimension_reference_points` does not cover.
* `OpenCADStudio::viewport_dimension_snaps` builds the slot array. A snap
whose paper point is no longer the definition point it fills has its
model point recomputed from that definition point through the frame:
the object pick records one click for both extension origins, and a
rotated DIMLINEAR projects its origins onto the measuring axis.
* Radial dimensions take their own path inside
`attach_viewport_dimension_association`. Their single reference is an
osnap type 10 carrying the radial marker (which circle / which polyline
arc segment) and the angle around it; `source_reference` would hand
back the generic curve-parameter marker -2, which
`radial_source_for_marker` cannot find.
One measurement rule, documented in `viewport_ref::measurement_rule`:
`actual_measurement` is always the RAW measurement in the dimension's own
space (paper, for a viewport dimension), and the viewport compensation
lives only in the magnitude of the negative DIMLFAC override, applied
once by the formatter. PR2's persistence already followed it; PR3's
refresh did not — it substituted the model distance times
`model_factor()`, which made a refreshed dimension read `user_lfac` times
too much versus an identical freshly-created one. Refresh now writes the
paper measurement (a debug assert pins resolved paper points to the model
points through the frame), and `axis_distance` goes with it.
Block sub-entity snaps: verified that `block_cache` stamps the top-level
INSERT's handle onto every expanded and clipped sub-wire, so
`wire_source` can only ever report the INSERT — nested inserts included.
`OpenCADStudio::resolve_source_block_path` now descends from that INSERT
at accept time (using the object-pick path's existing
`resolve_measurable_entity`, so arbitrary depth, not just one level) and
fills `SnapSourceRef.block_path` with the real inner entity. Where the
descent cannot identify one — a non-planar-pickable type such as text,
hatch, spline or solid, or nesting past eight levels — the source stays
the INSERT with an empty path, which is coarser but never wrong. Both the
limitation and where it bites are documented on
`Scene::resolve_block_snap_source` and `SnapResult::source`.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Removes PR2's two seams now that PR1 (viewport snapping) is underneath.
* `Scene::viewport_frame` is PR1's camera-derived implementation. The
viewport-record version is gone; PR1's returns `None` for oblique /
perspective viewports, which is what we want — every entry point in
`viewport_dim_seam` then declines rather than guessing a planar
mapping. `viewport_dim_seam` is now just the dimension object-pick
path, and its module doc says so.
* There is one accepted-snap store: PR1's `OpenCADStudio::accepted_snaps`.
PR2's parallel `dim_accepted_snaps` (and its command-name ownership
tracking, which PR1's clear-on-command-start/end already does) is
deleted, along with the `record_dimension_accepted_snap` seam.
`accepted_snap_for_point` reads PR1's list.
Two things layer on top:
- the explicit object pick is not a point step, so it still records its
own snaps, now through `push_accepted_snap` into PR1's list, and now
carrying the picked entity handle + block path as a `SnapSourceRef`
so PR3 can associate it;
- a typed coordinate carries no snap, so `measure_snap` re-attaches the
content viewport under a snap that is free *and* source-less. That
keeps `DIMLINEAR` with typed coordinates inside a 1:10 viewport
measuring the model, without ever reinterpreting a real paper-sheet
snap that happens to sit over a viewport.
* One association gate, not two. `dimension_association_allowed` is the
single predicate, derived from the same `dimension_measure_space`
classification that decides whether to compensate the measurement, so
the two can never disagree. `infer_dimension_sources_guarded` delegates
to it, and the commit path's "commit unassociated when measured through
a viewport" condition is now that predicate rather than a second,
independently-computed bool. It also covers the explicit-pick and
explicit-source-list branches, which the old inference-only guard did
not. Because the classification ignores the trailing dimension-line
placement click, an ordinary paper dimension whose placement click lands
inside a viewport rectangle keeps its association.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The negative DIMLFAC convention is resolved from the dimension's owner block,
but the entity only gets one when `add_entity_to_layout` commits it. With
DIMASSOC = 0 the dimension is exploded to its pieces first, and the baked
text would then have read as a model-space dimension and dropped the
compensation.
Stamp the layout block - the same handle the add assigns - as soon as the
override is written, so the entity is self-describing whichever path consumes
it.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Colocated unit tests pin the persisted representation: a 1:10 viewport with
no user factor writes DIMLFAC -10, a 10-unit paper span then formats as 100,
and the same dimension read back in model space does not scale. A positive
user factor folds into the magnitude, and a drawing-wide negative DIMLFAC
that already carries the compensation writes no override at all. Another
test pins the viewport model->paper affine against ViewportFrame's own
mapping, so object-pick projection and snap projection cannot drift.
Also clears the recorded snaps when a multi-dimension command commits.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Paper-space hit testing only sees sheet entities, so DIMLINEAR / DIMALIGNED /
DIMRADIUS / DIMDIAMETER / DIMANGULAR in "select object" mode found nothing
when the user clicked the model geometry a viewport displays.
A pick that lands inside a content viewport is now mapped into model space
through the viewport frame and tested against that viewport's resident model
wires - the same tessellation it draws, so the pick matches what the user
sees. Ordinary block instances are descended into, with the instance
transform (recursively, up to eight levels) baked into the extracted
geometry, so a line inside a block measures its placed length.
The picked entity is handed to the command already projected onto the sheet,
so all five commands keep working entirely in paper coordinates and unchanged;
the pick is recorded as a viewport snap, so the committed dimension is
compensated exactly like a point-input one. A miss falls through to the
ordinary paper-space pick.
Also narrows mixed-space classification to the measuring points: the final
click of each of these commands is the dimension-line placement, which lands
on bare sheet for viewport measurements and inside a viewport rectangle for
paper ones, and says nothing about what is being measured.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
DIMLINEAR / DIMALIGNED / DIMRADIUS / DIMDIAMETER / DIMANGULAR created on a
sheet now report the model measurement of the geometry seen through a
viewport, at any viewport scale, while definition points, the dimension line
and the text stay in paper coordinates and the annotation keeps its sheet
size (DIMSCALE is untouched).
A viewport frame is a similarity - uniform scale plus in-plane twist - so
projecting the model span onto the paper axis and compensating gives exactly
the raw paper measurement times 1/scale. No geometry is rewritten: the
compensation is persisted once as a negative DIMLFAC override on the
dimension and applied once by the linear formatter, so preview text,
dimension text, the properties measurement row and DXF/DWG export all agree.
User measurement multipliers fold into the same magnitude, and an explicit
text override still bypasses formatting entirely, so it is never re-scaled.
Angular dimensions are never compensated - a similarity preserves angles.
Mixed input (one point through viewport A, another through viewport B or on
the sheet) is refused rather than silently mis-measured: the command line
explains why and the dimension falls back to plain paper measurement.
A dimension measured through a viewport is left unassociated: its definition
points are projected paper coordinates, so inferring a paper-space
association would bind it to geometry that is not there. PR3 records the real
dimension -> viewport -> entity chain.
The result is one ordinary dimension entity carrying one style override, so
undo/redo works through the existing history with no new out-of-document
state.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Point input now keeps an `AcceptedSnap` alongside each point a command
collects: the paper point, the model point it came from, the viewport and
frame it was seen through, and the geometry identity the snap engine
attributed. Interactive picks record in the click handler, typed / dynamic /
headless points record in `feed_command`, and the list is cleared whenever a
command starts or the active space changes. Commands that don't care keep
consuming the plain paper point unchanged; PR2 reads the model point and
frame, PR3 the source.
Dimension association inference is suppressed when the dimension's points came
through a viewport. Inference matches geometry against the dimension's own
definition points in whatever space it is handed, so paper definition points
projected from a viewport would associate with unrelated paper-sheet geometry
at those coordinates, or match model geometry using paper coordinates. An
empty source list makes `attach_dimension_association` a no-op. PR3 replaces
this with real viewport-aware associations.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Paper-space commands could not pick model geometry displayed by a layout
viewport: `hit_test_wires` deliberately excludes viewport content in PSPACE,
and that has to stay true for selection. This adds the capability as a separate
query rather than by changing those semantics.
`OpenCADStudio::paper_viewport_snap` walks the current layout's displayed
content viewports top-most first, skips those whose display is off or whose
clip boundary excludes the cursor, and for each one runs the EXISTING snap
engine against that viewport's model wires using the viewport's own camera and
screen rectangle (`viewport_edit_frame_for`). The accepted model point is
mapped back onto the sheet with `ViewportFrame::model_to_paper`, so everything
downstream keeps working in paper coordinates — LINE still draws at the
projected paper point. Grid snap and the paper-space rubber-band origin are
suppressed for that pass; results outside the clip are rejected so no snap
lands on a clip cut. Locked viewports snap like unlocked ones.
No projected geometry is rebuilt per pointer event: the wire set is the
renderer's resident per-viewport Arc (`model_wires_for_viewport_arc`) and the
broad phase reuses the shared interaction index over it.
The result is merged with the ordinary paper-sheet snap by `snap::merge_snap`,
which applies the engine's own priority-then-distance rule, in both the
cursor-move and the click paths.
`SnapResult` gains Copy fields `viewport: Option<Handle>` and
`source: Option<DimensionAssociationSource>`; the engine fills `source` from
the owning wire wherever it knows it. `AcceptedSnap::from_snap` converts a
result plus frame into the shared PR2/PR3 contract type.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
PropValue::ParamRow/ParamAddRow, the PropParamInput/Commit/Delete/AddNew
messages, their command_driver handlers (on_prop_param_commit/_delete/
_add_new, resolve_named_parameter_edit), and their render functions all
already existed — but nothing ever constructed the "Parameters" section
that would route data to them, so the whole inline add/rename/redefine/
delete workflow was unreachable from the UI. Adds that missing section
to the no-selection page in refresh_properties, alongside a new
PropValue::ParamsVisibilityToggle header row (mirrors the existing
show_constraint_values setting) for toggling whether constraint pills
show their driven value/parameter name.
Users can now manage named parameters inline in the Properties panel
(live resolved values, add/rename/redefine/delete) as an alternative to
the separate PARAMETERS modal, which continues to work unchanged.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Six one-shot alignment commands for the current selection —
ALIGNLEFT/ALIGNHCENTER/ALIGNRIGHT/ALIGNTOP/ALIGNVCENTER/ALIGNBOTTOM —
distinct from the existing point-picking ALIGN/ALIGN3D command: each
nudges every selected object (or complete group, via new
Scene::selected_object_units) so its bounding-box edge/center lines up
with the extreme edge/center already present in the selection, closer
to a word processor's "align objects" than AutoCAD's 3-point ALIGN.
Wired as plain one-click Tool entries in the Modify extension panel,
next to the existing ALIGN entry, matching that panel's flat-list
convention (no point prompts, so no dropdown submenu needed).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Constraint delete: a Properties-panel row delete button, viewport
click-to-select on a constraint glyph pill with Delete-key support, and a
right-click "Delete Constraint" menu item — all routed through one
undoable Scene::selected_constraint-aware path.
Fixes two named-parameter bugs found while testing that feature:
- DIMCONSTRAINT: a parameter named like a mode-switch keyword ("r", "d",
"a", "x", "y") could never be referenced, since the keyword check ran
before the parameter-name check.
- PARAMETERS modal Apply rebuilt Scene::named_parameters but never
refreshed the Properties panel, leaving renamed/deleted rows stale
until an unrelated refresh (e.g. a selection change) happened to occur.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Include decoded IMAGE/OLE content in the shared PDF plotting path,
with clipping, transforms, transparency, draw order, and resource reuse.
Use named page content for export and printing.
Fixes#1266