Commit Graph
102 Commits
Author SHA1 Message Date
Karim Jerbi 0425f979f9 feat(render): GPU analytical rendering for circles, arcs, and ellipses
- Render planar circles, circular arcs, ellipses, and elliptical arcs analytically via GPU-instanced screen-space quads and WGSL shaders.
- Implement exact arc sweep clamping with round end caps matching the CAD wire shader.
- Implement robust Newton-Raphson closest-point solver for ellipses with isotropic screen-space derivative anti-aliasing.
- Integrate into wire pipeline and PersistentWireArena upload paths.
- Remove unused mesh_volume_centroid function in doc_api.
2026-09-07 13:50:12 +01:00
PanosandClaude Opus 5 391a74a615 perf: let one tessellation serve every background
Switching to a Layout re-tessellated the whole model — `memo_miss=186455`,
2034 ms — to arrive at geometry identical to what was already in the memo.
The only thing that differed was colour.

`local_wires_for` already knows this: it stores the raw colour and drops
its background argument with `let _ = bg_color;`, noting that
`Batches::finalize` applies `adapt_to_bg` last, "so the cache no longer
has to rebuild on BACKGROUND / layout-switch". The tessellation memo's
guard had not been told, and still mixed the background in, so every
entry was discarded on a switch.

`finalize` now records what its colour resolution consumed — the raw
colour, the raw glyph colours, and the three flags it branches on — as
`WireModel::bg_adapt`, and `resolve_colors_for_bg` replays it for another
background. The guard drops the background, so a memo entry serves any
layout.

The resolution recomputes from the recorded raw colour rather than from
the resolved one, which makes it idempotent and therefore safe over a set
that mixes memo hits with freshly tessellated misses. Re-adapting the
resolved colour would not be safe: `adapt_to_bg` snaps a near-white colour
to pure black on a light background, and pure black comes back pure
*white* on a dark one, losing the tint. A test pins that asymmetry so the
raw colour is not optimised away later.

The contract is tested against the real `finalize` rather than a copy of
its logic: for every background pair, building under one and resolving for
the other lands exactly where building under the other would have.

`bg_adapt` is `None` for wires built anywhere else, and the resolution
skips them, so nothing outside the block cache changes colour. It is also
`None` when the resolution would be a no-op — a preserved colour with no
canvas fill looks the same under every background — which keeps the common
case at no cost.

Ordering is unchanged: the pass runs inside the builder, before
`append_scene_markers` and `apply_refedit_fade`, both of which have their
own separate background dependency.

`wires-build` gains `colors=` so the pass has a number of its own.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-05 18:53:16 +03:00
Hakan Seven 612ec8d60f Merge main and localize surveyor units 2026-09-03 12:45:24 +03:00
Hakan Seven ce66701342 Merge pull request #982 from NgoQuocViet2001/fix-dim-color-overrides
fix(dimension): honour per-object text and extension-line colour overrides
2026-09-03 12:41:23 +03:00
NgoQuocViet2001 074e589ce8 fix(dimension): render DIMAUNIT 4 as a surveyor's bearing
DIMAUNIT 4 is Surveyor's units, but format_angular_value matched only
0-3 and let 4 fall through the catch-all to decimal degrees. An angular
dimension in a drawing authored with surveyor units therefore read as
plain degrees, while AUNITS 4 in the same drawing writes a bearing for
the coordinate readout — the two disagreed on one angle.

Format the bearing from the dimension's own DMS path so it carries
DIMADEC, DIMAZIN and DIMDSEP, quantise before picking the quadrant so a
value just short of a cardinal does not quote a quarter turn, and offer
the option in the dimension-style dialog.
2026-09-03 15:23:42 +07:00
NgoQuocViet2001 6c6b394e56 fix(dimension): honour per-object text and extension-line colour overrides
The Properties panel reads and writes ACAD_DSTYLE overrides for all three
dimension colours (DIMCLRD 176, DIMCLRE 177, DIMCLRT 178), but the
renderer consulted the override only for DIMCLRD and took DIMCLRE/DIMCLRT
straight from the dimension style. Editing 'Text color' on a dimension
therefore showed the new colour in the panel while the drawing kept
rendering the inherited style colour — which for the common
DIMCLRT = ByLayer default is the layer colour. (#898)

Route all three through one helper so the renderer and the panel read the
same value.
2026-09-03 15:13:57 +07:00
NgoQuocViet2001 4a3b416103 fix(dimension): carry engineering-unit inches up to feet
format_engineering split feet from inches before rounding to DIMDEC, so a
remainder that rounds up to a full foot printed out of range: 35.999" at
two decimals read 2'-12.00" instead of 3'-0.00". A magnitude that rounded
away to zero also kept a lone minus sign.

Round on the decimal grid first and split afterwards, matching the carry
handling already used by format_architectural and format_fractional.
2026-09-03 14:28:13 +07:00
Hakan Seven 43d4403a47 fix(dimension): sync jogged radius geometry 2026-08-28 00:33:37 +03:00
ramox81 d37c8cbd84 Align jogged radius unit and tolerance properties 2026-08-27 10:47:08 +03:00
ramox81 50c811e998 Order jogged radius fit properties 2026-08-27 10:43:20 +03:00
ramox81 dc26edbbfc Align jogged radius text properties 2026-08-27 10:43:04 +03:00
ramox81 ac81f3b045 Simplify jogged radius misc properties 2026-08-27 10:42:49 +03:00
ramox81 efde152e17 Correct radial dimension rendering overrides 2026-08-27 10:31:32 +03:00
ramox81 b529c9332f Align jogged radius property controls 2026-08-27 10:31:27 +03:00
ramox81 7b58de2578 Fix jogged radius properties and layout 2026-08-27 09:36:41 +03:00
Hakan Seven bc750c6d76 fix(dimension): harden jogged radius workflow 2026-08-27 08:09:02 +03:00
Hakan Seven 6ef2d75e84 fix(dimarc): complete merge integration
Preserve source-plane geometry and associative arc parameters while combining the latest properties and tolerance workflows.
2026-08-27 01:00:23 +03:00
ramox81 5a9894fd3e Complete jogged radius dimension workflow 2026-08-26 17:17:55 +03:00
ramox81 8aca9a0aef Complete arc length dimension workflow 2026-08-26 15:32:37 +03:00
Hakan Seven 968ee3fda4 fix(dimension): complete ordinate workflow 2026-08-25 21:36:04 +03:00
Hakan Seven 9ded5eb04f feat(dimension): complete diameter workflow 2026-08-25 20:57:28 +03:00
Hakan Seven 8140c39e0d feat(dimension): complete radius workflow 2026-08-25 19:26:24 +03:00
Hakan Seven 649dfae337 fix(dimension): complete angular workflow 2026-08-25 18:55:25 +03:00
ramox81 e34b67c709 fix(dimension): complete ordinate workflow 2026-08-25 17:10:55 +03:00
ramox81 75f042607e Align diameter properties and graphics 2026-08-25 15:39:48 +03:00
ramox81 656501e91d Remove extra radius primary unit properties 2026-08-25 14:28:00 +03:00
ramox81 f7d8522520 Restore radius extension line properties 2026-08-25 14:14:46 +03:00
ramox81 205893c784 Align radius dimension properties and graphics 2026-08-25 13:56:35 +03:00
Hakan Seven 97ec3ed67e fix(dimension): complete aligned workflow
Preserve association modes, source geometry, and sub-unit formatting.
2026-08-25 13:18:09 +03:00
ramox81 6bbef80a26 Complete angular dimension layout and fitting 2026-08-25 12:23:29 +03:00
ramox81 04d824974d Align angular dimension properties and rendering 2026-08-25 11:29:39 +03:00
ramox81 a4d913d772 Correct sub-unit scale application 2026-08-25 10:13:35 +03:00
ramox81 a4ee749251 Enable tolerance property controls 2026-08-25 10:13:35 +03:00
ramox81 9b79abc9a3 Align dimension property behavior 2026-08-25 09:52:35 +03:00
Hakan Seven 959197bb3c feat(dimension): complete linear workflow 2026-08-24 23:42:49 +03:00
Hakan Seven 4209c35ba3 fix(polyline): render fill mode boundaries
Use kernel-produced band outlines when FILLMODE is off. Preserve centerline linetype stations through inserts, clipping, projection, and PDF export.
2026-08-24 22:18:44 +03:00
ramox81 c66ec7fb64 Complete linear dimension property behavior 2026-08-24 15:32:38 +03:00
ramox81 9dc4e08f77 Align dimension property editability 2026-08-24 14:10:14 +03:00
ramox81 f0d00c1d53 Align linear dimension properties and grips 2026-08-24 12:10:29 +03:00
Hakan Seven 7293bec1b9 fix(point): preserve relative marker sizing
Keep rendering, picking, block transforms, and plotted output on the
same viewport-relative PDSIZE geometry without overloading wire width
fields.
2026-08-22 22:22:01 +03:00
Hakan Seven 44efb8fd53 feat(frame): complete frame controls
Preserve frame geometry for selection while separating viewport and plot visibility across supported reference entities.

Refs #642
2026-08-20 23:37:02 +03:00
Hakan Seven 5e62da464e fix(properties): preserve literal text
Separate numeric fields from names and content so only numeric property values are evaluated as expressions.

Refs #809
2026-08-20 14:58:12 +03:00
gianlucafiore 2da520de80 fix: keep dimension text grips aligned during stretch 2026-08-13 09:46:56 -03:00
Hakan Seven 4fd9b98da4 perf(render): instance block geometry
Share source buffers across block placements and render nested content with GPU instance transforms.\n\nChunk silhouettes and compact mesh material data so large drawings stay under device buffer limits and remain responsive.
2026-08-12 02:33:10 +03:00
Hakan SevenandClaude Opus 5 8c7ebdc9f1 refactor: drop truck, and evaluate every curve through the kernel
The last four truck crates are gone from the manifest. What they were doing
falls into three parts, and each now has one answer instead of two.

NURBS evaluation. truck was carrying B-spline curves and surfaces for the
SPLINE entity, hatch boundaries, BLEND's endpoint frames, the spline preview
and ACIS spline-surface faces. The kernel now has both, over one de Boor
written across however many coordinates a control point holds — so a plane
curve and a space curve cannot drift apart, and a surface is the same
algorithm applied twice. The rational and the polynomial cases stop being
separate types: weights absent means polynomial.

The entity conversion. Every LINE, ARC, ELLIPSE, SPLINE and polyline was
built into truck topology purely so it could be sampled back into points.
They are sampled through `entities::curve` now, which is where each one's
geometry is already defined once and what EXTRUDE and REVOLVE read — so a
circle drawn on screen and a circle handed to the Model tab come from the
same definition. That retires four of TruckObject's variants and the module
is renamed for what it does.

SWEEP and LOFT. Both only ever produced a mesh, so both are built from point
lists: a band of quads per span, and a lid where a profile closes. Lofting
profiles of different densities resamples them by distance rather than by
index, so a circle lofted to a square no longer twists.

Two things worth noting for anyone reading the old comments. The tolerance
globals that lived in the tessellation module were never about truck at all —
they are the per-frame chord height, and they move to `curve_tol`. And the
rule that a profile handed over as `Lines` silently broke EXTRUDE and REVOLVE
no longer holds: those read the curve directly and never look at this channel.

The two `automation` test failures are unchanged from before this and are not
caused by it.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-10 01:08:50 +03:00
Hakan SevenandClaude Opus 5 7307ea3136 fix(dim): measure a two-line angle between the lines that define it
A two-line angular dimension stores two lines, not two rays:
first_point→second_point is one, angle_vertex→definition_point the other,
and the angle is the one they make where they cross. The renderer read
angle_vertex as the centre and the other two points as the rays from it,
which measures something else entirely — a ten degree angle came out as
two hundred and seventy, and a shallow one as very nearly a full circle.

The lines are now intersected for the real vertex, and the arc point
picks which of the four angles at that crossing is meant. Each line
offers its direction and its reverse, and the sweep is tried from either
line: taking only the first→second order leaves out half the angles, and
the half left out is the one wanted whenever the lines are nearly
parallel. Parallel lines cross nowhere, so only the extension lines are
drawn.

A zero sweep was also being turned into a full turn, because the wrap
that pushes a negative sweep forwards ran on zero too. Two rays pointing
the same way enclose no angle and now draw none.

Checked against the three angular dimensions in a drawing that carries
its own baked arcs: the vertex and sweep computed from the stored line
endpoints reproduce the baked centre and angle to the decimal — 7.48,
10.61 and 2.29 degrees — from entirely separate inputs.

This is the path taken when a dimension has no baked block: one OCS drew
itself, or one whose block was dropped by an edit. Both paths now agree.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-08 02:59:34 +03:00
Hakan Seven b667eeeb05 refactor(render): unify scene rendering paths
Route model, paper, viewport and nested block content through one traversal while preserving leaf renderers. Carry decoded material state into mesh shading and harden solid geometry conversion.
2026-08-05 21:44:59 +03:00
Hakan Seven 657d023fb7 feat(ucs): integrate coordinate systems
Route coordinate input, geometry creation, transforms, properties,\nviews, and viewport persistence through a shared working plane.\n\nRefs #484
2026-08-04 23:17:54 +03:00
Hakan Seven b1d55c6a7e feat(view): add visual style previews
- preview render modes on hover without committing
- distinguish 2D and 3D wireframe fill and depth behavior

Refs #483
2026-08-04 21:23:25 +03:00
Hakan Seven de2707a23e fix(styles): apply active creation defaults
Resolve style properties before editors and previews open.
Use absolute annotation multipliers for style-driven objects.

Refs #401

Refs #431
2026-08-03 16:43:58 +03:00