- Add HostNotification::SelectionChangedV4 { tab_id, handles } with discriminant 7
- Broadcast active-tab selection changes at update() and automation_op boundaries
- Use stable order-independent signature to avoid spurious hover notifications
- Clear Scene selection in automation new/open to avoid stale handles
- Add crates/ocs_plugin_api/ARCHITECTURE.md and module-level rustdoc
- Cross-link README.md and docs/plugin-architecture.md
- Fix test env race with shared ENV_LOCK and EnvVarGuard helpers
Implement the AutoCAD compatible HATCHTOBACK (HB) command and enhance the interactive DRAWORDER command pipeline with comprehensive verb selection and viewport entity picking.
Key implementations and architectural details:
1. HATCHTOBACK command execution
* Isolates entities belonging to the active layout block record or global space.
* Filters out entities residing on locked layers using an efficient hash set lookup.
* Records targeted delta undo operations on SortEntitiesTable objects (~100 bytes) rather than snapshotting full document structures.
* Performs granular draw depth cache invalidation via Scene::invalidate_draw_depth, preserving existing geometry tessellations and spatial indices.
* Emits localized user notifications when no qualifying hatch entities are found.
2. Interactive DrawOrderCommand state machine
* Supports preselected entities as well as interactive on demand selection gathering.
* Implements subverb selection supporting single character shortcuts (A for Above, U for Under, F for Front, B for Back) and case insensitive keyword parsing.
* Enables interactive reference object picking directly in the viewport via needs_entity_pick and on_entity_pick callbacks.
* Supports hexadecimal handle specification directly from the command line interface.
3. Ecosystem and system integration
* Bumps DEFAULT_ALIASES_VERSION from 2 to 3 to register the HB alias while preserving existing user overrides.
* Integrates HATCHTOBACK and HB into dynamic autocomplete registries.
* Adds localized message strings across all 20 Fluent translation catalogs.
* Corrects hatch boundary serialization flags to ensure outermost boundary rings consistently carry the external attribute.
Persist camera, render state, and solid fallback geometry across saves. Generate previews from a clean live viewport and refresh recent-file thumbnails immediately.
The MText editor paints its own caret and is not a focusable widget, so
the command input keeps widget focus behind the dialog. It captures the
arrow itself, which routes the key through CommandLineArrowProbe instead
of ArrowKeyPressed — and that path only asked whether the command input
was focused, never whether an editor was open. Up and Down therefore
walked command history while the user was typing in MText.
Give the probe the same rule ArrowKeyPressed already applies: while the
editor is open the arrow moves its caret. The probe now carries the shift
state so a held Shift still extends the selection on this path.
Fixes#655
The \\\x01attr\\x01…\ sentinel-prefixed string was used to tell geometry
fields (\&'static str\ names) apart from block attribute rows (runtime
tags) in \ctive_field\ and \dit_buf\. Replace it with a \FieldKey\
enum (\Geom(&'static str)\ / \Attr(String)\), so the two namespaces can't
collide by construction: \dit_buf\ is now \HashMap<FieldKey, String>\,
\ctive_field\ is \Option<FieldKey>\, and the sentinel decoding in
\ctive_key_id\ is replaced by \FieldKey::widget_id\.
While touching the key plumbing, replace \prop_field_key_for_id\'s
per-event scan of every section x prop (with a \String\ format per
candidate) with an O(1) precomputed \HashMap<iced::widget::Id, FieldKey>\
(\ield_key_by_id\), built once in \
efresh_properties\ alongside the
sections — and rebuilt after \make_sections_read_only\ so rows demoted
to read-only stop mapping. \PropSyncActive\ now does a single map lookup
per event.
The global left-click listener fires PropPointerPressed on every mouse
press anywhere in the app, and the handler used to launch a full
widget-tree focus sweep on each one - even when the Properties panel
was closed. Gate the sweep on dock_panel_visible(Properties): when the
panel is hidden the handler now returns Task::none, turning an O(whole
UI) traversal per click into an O(1) boolean check in the common case.
The other sweep call sites already gate via sync_active_field_if_any;
this was the only ungated one.
Tests:
- hidden_properties_panel_skips_the_focus_sweep - a click with the
panel closed returns a Task::none (units == 0), i.e. no sweep.
- visible_properties_panel_runs_the_focus_sweep - a click with the
panel open still fires the sweep (units > 0), preserving the
select-whole-value behavior.
Clicking an editable property value field now selects its entire value instead
of only placing the caret, so typing immediately replaces it. The click is
observed through a global left-press subscription (PropPointerPressed); a focus
sweep reports which widget took focus and PropSyncActive maps it back to the
active property row, then issues a select-all operation only when focus landed
on a different field.
The active row stays highlighted while its text input holds keyboard focus and
clears when focus moves elsewhere.
- Run Plugin Manager release fetches on OS threads so they execute in
parallel instead of serialising on the async executor.
- Reduce V4Connection shutdown poll from 3s to 100ms; the runner is killed
and reaped without blocking host shutdown.
- Add PluginManager::remove and PluginProcess::shutdown_and_wait so
uninstall can stop the runner before deleting files, fixing Windows
access-denied errors on plugin removal.
- Rebuild ribbon immediately after uninstall so the tab disappears.
The status-bar units button wrote INSUNITS, which nothing on screen reads.
INSUNITS only tells the drawing how to scale content arriving from
elsewhere, so picking a unit relabelled the drawing and changed nothing
visible — the selector looked broken because the variable it moved was
invisible.
Point the button at LUNITS instead, the setting that decides how every
coordinate and distance is written, and give the three questions the word
"units" runs together a place each:
- The button offers the five length formats, each shown beside a sample of
itself, so Engineering and Architectural are told apart by sight.
- UNITS / DDUNITS opens a real dialog: length and angle format and
precision, the direction angle zero points, whether positive angles run
clockwise, and the insertion unit. Its sample comes from the same
formatters the drawing uses, so it cannot drift from the readout.
- DWGUNITS converts. Model geometry, viewport framing, the header's length
defaults and each dimension style's scale all move together in one undo
step; paper space is left alone, since the sheet is still the same sheet.
Locked layers are converted too — a half-converted drawing would be at
two scales at once.
The coordinate readout formatted at four decimal places whatever the
drawing asked for; it now goes through the same format_length the
properties panel uses. That made the angle formats reachable in turn, so
degrees-minutes-seconds now carries the d/'/" marks that say which
convention it is, and surveyor's units are written at all.
Typed input is still plain decimal: a length the readout writes as
5'-6 1/2" cannot yet be typed back. ANGBASE and ANGDIR are stored but not
yet applied to displayed directions.
Closes#668
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Registering as the .dwg/.dxf handler was reachable only by typing
FILEASSOC, which is also the only thing that installs the icons the
desktop shows — so a user with no reason to know the command had no way
to arrive at either.
The checkbox makes the same two calls the command does, so the stored
setting and the actual registration cannot drift apart. A registration
the system refuses puts the checkbox back rather than leaving it showing
a state that is not true.
The line under it says the icons come with it, since that is what sends
people looking for this in the first place.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Drawings arrive from elsewhere carrying someone else's layer names, and
folding them into a set of house layers meant renaming and merging by
hand, one layer at a time.
LAYTRANS reads a layer set out of another drawing and moves this one onto
it. Given a file it maps every name the two already share and translates
at once, which is all most incoming drawings need. Bare, it opens a
translator: the drawing's layers on one side, the loaded set on the
other, mappings built up between them and applied only on Translate, so a
mapping can be reconsidered and the whole translation is a single undo
step. Mappings can be saved and read back, objects can be forced to
ByLayer so the target layer's properties are what actually shows, and the
result can be written out as a log.
The move itself is the one LAYMRG already made for a single pair, so
LAYMRG now goes through it too rather than keeping its own copy.
Three things fell out for free or nearly so. A standards file is a
drawing, so .dws and .dwt need nothing but a place in the file filter.
The entity list is flat and holds block definitions, so objects inside
blocks travel with everything else instead of being stranded on a layer
that no longer exists. And a target layer that this drawing already has
is left alone: the drawing has an opinion about it, and restyling it
would reach past what was asked for -- only newly created targets take
the standard's properties.
Mappings are saved beside the drawing rather than inside a DWS. That is
where AutoCAD keeps them, but putting them there would mean inventing a
place in the drawing that nothing else reads back.
Closes#624
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The ribbon offered four styles and dispatched each one's id as a command.
Two of those ids were not visual-style commands: "Shaded" carried SOLID,
which draws a 2D filled polygon, so choosing it started a draw command;
"Hidden" carried HIDDEN, which matched nothing at all, so it did nothing.
The intent had been for the button to fire its tool's event, but the
dropdown never reads one -- it dispatches the id.
Behind that sat two generations of the same feature. The render-mode
picker offered the seven styles a viewport can actually be drawn in;
everything else -- the ribbon, VSCURRENT, SHADEMODE, VISUALSTYLES and a
handful of bare verbs -- went through a binary wireframe-or-shaded flag
that could only approximate them, reporting "Hidden (shown shaded)" and
"X-Ray (shown as wireframe)" when asked for something it had no way to
draw. Four descriptions of one choice, each drifting on its own.
There is one list now. Each style names itself once -- mode, label, icon,
and the command that applies it -- and the ribbon, the picker, the
VISUALSTYLES verb and the interactive prompt all read from it, down to
the line that lists the choices, so what is offered cannot disagree with
what works. Keywords are the render modes' own names, since there is one
set of styles left to name.
The binary path is gone rather than kept alongside: its message, its
module event, the tool definitions that produced it, the ribbon's
special-cased highlight arms, the bare style verbs and the older keyword
spellings. X-Ray goes with it -- no render mode draws one, and it was
already coming out as a plain wireframe. Three files that had been left
holding a single icon constant each fold into the list.
Note: ModuleEvent::SetWireframe leaves the plugin API with it.
Closes#621
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Add a searchable block palette with previews, file import, collision-safe nested definitions, and dependency/table-record import. Keep palette thumbnails current across drawing switches and block-definition edits.
- preserve command history colors after reopening
- remove collapsed command bar residue and split the unsaved prompt
- read system text when the drawing clipboard is empty
Refs #467
Refs #468
Refs #470