Commit Graph
218 Commits
Author SHA1 Message Date
ramox81andClaude Opus 5.5 edbbc9d135 PDF follow-ups: import layers, arcs and joins, names, background, page placement, snaps
- Unlayered raster images go with the PDF layer drawn last before them.
- Circular Bezier arcs import as arcs: bulged polyline segments with Join,
  ARC entities without it; straight chains still join.
- Imported PNGs go to "PDF Images" next to the PDF; import blocks are
  numbered imp31, imp32, ...
- Background darkness is its HSL lightness below one half.
- All chosen pages attach at the same insertion point.
- PDF geometry snaps as separate pieces: centre from the rim, intersections
  and perpendiculars.
- Automation: snap query with an optional base point.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 10:33:48 +03:00
Hakan SevenandClaude Opus 5.5 f537aff75c feat: node graph overlay; move to opencadcodec/opencadkernel/opencadgraph
The codec and kernel repositories and crates are renamed opencadcodec and
opencadkernel. Inside OCS they are depended on under short keys, so code
reads `codec::`, `kernel::` and the new `graph::` (opencadgraph, the node
graph engine). File-format and protocol spellings stay as they were: the
ACIS product id `acadrust`, the ACADRUST_* switches and the plugin
version keys `acadrust_version` / `acadrust_source`.

A button left of MCP on the command line opens a translucent node graph
over the viewport, with a palette of object, input, math, logic, list,
text and geometry nodes added by click or drag. An object node owns
drawing entities and its rows are the Properties panel's own rows for
them: the single-object page is extracted from refresh_properties as
entity_property_sections, values use the control protocol's
property_json, and writes go through set_property_value with a property
target override, so the panel, MCP and the graph share one read/write
path. A list reaching an object row makes one entity per element. Each
graph action is one undo step; the canvas pans and zooms.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 07:34:23 +03:00
huanldandClaude Opus 5.5 279a87418e feat(automation): entity, block, publishing and REST operations from the fork
The operations docs/automation/API-SPEC.md (PR #1383) describes, brought
over from huaninstratech/OpenCADStudio so the specification no longer runs
ahead of the code:

- entity CRUD: entities_create, entities_delete, entities_transform,
  entities_copy_to, and `where` filters on query
- blocks and export: block_define, block_delete, a normalised wblock
- publishing: layout_create, page_setup_set, plot (per_page included)
- metadata: sysvar, xdata_set / xdata_get, file_identity
- collections: group_create, selection_set_save / load
- control plane: batch, events, view_focus, close
- the REST transport: `--http <port>`, the /api/v1 routes and their
  OpenAPI 3 description
- person-in-the-loop picks: user_select and getpoint, hosted by the GUI
  over the same REST routes, with on-screen pending signals

Taken from the fork's commits b7a7ed80, 69396b42, 64f1cf6a, c3aafc8e,
bb5a7bfa, 52317a5c, 50d293ba, b90e194f, 517c6397, 53a5c4c9, a49ac045,
37de5a46, a78b1822, 6d9aed2a, 33f522da, 5b5cafe2, 02a7e78d, 94df40dc,
fd5bc14d, 485fac61 and 2c5fc994.

Left out on purpose: 37de5a46 also removed the donation surface (the
Patreon fetch, the donation prompt, the Start-page supporters rail, the
DONATE command and its locale strings) and replaced the About dialog's call
to action; that is the fork's own product decision and stays out. The
fork's version bump and its unrelated IFC/BIM work are not part of this.

Adapted while porting: the REST server and the GUI bridge are desktop-only
and a template start is refused in the web build, so the wasm target still
compiles; the two plot tests read the PDF through the shared stream helper,
because exported streams are Flate-compressed; the benches set the new
crosshair field; comments and docs describe each operation in its own
terms rather than by another product's API names.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 13:41:07 +03:00
Karim Jerbi 02f4ca0cf7 fix(grips): XLINE/RAY direction grip uses stretch semantics, not move
The direction handle was built with center_grip (is_midpoint), so drags
arrived as Translate, which the direction arm ignores — the grip engaged
but silently did nothing. Build it with square_grip (same marker) so the
drag arrives as Absolute and repoints the line.

Tests:
- xline_direction_grip_drag_changes_direction: press, drag, direction is +X
2026-09-22 20:41:35 +01:00
Hakan Seven ba8d828c3e Merge pull request #1424 from swit33:feat/trackpad-pan-pinch 2026-09-22 12:28:03 +03:00
Karim Jerbi dcc05f310d perf(statusbar): cache layout/scale derived data behind epochs (major)
Status bar rescanned the whole object map twice per frame (layout_names +
scale_picker_list), deep-cloned an already-cached Arc, and built two
undo/redo label vecs consumed ~never. Cache layout names (epoch key) and
scale picker (epoch + unit-factor + imperial-family + current-scale key)
as Arc behind choke-point invalidation (layout/scale impl methods,
undo/redo swaps, file-open, doc-reset); borrow across the widget boundary
(owned-Arc params; E0515 forbids &'a slices over call-site temporaries);
build undo/redo labels only when their dropdown is open.

Tests:
- cached_layout_names_returns_same_arc_until_bump: hit-path Arc identity
- cached_layout_names_invalidated_by_add_layout: bump yields new Arc + names
- cached_scale_picker_returns_same_arc_until_bump: hit-path Arc identity
- cached_scale_picker_invalidated_by_add_scale: bump yields new Arc + scale
- cached_scale_picker_invalidated_by_current_scale_change: key completeness

Bench (cargo bench ui_statusbar_derived_data, 3k entities): cached hit below
timer granularity vs ~1us uncached scans, PASS (50us threshold).
2026-09-21 22:31:16 +01:00
Alexey Bagno 13b6a08e77 feat(viewport): two-finger trackpad pan and pinch zoom
A trackpad could only zoom: every scroll delta, wheel notch or not, went
into the same zoom step, and a pinch never arrived at all. iced's winit
layer converts only the window events it has an iced equivalent for, so
winit's `PinchGesture` was dropped before the app saw it.

Scroll deltas now split by what produced them: a wheel reports notches and
still zooms, a precise-scrolling device reports pixels and pans. The same
pixel split keeps working everywhere else — the browser build reports every
wheel notch as pixels, so there they keep zooming.

The pinch is read straight from AppKit with a local `NSEvent` monitor, since
the app cannot see the gesture through iced at all, and handed to the app
through a subscription shaped like the SpaceMouse bridge. It maps 1:1 onto
the camera: fingers 5% further apart leave the view 5% closer.

The pan and zoom bodies are now shared by the mouse and the gestures, so the
middle-button drag, the wheel, two fingers and a pinch all move the view
through one path — in model space, in a tiled pane and inside a floating
viewport alike.
2026-09-21 23:47:32 +03:00
ramox81andClaude Fable 5.1 3e28604752 Dimensional constraints: DCFORM, DIMCONSTRAINT options, -PARAMETERS, value prompt, save without display overrides
DCFORM sets the annotational or dynamic form and continues into the
DIMCONSTRAINT option prompt, whose wording and last-used default match the
reference. -PARAMETERS manages parameters from the command line; a
double-clicked constraint dimension opens its value prompt. Dynamic
dimensions rescale on every camera change and their display overrides stay
out of the saved file. A driving dimension between an entity's own ends no
longer has its length retained, so a new value moves the second point along
the dimension axis; parameter edits hold the first constraint point.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-21 15:08:44 +03:00
ramox81andClaude Fable 5.1 0b5c686371 Dynamic dimensions: constant screen size, transform keeps the second constraint point
Every dynamic dimension gets a DIMSCALE override for 12 px text, refreshed
per zoom band, at creation and after load. A SCALE/ROTATE of an entity whose
own end points a driving dimension measures now pins its second constraint
point so the dimension moves the first end, as the reference does.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-21 13:36:01 +03:00
Claude 033319a4e3 feat(otrack): draw both vectors of an intersection lock
An OTRACK crossing is the meeting of two tracking vectors, but
`OtrackHit` carried only the one a typed distance is measured along, so
the overlay had a single guide to draw. Snapping to the crossing of two
vectors worked and looked like an unexplained point on one line.

Carry the crossed ray out of `otrack_snap` as `OtrackHit::cross`, keep it
on the app beside `otrack_active`, and let the overlay take a list of
guides rather than one. `otrack_active` still drives typed-distance
entry on its own, so distance entry is unchanged.

Fixes HakanSeven12/OpenCADStudio#1313

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01TQzYZsXBwPZ5HwBaGitEUV
(cherry picked from commit 2f6caacece)
2026-09-20 21:29:15 +03:00
Hakan Seven 7204d4f98d Merge pull request #1380 from huaninstratech/pr/io-locked-drawings
fix(io): open locked, shrinking and cloud-placeholder drawings without crashing
2026-09-19 23:06:51 +03:00
Karim Jerbi 4fdef48502 fix(viewcube): deterministic horizon for obliques, generic opposite
Top Front Right/Left kept Y (north) as up when starting from Top,
tilting the base because orbit is turntable (never banks). Make
snap_to_direction deterministic: world +Z horizon except near +-Z
where north +Y is used, sign-preserved only for intentionally
inverted views. Expand opposite() from faces-only to all 26 regions
so already-there flip works for edges/corners.
2026-09-19 09:37:56 +01:00
PanosandClaude Opus 5 74936063f9 feat(plot): PSETUPIN and page-setup import, page setup for new layouts
- PSETUPIN / -PSETUPIN: with no arguments a file picker offers the chosen
  drawing's named page setups in the Plot dialog; `PSETUPIN <file>` opens
  the same chooser on that file; `PSETUPIN <file> *` or
  `PSETUPIN <file> name,name` import straight away. Same-named setups are
  replaced, the import is one undo step, and the report counts both.
- The Plot dialog's page-setup list gains "Import…": the chooser shows the
  source drawing's setups with a tick each, All, Import and Cancel, and
  selects the first imported setup afterwards. The source is read off the
  UI thread with the same reader the editor uses for its own setups
  (`scene::document_page_setups`), and handles that only meant something
  in the source drawing (plot view, visual style) are dropped on import.
- Options → General → Plotting: "Show the page setup for new layouts"
  opens the Plot / Page Setup dialog whenever a layout is created
  (persisted with the plot preferences).

Tests: the document reader, the command (all / named / unknown / missing
file / undo) against a drawing saved by the app, the chooser flow, and the
new-layout option. Nine new strings in all 21 locales.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-18 14:53:09 +03:00
Panos 472bb9883d Merge pull request #1337 from HakanSeven12/plot/b1-plot-settings-compat
fix(plot): write page setups in the file format's canonical form
2026-09-17 18:14:17 +03:00
PanosandClaude Opus 5 276e7c7bf1 fix(plot): write page setups in the file format's canonical form
One writer (plot_settings_from_dialog) now serves both the layout's embedded
settings and named page setups, so the two can no longer drift apart:

- media are stored as the portrait sheet with the orientation in the
  rotation code (0/90/180/270; upside-down adds a half turn) instead of
  swapped width/height with rotation limited to 0/180
- standard scales are written by their code (1:1 … 100:1) with matching
  numerator/denominator; other scales as a readable custom ratio in the
  layout's own paper unit, converting from the drawing's scale-family unit
  (a metre drawing plotting "1:100" stores 10 mm = 1 unit, an inch layout
  stores 1 in = 2540 units); reading converts back and keeps a ratio the
  scale list has no name for instead of snapping to 1:1
- the layout's paper unit and every flag the dialog does not edit survive a
  round trip untouched; layout limits follow the paper-space unit
- new drawings, new layouts, CLEAR and the automation "new" op share one
  default page setup (canonical A4 name, rotation 90, none_device, 1:1
  layout plot) through Scene::reset_to_new_drawing

Scene gains scale_family_unit_mm, scale_ratio and a scale-name ratio parser
(ratios and architectural names). Round-trip tests cover orientation,
standard/custom/fit scales, unit conversion, named-setup parity, preserved
flags and the default layout.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 18:04:38 +03:00
Hakan Seven 76451f7298 Merge pull request #1331 from ramox81/codex/smooth-constraint-parity
# Conflicts:
#	src/app/commands/styleprops.rs
2026-09-17 17:10:49 +03:00
Panos 8e05ed552c Merge pull request #1330 from mechpanos/feat/right-click-menus
feat(ui): right-click context menus with command keywords, PLINE/ARC keyword parity, grip menu
2026-09-17 16:05:31 +03:00
Karim Jerbi 05f462f294 fix: honor GRIDUNIT X/Y spacing and LIMITS option in grid display
The viewport grid ignored the configured spacing and forced square grids: compute_grid_step hardcoded a 1.0 base, a single shared step drove both line families (including the tangent derivative used for gap measurement), and the display always clipped to LIMITS despite the beyond-Limits option.

Grid spacing now scales per-axis from GRIDUNIT via compute_grid_steps (adaptive 5x growth, fixed passthrough), GridParams carries step_x/step_y, snap tolerances follow the visible steps, and the LIMITS clip is skipped when beyond-Limits is set. Also fixes a per-axis overflow fallback that returned the X base for Y. Spacing state (X/Y, adaptive, beyond-Limits) is stored on the app and persisted to UserSettings at defaults; dialog wiring follows separately.
2026-09-17 13:52:37 +01:00
ramox81 7c6665153c Complete Smooth G2 constraint workflow 2026-09-17 12:39:23 +03:00
PanosandClaude Opus 5 0fbb5bcb4f ui: neutral wording in code and help text; keywords first in the command menu
Comments and the Options help text describe the behaviour of commercial
solutions without naming any product. The command menu puts the command's
keywords directly under Enter / Cancel, with Recent Input and Snap
Overrides below them, so the choices that change from step to step are the
closest to the pointer.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 12:05:15 +03:00
PanosandClaude Opus 5 a5fd040745 feat(grips): compatible grip shortcut menu
A right-click while a grip is hot opens the grip menu: Enter places the
grip, Stretch / Move / Rotate / Scale / Mirror switch how the gripped
objects are edited (the latter four hand the selection to the matching
command with the grip as its base point), Base Point re-bases the gesture
at the next click, Copy leaves the originals in place and adds the moved
shapes as new entities while keeping the grip hot, Undo snaps the shapes
back to where the gesture started, Exit drops the edit.

The grip commit path moves out of the left-release handler into
`commit_active_grip_edit` so the menu, Enter and the placement click share
it; Enter with a hot grip now places it instead of repeating the last
command.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 12:05:14 +03:00
Christopher Overbeck acbbb23297 feat(dimension): styled placement previews for creation commands
Show the styled dimension and its value while placing a dimension, using
the same builder the command commits with. Each creation command
(DIMLINEAR, DIMALIGNED, DIMANGULAR, DIMRADIUS, DIMDIAMETER, DIMARC,
DIMJOGGED, DIMORDINATE, DIMCONTINUE, DIMBASELINE, QDIM) reports the
dimensions it would commit at the current stage through
`CadCommand::dimension_preview`. The application applies the current
creation style, or the base dimension's style for DIMCONTINUEMODE=1,
and the same viewport measurement scale as commit, then tessellates the
transient entity through the normal dimension renderer.

While the second definition point is being acquired, a hovered model
snap supplies a provisional viewport scale; once both points are fixed,
hovering another viewport does not change the value. Angular dimensions
never receive length compensation. Degenerate geometry, an invalid
scale, or conflicting viewports fall back to the plain rubber-band
preview so no misleading value is shown.
2026-09-16 13:58:44 -05:00
Karim Jerbi ca0ee37d26 feat(snap): independent 3D object-snap system with six modes
Grid snap locks to SNAPUNIT instead of magnetizing; snapped 3D points keep elevation instead of flattening to z=0. New SnapTypes Vertex/EdgeMidpoint/FaceCenter/Knot/FacePerpendicular/NearestFace with their own F4 master toggle and mode set, tiers, and markers, fully independent of the 2D master. Solid B-rep corners/edge-midpoints/face-centers from mesh edges and kernel faces, spline knot points, and live perpendicular/nearest-to-face on mesh triangles merged priority-aware in move/click paths. Drafting Settings 3D Object Snap tab is fully live (was dead placeholders); Nearest-to-face off by default. TDD: behavioral LINE-to-solid tests plus engine/scene unit tests.
2026-09-16 16:43:37 +01:00
Karim Jerbi 624fe53382 feat(snap): editable Snap X/Y spacing with Equal lock, grid snap locks
Drafting Settings dialog gets text inputs for Snap X/Y spacing plus a working Equal X and Y checkbox (mirrored inputs, Y follows X on apply). Snapper gains fixed snap_spacing_x/y (persisted in UserSettings, default 10) decoupled from the adaptive visible-grid step. Grid snap no longer aperture-gated: with Snap On it rounds every point to the grid, object snaps still override by tier. Adds parse/lock regression tests.
2026-09-16 11:39:38 +01:00
Hakan Seven d10a0cf798 Merge pull request #1301: Add associative viewport dimensions
Refresh associations after complete SpaceMouse camera updates and recognize imported paper-space owners without Layout objects. Use kernel containment, intersection, perpendicular and spline tangent solving; pin cadkernel 7ce27f2 and add regressions.
2026-09-16 09:56:33 +03:00
Hakan Seven af847ad92e Merge pull request #1299: Add Windows SpaceMouse navigation 2026-09-16 09:41:25 +03:00
Hakan Seven 1a7aad8e04 Merge pull request #1293: Fix constraint indicator visibility 2026-09-16 09:28:49 +03:00
Hakan Seven 01a23673f1 Fix constrained corner and edge grip behavior 2026-09-16 08:45:09 +03:00
Christopher Overbeck 5424a19482 Track mixed paper and viewport dimension references 2026-09-15 16:00:11 -05:00
Hakan Seven cdf8bfe3ad Fix connected constraint grip previews and preserve anchored endpoints 2026-09-15 23:26:58 +03:00
Christopher Overbeck 71aae72219 Integrate upstream constraint editing fixes with viewport dimensions 2026-09-15 14:56:00 -05:00
Hakan Seven bfd0c30329 Keep untouched constraint geometry fixed during grip edits 2026-09-15 22:34:57 +03:00
Hakan Seven 07d8d7eb00 Keep opposite line endpoint fixed during grip edits 2026-09-15 22:18:56 +03:00
Christopher Overbeck 2ee3782850 Fix viewport dimension acquisition and preserve measurement scaling 2026-09-15 14:13:19 -05:00
Hakan Seven 08bb17b0b8 Fix constraint editing and glyph feedback 2026-09-15 21:55:40 +03:00
Christopher Overbeck 369e0c9fc5 Merge remote-tracking branch 'origin/main' into feat/viewport-dimensions
# Conflicts:
#	src/app/command_driver.rs
#	src/scene/mod.rs
2026-09-15 13:53:12 -05:00
Christopher Overbeck 6a63726eff Add Windows SpaceMouse navigation through 3DxWare 2026-09-15 13:20:19 -05:00
Christopher OverbeckandClaude Fable 5.1 fcf1b96fdf Resolve dimension object picks against model geometry inside a viewport
Paper-space hit testing only sees sheet entities, so DIMLINEAR / DIMALIGNED /
DIMRADIUS / DIMDIAMETER / DIMANGULAR in "select object" mode found nothing
when the user clicked the model geometry a viewport displays.

A pick that lands inside a content viewport is now mapped into model space
through the viewport frame and tested against that viewport's resident model
wires - the same tessellation it draws, so the pick matches what the user
sees. Ordinary block instances are descended into, with the instance
transform (recursively, up to eight levels) baked into the extracted
geometry, so a line inside a block measures its placed length.

The picked entity is handed to the command already projected onto the sheet,
so all five commands keep working entirely in paper coordinates and unchanged;
the pick is recorded as a viewport snap, so the committed dimension is
compensated exactly like a point-input one. A miss falls through to the
ordinary paper-space pick.

Also narrows mixed-space classification to the measuring points: the final
click of each of these commands is the dimension-line placement, which lands
on bare sheet for viewport measurements and inside a viewport rectangle for
paper ones, and says nothing about what is being measured.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-15 12:40:44 -05:00
Christopher OverbeckandClaude Fable 5.1 6def465ba5 feat(snap): snap paper space through layout viewports
Paper-space commands could not pick model geometry displayed by a layout
viewport: `hit_test_wires` deliberately excludes viewport content in PSPACE,
and that has to stay true for selection. This adds the capability as a separate
query rather than by changing those semantics.

`OpenCADStudio::paper_viewport_snap` walks the current layout's displayed
content viewports top-most first, skips those whose display is off or whose
clip boundary excludes the cursor, and for each one runs the EXISTING snap
engine against that viewport's model wires using the viewport's own camera and
screen rectangle (`viewport_edit_frame_for`). The accepted model point is
mapped back onto the sheet with `ViewportFrame::model_to_paper`, so everything
downstream keeps working in paper coordinates — LINE still draws at the
projected paper point. Grid snap and the paper-space rubber-band origin are
suppressed for that pass; results outside the clip are rejected so no snap
lands on a clip cut. Locked viewports snap like unlocked ones.

No projected geometry is rebuilt per pointer event: the wire set is the
renderer's resident per-viewport Arc (`model_wires_for_viewport_arc`) and the
broad phase reuses the shared interaction index over it.

The result is merged with the ordinary paper-sheet snap by `snap::merge_snap`,
which applies the engine's own priority-then-distance rule, in both the
cursor-move and the click paths.

`SnapResult` gains Copy fields `viewport: Option<Handle>` and
`source: Option<DimensionAssociationSource>`; the engine fills `source` from
the owning wire wherever it knows it. `AcceptedSnap::from_snap` converts a
result plus frame into the shared PR2/PR3 contract type.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-15 12:27:25 -05:00
Hakan Seven c9eeb6f66e Merge pull request #1284 from ramox81/codex/autoconstrain-parity
# Conflicts:
#	Cargo.lock
#	Cargo.toml
#	src/app/view/mod.rs
#	src/ui/overlay.rs
2026-09-15 12:38:41 +03:00
Hakan Seven adc8555394 Merge PR #1279 and complete parametric UI actions 2026-09-15 11:48:35 +03:00
ramox81 66be530655 Complete automatic constraint behavior 2026-09-15 11:47:28 +03:00
Hakan Seven d738ebfcc6 Standardize parametric constraints and interoperability 2026-09-15 03:19:52 +03:00
Felix RiestraandClaude Sonnet 5 59ae38ae1a Add per-constraint delete; fix named-parameter reference bugs
Constraint delete: a Properties-panel row delete button, viewport
click-to-select on a constraint glyph pill with Delete-key support, and a
right-click "Delete Constraint" menu item — all routed through one
undoable Scene::selected_constraint-aware path.

Fixes two named-parameter bugs found while testing that feature:
- DIMCONSTRAINT: a parameter named like a mode-switch keyword ("r", "d",
  "a", "x", "y") could never be referenced, since the keyword check ran
  before the parameter-name check.
- PARAMETERS modal Apply rebuilt Scene::named_parameters but never
  refreshed the Properties panel, leaving renamed/deleted rows stale
  until an unrelated refresh (e.g. a selection change) happened to occur.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-15 01:08:34 +02:00
Hakan Seven 2d20bdd51c Merge pull request #1251 2026-09-14 19:51:57 +03:00
Marcel 9ae1e6dd76 Preserve valid grip preview when edits have no geometric solution 2026-09-14 12:30:51 +02:00
Hakan Seven 78ab1c8013 Keep grip edits on the drawing plane and preserve constraint undo 2026-09-13 22:33:17 +03:00
Hakan Seven 84836b0f0c Merge pull request #1234 with safe hyperlink routing 2026-09-13 21:03:30 +03:00
Marcel 0ea220f120 Add parallel offset grip editing for polylines 2026-09-13 19:19:19 +02:00
ysdirector 171fc48987 feat(viewport): Ctrl+click opens an entity PE_URL hyperlink
Entities that carry the standard PE_URL XDATA record (what HYPERLINK writes)
can now be followed from the canvas: Ctrl+click opens the link in the system
browser and consumes the click, so no box/lasso selection starts.

- scene::selection::pe_url_of() reads the record with the same rule as the
  Properties panel hyperlink field; unit-tested.
- The ViewCube/compass hit region wins over a hyperlink drawn beneath it.
- Unchanged behaviour when Ctrl is not held or the entity has no link.
2026-09-13 23:53:50 +08:00