Only the displayed annotation context followed a transform, so other
scales reappeared at the old place, and a copied annotative entity other
than a LEADER/MTEXT pair shared the source's context tree.
Fixes#700
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
COPY added the entity without its derived image model, so only the frame
appeared at the copy.
Fixes#829
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
MOVE shifted the *D block contents but left the block cache on the old
epoch, so reopened drawings showed dimensions in place until REGEN.
Fixes#1342
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The copy kept the source boundary handles, so editing the source
regenerated the copy onto the source outline and it seemed to vanish.
Fixes#1370
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The codec and kernel repositories and crates are renamed opencadcodec and
opencadkernel. Inside OCS they are depended on under short keys, so code
reads `codec::`, `kernel::` and the new `graph::` (opencadgraph, the node
graph engine). File-format and protocol spellings stay as they were: the
ACIS product id `acadrust`, the ACADRUST_* switches and the plugin
version keys `acadrust_version` / `acadrust_source`.
A button left of MCP on the command line opens a translucent node graph
over the viewport, with a palette of object, input, math, logic, list,
text and geometry nodes added by click or drag. An object node owns
drawing entities and its rows are the Properties panel's own rows for
them: the single-object page is extracted from refresh_properties as
entity_property_sections, values use the control protocol's
property_json, and writes go through set_property_value with a property
target override, so the panel, MCP and the graph share one read/write
path. A list reaching an object row makes one entity per element. Each
graph action is one undo step; the canvas pans and zooms.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Follow-up to the block-attribute grips picked from #1386.
- Movability no longer includes the invisible flag: an attribute ATTMODE 2
displays is grippable, so the grip the display-aware list shows can be
dragged. The document-less grips() still skips invisible attributes,
since it cannot consult ATTMODE.
- The grip sits on the displayed attribute, which an annotative insert
scales about its insertion point; Scene::apply_grip now unscales the
dragged target the same way before the attribute stores it, so the grip
no longer jumps to twice the drag at scale 2.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
COPY, MIRROR and ARRAY duplicated a dimension's baked block but left the
copy with no association at all. Now a copy keeps one, on one condition:
every handle in every chain — the viewport, each INSERT on the block
path, the source entity, and an intersection's second chain — must have
been copied too. Then the whole chain is remapped onto the copies, so
the copy measures the copied geometry.
The condition is all-or-nothing on purpose. A partially-remapped chain
would leave a copy quietly driven by the original's geometry, which is
worse than no association; and copying a dimension on its own still
produces an unassociated dimension, which is exactly what the model
space path did before. It is the same rule `copy_complete_groups` uses
for groups, applied to a longer chain.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Ports FreeCAD's planegcs 2D geometric constraint solver to Rust as a new
crates/ocs_gcs workspace member, and wires it into the document/scene model
as a persistent SketchConstraintSet: Coincident, Horizontal/Vertical,
Parallel/Perpendicular, Equal, Tangent, Distance, Angle and Radius
constraints that re-solve live (including mid-drag, not just on release),
render glyphs and a DOF badge, flag conflicts with a one-click resolver
pill, and round-trip through save/load via an XRecord blob.
Also includes docs/command_reference.md (a statically generated reference
of every registered command and its prompt sequence) and
docs/named_parameters_design.md + docs/backlog.md, which hand off the next
queued feature (a named-parameter/expression table) and consolidate every
deliberate scope-down and open gap found along the way, so a fresh session
has a complete starting point.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Avoid full document, cache, and GPU rebuilds for entity deltas so add, delete, history, selection, and live polyline edits stay responsive on large drawings.
Replace full-document snapshots with Arc first-touch deltas and batch cache invalidation. Reuse interaction and GPU category caches across unrelated edits.