Commit Graph
330 Commits
Author SHA1 Message Date
Hakan Seven f247d15f6e feat(plugin): harden V4 host integration
Preserve legacy wire indices and route concurrent V4 responses and background requests by correlation and stable tab ID.
2026-08-15 20:17:43 +03:00
Karim Jerbi 9f68034a60 feat(props): select whole value when a property field is clicked
Clicking an editable property value field now selects its entire value instead
of only placing the caret, so typing immediately replaces it. The click is
observed through a global left-press subscription (PropPointerPressed); a focus
sweep reports which widget took focus and PropSyncActive maps it back to the
active property row, then issues a select-all operation only when focus landed
on a different field.

The active row stays highlighted while its text input holds keyboard focus and
clears when focus moves elsewhere.
2026-08-14 21:21:40 +01:00
Sebastian 29c41a4041 Snapshot: V4 plugin API and host integration 2026-08-12 21:01:39 +02:00
Karim Jerbi 7bfb617745 feat(dock): stacked edge rendering and drag-to-reorder preview 2026-08-11 23:13:05 +01:00
Karim Jerbi 10a1d89f19 feat(dock): migrate block palette onto general edge-stack dock
Pin/close/resize/drag-between-edges/auto-collapse hover, themed and
persisted, mirroring the properties panel chrome.
2026-08-11 23:13:05 +01:00
Karim Jerbi dce555f5bc feat(config): persist general edge-stack dock layout 2026-08-11 23:13:05 +01:00
gianlucafiore 9fb075f8ee fix: improve plot style editing and print all plot actions 2026-08-11 18:45:00 -03:00
Hakan Seven 4ac10187c2 fix(model): preserve solid history lifecycle 2026-08-11 20:10:23 +03:00
gianlucafiore e2e4bfdcd4 feat(plotstyle): improve CTB editor workflow 2026-08-10 19:09:40 -03:00
gianlucafiore 1cd1b89250 Merge pull request #729 from gianlucafiore/fix/705-grip-dynamic-input
Add dynamic input and precision snapping to 2D grip editing
2026-08-10 13:30:27 -03:00
gianlucafiore 86d7226df6 feat(grips): add dynamic input and precision snapping 2026-08-10 13:26:35 -03:00
gianlucafiore 4697e8cc33 feat(color): add CAD indexed color picker 2026-08-09 23:40:55 -03:00
Hakan Seven d80ee709ac fix(otrack): clear and localize tracking hint 2026-08-09 13:04:55 +03:00
gianlucafiore a06e8a7a69 Show active tracking reference tooltip 2026-08-08 23:09:06 -03:00
Hakan Seven 8847724127 fix(cursor): restore default geometry
Keep CURSORSIZE 5 and PICKBOX 3 mapped to the pre-option 60 px arms, 15 px box, and 8 px selection aperture.\n\nRefs #413
2026-08-08 21:53:26 +03:00
Hakan Seven 1738f9a79b feat(cursor): add crosshair options
Add persistent cursor sizing, pick aperture, color, pointer mode, isometric drafting planes, and SNAPANG-aligned grid behavior.\n\nRefs #413
2026-08-08 21:32:44 +03:00
Hakan Seven adb8ced8b5 feat(view): complete ZOOM options
Add command-line navigation modes and persistent wheel controls.\n\nRefs #412
2026-08-08 20:37:53 +03:00
Hakan SevenandClaude Opus 5 523b85f42b fix(units): make the units selector reach what it names
The status-bar units button wrote INSUNITS, which nothing on screen reads.
INSUNITS only tells the drawing how to scale content arriving from
elsewhere, so picking a unit relabelled the drawing and changed nothing
visible — the selector looked broken because the variable it moved was
invisible.

Point the button at LUNITS instead, the setting that decides how every
coordinate and distance is written, and give the three questions the word
"units" runs together a place each:

- The button offers the five length formats, each shown beside a sample of
  itself, so Engineering and Architectural are told apart by sight.
- UNITS / DDUNITS opens a real dialog: length and angle format and
  precision, the direction angle zero points, whether positive angles run
  clockwise, and the insertion unit. Its sample comes from the same
  formatters the drawing uses, so it cannot drift from the readout.
- DWGUNITS converts. Model geometry, viewport framing, the header's length
  defaults and each dimension style's scale all move together in one undo
  step; paper space is left alone, since the sheet is still the same sheet.
  Locked layers are converted too — a half-converted drawing would be at
  two scales at once.

The coordinate readout formatted at four decimal places whatever the
drawing asked for; it now goes through the same format_length the
properties panel uses. That made the angle formats reachable in turn, so
degrees-minutes-seconds now carries the d/'/" marks that say which
convention it is, and surveyor's units are written at all.

Typed input is still plain decimal: a length the readout writes as
5'-6 1/2" cannot yet be typed back. ANGBASE and ANGDIR are stored but not
yet applied to displayed directions.

Closes #668

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-07 19:59:09 +03:00
Hakan SevenandClaude Opus 5 26b4f29a13 feat(options): offer the file association in Options
Registering as the .dwg/.dxf handler was reachable only by typing
FILEASSOC, which is also the only thing that installs the icons the
desktop shows — so a user with no reason to know the command had no way
to arrive at either.

The checkbox makes the same two calls the command does, so the stored
setting and the actual registration cannot drift apart. A registration
the system refuses puts the checkbox back rather than leaving it showing
a state that is not true.

The line under it says the icons come with it, since that is what sends
people looking for this in the first place.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-07 17:51:06 +03:00
Hakan SevenandClaude Opus 5 7c8271c716 fix(icon): draw every icon from the logo file
Two places still showed the old mark after the logo was redrawn.

The window icon was built by drawing the letterforms stroke by stroke in
code, background colour and all, which made it the one icon in the
application not coming from assets/logo.svg. It now rasterises that file,
fitted to the square without distorting whatever aspect the logo has. It
returns nothing when the logo cannot be rendered, so the window falls back
to the platform default instead of to something invented here -- which is
how it ended up stale in the first place.

The icon installed into the icon theme was only ever written from inside
the desktop-entry write, behind that write's own "nothing changed" early
return. The entry's text does not change when the logo does, so once it
had been written the icon was never refreshed again. The two change for
different reasons; the icon is now checked first and on its own terms. It
already compares bytes, so an unchanged logo still costs only a read.

Worth knowing on Wayland: the compositor ignores the window icon entirely
and takes the dock icon from the desktop entry, so there the installed
theme file is the only one that matters -- and it refreshes when the file
associations are next set up, not at launch.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-07 17:37:59 +03:00
Hakan SevenandClaude Opus 5 36e328f7d7 feat(layers): add LAYTRANS to translate layers onto a standard
Drawings arrive from elsewhere carrying someone else's layer names, and
folding them into a set of house layers meant renaming and merging by
hand, one layer at a time.

LAYTRANS reads a layer set out of another drawing and moves this one onto
it. Given a file it maps every name the two already share and translates
at once, which is all most incoming drawings need. Bare, it opens a
translator: the drawing's layers on one side, the loaded set on the
other, mappings built up between them and applied only on Translate, so a
mapping can be reconsidered and the whole translation is a single undo
step. Mappings can be saved and read back, objects can be forced to
ByLayer so the target layer's properties are what actually shows, and the
result can be written out as a log.

The move itself is the one LAYMRG already made for a single pair, so
LAYMRG now goes through it too rather than keeping its own copy.

Three things fell out for free or nearly so. A standards file is a
drawing, so .dws and .dwt need nothing but a place in the file filter.
The entity list is flat and holds block definitions, so objects inside
blocks travel with everything else instead of being stranded on a layer
that no longer exists. And a target layer that this drawing already has
is left alone: the drawing has an opinion about it, and restyling it
would reach past what was asked for -- only newly created targets take
the standard's properties.

Mappings are saved beside the drawing rather than inside a DWS. That is
where AutoCAD keeps them, but putting them there would mean inventing a
place in the drawing that nothing else reads back.

Closes #624

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-07 16:51:15 +03:00
Hakan SevenandClaude Opus 5 b5a1146966 feat(view): one list of visual styles behind every way of choosing one
The ribbon offered four styles and dispatched each one's id as a command.
Two of those ids were not visual-style commands: "Shaded" carried SOLID,
which draws a 2D filled polygon, so choosing it started a draw command;
"Hidden" carried HIDDEN, which matched nothing at all, so it did nothing.
The intent had been for the button to fire its tool's event, but the
dropdown never reads one -- it dispatches the id.

Behind that sat two generations of the same feature. The render-mode
picker offered the seven styles a viewport can actually be drawn in;
everything else -- the ribbon, VSCURRENT, SHADEMODE, VISUALSTYLES and a
handful of bare verbs -- went through a binary wireframe-or-shaded flag
that could only approximate them, reporting "Hidden (shown shaded)" and
"X-Ray (shown as wireframe)" when asked for something it had no way to
draw. Four descriptions of one choice, each drifting on its own.

There is one list now. Each style names itself once -- mode, label, icon,
and the command that applies it -- and the ribbon, the picker, the
VISUALSTYLES verb and the interactive prompt all read from it, down to
the line that lists the choices, so what is offered cannot disagree with
what works. Keywords are the render modes' own names, since there is one
set of styles left to name.

The binary path is gone rather than kept alongside: its message, its
module event, the tool definitions that produced it, the ribbon's
special-cased highlight arms, the bare style verbs and the older keyword
spellings. X-Ray goes with it -- no render mode draws one, and it was
already coming out as a plain wireframe. Three files that had been left
holding a single icon constant each fold into the list.

Note: ModuleEvent::SetWireframe leaves the plugin API with it.

Closes #621

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-07 14:15:59 +03:00
Hakan SevenandClaude Opus 5 5c5c7606a1 feat(select): offer the selection modes at "Select objects"
Only Previous and Last were on offer, so Window, Crossing, Fence, the two
polygons and All could not be reached at all -- and with no keyboard to
type them into, the buttons were the only way in.

Window and Crossing fix the sense of the next box. Dragging derives that
from the direction the corner travels and would overwrite it the moment
the corner moved, so the derivation stands down while a keyword holds it.
Add and Remove decide what a pick does for the rest of the round: Remove
subtracts the way Shift already does, rather than through PICKADD, which
decides whether a pick *replaces* the set and so would have wiped
everything gathered so far. Both are dropped when the next command
starts, since neither outlives the selection that asked for them.

Fence and the polygons are picked point by point, which TRIM and EXTEND
already ask for. That gesture -- the points, the rubber-banded dashed
preview, whether the path closes -- moves into one place both bind to,
and the two preview builders duplicated in trim.rs go with it.

A fence is not the polygon test with crossing set: that closes the point
list and counts whatever lies inside, so a line drawn past a row of
objects would take everything behind it too. It gets a hit test that only
counts a real intersection, and skips the area-based geometry entirely.

The lasso gathered its hits from wires, hatches, block hatches, meshes and
block meshes inline; the new modes need the same list, and a second copy
would drift. Both now come through `Scene::path_hit_handles`.

Closes #596

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-07 13:32:11 +03:00
Karim Jerbi 8f009d0058 feat(insert): add docked block palette
Add a searchable block palette with previews, file import, collision-safe nested definitions, and dependency/table-record import. Keep palette thumbnails current across drawing switches and block-definition edits.
2026-08-06 11:02:52 +03:00
Hakan Seven afc94dce13 feat(qselect): expand filter workflow
Refs #511
2026-08-05 13:40:53 +03:00
Hakan Seven 474bfcc7db fix(input): restore arrow key navigation
Route editor and command-line arrows by active context and recall successfully dispatched commands.\n\nRefs #485
2026-08-05 00:08:35 +03:00
Hakan Seven 657d023fb7 feat(ucs): integrate coordinate systems
Route coordinate input, geometry creation, transforms, properties,\nviews, and viewport persistence through a shared working plane.\n\nRefs #484
2026-08-04 23:17:54 +03:00
Hakan Seven b1d55c6a7e feat(view): add visual style previews
- preview render modes on hover without committing
- distinguish 2D and 3D wireframe fill and depth behavior

Refs #483
2026-08-04 21:23:25 +03:00
Hakan Seven 7c893d8f5f feat(ui): refine drawing tabs
Use theme-driven active and hover states, integrate close controls, and keep tab spacing stable across drawing states.

Refs #481
2026-08-04 19:04:59 +03:00
Hakan Seven 9cf0c9f945 fix(ui): refine command line and clipboard
- preserve command history colors after reopening
- remove collapsed command bar residue and split the unsaved prompt
- read system text when the drawing clipboard is empty

Refs #467
Refs #468
Refs #470
2026-08-04 18:53:08 +03:00
Hakan Seven d1f9055901 feat(ui): refine ribbon and view navigation 2026-08-04 18:21:52 +03:00
Hakan Seven c9550b48f9 feat(properties): refine quick properties
- Keep the floating panel near the selection and inside the viewport
- Persist the toggle and hide the panel without a selection
- Show only Material in 3D Visualization
2026-08-04 17:32:06 +03:00
Hakan Seven b0806679c9 feat(command-line): resize history panel
Refs #456
2026-08-04 16:54:59 +03:00
Hakan Seven 539d83de47 feat(grips): improve direct editing
Refit arcs from fixed control points and highlight hovered grips.
Let Lengthen preview from the cursor or accept a typed distance.
2026-08-04 16:27:03 +03:00
Hakan Seven 2f86bfde8e feat(input): add editable shortcut table
Persist all active bindings and route keyboard events through the configured table.\n\nRefs #449
2026-08-04 15:35:06 +03:00
Hakan Seven 4be8d9735c feat(ui): add dockable properties panel
Preserve panel width across left/right docking and persist resize, position, and auto-collapse preferences.

Refs #348
Refs #650
2026-08-04 13:46:02 +03:00
Hakan Seven 63c8245f98 fix: normalize recent Patreon support 2026-08-04 12:17:21 +03:00
Hakan Seven f6b9d6514e feat(plot): add Print All workflow 2026-08-04 11:29:11 +03:00
Hakan Seven 53cf31f33d feat(web): unify fonts and refine viewcube
Preload one language-aware font resource across the interface, drawing text, and navigation labels.\n\nRender the navigation cube, ring, outlines, and labels through a 4x MSAA target.
2026-08-03 15:28:51 +03:00
Hakan Seven 9e90e50662 feat(io): add user-approved recovery 2026-08-03 12:47:48 +03:00
Hakan Seven 25515fa33c feat(styles): overhaul style managers
Unify editor layouts, live previews, comparisons, read-only behavior, and localized controls across all named style managers.

Refs #629
2026-08-03 02:01:47 +03:00
Hakan Seven d06a1022f2 fix(input): handle @/# coordinate modes 2026-08-02 23:32:54 +03:00
Hakan Seven 3e6693b93f feat(locale): localize full interface 2026-08-02 22:09:25 +03:00
Hakan Seven b90b3e3ecf feat(locale): add Fluent translations
Default to the platform language with persisted overrides across native and web builds.

Refs #630
2026-08-02 18:53:38 +03:00
Hakan Seven e03e091b3c feat(annotation): integrate object contexts 2026-08-02 12:00:15 +03:00
Hakan Seven 796d7d91d0 fix(ui): auto-size modal dialogs
Measure dialog content before fill layout so fields stay visible.\nKeep the MText preview width tied to its toolbar width.\n\nRefs #608
2026-08-01 18:24:05 +03:00
Hakan Seven a66940a3f0 feat(grip): support multi-grip editing
Refs #606
2026-07-31 22:05:30 +03:00
Hakan Seven 325beaea44 fix(mtext): sync wrap width ruler 2026-07-31 14:18:11 +03:00
Hakan Seven 325cd2474c feat(plot): complete plot configuration
- unify Model and Paper Space plot area behavior
- add CTB discovery, read/write, and bundled defaults
- apply scale, render mode, and output options consistently
2026-07-31 13:41:34 +03:00
Hakan Seven c9aab122f0 feat(find): add find and replace
Closes #583
2026-07-30 17:56:54 +03:00