Commit Graph
57 Commits
Author SHA1 Message Date
Hakan SevenandClaude Sonnet 4.6 fc0aa8698b feat: show Save/Discard/Cancel dialog before closing unsaved tabs or quitting
Opens a floating OS window when the user tries to close a dirty tab or
quit with unsaved changes. The main window stays alive until the dialog
is resolved — Cancel aborts the close entirely. For quit with multiple
dirty tabs the dialog loops through each one individually.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-01 11:31:11 +03:00
Hakan SevenandClaude Sonnet 4.6 fad7b16d5f fix: correct PageSetup paper size when layout origin is non-zero
paper_limits() can return a non-zero origin (e.g. when min_limits has
negative margin values).  PageSetup was using x1/y1 directly instead of
(x1-x0)/(y1-y0), giving wrong dimensions in those cases.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-01 10:52:25 +03:00
Hakan SevenandClaude Sonnet 4.6 05dd23a8dc fix: increment camera_generation on orbit/pan/zoom to trigger dirty sync
Direct camera.orbit/pan/zoom calls in update.rs bypassed camera_generation
so the Tick handler never detected a change and never wrote the camera back
to the document. Add camera_generation += 1 after each navigation call.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-01 07:16:58 +03:00
Hakan SevenandClaude Sonnet 4.6 8f90a68930 feat: restore and persist saved camera position per layout
- On file open and layout tab switch, restore the camera from the
  document's saved view (*Active VPort for model space, sheet viewport
  for paper space) instead of fitting to wire bounds.
- After any zoom/pan/rotate, write the new camera position back to the
  document and mark the file dirty so it is saved with the file.
- Uses last_synced_camera_gen to avoid marking the file dirty on the
  initial camera restore.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-01 07:07:19 +03:00
Hakan SevenandClaude Sonnet 4.6 6a0b9169d6 fix: identify user viewports by geometry when id is 0 or negative
The acadrust DWG reader never assigns a viewport id (always 0).
Some DXF exporters use id=-1 for all viewports.  In both cases the
previous id > 1 check excluded every viewport from content rendering.

Replace is_user_viewport_id(id) with is_content_viewport(vp) that
uses a geometry heuristic for unknown ids (0 / negative):
  - id=1           → always sheet viewport (excluded)
  - id≥2           → always user viewport  (included)
  - id=0 or id<0   → sheet if center≈(0,0) AND scale≈1.0, else user

This allows DWG files and non-standard DXF files to display model
content inside their paper-space viewports and be entered via
double-click.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-30 22:06:43 +03:00
Hakan SevenandClaude Sonnet 4.6 66a73b00e1 fix: make viewports from external DXF/DWG files visible and enterable
Two root causes prevented paper-space viewports from loading correctly:

1. acadrust's ViewportStatusFlags::from_bits() maps bit 0 → is_on, but
   the real DXF/DWG spec uses bit 15 (0x8000) for "viewport on". Post-load
   fixup in io/mod.rs now corrects this for both DXF and DWG files: when
   bit 0 is clear but bit 15 is set, is_on is forced true and locked is
   derived from bit 14 (0x4000).

2. Some DXF exporters write id=-1 for all viewport entities instead of the
   standard id=1 (sheet) / id≥2 (user) convention. The is_user_viewport_id()
   helper now treats any id ≠ 0 and ≠ 1 as a user viewport, covering both
   the standard id≥2 and the non-standard id=-1 cases.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-30 21:57:02 +03:00
Hakan SevenandClaude Sonnet 4.6 8c3964305b fix: convert grip positions to local space for display and hit-test
Entity grips() return world-space coordinates (raw DXF values). After
the world_offset change the camera view_proj is in local space, so
projecting world-space grips through it gave wrong screen positions and
hit-test failures.

- refresh_selected_grips: subtract world_offset from every grip.world
  so selected_grips are stored in local (camera) space
- Grip drag: cursor/snap positions are already local space; for
  GripApply::Absolute add world_offset back before passing to entity
  so entity coordinates stay in world space. Translate deltas are
  identical in both spaces so no conversion is needed there.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-27 18:27:46 +03:00
Hakan SevenandClaude Sonnet 4.6 a2fb334966 fix: world_offset precision fix for large-coordinate DXF files (e.g. Turkish UTM)
Subtracts the DXF header extents centroid (world_offset) from all coordinates
in f64 BEFORE casting to f32. This eliminates the ~0.5 m ULP error that occurs
at 4,000,000 m UTM coordinates and caused geometry to disappear on zoom-out.

- Scene: adds world_offset field + compute_and_set_world_offset() method
- tessellate.rs: threads world_offset through all f64→f32 conversions
  (legacy_geometry, dimension_geometry, solid_wire_fallback, multileader)
- truck_tess.rs: to_local() helper already in place from prior session
- mod.rs: tessellate_entity() and entity_aabb() apply world_offset
- update.rs: compute_and_set_world_offset() called after doc load
- cmd_result.rs / solid3d_cmds.rs: pass correct offset to truck tessellators

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-27 07:41:38 +03:00
Hakan SevenandClaude Sonnet 4.6 bfd8d0411a perf: AABB snap pre-rejection via acadrust bounding_box() (Option K upgrade)
Add `aabb: [f32; 4]` field to WireModel (world-space 2-D bounding box).
In tessellate_entity() set each wire's AABB from e.as_entity().bounding_box()
via new entity_aabb() helper; Insert sub-entities each get their own AABB.
Preview/interim wires and any entity returning a zero-extent default box get
UNBOUNDED_AABB so they are never pre-rejected.

Replace the chord-sphere heuristic in Snapper::wire_in_range() with a proper
AABB vs snap-circle overlap test.  The new check is four scalar comparisons and
correctly handles closed curves (circles, arcs) which the chord-sphere approach
had to special-case.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-26 12:21:51 +03:00
Hakan SevenandClaude Sonnet 4.6 2da9301a2b perf: viewport wire cache, Arc hit_test_wires, snap world-space pre-rejection (I+J+K)
Option I: add per-viewport Arc wire cache so paper-space viewport rendering
no longer re-tessellates model content every frame.

Option J: hit_test_wires() returns Arc<Vec<WireModel>> — O(1) pointer copy
in model space instead of a full Vec clone on every mouse move during commands.
paper_canvas_hatches/wipeouts() now route through the epoch caches added in F.

Option K: add world_snap_r + wire_in_range() pre-check to Snapper::snap().
All Endpoint/Midpoint/Nearest/Perpendicular/Intersection loops skip wires
whose chord sphere is outside the snap circle using O(1) scalar comparisons,
eliminating O(entities × vertices) matrix multiply cost when zoomed in.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-26 11:55:08 +03:00
Hakan SevenandClaude Sonnet 4.6 d1ecaf4695 perf: eliminate per-frame re-tessellation and GPU re-upload in large files
Add two complementary render caches that make mouse navigation essentially
free regardless of file size:

Option A – Wire tessellation cache: entity_wires_arc() caches the
tessellated Vec<WireModel> keyed by geometry_epoch and returns an Arc,
so navigation frames (no preview wires) incur zero Vec clones and zero
tessellation work. Primitive::wires changed to Arc<Vec<WireModel>>.

Option B – GPU buffer cache: Pipeline stores cached_epoch; prepare()
skips all upload_wires/hatches/images/meshes calls when the epoch is
unchanged, writing only the 192-byte camera uniform instead.

geometry_epoch is a process-wide AtomicU64 incremented by every Scene
mutation (add/erase entity, selection, layer visibility, layout switch,
populate_*, grip, transform, copy, clear, preview wires). Using a global
counter rather than a per-scene counter prevents two tabs that happen to
have the same local bump count from sharing a cached_epoch value, which
was causing the first file's geometry to remain on screen after opening a
second file.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-26 02:13:31 +03:00
Hakan SevenandClaude Sonnet 4.6 1ec53a4730 feat: view tab widget toggle commands and unified SVG icon color scheme
Integrate NAVVCUBE, NAVBAR, PROPERTIES, FILETAB, LAYOUTTAB, TOOLPALETTES
and SHEETSET commands to toggle UI widgets at runtime. Add 15 new SVG icons
for view module tools previously using glyph fallbacks. Restyle all SVG
icons to use the established two-color scheme: #e0e0e0 for passive geometry,
#4cc9f0 for active/accent elements.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-24 01:23:06 +03:00
Hakan SevenandClaude Sonnet 4.6 f63858876d fix: align white paper fill with entity borders
- paper_entity_extents() computes the bounding box of actual DXF entities
  so the white fill always matches the drawn title-block / frame borders,
  regardless of whether Layout min/max_limits match entity positions
- Falls back to paper_limits() (→ A4 297×210) when layout has no entities
- Removed paper_boundary_wire: the white fill now acts as the visual paper
  edge so the near-white wire (invisible on white) was redundant
- LayoutCreate sets limits to A4 landscape immediately after add_layout()
  to override acadrust's imperial default (12×9)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-23 14:21:03 +03:00
Hakan SevenandClaude Sonnet 4.6 f176f7c80a fix: correct ViewCubeSnap and MSPACE orbit to write viewport entity
- Add orbit_active_viewport(), snap_active_viewport_to_angles(),
  active_view_rotation_mat(), active_viewport_yaw_pitch() helpers so
  navigation gestures modify the DXF viewport entity's view_direction
  instead of the paper-space camera.
- Fix "already there → flip opposite" check: the previous code used
  rot * Vec4::W (always (0,0,0,1) for a rotation matrix); now reads
  (yaw, pitch) directly from camera_for_viewport() via the new helper.
- MSPACE right-drag orbit early-returns after writing the viewport
  entity, preventing the paper-space camera from also being modified.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-23 08:53:30 +03:00
Hakan SevenandClaude Sonnet 4.6 070ad1f9c5 feat: add Report/About/Changelog buttons to Support ribbon group
- REPORT opens GitHub new-issue page
- ABOUT opens a dialog window with version, OS and arch info + Copy Info button
- CHANGELOG opens GitHub releases page
- Fix Windows build: add windows-sys as target-specific dependency for PRINT command

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-22 22:22:33 +03:00
Hakan SevenandClaude Sonnet 4.6 bd68114bde feat: add style selector comboboxes to Annotate ribbon tab
New StyleComboGroup RibbonItem renders a dropdown combobox for selecting
text style, dimension style, multileader style, or table style. Ribbon
groups in the Annotate tab now match the reference layout: each group
has a large tool on the left and a style combobox with tool rows on the
right.

Each combobox shows the active style name, opens a scrollable item list
on click, and has an optional "Manage…" row that fires the style manager
command (STYLE / DIMSTYLE / MLEADERSTYLE / TABLESTYLE).

Style state is synced from the document on every layer refresh via
sync_ribbon_styles(). RibbonStyleChanged message propagates selections
back to the acadrust document header and the active_mleader_style field.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-09 03:38:23 +03:00
Hakan SevenandClaude Sonnet 4.6 08b9a21d31 feat: add missing Annotate tab commands and icons
New dimension commands: QDIM, DIMEDIT, DIMTEDIT, DIMBREAK, DIMSPACE,
DIMJOGLINE with full command workflows and SVG icons.

New multileader commands: MLEADERADD, MLEADERREMOVE, MLEADERALIGN,
MLEADERCOLLECT with entity injection pattern for in-place editing.

Updated annotate ribbon: all tools exposed across Text, Dimensions,
Leaders, Tables, Markup, and Annotation Scaling groups. Added STYLE,
FIND, DIMSTYLE shortcut buttons.

Added `inject_picked_entity` to the CadCommand trait for commands that
need a cloned copy of the picked entity to modify (DIMTEDIT, MLEADERADD,
MLEADERREMOVE). Sentinel-based dispatch in cmd_result.rs handles
DIMBREAK, DIMSPACE, DIMJOGLINE, MLEADERALIGN, and MLEADERCOLLECT.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-09 03:26:47 +03:00
Hakan SevenandClaude Sonnet 4.6 888095cc3e refactor: convert all overlay dialogs to separate OS windows
Every dialog panel that previously rendered as an in-viewport overlay is
now opened as its own OS window, matching the behaviour of the Layer
Properties Manager:

  • Page Setup           (520×460, non-resizable)
  • Text Style           (620×460)
  • Table Style          (620×420)
  • Multiline Style      (620×420)
  • Layout Manager       (640×320)
  • Plot Style Editor    (780×540)
  • Dimension Style Mgr  (720×560)
  • Keyboard Shortcuts   (720×520)

Changes:
  - mod.rs: replace *_open: bool fields with *_window: Option<window::Id>;
    add window IDs to OsWindowClosed tracker; add per-window title strings.
  - update.rs: Open handlers call window::open(); if already open, call
    window::gain_focus() instead of reopening. Close handlers call
    window::close(). OsWindowClosed clears all panel window IDs.
  - view.rs: each window_id is matched at the top of view() and returns
    the panel content directly. All overlay let-bindings and stack![]
    references removed.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-08 22:36:28 +03:00
Hakan SevenandClaude Sonnet 4.6 b24e0c5da9 feat: STEPOUT command — export 3D meshes to STEP AP203
Adds STEPOUT / STPOUT / EXPORTSTEP command that exports all tessellated
Solid3D / Region / Body meshes to an ISO 10303-21 (STEP AP203) file.

Each triangle is encoded as a minimal ADVANCED_FACE with a PLANE surface
and CLOSED_SHELL topology — sufficient for import into all major CAD systems.
A file-save dialog picks the output path; the command line reports success or
errors. Requires at least one tessellated solid in the drawing.

Closes ROADMAP 14.10.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-08 22:23:58 +03:00
Hakan SevenandClaude Sonnet 4.6 f515b556c7 feat: PRINT command — send layout to system printer via lp/lpr
The PRINT command renders the current layout to a temporary PDF (reusing
the existing PDF export pipeline) and dispatches it to the OS default
printer:
  - Linux/macOS: `lp` (CUPS) with `lpr` as fallback.
  - Windows: ShellExecute "print" verb (compiled-in, unused on Linux).

PLOT and EXPORT still open the save-file dialog as before.
Status messages are shown in the command line during the async job.

Closes ROADMAP 1.8.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-08 22:21:50 +03:00
Hakan SevenandClaude Sonnet 4.6 67b5f5e3d5 feat: Keyboard Shortcuts panel + SHORTCUTS command
Opens a reference panel listing all built-in keyboard shortcuts
(F3-F12, Ctrl+N/O/S/Z/C/X/V, etc.) and any user-defined overrides.

SHORTCUTS LIST         — open the panel
SHORTCUTS SET <k> <c>  — add/update a custom shortcut label
SHORTCUTS CLEAR <k>    — remove a custom entry

Custom shortcuts are stored in app state (runtime only) and shown
in the panel alongside the hardcoded bindings.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-08 18:34:10 +03:00
Hakan SevenandClaude Sonnet 4.6 e36fafe6df feat: COLORSCHEME command — runtime UI theme/color-scheme switching
Adds active_theme: Theme field to app state and wires the daemon's
.theme() callback to use it dynamically. COLORSCHEME <name> switches
among all 19 built-in iced themes (Dark, Light, Dracula, Nord, Tokyo
Night, Gruvbox, Kanagawa, Moonfly, Nightfly, etc.).

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-08 18:31:09 +03:00
Hakan SevenandClaude Sonnet 4.6 85f9b930a2 feat: Layout Manager GUI (LAYOUTMANAGER / LAYOUTPANEL command)
Panel overlay showing all layouts with their active status.
Supports: select, rename, new, delete, reorder (◀▶), set current.
Also adds Scene::swap_layout_order() for tab-order resequencing.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-08 18:28:30 +03:00
Hakan SevenandClaude Sonnet 4.6 b8d15e5155 feat: Plot Style Table Editor GUI (PLOTSTYLEPANEL / STYLESMANAGER)
Opens a panel overlay showing all 255 ACI entries with their current
overrides (color, lineweight, screening). Allows editing entries
interactively, creating a new identity table when none is loaded,
and saving the modified table back to a CTB/STB file.

Commands: PLOTSTYLEPANEL, PLOTSTYLEEDITOR, STYLESMANAGER

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-08 18:19:48 +03:00
Hakan SevenandClaude Sonnet 4.6 6fa3157e72 feat: OBJ mesh import (IMPORTOBJ / OBJIMPORT command)
Parses Wavefront OBJ files (v/vn/f, fan-triangulation, face normals
fallback) and inserts the result as a Solid3D placeholder + MeshModel
visible in the 3D viewport.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-08 12:59:27 +03:00
Hakan SevenandClaude Sonnet 4.6 25b91bc09e feat: STL export (STLOUT / EXPORTSTL command)
Exports all tessellated 3D mesh models in the current drawing to a
binary STL file via a save-file dialog. Normals are taken from the
MeshModel where available, otherwise computed from triangle vertices.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-08 00:46:05 +03:00
Hakan SevenandClaude Sonnet 4.6 3cdd86a674 feat: right-click context menu + CONSTRUCTIONLINE alias
Viewport right-click now shows a proper widget-based context menu:
- When a command is active: Cancel / Enter
- Otherwise: Repeat last commands, Delete/Move/Copy (if selected),
  Select All, Zoom Extents

CONSTRUCTIONLINE added as an alias for XLINE (XL).
Canvas-drawn placeholder removed; context menu closes on Escape,
click-outside, or when any action is taken.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-08 00:41:01 +03:00
Hakan SevenandClaude Sonnet 4.6 f73d38f0a2 feat: Object Snap Tracking (OTRACK / F11)
- snap/mod.rs: Snapper gains otrack_enabled, tracking_points, dwell state;
  update_otrack_dwell() acquires a snap point after DWELL_THRESHOLD=4
  consecutive moves near the same position; otrack_snap() returns an
  H/V alignment snap position; clear_tracking() resets state on command end
- overlay.rs: selection_overlay accepts ost_points + cursor_screen;
  draws light-blue dashed H/V lines from acquired points + small cross marker
- statusbar.rs: OTRACK pill (F11) added next to DYN
- view.rs: projects tracking_points to screen, passes to selection_overlay
- update.rs: calls update_otrack_dwell + otrack_snap in ViewportMove;
  overrides effective point with OST alignment when no normal snap is active
- ROADMAP.md: Object Snap Tracking marked ✅

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-08 00:26:54 +03:00
Hakan SevenandClaude Sonnet 4.6 51e6c4b359 feat: Dynamic Input overlay (DYNMODE / F12)
- overlay.rs: dynamic_input_overlay() canvas widget draws a semi-transparent
  coordinate tooltip near the cursor; shows X/Y in absolute mode or
  dist/angle relative to last_point when a command base point exists
- statusbar: DYN toggle pill with F12 tooltip (calls ToggleDynInput)
- app/mod.rs: dyn_input: bool field (default true), ToggleDynInput message
- view.rs: builds DYN label and pushes overlay into viewport_stack when
  dyn_input=true and a command is active
- document.rs: last_cursor_screen: iced::Point — updated on every ViewportMove
- ROADMAP.md: Dynamic Input overlay marked ✅

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-08 00:12:09 +03:00
Hakan SevenandClaude Sonnet 4.6 f80d694818 feat: DATAEXTRACTION — export entity data to CSV
- DATAEXTRACTION / EATTEXT / ATTEXT commands trigger an async save dialog
- Extracts all model-space entities with: Type, Handle, Layer, Color,
  Linetype, and a geometry summary per entity type (coords, radius, etc.)
- DataExtractionSave / DataExtractionSaveResult message pair drives
  the rfd save-file dialog asynchronously
- CSV fields are properly escaped (commas, quotes, newlines)
- ROADMAP.md: 12 DATAEXTRACTION marked ✅

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-08 00:07:58 +03:00
Hakan SevenandClaude Sonnet 4.6 b15be3af3d feat: WBLOCK — write block or selected entities to external file
- src/modules/insert/wblock.rs: extract_block_to_doc() copies a named
  block's entities into a fresh CadDocument; extract_entities_to_doc()
  does the same for a selection set; layer definitions are carried over
- WBLOCK <name> writes the named block; WBLOCK * writes selected entities
- WblockSave / WblockSaveResult messages drive the async save-dialog flow
- ROADMAP.md: 1.10 WBLOCK marked ✅

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-08 00:05:04 +03:00
Hakan SevenandClaude Sonnet 4.6 64837e9aed feat: XREF management — auto-resolve, XATTACH, XREF, XRELOAD
- src/io/xref.rs: resolve_xrefs() scans block_records for is_xref flags,
  resolves paths relative to the opened file's directory, loads the
  referenced DWG/DXF and merges model-space entities into the xref block
- src/modules/insert/xattach.rs: XATTACH command with file-picker flow
  (XAttachPick/XAttachPickResult messages), prepare_xref_block() creates
  BlockRecord + Block entities and immediately resolves content
- XREF command: lists all external references in the drawing
- XRELOAD command: re-resolves all xref paths and rebuilds scene caches
- Auto-resolve on FileOpened: reports Loaded/NotFound per xref block
- CadCommand trait: added optional xattach_path() method
- ROADMAP.md: 1.9 XREF management marked ✅

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-08 00:02:38 +03:00
Hakan SevenandClaude Sonnet 4.6 4c1c13cab6 feat: Grid snap adaptive spacing + Polar tracking improvements
Grid snap (F9):
  • snap spacing now tracks the visible grid zoom level — computed via
    compute_grid_step() (same adaptive pow-of-5 logic as draw_grid),
    updated on every ViewportMove so zooming in/out keeps snap aligned
    with the grid lines on screen

Polar tracking (F10):
  • configurable angle increment stored in polar_increment_deg (default 45°)
  • right-click the POLAR pill to cycle through 15 → 30 → 45 → 90°
  • pill label shows current angle ("POLAR 45°")
  • visual guide line: while drawing with polar on, a dashed cyan line is
    drawn from last_point along the snapped direction across the viewport
  • SetPolarAngle message + handler; all polar_constrain() calls use the
    stored increment instead of the hardcoded 45°

ROADMAP updated: Grid snap and Polar tracking marked ✅.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-07 19:30:25 +03:00
Hakan SevenandClaude Sonnet 4.6 a99115bda5 feat: Solid3D (3DSOLID) ACIS tessellation
Parse SAT geometry directly into GPU MeshModel without going through
the truck B-rep pipeline:
  • plane-surface faces  → fan-triangulate the coedge-loop polygon
  • cone-surface faces   → parametric grid (handles cylinders and cones)
  • sphere-surface faces → UV sphere grid (GRID_U × GRID_V)
  • torus-surface faces  → UV torus grid

Scene integration:
  • add_entity(): tessellates Solid3D on insert, stores in scene.meshes
  • erase_entities(): removes mesh from scene.meshes on delete
  • populate_meshes_from_document(): rebuilds all meshes on file load
    and undo/redo (called alongside populate_hatches/images)

ROADMAP updated: Solid3D tessellation marked ✅ in sections 2.12, 14.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-07 19:11:24 +03:00
Hakan SevenandClaude Sonnet 4.6 f6d716dfc5 feat: HATCHEDIT command to edit existing hatch pattern, scale, and angle
Add HATCHEDIT (HE alias) command. Works on pre-selected hatch or via
entity pick. Accepts text options: P <pattern>, S <scale>, A <angle>.
Enter applies changes; rebuilds hatch entity and GPU model via add_hatch.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-07 11:08:51 +03:00
Hakan SevenandClaude Sonnet 4.6 8078c4c9da feat: DDEDIT command and double-click text editing
Add DDEDIT (ED alias) command that edits Text/MText/Attribute entities
in-place via the command line. Double-clicking a text entity in model space
now auto-launches DDEDIT for that entity. Supports Text, MText,
AttributeDefinition, and AttributeEntity types.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-07 11:05:24 +03:00
Hakan SevenandClaude Sonnet 4.6 80ca095121 feat: command history navigation with up/down arrow keys
CommandLine now records every submitted command in a recall list (up to
50 entries).  Pressing ↑ in the command input walks back through the
list, ↓ moves forward, and returning to the newest position restores
the draft text the user had typed before navigating.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-07 00:04:12 +03:00
Hakan SevenandClaude Sonnet 4.6 efc259fdbe feat: per-viewport layer freeze columns in Layer Manager
Add VP freeze/thaw toggle columns to the layer panel when in a paper
space layout. Each viewport gets its own column (VP 1, VP 2, …) showing
a freeze icon per layer. Clicking toggles frozen_layers on the Viewport
entity and syncs back to the panel.

- scene: viewport_list() → [(handle, label, frozen_handles)]
- LayerPanel: VpCol + vp_frozen per layer, sync_with_viewports()
- Message::LayerToggleVpFreeze(layer_idx, vp_col_idx)
- Sync VP columns on layout switch, VPLAYER cmd, undo/redo, layer ops

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-06 23:41:39 +03:00
Hakan SevenandClaude Sonnet 4.6 4312b6c3a5 feat: raster image render pipeline (IMAGE command + GPU textured quad)
- Add IMAGE / IMAGEATTACH / IM command with async file-picker (rfd)
- src/scene/image_model.rs: ImageModel with RGBA pixel data + quad corners
- src/scene/pipeline/image_gpu.rs: ImageGpu with wgpu texture, sampler, opacity uniform
- src/scene/pipeline/mod.rs: image render pipeline (pass 2, between hatches and meshes)
- src/scene/render.rs: include images in Primitive, call upload_images in prepare
- src/scene/mod.rs: images HashMap, populate_images_from_document, cache on add_entity
- src/modules/home/draw/raster_image.rs: ImageCommand (two-click: origin + width, aspect-correct preview)
- src/io/mod.rs: pick_image_file() async helper (file dialog + dimension decode)
- app: ImagePick / ImagePickResult messages, populate on file open and undo/redo

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-06 23:19:08 +03:00
Hakan SevenandClaude Sonnet 4.6 3d1f355a5c feat: TextStyle font browser (STYLE DIALOG command)
- STYLE DIALOG / TEXTSTYLE DIALOG opens the Text Style Font Browser
- Three-panel dialog: style list | built-in CXF font list | properties
- Properties panel: font file text field, width factor, oblique angle
- Apply button commits edits; Set Current sets the active text style
- Built-in font picker (20 CXF fonts from assets/fonts/) auto-applies
  font to the selected style on click
- Preview pane shows "AaBbCc 0123" sample text

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-06 15:01:25 +03:00
Hakan SevenandClaude Sonnet 4.6 552ab7eb6a feat: TableStyle manager (TABLESTYLE command + dialog)
- TABLESTYLE/TS command: LIST, NEW subcommands for managing table styles
- Table Style Manager dialog: style list with details panel showing
  name, margins, suppression flags, and row styles (data/header/title)
  with text style, height, and alignment per row type
- New / Delete buttons in the dialog

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-06 14:57:11 +03:00
Hakan SevenandClaude Sonnet 4.6 34076b26bb feat: MLineStyle manager (MLSTYLE command + dialog)
- MLSTYLE command: LIST, NEW, SET, DEL subcommands
- Multiline Style Manager dialog: style list, element details (offset,
  color, linetype), Set Current / New / Delete buttons
- MLINE/ML command now reads document header.multiline_style to apply
  the current style to newly created MLine entities
- MlineCommand.with_style() constructor for style-aware multiline drawing

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-06 14:54:05 +03:00
Hakan SevenandClaude Sonnet 4.6 1db3ad6a33 Feat: implement CTB/STB plot style table with PDF export integration
- src/io/plot_style.rs: PlotStyleTable and PlotStyleEntry data structures;
  CTB reader (deflate/zlib decompressed text format) with ACI→RGB and
  ACI→lineweight lookup; CTB writer (zlib compressed); LW_TABLE constant
- src/io/pdf_export.rs: accept optional PlotStyleTable; apply ACI color
  and lineweight overrides during PDF rendering
- src/scene/wire_model.rs: add `aci: u8` field to carry ACI index
- src/scene/render.rs: render_style() now returns ACI alongside RGBA
- src/scene/mod.rs + tessellate.rs: propagate aci through wire building
- app: PlotStyleLoad/Loaded/Clear messages and handlers;
  PLOTSTYLE LOAD | CLEAR | STATUS command; active_plot_style state on H7CAD
- flate2 added as dependency

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-06 14:37:23 +03:00
Hakan SevenandClaude Sonnet 4.6 911e36ba04 Feat: add Dimension Style Manager dialog (DIMSTYLE/DDIM)
- Add DimStyleDialogOpen/Close/Apply/Select/Tab/New/SetCurrent/Delete
  messages and DsEdit/DsToggle with DsField enum for fine-grained edits
- Store active dialog state (selected style, current tab, edit buffers)
  directly on H7CAD for all 28 most-used DimStyle properties
- dimstyle_overlay: 5-tab modal panel (Lines, Arrows, Text,
  Scale/Units, Tolerances) with style list, Apply and Close buttons
- DIMSTYLE / DDIM with no sub-command now opens the dialog;
  DIMSTYLE LIST / NEW / SET sub-commands remain available

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-06 14:25:13 +03:00
Hakan SevenandClaude Sonnet 4.6 20629d587a Feat: implement WCS↔UCS coordinate transform pipeline
- Add `active_ucs: Option<Ucs>` per-tab state to DocumentTab
- Add `ucs_to_wcs`, `wcs_to_ucs`, `ucs_z_axis`, `ucs_rotated_z` helpers
- Add `Camera::pick_on_plane` for ray–plane intersection against any plane
- Mouse picks project onto the active UCS XY plane instead of world XY
- Typed coordinates are converted from UCS space to WCS before dispatch
- UCS command now really activates/deactivates a UCS:
  - `UCS W` resets to WCS (clears active_ucs)
  - `UCS <name>` activates a named UCS
  - `UCS SAVE <name>` saves the current active UCS
  - `UCS ORIGIN x,y,z` shifts origin (in current UCS space)
  - `UCS X/Y/Z <angle>` rotates the UCS around its own axes

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-06 14:16:06 +03:00
Hakan SevenandClaude Sonnet 4.6 0aef1fc12f Feat: ROADMAP Phase 1-5 batch — trim/extend, plot scale, viewport UX, mline caps, table alignment
- TRIM/EXTEND: Ray and XLine entities supported as cutting boundaries and trim targets;
  trim results in Ray→Line/Ray, XLine→Ray/Ray or Line; hover preview added
- Plot scale override: Fit/1:1/1:2/1:5/1:10/1:20/1:50/1:100/2:1 buttons added to Page Setup
  panel; PageSetupCommit applies scale to PlotSettings
- Viewport UX: locked viewport gets orange border; selected viewport gets white border
- Named view → viewport assignment: Choice dropdown in properties panel copies
  view_target/direction/height to the viewport entity
- MLine caps: perpendicular start/end cap lines added for open (non-closed) MLines
- Wipeout polygon grips: boundary vertices become editable grips when clipping_enabled+Polygonal;
  world→pixel back-projection on drag
- Table cell alignment: CellStyle.alignment (1-9) drives left/center/right + top/middle/bottom
  text positioning; cxf::measure_text() helper added
- New commands/features: DIMCONTINUE (DCO), DIMBASELINE (DBA), TOLERANCE (TOL), TABLE,
  ATTDEF, ATTEDIT, ATTDISP, BREAKATPOINT (BAP), PLOTWINDOW (PW), MLINE (ML);
  DIMSTYLE/DIMCURRENT/CLAYER/LTSCALE/CELTSCALE/SCALETEXT/XDATA/UCSICON/REGEN/DRAWORDER extended
- PLINE arc mode: A/L/CLOSE text input, bulge computation, arc preview
- Warning cleanup: removed unused imports and unreachable patterns

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-03 15:31:05 +03:00
Hakan SevenandClaude Sonnet 4.6 36bda2ac2b Feat: viewport UCS name picker from document UCS table
- properties.rs: inject 'UCS Name' Choice property for viewports when
  document.ucss is non-empty; resolves current handle to display name
- update.rs: intercept PropGeomChoiceChanged for 'vp_ucs_name'; clones
  UCS origin/x_axis/y_axis into viewport and sets ucs_handle — no
  trait signature change required

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-01 00:30:45 +03:00
Hakan SevenandClaude Sonnet 4.6 1aa44ac987 Fix: remove unused imports and suppress dead_code warnings
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-01 00:15:58 +03:00
Hakan SevenandClaude Sonnet 4.6 617d7ba56a Feat: Phase 2 — expanded PageSetup panel and PlotSettings integration
PageSetup panel:
- Paper size presets (A4/A3/A2/A1/A0 portrait+landscape, Letter)
- Plot area selector: Layout vs Extents
- Center-on-page toggle
- Plot offset X/Y fields
- Rotation picker: 0° / 90° / 180° / 270°

PlotSettings (acadrust object):
- PageSetupCommit finds or creates a PlotSettings object in the document
- Writes paper size, plot type, centering, offset, rotation to it
- DXF round-trip: PlotSettings persisted to file

PDF export:
- Reads PlotSettings for the active layout
- Applies centering (auto-computes offset from wire extents)
- Applies offset X/Y from PlotSettings
- Applies rotation via PDF CTM transformation matrix
- Swaps paper dimensions for 90°/270° rotation

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-01 00:12:07 +03:00
Hakan SevenandClaude Sonnet 4.6 748d90af7e Fix: disable snap during entity-pick and selection-gathering modes
Snap is now suppressed (both cursor indicator and coordinate snapping)
when a command is in entity-pick mode (needs_entity_pick) or
selection-gathering mode (is_selection_gathering), and restored
automatically when the mode ends.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-31 23:05:24 +03:00