use acadrust::entities::{RasterImage, Wipeout}; use crate::command::EntityTransform; use crate::entities::common::{center_grip, edit_prop as edit, ro_prop as ro, square_grip}; use crate::entities::text_support::{resolve_text_style, text_local_bounds}; use crate::entities::traits::{Grippable, PropertyEditable, Transformable, TruckConvertible}; use crate::scene::convert::acad_to_truck::{GlyphRun, TextStroke, TruckEntity, TruckObject}; use crate::scene::model::object::{GripApply, GripDef, PropSection, PropValue, Property}; use crate::scene::text::lff; // ── Shared geometry helpers ─────────────────────────────────────────────────── /// Compute the four world-space corners of an image/wipeout from its /// insertion_point, u_vector, v_vector and pixel size. /// /// Returns (p0, p1, p2, p3) in counter-clockwise order: /// p0 = origin /// p1 = origin + U*W /// p2 = origin + U*W + V*H /// p3 = origin + V*H fn image_corners( origin: &acadrust::types::Vector3, u: &acadrust::types::Vector3, v: &acadrust::types::Vector3, w: f64, h: f64, ) -> [[f64; 3]; 4] { let ox = origin.x; let oy = origin.y; let oz = origin.z; let ux = u.x * w; let uy = u.y * w; let uz = u.z * w; let vx = v.x * h; let vy = v.y * h; let vz = v.z * h; [ [ox, oy, oz], [ox + ux, oy + uy, oz + uz], [ox + ux + vx, oy + uy + vy, oz + uz + vz], [ox + vx, oy + vy, oz + vz], ] } /// Rectangle border + X diagonals — used as a placeholder for images. fn image_wire(corners: [[f64; 3]; 4], with_x: bool) -> Vec<[f64; 3]> { let [p0, p1, p2, p3] = corners; let mut pts = vec![p0, p1, p2, p3, p0]; if with_x { pts.push([f64::NAN; 3]); pts.push(p0); pts.push(p2); pts.push([f64::NAN; 3]); pts.push(p1); pts.push(p3); } pts } fn reflect_vec3(vx: &mut f64, vy: &mut f64, ax: f64, ay: f64, len2: f64) { let dot = *vx * ax + *vy * ay; *vx = 2.0 * dot * ax / len2 - *vx; *vy = 2.0 * dot * ay / len2 - *vy; } // ── RasterImage ─────────────────────────────────────────────────────────────── impl TruckConvertible for RasterImage { fn to_truck(&self, document: &acadrust::CadDocument) -> Option { let corners = image_corners( &self.insertion_point, &self.u_vector, &self.v_vector, self.size.x, self.size.y, ); // Helper: pixel-space → world-space point. let ox = self.insertion_point.x; let oy = self.insertion_point.y; let oz = self.insertion_point.z; let px_to_world = |px: f64, py: f64| -> [f64; 3] { [ ox + self.u_vector.x * px + self.v_vector.x * py, oy + self.u_vector.y * px + self.v_vector.y * py, oz + self.u_vector.z * px + self.v_vector.z * py, ] }; // Clip-boundary Y is in image raster space (row 0 = top, Y down); the // image's v-vector points up, so flip each vertex's Y (`ih - y`) to // place the boundary where AutoCAD draws it. Must match the raster's // own clip triangulation in `ImageModel` so outline and pixels align. let ih = self.size.y; let pts = if self.clipping_enabled { let cb = &self.clip_boundary; match cb.clip_type { acadrust::entities::ClipType::Polygonal if cb.vertices.len() >= 3 => { let mut poly: Vec<[f64; 3]> = cb.vertices.iter().map(|v| px_to_world(v.x, ih - v.y)).collect(); if let Some(&first) = poly.first() { poly.push(first); } poly } acadrust::entities::ClipType::Rectangular if cb.vertices.len() >= 2 => { let v0 = &cb.vertices[0]; let v1 = &cb.vertices[1]; let (xa, xb) = (v0.x.min(v1.x), v0.x.max(v1.x)); let (y0, y1) = (ih - v0.y, ih - v1.y); let (ya, yb) = (y0.min(y1), y0.max(y1)); let c0 = px_to_world(xa, ya); let c1 = px_to_world(xb, ya); let c2 = px_to_world(xb, yb); let c3 = px_to_world(xa, yb); vec![c0, c1, c2, c3, c0] } _ => image_wire(corners, true), } } else { image_wire(corners, true) }; // A raster OCS can display renders its pixels (built separately) inside // this frame — just draw the frame/clip outline. A reference it cannot // resolve (an offline/broken URL, a missing or renamed file) gets // AutoCAD's broken-reference treatment: the frame plus the saved path // drawn as text, so the user sees WHICH reference is unresolved instead // of an empty box. `resolve_image` is memoised and shared with the // raster loader, so a URL that fetches online is treated as resolvable // (no placeholder — the image shows) while an offline one falls back to // the path text, and neither is fetched twice. let path = self.file_path.trim(); let resolvable = path.is_empty() || crate::scene::model::image_model::resolve_image(path).is_some(); if resolvable { return Some(TruckEntity { // Interior pick surface: the image selects on a click anywhere // inside its frame, not just on the border. pick_tris: crate::entities::common::quad_pick_tris(&corners), object: TruckObject::Lines(pts), snap_pts: vec![], tangent_geoms: vec![], key_vertices: corners.to_vec(), fill_tris: vec![], }); } // ── Unresolved reference: frame outline + path text, image colour ── let ins = [self.insertion_point.x, self.insertion_point.y]; // Boundary → run-less stroke groups (local to `ins`), split on the // NaN gaps the wire uses to separate disjoint segments. let mut boundary: Vec> = Vec::new(); let mut seg: Vec<[f32; 2]> = Vec::new(); for p in &pts { if p[0].is_nan() { if seg.len() >= 2 { boundary.push(std::mem::take(&mut seg)); } else { seg.clear(); } } else { seg.push([(p[0] - ins[0]) as f32, (p[1] - ins[1]) as f32]); } } if seg.len() >= 2 { boundary.push(seg); } let mut groups: Vec = vec![TextStroke { strokes: boundary, origin: ins, color: None, fill_tris: vec![], run: None, }]; // Place the path text centred in the frame, sized to span ~90% of the // frame width (capped so it also fits vertically). let c0 = corners[0]; let c2 = corners[2]; let uw = [corners[1][0] - c0[0], corners[1][1] - c0[1]]; let vh = [corners[3][0] - c0[0], corners[3][1] - c0[1]]; let frame_w = (uw[0] * uw[0] + uw[1] * uw[1]).sqrt(); let frame_h = (vh[0] * vh[0] + vh[1] * vh[1]).sqrt(); if frame_w > 1e-9 && frame_h > 1e-9 { let u_hat = [uw[0] / frame_w, uw[1] / frame_w]; let v_hat = [vh[0] / frame_h, vh[1] / frame_h]; let rotation = (u_hat[1] as f32).atan2(u_hat[0] as f32); let font = resolve_text_style("", document).font_name; // advance at height 1.0 → width per unit height. let adv = text_local_bounds(&font, path, 1.0, 1.0, 0.0) .map(|b| b.advance) .filter(|a| *a > 1e-3) .unwrap_or(0.6 * path.chars().count().max(1) as f32); let height = ((frame_w as f32 * 0.9) / adv) .min(frame_h as f32 * 0.5) .max(frame_h as f32 * 0.02); let text_w = (adv * height) as f64; let center = [(c0[0] + c2[0]) * 0.5, (c0[1] + c2[1]) * 0.5]; // Shift the baseline-left origin so the run is centred both ways. let origin = [ center[0] - u_hat[0] * text_w * 0.5 - v_hat[0] * height as f64 * 0.35, center[1] - u_hat[1] * text_w * 0.5 - v_hat[1] * height as f64 * 0.35, ]; let (strokes, fill_tris) = lff::tessellate_text_ex([0.0, 0.0], height, rotation, 1.0, 0.0, &font, path); groups.push(TextStroke { strokes, origin, color: None, fill_tris, run: Some(GlyphRun { text: path.to_string(), font, height, rotation, width_factor: 1.0, oblique: 0.0, tracking: 1.0, bold: false, }), }); } Some(TruckEntity { pick_tris: crate::entities::common::quad_pick_tris(&corners), object: TruckObject::Text(groups), snap_pts: vec![], tangent_geoms: vec![], key_vertices: corners.to_vec(), fill_tris: vec![], }) } } impl Grippable for RasterImage { fn grips(&self) -> Vec { let corners = image_corners( &self.insertion_point, &self.u_vector, &self.v_vector, self.size.x, self.size.y, ); vec![ square_grip(0, glam::DVec3::from(corners[0])), center_grip(1, glam::DVec3::from(corners[1])), center_grip(2, glam::DVec3::from(corners[2])), center_grip(3, glam::DVec3::from(corners[3])), ] } fn apply_grip(&mut self, grip_id: usize, apply: GripApply) { if grip_id == 0 { match apply { GripApply::Translate(d) => { self.insertion_point.x += d.x as f64; self.insertion_point.y += d.y as f64; self.insertion_point.z += d.z as f64; } GripApply::Absolute(p) => { self.insertion_point.x = p.x as f64; self.insertion_point.y = p.y as f64; self.insertion_point.z = p.z as f64; } } } // Corner grips 1-3 are display-only (resizing changes u/v vectors, // which requires careful normalization — deferred). } } impl PropertyEditable for RasterImage { fn geometry_properties(&self, _text_style_names: &[String]) -> Vec { let rotation_deg = self.u_vector.y.atan2(self.u_vector.x).to_degrees(); let scale = self.u_vector.length(); let show_image = self.flags.contains(acadrust::entities::ImageDisplayFlags::SHOW_IMAGE); let show_clipped = self .flags .contains(acadrust::entities::ImageDisplayFlags::USE_CLIPPING_BOUNDARY); let clip_inverted = self.clip_boundary.clip_mode == acadrust::entities::ClipMode::Inside; let transparency = format!("{:.0}%", self.common.transparency.as_percent() * 100.0); vec![ PropSection { title: "Geometry".into(), props: vec![ edit("Position X", "ri_ox", self.insertion_point.x), edit("Position Y", "ri_oy", self.insertion_point.y), edit("Position Z", "ri_oz", self.insertion_point.z), ro("Rotation", "ri_rotation", format!("{:.4}", rotation_deg)), ro("Width", "ri_width", format!("{:.4}", self.width())), ro("Height", "ri_height", format!("{:.4}", self.height())), ro("Scale", "ri_scale", format!("{:.4}", scale)), ], }, PropSection { title: "Misc".into(), props: vec![ ro("Name", "ri_name", self.file_name().to_string()), edit("Brightness", "ri_bright", self.brightness as f64), edit("Contrast", "ri_contrast", self.contrast as f64), edit("Fade", "ri_fade", self.fade as f64), ro("Transparency", "ri_transparency", transparency), Property { label: "Show image".into(), field: "ri_show_image", value: PropValue::BoolToggle { field: "ri_show_image", value: show_image, }, }, Property { label: "Show clipped".into(), field: "ri_show_clipped", value: PropValue::BoolToggle { field: "ri_show_clipped", value: show_clipped, }, }, Property { label: "Clip inverted".into(), field: "ri_clip_inverted", value: PropValue::BoolToggle { field: "ri_clip_inverted", value: clip_inverted, }, }, ], }, ] } fn apply_geom_prop(&mut self, field: &str, value: &str) { match field { "ri_show_image" => { let on = if value == "toggle" { !self.flags.contains(acadrust::entities::ImageDisplayFlags::SHOW_IMAGE) } else { value == "true" }; self.set_visible(on); return; } "ri_show_clipped" => { let on = if value == "toggle" { !self .flags .contains(acadrust::entities::ImageDisplayFlags::USE_CLIPPING_BOUNDARY) } else { value == "true" }; if on { self.flags |= acadrust::entities::ImageDisplayFlags::USE_CLIPPING_BOUNDARY; } else { self.flags &= !acadrust::entities::ImageDisplayFlags::USE_CLIPPING_BOUNDARY; } return; } "ri_clip_inverted" => { let on = if value == "toggle" { self.clip_boundary.clip_mode != acadrust::entities::ClipMode::Inside } else { value == "true" }; self.clip_boundary.clip_mode = if on { acadrust::entities::ClipMode::Inside } else { acadrust::entities::ClipMode::Outside }; return; } _ => {} } let Ok(v) = value.trim().parse::() else { return; }; match field { "ri_ox" => self.insertion_point.x = v, "ri_oy" => self.insertion_point.y = v, "ri_oz" => self.insertion_point.z = v, "ri_bright" => self.brightness = v.clamp(0.0, 100.0) as u8, "ri_contrast" => self.contrast = v.clamp(0.0, 100.0) as u8, "ri_fade" => self.fade = v.clamp(0.0, 100.0) as u8, _ => {} } } } impl Transformable for RasterImage { fn apply_transform(&mut self, t: &EntityTransform) { crate::scene::view::transform::apply_standard_entity_transform(self, t, |entity, p1, p2| { crate::scene::view::transform::reflect_xy_point( &mut entity.insertion_point.x, &mut entity.insertion_point.y, p1, p2, ); let ax = (p2.x - p1.x) as f64; let ay = (p2.y - p1.y) as f64; let len2 = ax * ax + ay * ay; if len2 > 1e-12 { reflect_vec3(&mut entity.u_vector.x, &mut entity.u_vector.y, ax, ay, len2); reflect_vec3(&mut entity.v_vector.x, &mut entity.v_vector.y, ax, ay, len2); } }); } } // ── Wipeout ─────────────────────────────────────────────────────────────────── impl TruckConvertible for Wipeout { fn to_truck(&self, _document: &acadrust::CadDocument) -> Option { let corners = image_corners( &self.insertion_point, &self.u_vector, &self.v_vector, self.size.x, self.size.y, ); // If clipping is enabled and there's a polygon boundary, show that. let pts = if self.clipping_enabled && self.clip_boundary_vertices.len() >= 3 && matches!( self.clip_type, acadrust::entities::WipeoutClipType::Polygonal ) { // Clip vertices are stored in image-pixel space, centred on the // image (range ±size/2). The image's bottom-left corner sits at // `insertion_point`, the image-Y axis points DOWN (per DXF // "v_vector points down the image"), so map: // x_off = (clip.x + size.x/2) × u_vector // y_off = (size.y/2 − clip.y) × v_vector ← y flipped let ox = self.insertion_point.x; let oy = self.insertion_point.y; let oz = self.insertion_point.z; let mut poly: Vec<[f64; 3]> = self .clip_boundary_vertices .iter() .map(|v| { let cx = v.x + self.size.x * 0.5; let cy = self.size.y * 0.5 - v.y; let wx = self.u_vector.x * cx + self.v_vector.x * cy; let wy = self.u_vector.y * cx + self.v_vector.y * cy; let wz = self.u_vector.z * cx + self.v_vector.z * cy; [ox + wx, oy + wy, oz + wz] }) .collect(); // Close the polygon. if let Some(&first) = poly.first() { poly.push(first); } poly } else { // Rectangular boundary — just the border, no diagonals (mask area). image_wire(corners, false) }; Some(TruckEntity { // Interior pick surface — a wipeout reads as a solid patch, so a // click anywhere on it should select it. pick_tris: crate::entities::common::quad_pick_tris(&corners), object: TruckObject::Lines(pts), snap_pts: vec![], tangent_geoms: vec![], key_vertices: corners.to_vec(), fill_tris: vec![], }) } } impl Grippable for Wipeout { fn grips(&self) -> Vec { // If polygonal clipping is active, expose individual polygon vertices as grips. let is_polygon = self.clipping_enabled && self.clip_boundary_vertices.len() >= 3 && matches!( self.clip_type, acadrust::entities::WipeoutClipType::Polygonal ); if is_polygon { let ox = self.insertion_point.x; let oy = self.insertion_point.y; let oz = self.insertion_point.z; // Same image-pixel-space → WCS mapping as `to_truck` so grips // sit exactly on the rendered polygon vertices. self.clip_boundary_vertices .iter() .enumerate() .map(|(i, v)| { let cx = v.x + self.size.x * 0.5; let cy = self.size.y * 0.5 - v.y; let wx = self.u_vector.x * cx + self.v_vector.x * cy; let wy = self.u_vector.y * cx + self.v_vector.y * cy; let wz = self.u_vector.z * cx + self.v_vector.z * cy; if i == 0 { square_grip(i, glam::DVec3::new(ox + wx, oy + wy, oz + wz)) } else { center_grip(i, glam::DVec3::new(ox + wx, oy + wy, oz + wz)) } }) .collect() } else { let corners = image_corners( &self.insertion_point, &self.u_vector, &self.v_vector, self.size.x, self.size.y, ); vec![ square_grip(0, glam::DVec3::from(corners[0])), center_grip(1, glam::DVec3::from(corners[1])), center_grip(2, glam::DVec3::from(corners[2])), center_grip(3, glam::DVec3::from(corners[3])), ] } } fn apply_grip(&mut self, grip_id: usize, apply: GripApply) { let is_polygon = self.clipping_enabled && self.clip_boundary_vertices.len() >= 3 && matches!( self.clip_type, acadrust::entities::WipeoutClipType::Polygonal ); if is_polygon { // Move the clicked polygon vertex in world space → back-project to pixel space. if let Some(v) = self.clip_boundary_vertices.get_mut(grip_id) { // Compute current world position of this vertex. let ox = self.insertion_point.x; let oy = self.insertion_point.y; let oz = self.insertion_point.z; let cur_wx = ox + self.u_vector.x * v.x * self.size.x + self.v_vector.x * v.y * self.size.y; let cur_wy = oy + self.u_vector.y * v.x * self.size.x + self.v_vector.y * v.y * self.size.y; let cur_wz = oz + self.u_vector.z * v.x * self.size.x + self.v_vector.z * v.y * self.size.y; let new_w = match apply { GripApply::Translate(d) => [ cur_wx + d.x as f64, cur_wy + d.y as f64, cur_wz + d.z as f64, ], GripApply::Absolute(p) => [p.x as f64, p.y as f64, p.z as f64], }; // Back-project: solve for pixel coords using u_vector and v_vector. // In 2D (XY plane): new_w - insertion_point = u_vec * vx * sx + v_vec * vy * sy let dx = new_w[0] - self.insertion_point.x; let dy = new_w[1] - self.insertion_point.y; let ux = self.u_vector.x * self.size.x; let uy = self.u_vector.y * self.size.x; let vx = self.v_vector.x * self.size.y; let vy = self.v_vector.y * self.size.y; let det = ux * vy - uy * vx; if det.abs() > 1e-12 { v.x = (dx * vy - dy * vx) / det; v.y = (ux * dy - uy * dx) / det; } } } else if grip_id == 0 { match apply { GripApply::Translate(d) => { self.insertion_point.x += d.x as f64; self.insertion_point.y += d.y as f64; self.insertion_point.z += d.z as f64; } GripApply::Absolute(p) => { self.insertion_point.x = p.x as f64; self.insertion_point.y = p.y as f64; self.insertion_point.z = p.z as f64; } } } } } impl PropertyEditable for Wipeout { fn geometry_properties(&self, _text_style_names: &[String]) -> Vec { let show_image = self.flags.contains(acadrust::entities::WipeoutDisplayFlags::SHOW_IMAGE); let show_clipped = self .flags .contains(acadrust::entities::WipeoutDisplayFlags::USE_CLIPPING_BOUNDARY); let bg_transparency = self .flags .contains(acadrust::entities::WipeoutDisplayFlags::TRANSPARENCY_ON); vec![ PropSection { title: "Geometry".into(), props: vec![ edit("Position X", "wo_ox", self.insertion_point.x), edit("Position Y", "wo_oy", self.insertion_point.y), edit("Position Z", "wo_oz", self.insertion_point.z), ], }, PropSection { title: "Misc".into(), props: vec![ Property { label: "Show image".into(), field: "wo_show_image", value: PropValue::BoolToggle { field: "wo_show_image", value: show_image, }, }, Property { label: "Show clipped".into(), field: "wo_show_clipped", value: PropValue::BoolToggle { field: "wo_show_clipped", value: show_clipped, }, }, Property { label: "Background transparency".into(), field: "wo_bg_transparency", value: PropValue::BoolToggle { field: "wo_bg_transparency", value: bg_transparency, }, }, ], }, ] } fn apply_geom_prop(&mut self, field: &str, value: &str) { match field { "wo_show_image" => { let on = if value == "toggle" { !self.flags.contains(acadrust::entities::WipeoutDisplayFlags::SHOW_IMAGE) } else { value == "true" }; self.set_frame_visible(on); return; } "wo_show_clipped" => { let on = if value == "toggle" { !self .flags .contains(acadrust::entities::WipeoutDisplayFlags::USE_CLIPPING_BOUNDARY) } else { value == "true" }; if on { self.flags |= acadrust::entities::WipeoutDisplayFlags::USE_CLIPPING_BOUNDARY; } else { self.flags -= acadrust::entities::WipeoutDisplayFlags::USE_CLIPPING_BOUNDARY; } return; } "wo_bg_transparency" => { let on = if value == "toggle" { !self.flags.contains(acadrust::entities::WipeoutDisplayFlags::TRANSPARENCY_ON) } else { value == "true" }; if on { self.flags |= acadrust::entities::WipeoutDisplayFlags::TRANSPARENCY_ON; } else { self.flags -= acadrust::entities::WipeoutDisplayFlags::TRANSPARENCY_ON; } return; } _ => {} } let Ok(v) = value.trim().parse::() else { return; }; match field { "wo_ox" => self.insertion_point.x = v, "wo_oy" => self.insertion_point.y = v, "wo_oz" => self.insertion_point.z = v, _ => {} } } } impl Transformable for Wipeout { fn apply_transform(&mut self, t: &EntityTransform) { crate::scene::view::transform::apply_standard_entity_transform(self, t, |entity, p1, p2| { crate::scene::view::transform::reflect_xy_point( &mut entity.insertion_point.x, &mut entity.insertion_point.y, p1, p2, ); let ax = (p2.x - p1.x) as f64; let ay = (p2.y - p1.y) as f64; let len2 = ax * ax + ay * ay; if len2 > 1e-12 { reflect_vec3(&mut entity.u_vector.x, &mut entity.u_vector.y, ax, ay, len2); reflect_vec3(&mut entity.v_vector.x, &mut entity.v_vector.y, ax, ay, len2); } }); } }