use acadrust::entities::{Ole2Frame, OleObjectType}; use crate::command::EntityTransform; use crate::entities::common::{center_grip, edit_prop as edit, ro_prop as ro, square_grip}; use crate::entities::traits::TruckConvertible; use crate::scene::convert::acad_to_truck::{TruckEntity, TruckObject}; use crate::scene::model::object::{GripApply, GripDef, PropSection}; use crate::scene::model::wire_model::SnapHint; fn to_truck(ole: &Ole2Frame) -> TruckEntity { let x0 = ole.upper_left_corner.x; let y0 = ole.lower_right_corner.y; let x1 = ole.lower_right_corner.x; let y1 = ole.upper_left_corner.y; let z = ole.upper_left_corner.z; if (x1 - x0).abs() < 1e-6 && (y1 - y0).abs() < 1e-6 { let s = 0.5_f64; return TruckEntity { object: TruckObject::Lines(vec![[-s, 0.0, z], [s, 0.0, z]]), snap_pts: vec![], tangent_geoms: vec![], key_vertices: vec![], fill_tris: vec![], }; } let cx = (x0 + x1) * 0.5; let cy = (y0 + y1) * 0.5; let pts: Vec<[f64; 3]> = vec![ // Rectangle [x0, y0, z], [x1, y0, z], [x1, y0, z], [x1, y1, z], [x1, y1, z], [x0, y1, z], [x0, y1, z], [x0, y0, z], // Diagonal X [x0, y0, z], [x1, y1, z], [f64::NAN; 3], [x1, y0, z], [x0, y1, z], ]; let center = glam::DVec3::new(cx, cy, z); TruckEntity { object: TruckObject::Lines(pts), snap_pts: vec![(center, SnapHint::Center)], tangent_geoms: vec![], key_vertices: vec![[x0, y0, z], [x1, y1, z]], fill_tris: vec![], } } fn grips(ole: &Ole2Frame) -> Vec { let ul = glam::DVec3::new( ole.upper_left_corner.x, ole.upper_left_corner.y, ole.upper_left_corner.z, ); let lr = glam::DVec3::new( ole.lower_right_corner.x, ole.lower_right_corner.y, ole.lower_right_corner.z, ); let center = (ul + lr) * 0.5; vec![ square_grip(0, ul), square_grip(1, lr), center_grip(2, center), ] } fn properties(ole: &Ole2Frame) -> Vec { let type_str = match ole.ole_object_type { OleObjectType::Link => "Link", OleObjectType::Embedded => "Embedded", OleObjectType::Static => "Static", }; let width = (ole.lower_right_corner.x - ole.upper_left_corner.x).abs(); let height = (ole.upper_left_corner.y - ole.lower_right_corner.y).abs(); vec![ PropSection { title: "Geometry".into(), props: vec![ edit("Position X", "ole_ulx", ole.upper_left_corner.x), edit("Position Y", "ole_uly", ole.upper_left_corner.y), edit("Position Z", "ole_ulz", ole.upper_left_corner.z), ro("Width", "ole_width", format!("{:.4}", width)), ro("Height", "ole_height", format!("{:.4}", height)), ro("Scale width", "ole_scale_width", String::new()), ro("Scale height", "ole_scale_height", String::new()), ro("Lock aspect", "ole_lock_aspect", String::new()), ], }, PropSection { title: "Misc".into(), props: vec![ ro("Type", "ole_type", type_str), ro("Plot quality", "ole_plot_quality", String::new()), ], }, ] } fn apply_geom_prop(ole: &mut Ole2Frame, field: &str, value: &str) { let Ok(v) = value.trim().parse::() else { return; }; match field { "ole_ulx" => ole.upper_left_corner.x = v, "ole_uly" => ole.upper_left_corner.y = v, "ole_ulz" => ole.upper_left_corner.z = v, "ole_lrx" => ole.lower_right_corner.x = v, "ole_lry" => ole.lower_right_corner.y = v, _ => {} } } fn apply_grip(ole: &mut Ole2Frame, grip_id: usize, apply: GripApply) { match (grip_id, apply) { (0, GripApply::Absolute(p)) => { ole.upper_left_corner.x = p.x as f64; ole.upper_left_corner.y = p.y as f64; } (1, GripApply::Absolute(p)) => { ole.lower_right_corner.x = p.x as f64; ole.lower_right_corner.y = p.y as f64; } (2, GripApply::Translate(d)) => { ole.upper_left_corner.x += d.x as f64; ole.upper_left_corner.y += d.y as f64; ole.lower_right_corner.x += d.x as f64; ole.lower_right_corner.y += d.y as f64; } _ => {} } } fn apply_transform(ole: &mut Ole2Frame, t: &EntityTransform) { match t { EntityTransform::Translate(d) => { ole.upper_left_corner.x += d.x as f64; ole.upper_left_corner.y += d.y as f64; ole.upper_left_corner.z += d.z as f64; ole.lower_right_corner.x += d.x as f64; ole.lower_right_corner.y += d.y as f64; ole.lower_right_corner.z += d.z as f64; } EntityTransform::Scale { center, factor } => { let scale = |v: f64, c: f64| c + (v - c) * (*factor as f64); ole.upper_left_corner.x = scale(ole.upper_left_corner.x, center.x as f64); ole.upper_left_corner.y = scale(ole.upper_left_corner.y, center.y as f64); ole.lower_right_corner.x = scale(ole.lower_right_corner.x, center.x as f64); ole.lower_right_corner.y = scale(ole.lower_right_corner.y, center.y as f64); } _ => {} } } impl TruckConvertible for Ole2Frame { fn to_truck(&self, _document: &acadrust::CadDocument) -> Option { Some(to_truck(self)) } } crate::impl_entity_basics!(Ole2Frame); impl crate::entities::traits::FallbackTess for Ole2Frame { fn fallback_geometry( &self, ) -> crate::scene::convert::tess_util::FallbackGeometry { // OLE objects carry a bounding rectangle in model space. // Render a simple X-through-rectangle placeholder. let x0 = self.upper_left_corner.x; let y0 = self.lower_right_corner.y; let x1 = self.lower_right_corner.x; let y1 = self.upper_left_corner.y; let z = self.upper_left_corner.z; if (x1 - x0).abs() < 1e-6 && (y1 - y0).abs() < 1e-6 { // Degenerate / unknown size — show a small cross. let s = 0.5_f64; return (vec![[-s, 0.0, 0.0], [s, 0.0, 0.0]], vec![], vec![], vec![]); } let pts = vec![ // Outer rectangle [x0, y0, z], [x1, y0, z], [x1, y0, z], [x1, y1, z], [x1, y1, z], [x0, y1, z], [x0, y1, z], [x0, y0, z], // Diagonal X [x0, y0, z], [x1, y1, z], [f64::NAN, f64::NAN, f64::NAN], [x1, y0, z], [x0, y1, z], ]; (pts, vec![], vec![], vec![[x0, y0, z], [x1, y1, z]]) } }