use acadrust::entities::{AttachmentPoint, DrawingDirection, MText}; use glam::Vec3; use crate::command::EntityTransform; use crate::entities::common::{edit_prop as edit, ro_prop as ro, square_grip, triangle_grip}; use crate::entities::text_support::{ resolve_text_style, split_mtext_lines, strip_mtext_codes, word_wrap, }; use crate::entities::traits::{Grippable, PropertyEditable, Transformable, TruckConvertible}; use crate::scene::acad_to_truck::{TruckEntity, TruckObject}; use crate::scene::cxf; use crate::scene::object::{GripApply, GripDef, PropSection, PropValue, Property}; use crate::scene::wire_model::SnapHint; fn attachment_str(a: &AttachmentPoint) -> &'static str { match a { AttachmentPoint::TopLeft => "Top Left", AttachmentPoint::TopCenter => "Top Center", AttachmentPoint::TopRight => "Top Right", AttachmentPoint::MiddleLeft => "Middle Left", AttachmentPoint::MiddleCenter => "Middle Center", AttachmentPoint::MiddleRight => "Middle Right", AttachmentPoint::BottomLeft => "Bottom Left", AttachmentPoint::BottomCenter => "Bottom Center", AttachmentPoint::BottomRight => "Bottom Right", } } fn mtext_halign_str(a: &AttachmentPoint) -> &'static str { match a { AttachmentPoint::TopLeft | AttachmentPoint::MiddleLeft | AttachmentPoint::BottomLeft => { "Left" } AttachmentPoint::TopCenter | AttachmentPoint::MiddleCenter | AttachmentPoint::BottomCenter => "Center", AttachmentPoint::TopRight | AttachmentPoint::MiddleRight | AttachmentPoint::BottomRight => { "Right" } } } fn mtext_valign_str(a: &AttachmentPoint) -> &'static str { match a { AttachmentPoint::TopLeft | AttachmentPoint::TopCenter | AttachmentPoint::TopRight => "Top", AttachmentPoint::MiddleLeft | AttachmentPoint::MiddleCenter | AttachmentPoint::MiddleRight => "Middle", AttachmentPoint::BottomLeft | AttachmentPoint::BottomCenter | AttachmentPoint::BottomRight => "Bottom", } } fn mtext_attachment_from_align(h: &str, v: &str) -> Option { Some(match (h, v) { ("Left", "Top") => AttachmentPoint::TopLeft, ("Center", "Top") => AttachmentPoint::TopCenter, ("Right", "Top") => AttachmentPoint::TopRight, ("Left", "Middle") => AttachmentPoint::MiddleLeft, ("Center", "Middle") => AttachmentPoint::MiddleCenter, ("Right", "Middle") => AttachmentPoint::MiddleRight, ("Left", "Bottom") => AttachmentPoint::BottomLeft, ("Center", "Bottom") => AttachmentPoint::BottomCenter, ("Right", "Bottom") => AttachmentPoint::BottomRight, _ => return None, }) } fn drawing_dir_str(d: &DrawingDirection) -> &'static str { match d { DrawingDirection::LeftToRight => "Left to Right", DrawingDirection::TopToBottom => "Top to Bottom", DrawingDirection::ByStyle => "By Style", } } fn to_truck(t: &MText, document: &acadrust::CadDocument) -> TruckEntity { let resolved_style = resolve_text_style(&t.style, document); let font_name = resolved_style.font_name; let font = cxf::get_font(&font_name); let style_width_factor = resolved_style.width_factor.max(0.01); let style_oblique = resolved_style.oblique_angle; let plain = strip_mtext_codes(&t.value); let explicit_lines = split_mtext_lines(&plain); let lines: Vec = if t.rectangle_width > 0.0 { let scale = t.height as f32 / 9.0 * style_width_factor; let max_w = t.rectangle_width as f32; explicit_lines .iter() .flat_map(|line| word_wrap(line, max_w, scale, font)) .collect() } else { explicit_lines }; let n_lines = lines.len().max(1) as f32; let ls_factor = if t.line_spacing_factor > 0.0 { t.line_spacing_factor as f32 } else { 1.0 }; let line_h = t.height as f32 * ls_factor * font.line_spacing; let total_h = line_h * n_lines; let v_offset = match t.attachment_point { AttachmentPoint::TopLeft | AttachmentPoint::TopCenter | AttachmentPoint::TopRight => 0.0, AttachmentPoint::MiddleLeft | AttachmentPoint::MiddleCenter | AttachmentPoint::MiddleRight => -total_h * 0.5, AttachmentPoint::BottomLeft | AttachmentPoint::BottomCenter | AttachmentPoint::BottomRight => -total_h, }; let h_anchor = match t.attachment_point { AttachmentPoint::TopCenter | AttachmentPoint::MiddleCenter | AttachmentPoint::BottomCenter => 0.5, AttachmentPoint::TopRight | AttachmentPoint::MiddleRight | AttachmentPoint::BottomRight => { 1.0 } _ => 0.0, }; let vertical_text = matches!(t.drawing_direction, DrawingDirection::TopToBottom); let rot = t.rotation as f32; let (cos_r, sin_r) = (rot.cos(), rot.sin()); let insertion = Vec3::new( t.insertion_point.x as f32, t.insertion_point.y as f32, t.insertion_point.z as f32, ); let mut all_strokes = Vec::new(); for (i, line) in lines.iter().enumerate() { let li = i as f32; let (ox, oy) = if vertical_text { let col_offset = li * t.height as f32 * 1.2; ( t.insertion_point.x as f32 + col_offset * cos_r + v_offset * (-sin_r), t.insertion_point.y as f32 + col_offset * sin_r + v_offset * cos_r, ) } else { let line_y = -(li * line_h) + v_offset; ( t.insertion_point.x as f32 + line_y * (-sin_r), t.insertion_point.y as f32 + line_y * cos_r, ) }; let line_w = if h_anchor > 0.0 { let scale = t.height as f32 / 9.0 * style_width_factor; line.chars() .map(|c| { if c == ' ' { return font.word_spacing * scale; } font.glyph(c) .map(|g| (g.advance + font.letter_spacing) * scale) .unwrap_or(t.height as f32 * 0.6) }) .sum() } else { 0.0 }; let h_shift = -line_w * h_anchor; let origin_x = ox + h_shift * cos_r; let origin_y = oy + h_shift * sin_r; let strokes = cxf::tessellate_text_ex( [origin_x, origin_y], t.height as f32, rot, style_width_factor, style_oblique, &font_name, line, ); all_strokes.extend(strokes); } TruckEntity { object: TruckObject::Text(all_strokes), snap_pts: vec![(insertion, SnapHint::Insertion)], tangent_geoms: vec![], key_vertices: vec![], } } fn grips(t: &MText) -> Vec { let p = Vec3::new( t.insertion_point.x as f32, t.insertion_point.y as f32, t.insertion_point.z as f32, ); let dir = Vec3::new((t.rotation as f32).cos(), (t.rotation as f32).sin(), 0.0); let width_grip = p + dir * t.rectangle_width.max(0.0) as f32; vec![square_grip(0, p), triangle_grip(1, width_grip)] } fn properties(t: &MText, text_style_names: &[String]) -> PropSection { PropSection { title: "Geometry".into(), props: vec![ edit("Insert X", "ins_x", t.insertion_point.x), edit("Insert Y", "ins_y", t.insertion_point.y), edit("Insert Z", "ins_z", t.insertion_point.z), edit("Height", "height", t.height), edit("Width", "rect_w", t.rectangle_width), edit("Rect Height", "rect_h", t.rectangle_height.unwrap_or(0.0)), edit("Rotation", "rotation", t.rotation.to_degrees()), edit("Line Spacing", "line_spacing", t.line_spacing_factor), Property { label: "H-Align".into(), field: "h_align", value: PropValue::Choice { selected: mtext_halign_str(&t.attachment_point).to_string(), options: ["Left", "Center", "Right"] .into_iter() .map(str::to_string) .collect(), }, }, Property { label: "V-Align".into(), field: "v_align", value: PropValue::Choice { selected: mtext_valign_str(&t.attachment_point).to_string(), options: ["Top", "Middle", "Bottom"] .into_iter() .map(str::to_string) .collect(), }, }, ro( "Attachment", "attachment", attachment_str(&t.attachment_point).to_string(), ), ro( "Direction", "direction", drawing_dir_str(&t.drawing_direction).to_string(), ), Property { label: "Content".into(), field: "content", value: PropValue::EditText(t.value.clone()), }, Property { label: "Style".into(), field: "style", value: PropValue::Choice { selected: if t.style.trim().is_empty() { "Standard".into() } else { t.style.clone() }, options: text_style_names.to_vec(), }, }, ], } } fn apply_geom_prop(t: &mut MText, field: &str, value: &str) { match field { "content" => { t.value = value.to_string(); return; } "style" => { t.style = value.to_string(); return; } "h_align" => { if let Some(next) = mtext_attachment_from_align(value, mtext_valign_str(&t.attachment_point)) { t.attachment_point = next; } return; } "v_align" => { if let Some(next) = mtext_attachment_from_align(mtext_halign_str(&t.attachment_point), value) { t.attachment_point = next; } return; } _ => {} } let Some(v) = crate::entities::common::parse_f64(value) else { return; }; match field { "ins_x" => t.insertion_point.x = v, "ins_y" => t.insertion_point.y = v, "ins_z" => t.insertion_point.z = v, "height" if v > 0.0 => t.height = v, "rect_w" if v > 0.0 => t.rectangle_width = v, "rect_h" if v > 0.0 => t.rectangle_height = Some(v), "rotation" => t.rotation = v.to_radians(), "line_spacing" if v > 0.0 => t.line_spacing_factor = v, _ => {} } } fn apply_grip(t: &mut MText, grip_id: usize, apply: GripApply) { match (grip_id, apply) { (0, GripApply::Absolute(p)) => { t.insertion_point.x = p.x as f64; t.insertion_point.y = p.y as f64; t.insertion_point.z = p.z as f64; } (0, GripApply::Translate(d)) => { t.insertion_point.x += d.x as f64; t.insertion_point.y += d.y as f64; t.insertion_point.z += d.z as f64; } (1, GripApply::Absolute(p)) => { let dir_x = t.rotation.cos(); let dir_y = t.rotation.sin(); let dx = p.x as f64 - t.insertion_point.x; let dy = p.y as f64 - t.insertion_point.y; let projected = dx * dir_x + dy * dir_y; t.rectangle_width = projected.max(0.01); } _ => {} } } fn apply_transform(t: &mut MText, tr: &EntityTransform) { crate::scene::transform::apply_standard_entity_transform(t, tr, |entity, p1, p2| { crate::scene::transform::reflect_xy_point( &mut entity.insertion_point.x, &mut entity.insertion_point.y, p1, p2, ); let dx = (p2.x - p1.x) as f64; let dy = (p2.y - p1.y) as f64; let line_angle = dy.atan2(dx); entity.rotation = 2.0 * line_angle - entity.rotation; }); } impl TruckConvertible for MText { fn to_truck(&self, document: &acadrust::CadDocument) -> Option { Some(to_truck(self, document)) } } impl Grippable for MText { fn grips(&self) -> Vec { grips(self) } fn apply_grip(&mut self, grip_id: usize, apply: GripApply) { apply_grip(self, grip_id, apply); } } impl PropertyEditable for MText { fn geometry_properties(&self, text_style_names: &[String]) -> PropSection { properties(self, text_style_names) } fn apply_geom_prop(&mut self, field: &str, value: &str) { apply_geom_prop(self, field, value); } } impl Transformable for MText { fn apply_transform(&mut self, t: &EntityTransform) { apply_transform(self, t); } }