# UCS input and UCSFOLLOW ## Direct point input After running `UCS`, a click or typed coordinate can immediately supply the new origin, followed by a point on the positive X axis and a point in the positive XY plane. Explicit `3P` input continues to work. `Origin` / `O` still changes only the origin with one point. The interactive option prompt also accepts Spanish keywords, including `Universal`, `Vista`, `Cara`, `Objeto`, `Origen`, `Guardar`, `Eliminar`, and `3p` / `3 puntos`, as well as international English option keywords. ## UCSFOLLOW - `UCSFOLLOW 0`: keep the camera orientation when the UCS changes. - `UCSFOLLOW 1`: align the view immediately with the current UCS XY plane and follow later UCS changes. Re-entering `1` realigns after a manual orbit. - Bare `UCSFOLLOW` prompts for the value; Enter keeps the current setting. - `SETVAR UCSFOLLOW 0` and `SETVAR UCSFOLLOW 1` work too. The value belongs to the model pane / floating viewport and uses the drawing's existing VPORT/VIEWPORT fields, not a global application preference. Paper space itself does not follow the UCS: enter a model viewport first. BEDIT's special block-reframing path is intentionally left unchanged. The immediate alignment on entering `1` is deliberate: users can define their UCS first, then enable following without another UCS change. A user-defined alias such as `UF,*UCSFOLLOW` can invoke this command. It is not installed automatically. A PGP imported before this command was implemented must be imported again (or edited manually) to add its previously skipped alias; activating it still requires Apply.