// MLEADER command // // Flow: // 1. CollectPoints — click arrowhead, then bend points; Enter (≥2) to finish // 2. AskText — wants_text_input; blank Enter = no text // → commit single MultiLeader entity use acadrust::entities::MultiLeader; use acadrust::types::Vector3; use acadrust::EntityType; use glam::{DVec3, Mat4, Vec3}; use crate::command::{CadCommand, CmdResult}; use crate::modules::{IconKind, ModuleEvent, ToolDef}; use crate::scene::model::wire_model::WireModel; pub const ICON: IconKind = IconKind::Svg(include_bytes!("../../../assets/icons/mleader.svg")); pub fn tool() -> ToolDef { ToolDef { id: "MLEADER", label: "MLeader", icon: ICON, event: ModuleEvent::Command("MLEADER".to_string()), } } pub struct MLeaderCommand { verts: Vec, ucs: Mat4, } impl MLeaderCommand { pub fn new() -> Self { Self { verts: Vec::new(), ucs: Mat4::IDENTITY } } } impl CadCommand for MLeaderCommand { fn name(&self) -> &'static str { "MLEADER" } fn set_ucs(&mut self, ucs: Mat4) { self.ucs = ucs; } fn prompt(&self) -> String { if self.verts.is_empty() { "MLEADER Specify arrowhead point:".into() } else { format!( "MLEADER Specify next point [{} pts — Enter to place text]:", self.verts.len() ) } } fn on_point(&mut self, pt: DVec3) -> CmdResult { self.verts.push(pt); CmdResult::NeedPoint } fn on_enter(&mut self) -> CmdResult { if self.verts.len() < 2 { return CmdResult::Cancel; } // Place the leader with empty text, then open the in-place MText editor // so the user types the annotation into the rich editor. let ml = build_mleader("", &self.verts, self.ucs); CmdResult::CommitAndEditText(EntityType::MultiLeader(ml)) } fn on_escape(&mut self) -> CmdResult { CmdResult::Cancel } fn on_mouse_move(&mut self, pt: DVec3) -> Option { if self.verts.is_empty() { return None; } // Preview / rubber-band is GPU screen-space: downcast to f32 here. let mut pts: Vec = self.verts.iter().map(|p| p.as_vec3()).collect(); pts.push(pt.as_vec3()); Some(preview_wire(&pts)) } } // ── Helpers ───────────────────────────────────────────────────────────────── fn v3(p: DVec3) -> Vector3 { Vector3::new(p.x, p.y, p.z) } fn build_mleader(text: &str, verts: &[DVec3], ucs: Mat4) -> MultiLeader { // Last vertex = content/text location; remaining = leader line points let (leader_pts, content_pt) = verts.split_at(verts.len() - 1); let content_pt = content_pt[0]; let leader_v3: Vec = leader_pts.iter().map(|p| v3(*p)).collect(); let content_v3 = v3(content_pt); let mut ml = MultiLeader::with_text(text, content_v3, leader_v3); // Match Leader entity defaults ml.text_height = 2.5; ml.context.text_height = 2.5; ml.arrowhead_size = 2.5; ml.dogleg_length = 2.5; const DOGLEG: f64 = 2.5; // "Horizontal" landing + text run along the active UCS X axis (identity = // world), so the annotation reads square to the user's coordinate system. let ux = ucs.transform_vector3(Vec3::X).normalize_or(Vec3::X); // Which side of the leader the text sits on, measured along the UCS X axis. let last_leader = leader_pts.last().copied().unwrap_or(content_pt); let to_right = (content_pt - last_leader).dot(ux.as_dvec3()) >= 0.0; let sign = if to_right { 1.0 } else { -1.0 }; let landing = ux * (sign as f32); // Text + landing read along the UCS X axis. text_direction is what the // renderer consults first, so set both. ml.context.text_rotation = (ux.y as f64).atan2(ux.x as f64); ml.context.text_direction = Vector3::new(ux.x as f64, ux.y as f64, 0.0); if let Some(root) = ml.context.leader_roots.first_mut() { // Leader ends at the clicked point; the landing runs from there toward // the text along the UCS X axis. root.direction = Vector3::new(landing.x as f64, landing.y as f64, 0.0); root.connection_point = content_v3; root.landing_distance = DOGLEG; } // Seed the text one landing-length past the leader end, on the side the // user dragged toward, offset along the UCS X axis. let off = landing * DOGLEG as f32; ml.context.text_location = Vector3::new(content_v3.x + off.x as f64, content_v3.y + off.y as f64, content_v3.z); ml } fn preview_wire(pts: &[Vec3]) -> WireModel { let mut points: Vec<[f32; 3]> = pts.iter().map(|p| [p.x, p.y, p.z]).collect(); if pts.len() >= 2 { let [w1, w2] = arrowhead_wings(pts[0], pts[1], 2.5); points.push([f32::NAN; 3]); points.push([w1.x, w1.y, w1.z]); points.push([pts[0].x, pts[0].y, pts[0].z]); points.push([w2.x, w2.y, w2.z]); } WireModel { taper_widths: Vec::new(), world_width: 0.0, depth_override: None, fill_is_3d: false, pick_tris: Vec::new(), pick_tris_low: Vec::new(), dash_from_start: false, dash_align_end: None, text_verts: Vec::new(), name: "mleader_preview".into(), points, points_low: Vec::new(), color: WireModel::CYAN, selected: false, pattern_length: 0.0, pattern: [0.0; 8], line_weight_px: 1.0, snap_pts: vec![], tangent_geoms: vec![], aci: 0, key_vertices: vec![], aabb: WireModel::UNBOUNDED_AABB, plinegen: true, fill_tris: vec![], fill_tris_low: Vec::new(), } } fn arrowhead_wings(tip: Vec3, next: Vec3, size: f32) -> [Vec3; 2] { let d = next - tip; let len = (d.x * d.x + d.y * d.y).sqrt().max(1e-9); let (dx, dy) = (d.x / len, d.y / len); let angle = std::f32::consts::PI / 6.0; let (s, c) = angle.sin_cos(); [ Vec3::new( tip.x + (dx * c - dy * s) * size, tip.y + (dx * s + dy * c) * size, tip.z, ), Vec3::new( tip.x + (dx * c + dy * s) * size, tip.y + (-dx * s + dy * c) * size, tip.z, ), ] } // ── Autocomplete registry ───────────────────────────────── inventory::submit!(crate::command::CommandRegistration { names: &["MLEADER"] }); // MLeaderCommand