forked from 1b-agent/opencadstudio-upstream
With GPU analytical rendering handling circles, arcs, and ellipses, tessellation geometry is now camera- and zoom-independent. - Remove wpp from the tessellation memo guard hash to prevent clearing all cached entities when zooming across quantization bands. - Remove quantized_wpp from resident_wire_key and resident_wires_for so all zoom levels reuse the cached resident set directly with zero CPU re-tessellation. - Fix clippy slice_from_raw_parts lint in dwg-thumbnailer without suppression. - Update zoom test to assert Arc pointer equality across camera zooms.