Files
OneCAD-Draft/src/modules/draw/units.rs
T
Hakan SevenandClaude Opus 5.5 f537aff75c feat: node graph overlay; move to opencadcodec/opencadkernel/opencadgraph
The codec and kernel repositories and crates are renamed opencadcodec and
opencadkernel. Inside OCS they are depended on under short keys, so code
reads `codec::`, `kernel::` and the new `graph::` (opencadgraph, the node
graph engine). File-format and protocol spellings stay as they were: the
ACIS product id `acadrust`, the ACADRUST_* switches and the plugin
version keys `acadrust_version` / `acadrust_source`.

A button left of MCP on the command line opens a translucent node graph
over the viewport, with a palette of object, input, math, logic, list,
text and geometry nodes added by click or drag. An object node owns
drawing entities and its rows are the Properties panel's own rows for
them: the single-object page is extracted from refresh_properties as
entity_property_sections, values use the control protocol's
property_json, and writes go through set_property_value with a property
target override, so the panel, MCP and the graph share one read/write
path. A list reaching an object row makes one entity per element. Each
graph action is one undo step; the canvas pans and zooms.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 07:34:23 +03:00

160 lines
6.0 KiB
Rust

// Drawing units — three separate questions the word "units" runs together, and
// the tables that answer them. (#668)
//
// *How lengths read* is LUNITS: decimal, architectural, and so on. It is the
// only one of the three that shows, since every coordinate and distance the
// drawing displays is written in that format, which is why it is what the
// status-bar button offers.
//
// *What one unit measures* is INSUNITS. A drawing's geometry is plain numbers;
// this is a label saying what those numbers count. Nothing moves when the label
// changes — its job is to tell *other* drawings how to read this one, which is
// what scales a block or an xref on the way in.
//
// *Converting* is therefore a separate act from relabelling, and the only one
// that touches geometry. It reads the same table as the label, so a unit the
// picker offers is a unit DWGUNITS can convert to.
// ── LUNITS — how lengths are written ───────────────────────────────────────
/// LUNITS code, the name it is offered under, the short form for the
/// status-bar button, and a sample of the format so the choice can be
/// recognised rather than remembered.
const LINEAR_FORMATS: &[(i16, &str, &str, &str)] = &[
(4, "Architectural", "Arch", "2'9 1/2\""),
(2, "Decimal", "Dec", "33.5000"),
(3, "Engineering", "Eng", "2'-9.5000\""),
(5, "Fractional", "Frac", "33 1/2"),
(1, "Scientific", "Sci", "3.3500E+01"),
];
/// Every linear format, in picker order: code, name, sample.
pub fn linear_formats() -> impl Iterator<Item = (i16, &'static str, &'static str)> {
LINEAR_FORMATS
.iter()
.map(|&(code, label, _, sample)| (code, label, sample))
}
/// The name of a linear format code.
pub fn linear_format_label(code: i16) -> &'static str {
LINEAR_FORMATS
.iter()
.find(|&&(candidate, ..)| candidate == code)
.map(|&(_, label, _, _)| label)
.unwrap_or("Decimal")
}
/// The short form shown on the status-bar button.
pub fn linear_format_short(code: i16) -> &'static str {
LINEAR_FORMATS
.iter()
.find(|&&(candidate, ..)| candidate == code)
.map(|&(_, _, short, _)| short)
.unwrap_or("Dec")
}
// ── AUNITS — how angles are written ────────────────────────────────────────
/// AUNITS code, the name it is offered under, and a sample of the format.
///
/// Each convention carries its own mark so a written angle says which one it
/// is: `g` for grads, `r` for radians, `d`/`'`/`"` for degrees-minutes-seconds,
/// and a bearing between two compass letters for surveyor's units.
const ANGULAR_FORMATS: &[(i16, &str, &str)] = &[
(0, "Decimal Degrees", "45.0000"),
(1, "Deg/Min/Sec", "45d0'0\""),
(2, "Grads", "50.0000g"),
(3, "Radians", "0.7854r"),
(4, "Surveyor's Units", "N 45d0'0\" E"),
];
/// Every angular format, in picker order: code, name, sample.
pub fn angular_formats() -> impl Iterator<Item = (i16, &'static str, &'static str)> {
ANGULAR_FORMATS.iter().copied()
}
// ── INSUNITS — what one unit measures ──────────────────────────────────────
/// INSUNITS code, the name it is offered under, and how many metres one unit
/// measures. `None` for unitless, which measures nothing and so converts to
/// nothing.
const UNITS: &[(i16, &str, &str, Option<f64>)] = &[
(0, "Unitless", "Unitless", None),
(4, "Millimeters", "mm", Some(0.001)),
(5, "Centimeters", "cm", Some(0.01)),
(6, "Meters", "m", Some(1.0)),
(7, "Kilometers", "km", Some(1000.0)),
(1, "Inches", "in", Some(0.0254)),
(2, "Feet", "ft", Some(0.3048)),
(3, "Miles", "mi", Some(1609.344)),
(10, "Yards", "yd", Some(0.9144)),
];
/// Every unit on offer, in picker order: code and label.
pub fn all() -> impl Iterator<Item = (i16, &'static str)> {
UNITS.iter().map(|&(code, label, _, _)| (code, label))
}
/// The full name of a unit code.
pub fn label(code: i16) -> &'static str {
UNITS
.iter()
.find(|&&(candidate, ..)| candidate == code)
.map(|&(_, label, _, _)| label)
.unwrap_or("Unit")
}
/// The short form shown on the status-bar pill.
pub fn short(code: i16) -> &'static str {
UNITS
.iter()
.find(|&&(candidate, ..)| candidate == code)
.map(|&(_, _, short, _)| short)
.unwrap_or("Unit")
}
/// The code a typed name or abbreviation stands for.
pub fn code_for_keyword(name: &str) -> Option<i16> {
let name = name.trim();
UNITS
.iter()
.find(|&&(_, label, short, _)| {
label.eq_ignore_ascii_case(name) || short.eq_ignore_ascii_case(name)
})
.map(|&(code, ..)| code)
}
/// What to multiply this drawing's lengths by to say the same distances in
/// `to`.
///
/// `None` when either side is unitless: a drawing that does not say what its
/// numbers count cannot be converted, only relabelled.
pub fn conversion_factor(from: i16, to: i16) -> Option<f64> {
let metres = |code: i16| {
UNITS
.iter()
.find(|&&(candidate, ..)| candidate == code)
.and_then(|&(_, _, _, metres)| metres)
};
let (from, to) = (metres(from)?, metres(to)?);
(to > 0.0).then(|| from / to)
}
/// Handles of everything that lives in model space.
///
/// Paper space is deliberately left out. Its geometry is measured on the sheet,
/// in sheet units, and means the same thing however the model is labelled —
/// scaling it would resize the drawing frame along with the building.
pub fn model_space_handles(scene: &crate::scene::Scene) -> Vec<codec::Handle> {
let Some(model) = scene.document.block_records.get("*Model_Space") else {
return Vec::new();
};
let owner = model.handle;
scene
.document
.entities()
.filter(|entity| entity.common().owner_handle == owner)
.map(|entity| entity.common().handle)
.collect()
}