forked from 1b-agent/opencadstudio-upstream
331 lines
11 KiB
Rust
331 lines
11 KiB
Rust
use acadrust::entities::Insert;
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use acadrust::types::{Matrix3, Transform, Vector3};
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use acadrust::{EntityType, Handle};
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use glam::Vec3;
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use crate::command::EntityTransform;
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use crate::entities::common::{edit_angle_prop as edit_angle, edit_prop as edit, parse_f64, ro_prop as ro, square_grip};
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use crate::scene::model::object::{GripApply, GripDef, PropSection, PropValue, Property};
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use crate::scene::model::wire_model::WireModel;
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use crate::scene::cache::block_cache;
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use crate::scene::convert::tessellate;
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use crate::scene::view::render;
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fn grips(ins: &Insert) -> Vec<GripDef> {
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// `insert_point` is in the OCS defined by `normal`; the grip must sit at
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// the world placement, so map it through the OCS. Identity for +Z.
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let w = Matrix3::arbitrary_axis(ins.normal) * ins.insert_point;
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vec![square_grip(0, glam::DVec3::new(w.x, w.y, w.z))]
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}
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fn properties(ins: &Insert) -> Vec<PropSection> {
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let annotative = ins
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.common
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.extended_data
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.get_record("AcAnnotativeData")
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.is_some();
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let attrs: Vec<Property> = ins
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.attributes
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.iter()
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.map(|a| Property {
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label: a.tag.clone(),
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field: "attr",
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value: PropValue::AttrText {
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tag: a.tag.clone(),
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value: a.value.clone(),
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},
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})
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.collect();
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let mut sections = vec![
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PropSection {
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title: "Geometry".into(),
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props: vec![
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edit("Position X", "ins_x", ins.insert_point.x),
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edit("Position Y", "ins_y", ins.insert_point.y),
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edit("Position Z", "ins_z", ins.insert_point.z),
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edit("Scale X", "x_scale", ins.x_scale()),
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edit("Scale Y", "y_scale", ins.y_scale()),
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edit("Scale Z", "z_scale", ins.z_scale()),
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],
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},
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PropSection {
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title: "Misc".into(),
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props: vec![
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ro("Name", "block", ins.block_name.clone()),
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edit_angle("Rotation", "rotation", ins.rotation.to_degrees()),
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ro(
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"Annotative",
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"annotative",
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if annotative { "Yes" } else { "No" },
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),
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ro("Block Unit", "block_unit", String::new()),
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ro("Unit factor", "unit_factor", String::new()),
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],
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},
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];
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// The Attributes group appears only when the block actually has attributes.
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if !attrs.is_empty() {
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sections.push(PropSection {
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title: "Attributes".into(),
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props: attrs,
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});
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}
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sections
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}
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fn apply_geom_prop(ins: &mut Insert, field: &str, value: &str) {
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let Some(v) = parse_f64(value) else {
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return;
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};
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match field {
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"ins_x" | "ins_y" | "ins_z" => {
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// Move the attributes by the same world delta as the insertion
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// point so they follow the block instead of staying put (#255).
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let ocs = Matrix3::arbitrary_axis(ins.normal);
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let old_world = ocs * ins.insert_point;
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match field {
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"ins_x" => ins.insert_point.x = v,
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"ins_y" => ins.insert_point.y = v,
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_ => ins.insert_point.z = v,
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}
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let delta = ocs * ins.insert_point - old_world;
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for att in &mut ins.attributes {
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acadrust::Entity::translate(att, delta);
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}
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}
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// Single Scale row shown while "Uniform scale" is checked (#427).
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"u_scale" => {
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ins.set_x_scale(v);
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ins.set_y_scale(v);
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ins.set_z_scale(v);
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}
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"x_scale" => ins.set_x_scale(v),
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"y_scale" => ins.set_y_scale(v),
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"z_scale" => ins.set_z_scale(v),
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"rotation" => ins.rotation = v.to_radians(),
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_ => {}
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}
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}
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fn apply_grip(ins: &mut Insert, _grip_id: usize, apply: GripApply) {
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// The grip works in world space, but `insert_point` is stored in the OCS
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// defined by `normal`. Round-trip through the OCS so dragging a block
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// whose extrusion direction isn't +Z moves along world axes. Identity OCS
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// for a +Z normal, so this matches the old direct assignment there.
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let ocs = Matrix3::arbitrary_axis(ins.normal);
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let old_world = ocs * ins.insert_point;
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let world = match apply {
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GripApply::Absolute(p) => Vector3::new(p.x as f64, p.y as f64, p.z as f64),
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GripApply::Translate(d) => old_world + Vector3::new(d.x as f64, d.y as f64, d.z as f64),
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};
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ins.insert_point = ocs.transpose() * world;
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// Attributes sit in world space beside the block, so move them by the same
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// world delta — otherwise a grip-drag leaves the attribute text behind (#255).
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let delta = world - old_world;
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for att in &mut ins.attributes {
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acadrust::Entity::translate(att, delta);
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}
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}
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fn apply_transform(ins: &mut Insert, t: &EntityTransform) {
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crate::scene::view::transform::apply_standard_entity_transform(ins, t, |entity, p1, p2| {
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let dx = (p2.x - p1.x) as f64;
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let dy = (p2.y - p1.y) as f64;
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let len = (dx * dx + dy * dy).sqrt();
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if len < 1e-12 {
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return;
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}
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let ux = dx / len;
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let uy = dy / len;
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let mirror = acadrust::types::Matrix4 {
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m: [
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[2.0 * ux * ux - 1.0, 2.0 * ux * uy, 0.0, 0.0],
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[2.0 * ux * uy, 2.0 * uy * uy - 1.0, 0.0, 0.0],
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[0.0, 0.0, 1.0, 0.0],
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[0.0, 0.0, 0.0, 1.0],
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],
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};
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let t = Transform::from_translation(Vector3::new(-(p1.x as f64), -(p1.y as f64), 0.0))
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.then(&Transform::from_matrix(mirror))
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.then(&Transform::from_translation(Vector3::new(
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p1.x as f64,
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p1.y as f64,
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0.0,
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)));
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acadrust::Entity::apply_transform(entity, &t);
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});
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}
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crate::impl_entity_basics!(Insert);
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impl crate::entities::traits::FallbackTess for Insert {
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fn fallback_geometry(
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&self,
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) -> crate::scene::convert::tess_util::FallbackGeometry {
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let (ipx, ipy, ipz) = (
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self.insert_point.x,
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self.insert_point.y,
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self.insert_point.z,
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);
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let ip = Vec3::new(ipx as f32, ipy as f32, ipz as f32);
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let s = 0.1_f64;
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let pts = vec![
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[ipx - s, ipy, ipz],
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[ipx + s, ipy, ipz],
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[ipx, ipy - s, ipz],
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[ipx, ipy + s, ipz],
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];
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(
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pts,
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vec![(ip, crate::scene::model::wire_model::SnapHint::Insertion)],
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vec![],
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vec![],
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)
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}
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}
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pub(crate) fn insert_attribute_entities(
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document: &acadrust::CadDocument,
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insert: &acadrust::entities::Insert,
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annotation_scale: f32,
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scale_policy: crate::scene::BlockScalePolicy,
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) -> Vec<EntityType> {
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let visibility = document.header.attribute_visibility;
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if visibility == 0 || insert.attributes.is_empty() {
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return Vec::new();
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}
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let block_scale = if scale_policy
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== crate::scene::BlockScalePolicy::FromInsert
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&& insert
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.common
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.extended_data
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.get_record("AcAnnotativeData")
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.is_some()
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{
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annotation_scale as f64
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} else {
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1.0
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};
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let insertion = insert.insert_point;
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let scale_about = |point: Vector3| {
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Vector3::new(
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insertion.x + (point.x - insertion.x) * block_scale,
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insertion.y + (point.y - insertion.y) * block_scale,
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insertion.z + (point.z - insertion.z) * block_scale,
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)
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};
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insert
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.attributes
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.iter()
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.filter(|attribute| {
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let layer_visible = document
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.layers
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.get(&attribute.common.layer)
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.is_none_or(|layer| !layer.flags.off && !layer.flags.frozen);
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layer_visible
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&& (visibility == 2
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|| (!attribute.common.invisible && !attribute.flags.invisible))
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})
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.map(|attribute| {
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let mut attribute = attribute.clone();
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if (block_scale - 1.0).abs() > 1.0e-6 {
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attribute.height *= block_scale;
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attribute.insertion_point = scale_about(attribute.insertion_point);
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attribute.alignment_point = scale_about(attribute.alignment_point);
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}
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EntityType::AttributeEntity(attribute)
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})
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.collect()
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}
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pub(crate) fn append_insert_attribute_wires(
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wires: &mut Vec<WireModel>,
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document: &acadrust::CadDocument,
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ins: &acadrust::entities::Insert,
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insert_handle: Handle,
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sel: bool,
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ins_color: [f32; 4],
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ins_pat_len: f32,
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ins_pat: [f32; 8],
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ins_lw_px: f32,
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ins_layer: render::InheritStyle,
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ins_layer_plottable: bool,
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bg_color: [f32; 4],
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is_xref: bool,
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pslt_factor: f32,
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anno_scale: f32,
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) {
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let attributes = insert_attribute_entities(
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document,
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ins,
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anno_scale,
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crate::scene::BlockScalePolicy::FromInsert,
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);
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for offset in crate::scene::render_graph::array_offsets(ins) {
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let delta = crate::scene::render_graph::insert_instance_translation_delta(
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document,
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ins,
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offset,
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anno_scale,
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crate::scene::BlockScalePolicy::FromInsert,
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);
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for source in &attributes {
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let mut attr_entity = source.clone();
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if delta != Vector3::ZERO {
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attr_entity.apply_transform(&Transform::from_translation(delta));
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}
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let attr = attr_entity.common();
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let (sub_color, sub_plen, sub_pat, sub_lw_px, sub_aci) =
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render::render_style_for_block_sub(
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document,
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&attr_entity,
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ins_color,
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ins_pat_len,
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ins_pat,
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ins_lw_px,
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ins_layer,
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);
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let sub_color = render::adapt_to_bg(sub_color, bg_color);
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let sub_color = if is_xref && !sel {
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block_cache::fade_toward_bg(sub_color, bg_color)
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} else {
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sub_color
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};
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let attr_plottable = if render::is_effective_layer_zero(&attr.layer) {
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ins_layer_plottable
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} else {
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document
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.layers
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.get(&attr.layer)
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.map(|layer| layer.is_plottable)
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.unwrap_or(true)
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};
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let attr_plottable = ins_layer_plottable && attr_plottable;
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let sub_aabb = crate::scene::entity_aabb(&attr_entity);
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let mut attr_wires = tessellate::tessellate(
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document,
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insert_handle,
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&attr_entity,
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sel,
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sub_color,
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sub_plen * pslt_factor,
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sub_pat.map(|v| v * pslt_factor),
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sub_lw_px,
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1.0,
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None,
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None,
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bg_color,
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false,
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);
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for w in &mut attr_wires {
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w.name = insert_handle.value().to_string();
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w.aci = sub_aci;
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w.aabb = sub_aabb;
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w.plot_visible &= attr_plottable;
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}
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wires.extend(attr_wires);
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}
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}
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}
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