forked from 1b-agent/opencadstudio-upstream
238 lines
8.6 KiB
Rust
238 lines
8.6 KiB
Rust
use acadrust::entities::{AttributeDefinition, AttributeEntity};
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use glam::Vec3;
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use crate::command::EntityTransform;
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use crate::entities::common::{edit_prop as edit, ro_prop as ro, square_grip};
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use crate::entities::text_support::resolve_text_style;
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use crate::entities::traits::{Grippable, PropertyEditable, Transformable, TruckConvertible};
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use crate::scene::acad_to_truck::{TextStroke, TruckEntity, TruckObject};
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use crate::scene::object::{GripApply, GripDef, PropSection};
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use crate::scene::wire_model::SnapHint;
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use crate::scene::{cxf, transform};
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// ── AttributeDefinition ───────────────────────────────────────────────────────
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impl TruckConvertible for AttributeDefinition {
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fn to_truck(&self, document: &acadrust::CadDocument) -> Option<TruckEntity> {
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let normal = (self.normal.x, self.normal.y, self.normal.z);
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let (wsx, wsy, wsz) = transform::ocs_point_to_wcs(
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(
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self.insertion_point.x,
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self.insertion_point.y,
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self.insertion_point.z,
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),
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normal,
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);
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let snap_pt = Vec3::new(wsx as f32, wsy as f32, wsz as f32);
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let resolved = resolve_text_style(&self.text_style, document);
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let display = if self.default_value.is_empty() {
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format!("[{}]", self.tag)
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} else {
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self.default_value.clone()
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};
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let wf = (self.width_factor as f32).max(0.01);
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let origin = [self.insertion_point.x, self.insertion_point.y];
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let strokes = cxf::tessellate_text_ex(
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[0.0, 0.0],
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self.height as f32,
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self.rotation as f32,
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wf * resolved.width_factor.max(0.01),
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self.oblique_angle as f32 + resolved.oblique_angle,
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&resolved.font_name,
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&display,
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);
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Some(TruckEntity {
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object: TruckObject::Text(vec![TextStroke { strokes, origin }]),
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snap_pts: vec![(snap_pt, SnapHint::Insertion)],
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tangent_geoms: vec![],
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key_vertices: vec![],
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fill_tris: vec![],
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})
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}
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}
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impl Grippable for AttributeDefinition {
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fn grips(&self) -> Vec<GripDef> {
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vec![square_grip(
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0,
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Vec3::new(
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self.insertion_point.x as f32,
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self.insertion_point.y as f32,
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self.insertion_point.z as f32,
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),
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)]
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}
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fn apply_grip(&mut self, grip_id: usize, apply: GripApply) {
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if grip_id == 0 {
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match apply {
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GripApply::Translate(d) => {
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self.insertion_point.x += d.x as f64;
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self.insertion_point.y += d.y as f64;
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self.insertion_point.z += d.z as f64;
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}
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GripApply::Absolute(p) => {
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self.insertion_point.x = p.x as f64;
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self.insertion_point.y = p.y as f64;
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self.insertion_point.z = p.z as f64;
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}
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}
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}
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}
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}
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impl PropertyEditable for AttributeDefinition {
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fn geometry_properties(&self, _text_style_names: &[String]) -> PropSection {
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PropSection {
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title: "Geometry".into(),
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props: vec![
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ro("Tag", "att_tag", self.tag.clone()),
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ro("Prompt", "att_prompt", self.prompt.clone()),
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edit("Default", "att_default", 0.0), // String — handled as text
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edit("Insert X", "att_ix", self.insertion_point.x),
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edit("Insert Y", "att_iy", self.insertion_point.y),
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edit("Insert Z", "att_iz", self.insertion_point.z),
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edit("Height", "att_h", self.height),
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edit("Rotation", "att_rot", self.rotation.to_degrees()),
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],
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}
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}
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fn apply_geom_prop(&mut self, field: &str, value: &str) {
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let Ok(v) = value.trim().parse::<f64>() else {
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return;
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};
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match field {
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"att_ix" => self.insertion_point.x = v,
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"att_iy" => self.insertion_point.y = v,
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"att_iz" => self.insertion_point.z = v,
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"att_h" if v > 0.0 => self.height = v,
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"att_rot" => self.rotation = v.to_radians(),
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_ => {}
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}
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}
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}
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impl Transformable for AttributeDefinition {
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fn apply_transform(&mut self, t: &EntityTransform) {
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transform::apply_standard_entity_transform(self, t, |entity, p1, p2| {
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transform::reflect_xy_point(
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&mut entity.insertion_point.x,
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&mut entity.insertion_point.y,
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p1,
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p2,
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);
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});
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}
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}
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// ── AttributeEntity ───────────────────────────────────────────────────────────
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impl TruckConvertible for AttributeEntity {
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fn to_truck(&self, document: &acadrust::CadDocument) -> Option<TruckEntity> {
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let normal = (self.normal.x, self.normal.y, self.normal.z);
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let (wsx, wsy, wsz) = transform::ocs_point_to_wcs(
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(
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self.insertion_point.x,
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self.insertion_point.y,
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self.insertion_point.z,
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),
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normal,
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);
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let snap_pt = Vec3::new(wsx as f32, wsy as f32, wsz as f32);
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let resolved = resolve_text_style(&self.text_style, document);
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let wf = (self.width_factor as f32).max(0.01);
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let origin = [self.insertion_point.x, self.insertion_point.y];
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let strokes = cxf::tessellate_text_ex(
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[0.0, 0.0],
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self.height as f32,
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self.rotation as f32,
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wf * resolved.width_factor.max(0.01),
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self.oblique_angle as f32 + resolved.oblique_angle,
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&resolved.font_name,
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&self.value,
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);
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Some(TruckEntity {
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object: TruckObject::Text(vec![TextStroke { strokes, origin }]),
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snap_pts: vec![(snap_pt, SnapHint::Insertion)],
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tangent_geoms: vec![],
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key_vertices: vec![],
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fill_tris: vec![],
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})
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}
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}
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impl Grippable for AttributeEntity {
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fn grips(&self) -> Vec<GripDef> {
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vec![square_grip(
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0,
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Vec3::new(
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self.insertion_point.x as f32,
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self.insertion_point.y as f32,
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self.insertion_point.z as f32,
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),
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)]
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}
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fn apply_grip(&mut self, grip_id: usize, apply: GripApply) {
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if grip_id == 0 {
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match apply {
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GripApply::Translate(d) => {
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self.insertion_point.x += d.x as f64;
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self.insertion_point.y += d.y as f64;
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self.insertion_point.z += d.z as f64;
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}
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GripApply::Absolute(p) => {
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self.insertion_point.x = p.x as f64;
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self.insertion_point.y = p.y as f64;
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self.insertion_point.z = p.z as f64;
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}
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}
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}
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}
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}
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impl PropertyEditable for AttributeEntity {
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fn geometry_properties(&self, _text_style_names: &[String]) -> PropSection {
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PropSection {
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title: "Geometry".into(),
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props: vec![
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ro("Tag", "atte_tag", self.tag.clone()),
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ro("Value", "atte_val", self.value.clone()),
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edit("Insert X", "atte_ix", self.insertion_point.x),
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edit("Insert Y", "atte_iy", self.insertion_point.y),
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edit("Insert Z", "atte_iz", self.insertion_point.z),
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edit("Height", "atte_h", self.height),
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edit("Rotation", "atte_rot", self.rotation.to_degrees()),
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],
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}
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}
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fn apply_geom_prop(&mut self, field: &str, value: &str) {
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let Ok(v) = value.trim().parse::<f64>() else {
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return;
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};
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match field {
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"atte_ix" => self.insertion_point.x = v,
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"atte_iy" => self.insertion_point.y = v,
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"atte_iz" => self.insertion_point.z = v,
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"atte_h" if v > 0.0 => self.height = v,
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"atte_rot" => self.rotation = v.to_radians(),
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_ => {}
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}
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}
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}
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impl Transformable for AttributeEntity {
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fn apply_transform(&mut self, t: &EntityTransform) {
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transform::apply_standard_entity_transform(self, t, |entity, p1, p2| {
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transform::reflect_xy_point(
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&mut entity.insertion_point.x,
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&mut entity.insertion_point.y,
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p1,
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p2,
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);
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});
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}
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}
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