forked from 1b-agent/opencadstudio-upstream
Ports FreeCAD's planegcs 2D geometric constraint solver to Rust as a new crates/ocs_gcs workspace member, and wires it into the document/scene model as a persistent SketchConstraintSet: Coincident, Horizontal/Vertical, Parallel/Perpendicular, Equal, Tangent, Distance, Angle and Radius constraints that re-solve live (including mid-drag, not just on release), render glyphs and a DOF badge, flag conflicts with a one-click resolver pill, and round-trip through save/load via an XRecord blob. Also includes docs/command_reference.md (a statically generated reference of every registered command and its prompt sequence) and docs/named_parameters_design.md + docs/backlog.md, which hand off the next queued feature (a named-parameter/expression table) and consolidate every deliberate scope-down and open gap found along the way, so a fresh session has a complete starting point. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
299 lines
15 KiB
Rust
299 lines
15 KiB
Rust
// Stage 3 of docs/parametric_system_design.md's staged plan:
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// `refresh_sketch_constraints` wired into `Scene::bump_entities` (§4.1),
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// exercised against an in-memory-only `SketchConstraintSet` (no save/load —
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// that's stage 4). Verifies: an edit to one constrained entity moves its
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// constrained neighbors, produces the expected change list, and an
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// unrelated edit doesn't touch anything (§4.3's "what does NOT trigger").
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use OpenCADStudio::scene::sketch_constraints::{ConstraintKind, SketchRef, SketchScope};
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use OpenCADStudio::scene::{ChangeKind, Scene};
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use acadrust::entities::EntityType;
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use acadrust::types::{Handle, Vector3};
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fn add_line(scene: &mut Scene, x1: f64, y1: f64, x2: f64, y2: f64) -> Handle {
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scene.add_entity(EntityType::Line(acadrust::entities::Line::from_points(
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Vector3::new(x1, y1, 0.0),
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Vector3::new(x2, y2, 0.0),
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)))
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}
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fn line_endpoints(scene: &Scene, handle: Handle) -> (Vector3, Vector3) {
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match scene.document.get_entity(handle).expect("entity exists") {
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EntityType::Line(l) => (l.start, l.end),
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other => panic!("expected a Line, got {other:?}"),
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}
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}
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fn set_line_end(scene: &mut Scene, handle: Handle, end: Vector3) {
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if let Some(EntityType::Line(l)) = scene.document.get_entity_mut(handle) {
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l.end = end;
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}
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}
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fn add_circle(scene: &mut Scene, cx: f64, cy: f64, radius: f64) -> Handle {
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scene.add_entity(EntityType::Circle(acadrust::entities::Circle::from_center_radius(Vector3::new(cx, cy, 0.0), radius)))
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}
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fn circle_geom(scene: &Scene, handle: Handle) -> (Vector3, f64) {
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match scene.document.get_entity(handle).expect("entity exists") {
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EntityType::Circle(c) => (c.center, c.radius),
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other => panic!("expected a Circle, got {other:?}"),
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}
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}
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#[test]
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fn horizontal_constraint_levels_the_line_when_an_endpoint_moves() {
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let mut scene = Scene::new();
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let line = add_line(&mut scene, 0.0, 0.0, 10.0, 0.0);
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scene.sketch_constraint_set_mut(SketchScope::ModelSpace).add(ConstraintKind::Horizontal, vec![SketchRef::whole(line)], None);
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// Drag the endpoint off-axis — a real edit, the kind of thing a Move
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// command or grip-drag commit would do.
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set_line_end(&mut scene, line, Vector3::new(10.0, 4.0, 0.0));
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scene.bump_entities(&[(line, ChangeKind::Modified)]);
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let (start, end) = line_endpoints(&scene, line);
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assert!((start.y - end.y).abs() < 1e-6, "line should have been re-leveled: start={start:?} end={end:?}");
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// A line is 4 raw coordinates; Horizontal removes exactly 1 (y1 == y2),
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// leaving 3 — not 1: the two X coordinates are registered but never
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// referenced by any constraint, so they must still count as free
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// (regression guard for the undercounting `solve_scope` bug found while
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// live-testing this stage: `System::partition`'s subsystems only see
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// constraint-referenced params, so an untouched one was invisible to
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// `diagnose` entirely before this was fixed).
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let dof = scene.sketch_constraint_set(SketchScope::ModelSpace).and_then(|s| s.dof);
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assert_eq!(dof, Some(3), "DOF should count the two untouched X coordinates too");
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}
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#[test]
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fn parallel_constraint_rotates_the_other_line_when_one_moves() {
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let mut scene = Scene::new();
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let a = add_line(&mut scene, 0.0, 0.0, 10.0, 0.0);
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let b = add_line(&mut scene, 0.0, 5.0, 10.0, 5.0);
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scene.sketch_constraint_set_mut(SketchScope::ModelSpace).add(ConstraintKind::Parallel, vec![SketchRef::whole(a), SketchRef::whole(b)], None);
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// Rotate `a`; `b` (parallel to it) should follow.
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set_line_end(&mut scene, a, Vector3::new(10.0, 6.0, 0.0));
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scene.bump_entities(&[(a, ChangeKind::Modified)]);
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let (a1, a2) = line_endpoints(&scene, a);
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let (b1, b2) = line_endpoints(&scene, b);
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let dir_a = ((a2.x - a1.x), (a2.y - a1.y));
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let dir_b = ((b2.x - b1.x), (b2.y - b1.y));
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// Parallel: cross product of directions is ~0.
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let cross = dir_a.0 * dir_b.1 - dir_a.1 * dir_b.0;
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assert!(cross.abs() < 1e-6, "lines should be parallel after the solve: dir_a={dir_a:?} dir_b={dir_b:?}");
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}
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#[test]
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fn distance_constraint_holds_the_target_length_after_an_unrelated_endpoint_edit() {
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let mut scene = Scene::new();
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let line = add_line(&mut scene, 0.0, 0.0, 10.0, 0.0);
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scene.sketch_constraint_set_mut(SketchScope::ModelSpace).add(
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ConstraintKind::Distance,
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vec![SketchRef::point(line, 0), SketchRef::point(line, 1)],
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Some(20.0),
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);
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set_line_end(&mut scene, line, Vector3::new(5.0, 5.0, 0.0)); // arbitrary edit, not length=20
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scene.bump_entities(&[(line, ChangeKind::Modified)]);
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let (start, end) = line_endpoints(&scene, line);
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let len = ((end.x - start.x).powi(2) + (end.y - start.y).powi(2)).sqrt();
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assert!((len - 20.0).abs() < 1e-6, "length should have been solved to the driving value, got {len}");
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}
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#[test]
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fn tangent_constraint_between_a_line_and_a_circle_solves_to_touching() {
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let mut scene = Scene::new();
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let circle = add_circle(&mut scene, 0.0, 0.0, 5.0);
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// A horizontal line well clear of the circle (distance 10, radius 5) —
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// deliberately not tangent yet.
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let line = add_line(&mut scene, -10.0, 10.0, 10.0, 10.0);
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scene.sketch_constraint_set_mut(SketchScope::ModelSpace).add(ConstraintKind::Tangent, vec![SketchRef::whole(circle), SketchRef::whole(line)], None);
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scene.bump_entities(&[(circle, ChangeKind::Modified), (line, ChangeKind::Modified)]);
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let (center, radius) = circle_geom(&scene, circle);
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let (p1, p2) = line_endpoints(&scene, line);
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let line_dir = (p2.x - p1.x, p2.y - p1.y);
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let line_len = (line_dir.0 * line_dir.0 + line_dir.1 * line_dir.1).sqrt();
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// Signed distance from the circle's center to the (infinite) line.
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let signed_dist = (line_dir.0 * (center.y - p1.y) - line_dir.1 * (center.x - p1.x)) / line_len;
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assert!((signed_dist.abs() - radius).abs() < 1e-6, "center-to-line distance should equal the radius after solving: dist={signed_dist} radius={radius}");
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}
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#[test]
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fn tangent_constraint_between_two_circles_solves_to_external_tangency() {
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let mut scene = Scene::new();
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let a = add_circle(&mut scene, 0.0, 0.0, 3.0);
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let b = add_circle(&mut scene, 20.0, 0.0, 2.0); // far apart: distance 20, r1+r2 = 5
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scene.sketch_constraint_set_mut(SketchScope::ModelSpace).add(ConstraintKind::Tangent, vec![SketchRef::whole(a), SketchRef::whole(b)], None);
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scene.bump_entities(&[(a, ChangeKind::Modified), (b, ChangeKind::Modified)]);
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let (ca, ra) = circle_geom(&scene, a);
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let (cb, rb) = circle_geom(&scene, b);
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let center_dist = ((ca.x - cb.x).powi(2) + (ca.y - cb.y).powi(2)).sqrt();
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assert!((center_dist - (ra + rb)).abs() < 1e-6, "circles should sit exactly (r1+r2) apart after solving: dist={center_dist} r1+r2={}", ra + rb);
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}
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#[test]
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fn coincident_constraint_pulls_the_second_point_onto_the_first_when_it_moves() {
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let mut scene = Scene::new();
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let a = add_line(&mut scene, 0.0, 0.0, 5.0, 0.0);
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let b = add_line(&mut scene, 5.0, 0.0, 5.0, 5.0); // b.start coincident with a.end
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scene.sketch_constraint_set_mut(SketchScope::ModelSpace).add(
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ConstraintKind::Coincident,
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vec![SketchRef::point(a, 1), SketchRef::point(b, 0)],
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None,
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);
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// Move a's end away — b's start should follow to stay coincident.
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set_line_end(&mut scene, a, Vector3::new(8.0, 3.0, 0.0));
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scene.bump_entities(&[(a, ChangeKind::Modified)]);
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let (_, a_end) = line_endpoints(&scene, a);
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let (b_start, _) = line_endpoints(&scene, b);
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assert!((a_end.x - b_start.x).abs() < 1e-6 && (a_end.y - b_start.y).abs() < 1e-6, "a.end={a_end:?} b.start={b_start:?}");
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}
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#[test]
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fn unrelated_entity_edit_does_not_touch_constrained_geometry() {
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let mut scene = Scene::new();
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let line = add_line(&mut scene, 0.0, 0.0, 10.0, 3.0); // deliberately not horizontal
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let unrelated = add_line(&mut scene, 100.0, 100.0, 200.0, 100.0);
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scene.sketch_constraint_set_mut(SketchScope::ModelSpace).add(ConstraintKind::Horizontal, vec![SketchRef::whole(line)], None);
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let (start_before, end_before) = line_endpoints(&scene, line);
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set_line_end(&mut scene, unrelated, Vector3::new(200.0, 150.0, 0.0));
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scene.bump_entities(&[(unrelated, ChangeKind::Modified)]);
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let (start_after, end_after) = line_endpoints(&scene, line);
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assert_eq!(start_before, start_after, "unrelated edit must not trigger a re-solve of unrelated geometry");
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assert_eq!(end_before, end_after);
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}
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#[test]
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fn erasing_a_constrained_entity_drops_its_constraints_instead_of_dangling() {
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// Design doc §5.3/§12 (open question 4): deletion policy is "silently
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// drop", matching FreeCAD, rather than leaving a `SketchRef` pointing
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// at a handle that no longer resolves.
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let mut scene = Scene::new();
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let a = add_line(&mut scene, 0.0, 0.0, 10.0, 0.0);
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let b = add_line(&mut scene, 0.0, 5.0, 10.0, 5.0);
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let c = add_line(&mut scene, 20.0, 20.0, 30.0, 20.0); // unrelated, own constraint
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let parallel_id =
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scene.sketch_constraint_set_mut(SketchScope::ModelSpace).add(ConstraintKind::Parallel, vec![SketchRef::whole(a), SketchRef::whole(b)], None);
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let horizontal_id = scene.sketch_constraint_set_mut(SketchScope::ModelSpace).add(ConstraintKind::Horizontal, vec![SketchRef::whole(c)], None);
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scene.erase_entities(&[a]);
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let set = scene.sketch_constraint_set(SketchScope::ModelSpace).expect("scope still exists");
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assert!(set.get(parallel_id).is_none(), "the Parallel constraint referencing the erased line must be gone");
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assert!(set.get(horizontal_id).is_some(), "an unrelated constraint on a different entity must survive");
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// And the surviving constraint set still functions normally afterward.
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set_line_end(&mut scene, c, Vector3::new(30.0, 25.0, 0.0));
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scene.bump_entities(&[(c, ChangeKind::Modified)]);
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let (start, end) = line_endpoints(&scene, c);
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assert!((start.y - end.y).abs() < 1e-6, "remaining Horizontal constraint should still solve: start={start:?} end={end:?}");
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}
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#[test]
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fn copying_two_constrained_entities_carries_their_constraint_along() {
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// Design doc §5.3/§12 (open question 3, resolved): a constraint entirely
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// between the copied entities should follow the copy.
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let mut scene = Scene::new();
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let a = add_line(&mut scene, 0.0, 0.0, 10.0, 0.0);
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let b = add_line(&mut scene, 0.0, 5.0, 10.0, 3.0); // deliberately not parallel yet
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scene.sketch_constraint_set_mut(SketchScope::ModelSpace).add(ConstraintKind::Parallel, vec![SketchRef::whole(a), SketchRef::whole(b)], None);
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// Solve once so the source pair is actually parallel before copying.
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scene.bump_entities(&[(a, ChangeKind::Modified), (b, ChangeKind::Modified)]);
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let constraints_before = scene.sketch_constraint_set(SketchScope::ModelSpace).unwrap().constraints.len();
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let transform = OpenCADStudio::command::EntityTransform::Translate(glam::DVec3::new(100.0, 100.0, 0.0));
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let new_handles = scene.copy_entities(&[a, b], &transform);
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assert_eq!(new_handles.len(), 2);
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let (new_a, new_b) = (new_handles[0], new_handles[1]);
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let constraints_after = scene.sketch_constraint_set(SketchScope::ModelSpace).unwrap().constraints.len();
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assert_eq!(constraints_after, constraints_before + 1, "the copy should have gained exactly one new Parallel constraint");
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// Break the copy's parallelism, then confirm its own (copied) constraint
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// re-solves it — proof this is a real, independent constraint on the
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// copy, not just coincidentally-parallel geometry from the translate.
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set_line_end(&mut scene, new_b, Vector3::new(110.0, 108.0, 0.0));
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scene.bump_entities(&[(new_b, ChangeKind::Modified)]);
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let (a1, a2) = line_endpoints(&scene, new_a);
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let (b1, b2) = line_endpoints(&scene, new_b);
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let dir_a = (a2.x - a1.x, a2.y - a1.y);
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let dir_b = (b2.x - b1.x, b2.y - b1.y);
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let cross = dir_a.0 * dir_b.1 - dir_a.1 * dir_b.0;
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assert!(cross.abs() < 1e-6, "the copied pair should still be held parallel by its own constraint: dir_a={dir_a:?} dir_b={dir_b:?}");
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// The original pair's own constraint must be untouched (still its own
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// record, independently referencing the original handles).
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let (oa1, oa2) = line_endpoints(&scene, a);
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let (ob1, ob2) = line_endpoints(&scene, b);
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let odir_a = (oa2.x - oa1.x, oa2.y - oa1.y);
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let odir_b = (ob2.x - ob1.x, ob2.y - ob1.y);
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let ocross = odir_a.0 * odir_b.1 - odir_a.1 * odir_b.0;
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assert!(ocross.abs() < 1e-6, "the original pair should remain parallel too");
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}
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// The "one edit that ripples through a constraint still records as one undo
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// step" case needs `Scene::record_undo_before`, which is `pub(crate)` (an
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// integration test crate can't reach it) — covered instead as an internal
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// unit test in `src/scene/sketch_solve.rs`.
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#[test]
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fn a_duplicated_horizontal_constraint_is_reported_as_redundant() {
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// Design doc §6.4 (stage 11): `solve_scope` classifies the redundant row
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// `ocs_gcs::diagnosis::diagnose` flags and resolves it back to the
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// `ConstraintId` a `ConflictResolverPanel` would name.
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use OpenCADStudio::scene::sketch_constraints::ConstraintKind;
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use ocs_gcs::diagnosis::RedundancyKind;
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let mut scene = Scene::new();
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let a = add_line(&mut scene, 0.0, 0.0, 10.0, 3.0);
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let set = scene.sketch_constraint_set_mut(SketchScope::ModelSpace);
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let first = set.add(ConstraintKind::Horizontal, vec![SketchRef::whole(a)], None);
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let second = set.add(ConstraintKind::Horizontal, vec![SketchRef::whole(a)], None); // exact duplicate
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scene.bump_entities(&[(a, ChangeKind::Modified)]);
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let set = scene.sketch_constraint_set(SketchScope::ModelSpace).unwrap();
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assert_eq!(set.conflicts.len(), 1, "exactly one of the two identical constraints should be flagged");
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let (flagged_id, kind) = set.conflicts[0];
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assert!(flagged_id == first || flagged_id == second, "the flagged id should be one of the two duplicates");
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assert_eq!(kind, RedundancyKind::Redundant);
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}
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#[test]
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fn two_conflicting_distance_targets_are_reported_as_conflicting() {
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use OpenCADStudio::scene::sketch_constraints::ConstraintKind;
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use ocs_gcs::diagnosis::RedundancyKind;
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let mut scene = Scene::new();
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let a = add_line(&mut scene, 0.0, 0.0, 10.0, 0.0);
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let set = scene.sketch_constraint_set_mut(SketchScope::ModelSpace);
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let first = set.add(ConstraintKind::Distance, vec![SketchRef::point(a, 0), SketchRef::point(a, 1)], Some(20.0));
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let second = set.add(ConstraintKind::Distance, vec![SketchRef::point(a, 0), SketchRef::point(a, 1)], Some(50.0));
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scene.bump_entities(&[(a, ChangeKind::Modified)]);
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let set = scene.sketch_constraint_set(SketchScope::ModelSpace).unwrap();
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assert_eq!(set.conflicts.len(), 1);
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let (flagged_id, kind) = set.conflicts[0];
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assert!(flagged_id == first || flagged_id == second, "the flagged id should be one of the two conflicting Distance constraints");
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assert_eq!(kind, RedundancyKind::Conflicting);
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}
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